Learning Scientific Programming with Python

Learning Scientific Programming with Python

Author: Christian Hill

Publisher: Cambridge University Press

Published: 2020-11-12

Total Pages: 572

ISBN-13: 1108787460

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Learn to master basic programming tasks from scratch with real-life, scientifically relevant examples and solutions drawn from both science and engineering. Students and researchers at all levels are increasingly turning to the powerful Python programming language as an alternative to commercial packages and this fast-paced introduction moves from the basics to advanced concepts in one complete volume, enabling readers to gain proficiency quickly. Beginning with general programming concepts such as loops and functions within the core Python 3 language, and moving on to the NumPy, SciPy and Matplotlib libraries for numerical programming and data visualization, this textbook also discusses the use of Jupyter Notebooks to build rich-media, shareable documents for scientific analysis. The second edition features a new chapter on data analysis with the pandas library and comprehensive updates, and new exercises and examples. A final chapter introduces more advanced topics such as floating-point precision and algorithm stability, and extensive online resources support further study. This textbook represents a targeted package for students requiring a solid foundation in Python programming.


Book Synopsis Learning Scientific Programming with Python by : Christian Hill

Download or read book Learning Scientific Programming with Python written by Christian Hill and published by Cambridge University Press. This book was released on 2020-11-12 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to master basic programming tasks from scratch with real-life, scientifically relevant examples and solutions drawn from both science and engineering. Students and researchers at all levels are increasingly turning to the powerful Python programming language as an alternative to commercial packages and this fast-paced introduction moves from the basics to advanced concepts in one complete volume, enabling readers to gain proficiency quickly. Beginning with general programming concepts such as loops and functions within the core Python 3 language, and moving on to the NumPy, SciPy and Matplotlib libraries for numerical programming and data visualization, this textbook also discusses the use of Jupyter Notebooks to build rich-media, shareable documents for scientific analysis. The second edition features a new chapter on data analysis with the pandas library and comprehensive updates, and new exercises and examples. A final chapter introduces more advanced topics such as floating-point precision and algorithm stability, and extensive online resources support further study. This textbook represents a targeted package for students requiring a solid foundation in Python programming.


Effective Python

Effective Python

Author: Brett Slatkin

Publisher:

Published: 2020

Total Pages:

ISBN-13: 9780134854571

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Book Synopsis Effective Python by : Brett Slatkin

Download or read book Effective Python written by Brett Slatkin and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Python Book

The Python Book

Author: Rob Mastrodomenico

Publisher: John Wiley & Sons

Published: 2022-01-13

Total Pages: 343

ISBN-13: 1119573289

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The Python Book Discover the power of one of the fastest growing programming languages in the world with this insightful new resource The Python Book delivers an essential introductory guide to learning Python for anyone who works with data but does not have experience in programming. The author, an experienced data scientist and Python programmer, shows readers how to use Python for data analysis, exploration, cleaning, and wrangling. Readers will learn what in the Python language is important for data analysis, and why. The Python Book offers readers a thorough and comprehensive introduction to Python that is both simple enough to be ideal for a novice programmer, yet robust to be useful for those more experienced in the language. The book assists budding programmers to gradually increase their skills as they move through the book, always with an understanding of what they are covering and why it is useful. Used by major companies like Google, Facebook, Instagram, Spotify, and more, Python promises to remain central to the programming landscape for years to come. Containing a thorough discussion of Python programming topics like variables, equalities and comparisons, tuple and dictionary data types, while and for loops, and if statements, readers will also learn: How to use highly useful Python programming libraries, including Pandas and Matplotlib How to write Python functions and classes How to write and use Python scripts To deal with different data types within Python Perfect for statisticians, computer scientists, software programmers, and practitioners working in private industry and medicine, The Python Book will also be of interest to students in any of the aforementioned fields. As it assumes no programming experience or knowledge, the book is ideal for those who work with data and want to learn to use Python to enhance their work.


Book Synopsis The Python Book by : Rob Mastrodomenico

Download or read book The Python Book written by Rob Mastrodomenico and published by John Wiley & Sons. This book was released on 2022-01-13 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Python Book Discover the power of one of the fastest growing programming languages in the world with this insightful new resource The Python Book delivers an essential introductory guide to learning Python for anyone who works with data but does not have experience in programming. The author, an experienced data scientist and Python programmer, shows readers how to use Python for data analysis, exploration, cleaning, and wrangling. Readers will learn what in the Python language is important for data analysis, and why. The Python Book offers readers a thorough and comprehensive introduction to Python that is both simple enough to be ideal for a novice programmer, yet robust to be useful for those more experienced in the language. The book assists budding programmers to gradually increase their skills as they move through the book, always with an understanding of what they are covering and why it is useful. Used by major companies like Google, Facebook, Instagram, Spotify, and more, Python promises to remain central to the programming landscape for years to come. Containing a thorough discussion of Python programming topics like variables, equalities and comparisons, tuple and dictionary data types, while and for loops, and if statements, readers will also learn: How to use highly useful Python programming libraries, including Pandas and Matplotlib How to write Python functions and classes How to write and use Python scripts To deal with different data types within Python Perfect for statisticians, computer scientists, software programmers, and practitioners working in private industry and medicine, The Python Book will also be of interest to students in any of the aforementioned fields. As it assumes no programming experience or knowledge, the book is ideal for those who work with data and want to learn to use Python to enhance their work.


Classic Computer Science Problems in Java

Classic Computer Science Problems in Java

Author: David Kopec

Publisher: Simon and Schuster

Published: 2020-12-21

Total Pages: 262

ISBN-13: 1638356548

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Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz


Book Synopsis Classic Computer Science Problems in Java by : David Kopec

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz


Python Crash Course

Python Crash Course

Author: Eric Matthes

Publisher: No Starch Press

Published: 2015-11-01

Total Pages: 564

ISBN-13: 1593277393

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3


Book Synopsis Python Crash Course by : Eric Matthes

Download or read book Python Crash Course written by Eric Matthes and published by No Starch Press. This book was released on 2015-11-01 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3


Machine Learning with Python

Machine Learning with Python

Author: Abhishek Vijayvargia

Publisher: BPB Publications

Published: 2018-03-01

Total Pages: 268

ISBN-13: 9789386551931

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Providing code examples in python, this book introduces the concepts of machine learning with mathematical explanations and programming fundamentals. --


Book Synopsis Machine Learning with Python by : Abhishek Vijayvargia

Download or read book Machine Learning with Python written by Abhishek Vijayvargia and published by BPB Publications. This book was released on 2018-03-01 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing code examples in python, this book introduces the concepts of machine learning with mathematical explanations and programming fundamentals. --


Beginning Python

Beginning Python

Author: Peter C. Norton

Publisher: John Wiley & Sons

Published: 2005-07-08

Total Pages: 689

ISBN-13: 0471760315

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This tutorial offers readers a thorough introduction to programming in Python 2.4, the portable, interpreted, object-oriented programming language that combines power with clear syntax Beginning programmers will quickly learn to develop robust, reliable, and reusable Python applications for Web development, scientific applications, and system tasks for users or administrators Discusses the basics of installing Python as well as the new features of Python release 2.4, which make it easier for users to create scientific and Web applications Features examples of various operating systems throughout the book, including Linux, Mac OS X/BSD, and Windows XP


Book Synopsis Beginning Python by : Peter C. Norton

Download or read book Beginning Python written by Peter C. Norton and published by John Wiley & Sons. This book was released on 2005-07-08 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial offers readers a thorough introduction to programming in Python 2.4, the portable, interpreted, object-oriented programming language that combines power with clear syntax Beginning programmers will quickly learn to develop robust, reliable, and reusable Python applications for Web development, scientific applications, and system tasks for users or administrators Discusses the basics of installing Python as well as the new features of Python release 2.4, which make it easier for users to create scientific and Web applications Features examples of various operating systems throughout the book, including Linux, Mac OS X/BSD, and Windows XP


Beyond the Basic Stuff with Python

Beyond the Basic Stuff with Python

Author: Al Sweigart

Publisher: No Starch Press

Published: 2020-12-16

Total Pages: 385

ISBN-13: 1593279663

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BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher


Book Synopsis Beyond the Basic Stuff with Python by : Al Sweigart

Download or read book Beyond the Basic Stuff with Python written by Al Sweigart and published by No Starch Press. This book was released on 2020-12-16 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher


The Quick Python Book

The Quick Python Book

Author: Vernon L. Ceder

Publisher: Manning Publications Company

Published: 2010

Total Pages: 336

ISBN-13: 9781935182207

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Introduces the programming language's syntax, control flow, and basic data structures and covers its interaction with applications and mangement of large collections of code.


Book Synopsis The Quick Python Book by : Vernon L. Ceder

Download or read book The Quick Python Book written by Vernon L. Ceder and published by Manning Publications Company. This book was released on 2010 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the programming language's syntax, control flow, and basic data structures and covers its interaction with applications and mangement of large collections of code.


Python for Kids, 2nd Edition

Python for Kids, 2nd Edition

Author: Jason R. Briggs

Publisher: No Starch Press

Published: 2022-11-15

Total Pages: 365

ISBN-13: 1718503032

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The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi


Book Synopsis Python for Kids, 2nd Edition by : Jason R. Briggs

Download or read book Python for Kids, 2nd Edition written by Jason R. Briggs and published by No Starch Press. This book was released on 2022-11-15 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi