Abney Park's Airship Pirates

Abney Park's Airship Pirates

Author: Peter Cakebread

Publisher:

Published: 2011-08-31

Total Pages: 304

ISBN-13: 9780857440907

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Book Synopsis Abney Park's Airship Pirates by : Peter Cakebread

Download or read book Abney Park's Airship Pirates written by Peter Cakebread and published by . This book was released on 2011-08-31 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Goblin Trilogy

The Goblin Trilogy

Author: Jaq D Hawkins

Publisher:

Published: 2020-08-03

Total Pages: 740

ISBN-13:

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A saga spanning three generations in a feudal world governed by magicians.Will you dare to enter a world of darkness among the goblins to join into The Dance?The complete collection of the Fantasy trilogy that brought Epic series to a new generation. World building based in the foundation of Traditional Fantasy.Dance of the GoblinsThe goblins lived unseen by man for many generations and were forgotten, consigned to legend, but a fluke sighting when a man wanders into the entrance of a forgotten underground transportation system revives an ancient war between the species, originated by misunderstanding and prejudice of a species which appears alien to the superstitious humans.Demoniac DanceA young girl running away from an unwanted marriage finds a new life among the mysterious magicians in the land across the river. What she didn't bargain for is the presence of the goblins who have befriended her benefactors.Power of the DanceKhemael is a creature of beauty and grace with a mostly human appearance. His love of stretching his leather-like wings and flying freely in the world of men brings far too much attention to the existence of the goblins. Haghuf knows that the inevitable responsibility will fall to him to destroy Khemael who, in the world of the humans, would be called his grandson.Worlds of magic await to be discovered in the complete series, The Goblin Trilogy!Old school Fantasy for readers of The Lord of the Rings, Dragonlance, Songs of Ice and Fire, and Wheel of Time."mesmerizing, breathtaking, and a treat for the imagination."Scroll up and buy to start the adventure today!


Book Synopsis The Goblin Trilogy by : Jaq D Hawkins

Download or read book The Goblin Trilogy written by Jaq D Hawkins and published by . This book was released on 2020-08-03 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt: A saga spanning three generations in a feudal world governed by magicians.Will you dare to enter a world of darkness among the goblins to join into The Dance?The complete collection of the Fantasy trilogy that brought Epic series to a new generation. World building based in the foundation of Traditional Fantasy.Dance of the GoblinsThe goblins lived unseen by man for many generations and were forgotten, consigned to legend, but a fluke sighting when a man wanders into the entrance of a forgotten underground transportation system revives an ancient war between the species, originated by misunderstanding and prejudice of a species which appears alien to the superstitious humans.Demoniac DanceA young girl running away from an unwanted marriage finds a new life among the mysterious magicians in the land across the river. What she didn't bargain for is the presence of the goblins who have befriended her benefactors.Power of the DanceKhemael is a creature of beauty and grace with a mostly human appearance. His love of stretching his leather-like wings and flying freely in the world of men brings far too much attention to the existence of the goblins. Haghuf knows that the inevitable responsibility will fall to him to destroy Khemael who, in the world of the humans, would be called his grandson.Worlds of magic await to be discovered in the complete series, The Goblin Trilogy!Old school Fantasy for readers of The Lord of the Rings, Dragonlance, Songs of Ice and Fire, and Wheel of Time."mesmerizing, breathtaking, and a treat for the imagination."Scroll up and buy to start the adventure today!


Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts

Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts

Author: Thomas Willeford

Publisher: McGraw Hill Professional

Published: 2011-11-05

Total Pages: 240

ISBN-13: 007176237X

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Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


Book Synopsis Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts by : Thomas Willeford

Download or read book Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts written by Thomas Willeford and published by McGraw Hill Professional. This book was released on 2011-11-05 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make

The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make

Author: Thomas Willeford

Publisher: McGraw Hill Professional

Published: 2013-11-22

Total Pages: 304

ISBN-13: 0071827854

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Fascinatingly Fun, Family-Friendly Steampunk Projects "Here’s a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination." -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc. Steampunk stalwart Thomas Willeford cordially invites you on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit. Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship that's been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials you'll need to create the featured gadgets. Discover how to forge these imaginative contraptions: Decoder armguard Signaling periscope Goggles Grappling hook launcher Airship harness Glider wings Rivet gun Power armor Magnetic amplification gauntlet Rocket pack


Book Synopsis The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make by : Thomas Willeford

Download or read book The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make written by Thomas Willeford and published by McGraw Hill Professional. This book was released on 2013-11-22 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fascinatingly Fun, Family-Friendly Steampunk Projects "Here’s a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination." -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc. Steampunk stalwart Thomas Willeford cordially invites you on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit. Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship that's been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials you'll need to create the featured gadgets. Discover how to forge these imaginative contraptions: Decoder armguard Signaling periscope Goggles Grappling hook launcher Airship harness Glider wings Rivet gun Power armor Magnetic amplification gauntlet Rocket pack


