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Part of the Revealed series, this book covers the latest release of Autodesk's 3ds max, one of the most popular animation software packages on the market.
Book Synopsis Autodesk 3ds Max 8 Revealed by : Max Dutton
Download or read book Autodesk 3ds Max 8 Revealed written by Max Dutton and published by Course Technology. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of the Revealed series, this book covers the latest release of Autodesk's 3ds max, one of the most popular animation software packages on the market.
* This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.
Book Synopsis Foundation 3ds Max 8 Architectural Visualization by : Brian L. Smith
Download or read book Foundation 3ds Max 8 Architectural Visualization written by Brian L. Smith and published by Apress. This book was released on 2006-12-11 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Book Synopsis 3ds Max 5 Fundamentals by : Ted Boardman
Download or read book 3ds Max 5 Fundamentals written by Ted Boardman and published by New Riders Publishing. This book was released on 2003 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.?The definitive introduction to MAXScript?Includes media files that allow you to practice with real-world examples.
Book Synopsis 3ds Max 8 Essentials by : Autodesk, Inc
Download or read book 3ds Max 8 Essentials written by Autodesk, Inc and published by CRC Press. This book was released on 2014 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.?The definitive introduction to MAXScript?Includes media files that allow you to practice with real-world examples.
* Navigating within the interface * Creating and editing 2D and 3D objects * Controlling animation with function curves * Integrating walls, doors and windows * Simulating water surfaces and fluttering flags * Adjusting color and brightness of lighting * Rendering scenes with Quick Render Valuable tools on CD-ROM! * 3ds Max 8 evaluation version * Project files from the book System Requirements: Please see the "About the CD-ROM" Appendix for details and complete system requirements. * "Master It" sidebars answer questions and present shortcuts * High-resolution screen shots demonstrate each task * Succinct explanations walk you through step by step * Two-page lessons break big topics into bite-sized modules
Book Synopsis Master Visually 3ds Max 8 by : Jon McFarland
Download or read book Master Visually 3ds Max 8 written by Jon McFarland and published by Visual. This book was released on 2006-02-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Navigating within the interface * Creating and editing 2D and 3D objects * Controlling animation with function curves * Integrating walls, doors and windows * Simulating water surfaces and fluttering flags * Adjusting color and brightness of lighting * Rendering scenes with Quick Render Valuable tools on CD-ROM! * 3ds Max 8 evaluation version * Project files from the book System Requirements: Please see the "About the CD-ROM" Appendix for details and complete system requirements. * "Master It" sidebars answer questions and present shortcuts * High-resolution screen shots demonstrate each task * Succinct explanations walk you through step by step * Two-page lessons break big topics into bite-sized modules
DVD-ROM includes training modules in AVI format and instructor demonstrations.
Book Synopsis Autodesk 3ds Max 8 New Features and Production Workflow by : Autodesk, Inc
Download or read book Autodesk 3ds Max 8 New Features and Production Workflow written by Autodesk, Inc and published by Gulf Professional Publishing. This book was released on 2006 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: DVD-ROM includes training modules in AVI format and instructor demonstrations.
Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.
Book Synopsis 3ds Max 8 Essentials by : Autodesk
Download or read book 3ds Max 8 Essentials written by Autodesk and published by CRC Press. This book was released on 2014-03-14 with total page 976 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.
This book takes readers step-by-step through every major aspect of 3D Stdio MAX, from organic modeling to architectural rendering and advanced lighting techniques.
Book Synopsis Essential 3ds Max 8 by : Josh Robinson
Download or read book Essential 3ds Max 8 written by Josh Robinson and published by Wordware Publishing. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes readers step-by-step through every major aspect of 3D Stdio MAX, from organic modeling to architectural rendering and advanced lighting techniques.
Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.
Book Synopsis Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide by : Kelly Murdock
Download or read book Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2017 with total page 1271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.
Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.
Book Synopsis 3ds Max 8 MAXScript Essentials by : Autodesk
Download or read book 3ds Max 8 MAXScript Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2013-05-02 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.