3D Modeling in Blender - Tools, Tips and Tricks

3D Modeling in Blender - Tools, Tips and Tricks

Author: Tarte Robbie

Publisher:

Published: 2017

Total Pages: 0

ISBN-13: 9780981056838

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Book Synopsis 3D Modeling in Blender - Tools, Tips and Tricks by : Tarte Robbie

Download or read book 3D Modeling in Blender - Tools, Tips and Tricks written by Tarte Robbie and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:


3D Modeling in Blender - Tools, Tips and Tricks

3D Modeling in Blender - Tools, Tips and Tricks

Author: Rob Tarte

Publisher:

Published: 2016-03-30

Total Pages: 480

ISBN-13: 9780981056814

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3D Modeling in Blender is your guide to the tools and functionality used to create or facilitate the creation of 3D Models in Blender. There are plenty of books about Blender and many cover the topic of 3D Modeling. The majority of books only give you an overview of 3D Modeling and teach you just enough to complete a 3D Model before moving on to the next topic. What is often missing is a comprehensive discussion of all the available tools and functionality at your disposal when modeling in Blender. With this book you will get a detailed overview of all the Blender tools and functionality related directly or indirectly to 3D Modeling. Each tool or feature is explained in detail with the help of numerous illustrations. Also included are plenty of tips, tricks and mini tutorials to help you get the most out of Blender. What You Will Learn Learn about the Blender UI including how to use Layers and the Outliner to organize your Scene. Learn how to use the 3D View which includes Rotating, Orbiting, Panning, Zooming, Aligning your View, enable shading features, enable Object and Mesh Display panels to gain valuable information about your Model and much more. Learn about Mesh Topology and how to create a Mesh with good topology in mind. Get an in depth description of the Transform Tools in Blender including the Transform Orientation Menu, the Pivot Point, how to constrain Transform Operations, Apply and Clear Transformations, perform precise Transformations and more. Learn about Blenders Selection tools including the Region Selection Tools as well as how to Hide Objects and Mesh Elements, Select Linked Mesh Elements, Select Less / More, Select an Edge Loop, Face Loop, Boundary Loop, Edge Ring and more. How to use Blenders functionality to aid in the process of creating a 3D Model including the Snap Menu, Empties, Parenting, Grouping and Joining Objects, Separating a Mesh, using Vertex Groups and more. Learn how to manipulate Geometry by adding and deleting Mesh Elements. This includes discussing the Knife Tool, Bridge Tool, Rip Tool, Split Tool, Separate Tool, Spin Tool, Snap to Mesh Tool, Proportional Editing and more. Learn about the Blender Modifiers that aid in the 3D Modeling process including the Subdivision Surface Modifier, Mirror Modifier, Shrinkwrap Modifier, Array Modifier, Solidify Modifier and more. The information in this book will broaden your knowledge of Blenders Tools which translates into spending more time bringing your ideas to life and less time trying to figure out how to accomplish a modeling task. Having a comprehensive understanding of all available tools will make you a better and more efficient Modeler.


Book Synopsis 3D Modeling in Blender - Tools, Tips and Tricks by : Rob Tarte

Download or read book 3D Modeling in Blender - Tools, Tips and Tricks written by Rob Tarte and published by . This book was released on 2016-03-30 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Modeling in Blender is your guide to the tools and functionality used to create or facilitate the creation of 3D Models in Blender. There are plenty of books about Blender and many cover the topic of 3D Modeling. The majority of books only give you an overview of 3D Modeling and teach you just enough to complete a 3D Model before moving on to the next topic. What is often missing is a comprehensive discussion of all the available tools and functionality at your disposal when modeling in Blender. With this book you will get a detailed overview of all the Blender tools and functionality related directly or indirectly to 3D Modeling. Each tool or feature is explained in detail with the help of numerous illustrations. Also included are plenty of tips, tricks and mini tutorials to help you get the most out of Blender. What You Will Learn Learn about the Blender UI including how to use Layers and the Outliner to organize your Scene. Learn how to use the 3D View which includes Rotating, Orbiting, Panning, Zooming, Aligning your View, enable shading features, enable Object and Mesh Display panels to gain valuable information about your Model and much more. Learn about Mesh Topology and how to create a Mesh with good topology in mind. Get an in depth description of the Transform Tools in Blender including the Transform Orientation Menu, the Pivot Point, how to constrain Transform Operations, Apply and Clear Transformations, perform precise Transformations and more. Learn about Blenders Selection tools including the Region Selection Tools as well as how to Hide Objects and Mesh Elements, Select Linked Mesh Elements, Select Less / More, Select an Edge Loop, Face Loop, Boundary Loop, Edge Ring and more. How to use Blenders functionality to aid in the process of creating a 3D Model including the Snap Menu, Empties, Parenting, Grouping and Joining Objects, Separating a Mesh, using Vertex Groups and more. Learn how to manipulate Geometry by adding and deleting Mesh Elements. This includes discussing the Knife Tool, Bridge Tool, Rip Tool, Split Tool, Separate Tool, Spin Tool, Snap to Mesh Tool, Proportional Editing and more. Learn about the Blender Modifiers that aid in the 3D Modeling process including the Subdivision Surface Modifier, Mirror Modifier, Shrinkwrap Modifier, Array Modifier, Solidify Modifier and more. The information in this book will broaden your knowledge of Blenders Tools which translates into spending more time bringing your ideas to life and less time trying to figure out how to accomplish a modeling task. Having a comprehensive understanding of all available tools will make you a better and more efficient Modeler.


Learning Blender

Learning Blender

Author: Oliver Villar

Publisher: Addison-Wesley Professional

Published: 2021-04-27

Total Pages: 630

ISBN-13: 013659042X

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Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.


Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.


Blender 4.1 Beginner's User Guide

Blender 4.1 Beginner's User Guide

Author: Matt Vic

Publisher: Independently Published

Published: 2024-05-11

Total Pages: 0

ISBN-13:

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Discover the wonders of 3D modeling and animation with the latest version of Blender, the open-source powerhouse. It is more than just software; it is your virtual canvas, inviting you to unleash your artistic vision. With Blender 4.1, dive into a world of enhanced features, smoother workflows, and cutting-edge technologies. Whether you're a promising artist venturing into digital worlds or you want to navigate the vast landscape of digital artistry, the Beginner's Guide to Blender 4.1 is your roadmap. Let it clarify the complexities of Blender, guiding you step by step toward mastering this transformative tool. Take a sneak peek at what awaits you: Set up Blender and navigate its interface with ease Navigating 3D space like a pro Delving deep into modeling tools and techniques Unveiling the offerings of the Asset Browser Add textures, lighting, and animations to your creations Getting hands-on Shading. In-depth rendering with Eevee and Cycles Crafting and exporting captivating still images Diving into the world of animation and interpolation Unlock the magic of 'follow path' in animations Exploring tools for animating and rendering compelling visual narratives Transforming animations into cinematic masterpieces This Beginner's Guide" avoids technical jargon while providing detailed explanations. Even if you're a seasoned Blender artist from earlier versions, consider this your updated handbook. Quicken your journey into Blender 4.1 and unlock your creative potential! Whether you're just starting or seeking a comprehensive reference, this concise guide is your go-to guide for mastering Blender's animation capabilities. For those venturing into the world of 3D, this book serves as a comprehensive guide, equipping you with all the essential knowledge to kickstart your journey. Starting from the basics of 3D manipulation, this detailed tutorial will assist you in building a robust skill set, enabling you to craft breathtaking 3D characters quickly. Through step-by-step practical examples, you'll be guided through the intricacies of character creation, including modeling, sculpting, and rendering to ensure an effortless learning experience. Start your journey toward realizing your animation dreams today!


Book Synopsis Blender 4.1 Beginner's User Guide by : Matt Vic

Download or read book Blender 4.1 Beginner's User Guide written by Matt Vic and published by Independently Published. This book was released on 2024-05-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the wonders of 3D modeling and animation with the latest version of Blender, the open-source powerhouse. It is more than just software; it is your virtual canvas, inviting you to unleash your artistic vision. With Blender 4.1, dive into a world of enhanced features, smoother workflows, and cutting-edge technologies. Whether you're a promising artist venturing into digital worlds or you want to navigate the vast landscape of digital artistry, the Beginner's Guide to Blender 4.1 is your roadmap. Let it clarify the complexities of Blender, guiding you step by step toward mastering this transformative tool. Take a sneak peek at what awaits you: Set up Blender and navigate its interface with ease Navigating 3D space like a pro Delving deep into modeling tools and techniques Unveiling the offerings of the Asset Browser Add textures, lighting, and animations to your creations Getting hands-on Shading. In-depth rendering with Eevee and Cycles Crafting and exporting captivating still images Diving into the world of animation and interpolation Unlock the magic of 'follow path' in animations Exploring tools for animating and rendering compelling visual narratives Transforming animations into cinematic masterpieces This Beginner's Guide" avoids technical jargon while providing detailed explanations. Even if you're a seasoned Blender artist from earlier versions, consider this your updated handbook. Quicken your journey into Blender 4.1 and unlock your creative potential! Whether you're just starting or seeking a comprehensive reference, this concise guide is your go-to guide for mastering Blender's animation capabilities. For those venturing into the world of 3D, this book serves as a comprehensive guide, equipping you with all the essential knowledge to kickstart your journey. Starting from the basics of 3D manipulation, this detailed tutorial will assist you in building a robust skill set, enabling you to craft breathtaking 3D characters quickly. Through step-by-step practical examples, you'll be guided through the intricacies of character creation, including modeling, sculpting, and rendering to ensure an effortless learning experience. Start your journey toward realizing your animation dreams today!


Blender 3D Basics

Blender 3D Basics

Author: Gordon Fisher

Publisher: Packt Publishing Ltd

Published: 2012-06-22

Total Pages: 715

ISBN-13: 184951691X

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The complete novice's guide to 3D modeling and animation.


Book Synopsis Blender 3D Basics by : Gordon Fisher

Download or read book Blender 3D Basics written by Gordon Fisher and published by Packt Publishing Ltd. This book was released on 2012-06-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete novice's guide to 3D modeling and animation.


Step-by-Step Guide to Master Blender 3D

Step-by-Step Guide to Master Blender 3D

Author: Genesis A Turner

Publisher: Independently Published

Published: 2023-11-28

Total Pages: 0

ISBN-13:

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Introducing a groundbreaking masterpiece that will unlock the secrets to mastering Blender 3D like never before! Immerse yourself in the world of 3D modeling and animation with "Step-by-Step Guide to Master Blender 3D." This comprehensive guide is meticulously crafted by a seasoned industry expert to provide a seamless and exhilarating journey for beginners and experts alike. Results you can expect from this book: - Acquire a comprehensive understanding of Blender 3D and its functionalities - Seamlessly navigate through the Blender interface and confidently use its tools - Create captivating 3D models and stunning animations that will leave your audience in awe - Unleash your creative potential with practical exercises and real-world examples - Take your skills to the next level with advanced techniques and insider tips Benefits of reading "Step-by-Step Guide to Master Blender 3D" - Gain mastery over one of the industry-leading 3D software applications - Unlock endless possibilities and potential career opportunities in the world of animation and design - Stay ahead of the competition with the knowledge and skills needed to excel - Enhance your artistic expression and bring your imagination to life Featured in this book: - Practical step-by-step tutorials that cater to all learning styles - Insightful tips and tricks from industry professionals - Real-life case studies showcasing the applicability of Blender 3D - Engaging exercises that reinforce your understanding and allow you to practice your skills Don't miss out on this transformative journey! Purchase your copy of "Step-by-Step Guide to Master Blender 3D" today and propel yourself to 3D greatness. The Ultimate Handbook for Learning Blender 3D: A Comprehensive Step-by-Step Tutorial for Beginners and Beyond


Book Synopsis Step-by-Step Guide to Master Blender 3D by : Genesis A Turner

Download or read book Step-by-Step Guide to Master Blender 3D written by Genesis A Turner and published by Independently Published. This book was released on 2023-11-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing a groundbreaking masterpiece that will unlock the secrets to mastering Blender 3D like never before! Immerse yourself in the world of 3D modeling and animation with "Step-by-Step Guide to Master Blender 3D." This comprehensive guide is meticulously crafted by a seasoned industry expert to provide a seamless and exhilarating journey for beginners and experts alike. Results you can expect from this book: - Acquire a comprehensive understanding of Blender 3D and its functionalities - Seamlessly navigate through the Blender interface and confidently use its tools - Create captivating 3D models and stunning animations that will leave your audience in awe - Unleash your creative potential with practical exercises and real-world examples - Take your skills to the next level with advanced techniques and insider tips Benefits of reading "Step-by-Step Guide to Master Blender 3D" - Gain mastery over one of the industry-leading 3D software applications - Unlock endless possibilities and potential career opportunities in the world of animation and design - Stay ahead of the competition with the knowledge and skills needed to excel - Enhance your artistic expression and bring your imagination to life Featured in this book: - Practical step-by-step tutorials that cater to all learning styles - Insightful tips and tricks from industry professionals - Real-life case studies showcasing the applicability of Blender 3D - Engaging exercises that reinforce your understanding and allow you to practice your skills Don't miss out on this transformative journey! Purchase your copy of "Step-by-Step Guide to Master Blender 3D" today and propel yourself to 3D greatness. The Ultimate Handbook for Learning Blender 3D: A Comprehensive Step-by-Step Tutorial for Beginners and Beyond


Blender 3D Incredible Models

Blender 3D Incredible Models

Author: Arijan Belec

Publisher: Packt Publishing Ltd

Published: 2022-08-19

Total Pages: 386

ISBN-13: 1801812896

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Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features Explore Blender’s wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface models Book DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!What you will learn Dive into the fundamental theory behind hard-surface modeling Explore Blender's extensive modeling tools and features Use references to produce sophisticated and accurate models Create models with realistic textures and materials Set up lighting and render your scenes with style Master the use of polygons to make game-optimized models Develop impressive animations by exploring the world of rigging Employ texture painting and modifiers to render the tiniest details Who this book is for This book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.


Book Synopsis Blender 3D Incredible Models by : Arijan Belec

Download or read book Blender 3D Incredible Models written by Arijan Belec and published by Packt Publishing Ltd. This book was released on 2022-08-19 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features Explore Blender’s wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface models Book DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!What you will learn Dive into the fundamental theory behind hard-surface modeling Explore Blender's extensive modeling tools and features Use references to produce sophisticated and accurate models Create models with realistic textures and materials Set up lighting and render your scenes with style Master the use of polygons to make game-optimized models Develop impressive animations by exploring the world of rigging Employ texture painting and modifiers to render the tiniest details Who this book is for This book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.


Blender 2.9

Blender 2.9

Author: Allan Brito

Publisher:

Published: 2020-08-18

Total Pages: 272

ISBN-13:

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Blender 2.9: The beginner's guideDo you want to start creating 3D models and animations using free and open-source software? With Blender, you have the freedom to use a tool that will help you put your creativity to work for multiple formats.In Blender 2.9, you find all the significant improvements from the past months with more polished user experience and cutting-edge technologies. From an artificial intelligence helper (OptiX) to improve renders and get faster images to new ways to perform old techniques like the extrude (Manifold). Our purpose with The Beginner's Guide for Blender 2.9 is to give a detailed explanation about how the Blender works, from the perspective of an inexperienced artist or someone that wants to become a digital artist.You will find a quick reference and detailed explanations about the essential tools and options: - User interface- 3D navigation- Modeling and editing- Modeling tools and options- Interactive shading options- Materials and textures- Use PBR materials with Cycles and Eevee- Working with the camera- Rendering with Eevee and Cycles- Making and exporting still images- Animation and interpolation- Animation constraints- Use the follow path for animation- Animation tools and rendering- Rendering animations as videosThe book uses a practical approach with examples for all topics and step by step instructions on how to do "difficult" tasks like animations with hierarchies and constraints. And also how to set up a scene for render with Cycles and Eevee.All content from Blender 2.9: The beginner's guide will take into consideration a reader that doesn't have any prior experience with Blender. You will find content focused on beginners.However, it doesn't mean an artist with previous experience in older versions of Blender could not use the book as an updated guide.If you want a fast and quick way to jumpstart using Blender 2.9 for your projects, the beginner's guide will help you achieve your goals


Book Synopsis Blender 2.9 by : Allan Brito

Download or read book Blender 2.9 written by Allan Brito and published by . This book was released on 2020-08-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender 2.9: The beginner's guideDo you want to start creating 3D models and animations using free and open-source software? With Blender, you have the freedom to use a tool that will help you put your creativity to work for multiple formats.In Blender 2.9, you find all the significant improvements from the past months with more polished user experience and cutting-edge technologies. From an artificial intelligence helper (OptiX) to improve renders and get faster images to new ways to perform old techniques like the extrude (Manifold). Our purpose with The Beginner's Guide for Blender 2.9 is to give a detailed explanation about how the Blender works, from the perspective of an inexperienced artist or someone that wants to become a digital artist.You will find a quick reference and detailed explanations about the essential tools and options: - User interface- 3D navigation- Modeling and editing- Modeling tools and options- Interactive shading options- Materials and textures- Use PBR materials with Cycles and Eevee- Working with the camera- Rendering with Eevee and Cycles- Making and exporting still images- Animation and interpolation- Animation constraints- Use the follow path for animation- Animation tools and rendering- Rendering animations as videosThe book uses a practical approach with examples for all topics and step by step instructions on how to do "difficult" tasks like animations with hierarchies and constraints. And also how to set up a scene for render with Cycles and Eevee.All content from Blender 2.9: The beginner's guide will take into consideration a reader that doesn't have any prior experience with Blender. You will find content focused on beginners.However, it doesn't mean an artist with previous experience in older versions of Blender could not use the book as an updated guide.If you want a fast and quick way to jumpstart using Blender 2.9 for your projects, the beginner's guide will help you achieve your goals


Blender Master Class

Blender Master Class

Author: Ben Simonds

Publisher: No Starch Press

Published: 2013-02-15

Total Pages: 288

ISBN-13: 1593275102

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Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x


Book Synopsis Blender Master Class by : Ben Simonds

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013-02-15 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x


Learning Blender

Learning Blender

Author: Oliver Villar

Publisher: Addison-Wesley Professional

Published: 2017-04-07

Total Pages: 368

ISBN-13: 0134665155

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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.


Book Synopsis Learning Blender by : Oliver Villar

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2017-04-07 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.