Clockwork and Chivalry

Clockwork and Chivalry

Author: Ken Walton

Publisher: Anchor Books

Published: 2010

Total Pages: 192

ISBN-13: 9781907204906

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Magick and Clockwork battle for supremacy in a world turned upside down! The Seventeenth Century is a time of romantic Cavaliers and dour Puritans, religious strife and political upheaval. England, a land riddled with hunger, pestilence and superstition, is gripped by Civil War. A multitude of competing factions struggle to survive. The King has been executed and Cromwell has usurped power. But in this richly-imagined alternate history, the conflict continues. Two great armies lay waste to the country, the Royalists aided by fearsome Alchemical magicks, the Roundheads by mighty Clockwork death-machines. Old beliefs are crumbling and the future is up for grabs. With a heart filled with Righteousness and a cause worth fighting for, you enter the maelstrom. Adventure in a detailed and vibrant setting, powered by Mongoose Publishing's RuneQuest II system. This is the first of a series of releases which will provide adventures and sourcebooks for the Clockwork & Chivalry background - from Cakebread & Walton: Purveyors of Fine Imaginings.


Book Synopsis Clockwork and Chivalry by : Ken Walton

Download or read book Clockwork and Chivalry written by Ken Walton and published by Anchor Books. This book was released on 2010 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Magick and Clockwork battle for supremacy in a world turned upside down! The Seventeenth Century is a time of romantic Cavaliers and dour Puritans, religious strife and political upheaval. England, a land riddled with hunger, pestilence and superstition, is gripped by Civil War. A multitude of competing factions struggle to survive. The King has been executed and Cromwell has usurped power. But in this richly-imagined alternate history, the conflict continues. Two great armies lay waste to the country, the Royalists aided by fearsome Alchemical magicks, the Roundheads by mighty Clockwork death-machines. Old beliefs are crumbling and the future is up for grabs. With a heart filled with Righteousness and a cause worth fighting for, you enter the maelstrom. Adventure in a detailed and vibrant setting, powered by Mongoose Publishing's RuneQuest II system. This is the first of a series of releases which will provide adventures and sourcebooks for the Clockwork & Chivalry background - from Cakebread & Walton: Purveyors of Fine Imaginings.


X-plorers RPG

X-plorers RPG

Author: David Bezio

Publisher:

Published: 2011-08-08

Total Pages: 40

ISBN-13: 9780982623497

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Put on your space suit, charge your ray rifle, and flip ignition on an outer-space adventure!Imagine if the first RPG had been one of interplanetary adventure-rules-light, fast-paced, and inspired by a passion for science fiction. In X-plorers, you're part of a group of galactic troubleshooters on the look out for the next job-whether it be salvage, search, or rescue on an alien world.Players: Explore, defend, and save the galaxy! Be a SCIENTIST: Unravel the mysteries of a new alien race! Be a SOLDIER: Take aim and defend against enemy invaders! Be a TECHNICIAN: Pilot a spaceship through imminent danger! Be a SCOUT: Foil the overlord's plans using espionage!Character generation is quick and easy so you can get to gallivanting around the galaxy.Choose from four character types with a simplified four-attribute skill system. Then outfit your team and prepare to make planetfall!Game Masters: Create a cosmic sandbox using basic rules.


Book Synopsis X-plorers RPG by : David Bezio

Download or read book X-plorers RPG written by David Bezio and published by . This book was released on 2011-08-08 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put on your space suit, charge your ray rifle, and flip ignition on an outer-space adventure!Imagine if the first RPG had been one of interplanetary adventure-rules-light, fast-paced, and inspired by a passion for science fiction. In X-plorers, you're part of a group of galactic troubleshooters on the look out for the next job-whether it be salvage, search, or rescue on an alien world.Players: Explore, defend, and save the galaxy! Be a SCIENTIST: Unravel the mysteries of a new alien race! Be a SOLDIER: Take aim and defend against enemy invaders! Be a TECHNICIAN: Pilot a spaceship through imminent danger! Be a SCOUT: Foil the overlord's plans using espionage!Character generation is quick and easy so you can get to gallivanting around the galaxy.Choose from four character types with a simplified four-attribute skill system. Then outfit your team and prepare to make planetfall!Game Masters: Create a cosmic sandbox using basic rules.


Symbaroum

Symbaroum

Author: Martin Bergstrom

Publisher: Symbaroum

Published: 2016-04-01

Total Pages: 261

ISBN-13: 9789187915055

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Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden


Book Synopsis Symbaroum by : Martin Bergstrom

Download or read book Symbaroum written by Martin Bergstrom and published by Symbaroum. This book was released on 2016-04-01 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden


Dragon's Hoard

Dragon's Hoard

Author: Lee Hammock

Publisher:

Published: 2017-08-01

Total Pages: 184

ISBN-13: 9781934547700

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Even years after the fall of House Targaryen, their legacy is not forgotten. When a band of ruffians bound for the Wall seek shelter for the night, one of them reveals a secret that sparks a quest across Westeros and even the Narrow Sea to Braavos, seeking the clues to reveal the location of untold riches: part of the Targaryen treasury, spirited away in the final days of Robert's Rebellion! But our heroes are not the only ones seeking the lost dragon's hoard, and their rivals will stop at nothing to beat them to it and claim it for themselves. In the end will it be riches...or ruin? Dragon's Hoard is an epic adventure for A Song of Ice and Fire Roleplaying able to fuel your chronicle for months of game play.


Book Synopsis Dragon's Hoard by : Lee Hammock

Download or read book Dragon's Hoard written by Lee Hammock and published by . This book was released on 2017-08-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even years after the fall of House Targaryen, their legacy is not forgotten. When a band of ruffians bound for the Wall seek shelter for the night, one of them reveals a secret that sparks a quest across Westeros and even the Narrow Sea to Braavos, seeking the clues to reveal the location of untold riches: part of the Targaryen treasury, spirited away in the final days of Robert's Rebellion! But our heroes are not the only ones seeking the lost dragon's hoard, and their rivals will stop at nothing to beat them to it and claim it for themselves. In the end will it be riches...or ruin? Dragon's Hoard is an epic adventure for A Song of Ice and Fire Roleplaying able to fuel your chronicle for months of game play.


The Widening Gyre (Savage)

The Widening Gyre (Savage)

Author: Bill Keyes

Publisher:

Published: 2014-08-01

Total Pages: 208

ISBN-13: 9781613186374

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Welcome to The 19th Century That Never Was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance. The Widening Gyre presents an original steampunk campaign setting designed for use with the Savage Worlds rules. Recommended for experienced GMs and players looking to game in the Industrial Age As It Should Have Been, this worldbook includes... * A comprehensive and immersive campaign background detailing the fantastical Victorian world of The Widening Gyre. * Character archetypes to play a wide variety of 19th century adventurers Airship Pirates, Clockwork Men, Consulting Detectives, and more! * Rules for wild steampunk technology and sorcery, including weapons, armor, vehicles, bizarre Victorian devices, and magic spells. * Full stats for dozens of characters the heroes will encounter on their journeys, ranging from helpful allies to evil technologists to monstrous beasts from a darker era. * New Skills, Edges, and Hindrances. * A full bestiary with over 40 monsters and opponents. * A fully detailed campaign, six full adventures, and four variant campaign ideas. * Nearly twenty Savage Tales, a dozen one-sentence adventure ideas, plus an easy-to-use adventure generator to help put together quick adventures on the fly. Enter a world of adventuring daredevils and academics, occultist thrill-seekers and Savants both heroic and insane, in which a secretive organization of benevolent technologists seeks to prevent the dark monsters of humanity's past from overwhelming its bright and burgeoning future. Welcome to The Widening Gyre!


Book Synopsis The Widening Gyre (Savage) by : Bill Keyes

Download or read book The Widening Gyre (Savage) written by Bill Keyes and published by . This book was released on 2014-08-01 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to The 19th Century That Never Was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance. The Widening Gyre presents an original steampunk campaign setting designed for use with the Savage Worlds rules. Recommended for experienced GMs and players looking to game in the Industrial Age As It Should Have Been, this worldbook includes... * A comprehensive and immersive campaign background detailing the fantastical Victorian world of The Widening Gyre. * Character archetypes to play a wide variety of 19th century adventurers Airship Pirates, Clockwork Men, Consulting Detectives, and more! * Rules for wild steampunk technology and sorcery, including weapons, armor, vehicles, bizarre Victorian devices, and magic spells. * Full stats for dozens of characters the heroes will encounter on their journeys, ranging from helpful allies to evil technologists to monstrous beasts from a darker era. * New Skills, Edges, and Hindrances. * A full bestiary with over 40 monsters and opponents. * A fully detailed campaign, six full adventures, and four variant campaign ideas. * Nearly twenty Savage Tales, a dozen one-sentence adventure ideas, plus an easy-to-use adventure generator to help put together quick adventures on the fly. Enter a world of adventuring daredevils and academics, occultist thrill-seekers and Savants both heroic and insane, in which a secretive organization of benevolent technologists seeks to prevent the dark monsters of humanity's past from overwhelming its bright and burgeoning future. Welcome to The Widening Gyre!


The Art of Exalted

The Art of Exalted

Author: John Chambers

Publisher: White Wolf Publishing

Published: 2009-02-18

Total Pages: 0

ISBN-13: 9781588463593

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Book Synopsis The Art of Exalted by : John Chambers

Download or read book The Art of Exalted written by John Chambers and published by White Wolf Publishing. This book was released on 2009-02-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: