Algorithms, Probability, Networks, and Games

Algorithms, Probability, Networks, and Games

Author: Christos Zaroliagis

Publisher: Springer

Published: 2015-09-07

Total Pages: 409

ISBN-13: 3319240242

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This Festschrift volume is published in honor of Professor Paul G. Spirakis on the occasion of his 60th birthday. It celebrates his significant contributions to computer science as an eminent, talented, and influential researcher and most visionary thought leader, with a great talent in inspiring and guiding young researchers. The book is a reflection of his main research activities in the fields of algorithms, probability, networks, and games, and contains a biographical sketch as well as essays and research contributions from close collaborators and former PhD students.


Book Synopsis Algorithms, Probability, Networks, and Games by : Christos Zaroliagis

Download or read book Algorithms, Probability, Networks, and Games written by Christos Zaroliagis and published by Springer. This book was released on 2015-09-07 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Festschrift volume is published in honor of Professor Paul G. Spirakis on the occasion of his 60th birthday. It celebrates his significant contributions to computer science as an eminent, talented, and influential researcher and most visionary thought leader, with a great talent in inspiring and guiding young researchers. The book is a reflection of his main research activities in the fields of algorithms, probability, networks, and games, and contains a biographical sketch as well as essays and research contributions from close collaborators and former PhD students.


Algorithms, Probability, Networks, and Games

Algorithms, Probability, Networks, and Games

Author: Christos Zaroliagis

Publisher:

Published: 2015

Total Pages:

ISBN-13: 9783319240251

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This Festschrift volume is published in honor of Professor Paul G. Spirakis on the occasion of his 60th birthday. It celebrates his significant contributions to computer science as an eminent, talented, and influential researcher and most visionary thought leader, with a great talent in inspiring and guiding young researchers. The book is a reflection of his main research activities in the fields of algorithms, probability, networks, and games, and contains a biographical sketch as well as essays and research contributions from close collaborators and former PhD students.


Book Synopsis Algorithms, Probability, Networks, and Games by : Christos Zaroliagis

Download or read book Algorithms, Probability, Networks, and Games written by Christos Zaroliagis and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This Festschrift volume is published in honor of Professor Paul G. Spirakis on the occasion of his 60th birthday. It celebrates his significant contributions to computer science as an eminent, talented, and influential researcher and most visionary thought leader, with a great talent in inspiring and guiding young researchers. The book is a reflection of his main research activities in the fields of algorithms, probability, networks, and games, and contains a biographical sketch as well as essays and research contributions from close collaborators and former PhD students.


Algorithms and Networking for Computer Games

Algorithms and Networking for Computer Games

Author: Jouni Smed

Publisher: John Wiley & Sons

Published: 2017-06-16

Total Pages: 416

ISBN-13: 1119259835

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The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.


Book Synopsis Algorithms and Networking for Computer Games by : Jouni Smed

Download or read book Algorithms and Networking for Computer Games written by Jouni Smed and published by John Wiley & Sons. This book was released on 2017-06-16 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.


Twenty Lectures on Algorithmic Game Theory

Twenty Lectures on Algorithmic Game Theory

Author: Tim Roughgarden

Publisher: Cambridge University Press

Published: 2016-08-30

Total Pages: 356

ISBN-13: 1316781178

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Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.


Book Synopsis Twenty Lectures on Algorithmic Game Theory by : Tim Roughgarden

Download or read book Twenty Lectures on Algorithmic Game Theory written by Tim Roughgarden and published by Cambridge University Press. This book was released on 2016-08-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.


Probability and Computing

Probability and Computing

Author: Michael Mitzenmacher

Publisher: Cambridge University Press

Published: 2005-01-31

Total Pages: 372

ISBN-13: 9780521835404

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Randomization and probabilistic techniques play an important role in modern computer science, with applications ranging from combinatorial optimization and machine learning to communication networks and secure protocols. This 2005 textbook is designed to accompany a one- or two-semester course for advanced undergraduates or beginning graduate students in computer science and applied mathematics. It gives an excellent introduction to the probabilistic techniques and paradigms used in the development of probabilistic algorithms and analyses. It assumes only an elementary background in discrete mathematics and gives a rigorous yet accessible treatment of the material, with numerous examples and applications. The first half of the book covers core material, including random sampling, expectations, Markov's inequality, Chevyshev's inequality, Chernoff bounds, the probabilistic method and Markov chains. The second half covers more advanced topics such as continuous probability, applications of limited independence, entropy, Markov chain Monte Carlo methods and balanced allocations. With its comprehensive selection of topics, along with many examples and exercises, this book is an indispensable teaching tool.


Book Synopsis Probability and Computing by : Michael Mitzenmacher

Download or read book Probability and Computing written by Michael Mitzenmacher and published by Cambridge University Press. This book was released on 2005-01-31 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Randomization and probabilistic techniques play an important role in modern computer science, with applications ranging from combinatorial optimization and machine learning to communication networks and secure protocols. This 2005 textbook is designed to accompany a one- or two-semester course for advanced undergraduates or beginning graduate students in computer science and applied mathematics. It gives an excellent introduction to the probabilistic techniques and paradigms used in the development of probabilistic algorithms and analyses. It assumes only an elementary background in discrete mathematics and gives a rigorous yet accessible treatment of the material, with numerous examples and applications. The first half of the book covers core material, including random sampling, expectations, Markov's inequality, Chevyshev's inequality, Chernoff bounds, the probabilistic method and Markov chains. The second half covers more advanced topics such as continuous probability, applications of limited independence, entropy, Markov chain Monte Carlo methods and balanced allocations. With its comprehensive selection of topics, along with many examples and exercises, this book is an indispensable teaching tool.


Algorithmic Game Theory

Algorithmic Game Theory

Author: Spyros Kontogiannis

Publisher: Springer

Published: 2010-10-14

Total Pages: 370

ISBN-13: 3642161707

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Annotation. This book constitutes the refereed proceedings of the Third International Symposium on Algorithmic Game Theory, SAGT 2010, held in Athens, Greece, in October 2010. The 28 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 61 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, network formation on the internet, congestion, routing and network design and formation games, game-theoretic approaches to networking problems, and computational social choice.


Book Synopsis Algorithmic Game Theory by : Spyros Kontogiannis

Download or read book Algorithmic Game Theory written by Spyros Kontogiannis and published by Springer. This book was released on 2010-10-14 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation. This book constitutes the refereed proceedings of the Third International Symposium on Algorithmic Game Theory, SAGT 2010, held in Athens, Greece, in October 2010. The 28 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 61 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, network formation on the internet, congestion, routing and network design and formation games, game-theoretic approaches to networking problems, and computational social choice.


Advances in Dynamic Game Theory

Advances in Dynamic Game Theory

Author: Steffen Jorgensen

Publisher: Springer Science & Business Media

Published: 2007-11-15

Total Pages: 718

ISBN-13: 0817645535

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This collection of selected contributions gives an account of recent developments in dynamic game theory and its applications, covering both theoretical advances and new applications of dynamic games in such areas as pursuit-evasion games, ecology, and economics. Written by experts in their respective disciplines, the chapters include stochastic and differential games; dynamic games and their applications in various areas, such as ecology and economics; pursuit-evasion games; and evolutionary game theory and applications. The work will serve as a state-of-the art account of recent advances in dynamic game theory and its applications for researchers, practitioners, and advanced students in applied mathematics, mathematical finance, and engineering.


Book Synopsis Advances in Dynamic Game Theory by : Steffen Jorgensen

Download or read book Advances in Dynamic Game Theory written by Steffen Jorgensen and published by Springer Science & Business Media. This book was released on 2007-11-15 with total page 718 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of selected contributions gives an account of recent developments in dynamic game theory and its applications, covering both theoretical advances and new applications of dynamic games in such areas as pursuit-evasion games, ecology, and economics. Written by experts in their respective disciplines, the chapters include stochastic and differential games; dynamic games and their applications in various areas, such as ecology and economics; pursuit-evasion games; and evolutionary game theory and applications. The work will serve as a state-of-the art account of recent advances in dynamic game theory and its applications for researchers, practitioners, and advanced students in applied mathematics, mathematical finance, and engineering.


Probability

Probability

Author: Steven Taylor

Publisher: Steven Taylor

Published: 2020-09-09

Total Pages: 106

ISBN-13:

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A Book Bundle of Probability with Permutations and Markov Models Get two books in one now!! Probability with Permutations: An Introduction to Probability and Combinations Understanding probability as unique and stimulating theory which goes beyond conventional mathematics, will give you better perspective of the world around you. The first part of the book explains the fundamentals of probability in clear and easy to understand way even if you are not familiar with mathematics at all and you are just starting your journey towards this particular field of science. In the following sections of the book, the subject is explained in wider context along with importance of permutations and combinations in probability and their applications to a variety of scientific problems as well as the importance of probability in real life situations. Markov Models: An Introduction to Markov Models This book will offer you an insight into the Hidden Markov Models as well as the Bayesian Networks. Additionally, by reading this book, you will also learn algorithms such as Markov Chain Sampling. Furthermore, this book will also teach you how Markov Models are very relevant when a decision problem is associated with a risk that continues over time, when the timing of occurrences is vital as well as when events occur more than once. This book highlights several applications of Markov Models. Lastly, after purchasing this book, you will need to put in a lot of effort and time for you to reap the maximum benefits. By Downloading This Book Bundle Now You Will Discover: History of Probability Explanation of Combinations Probability Using Permutations and Combinations Urn Problems Probability and Lottery Probability and Gambling Applications of Probability Hidden Markov Models Dynamic Bayesian Networks Stepwise Mutations using the Wright Fisher Model Using Normalized Algorithms to Update the Formulas Types of Markov Processes Important Tools used with HMM Machine Learning And much much more! Download this book bundle now and learn more about Probability with Permutations and Markov Models!


Book Synopsis Probability by : Steven Taylor

Download or read book Probability written by Steven Taylor and published by Steven Taylor. This book was released on 2020-09-09 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Book Bundle of Probability with Permutations and Markov Models Get two books in one now!! Probability with Permutations: An Introduction to Probability and Combinations Understanding probability as unique and stimulating theory which goes beyond conventional mathematics, will give you better perspective of the world around you. The first part of the book explains the fundamentals of probability in clear and easy to understand way even if you are not familiar with mathematics at all and you are just starting your journey towards this particular field of science. In the following sections of the book, the subject is explained in wider context along with importance of permutations and combinations in probability and their applications to a variety of scientific problems as well as the importance of probability in real life situations. Markov Models: An Introduction to Markov Models This book will offer you an insight into the Hidden Markov Models as well as the Bayesian Networks. Additionally, by reading this book, you will also learn algorithms such as Markov Chain Sampling. Furthermore, this book will also teach you how Markov Models are very relevant when a decision problem is associated with a risk that continues over time, when the timing of occurrences is vital as well as when events occur more than once. This book highlights several applications of Markov Models. Lastly, after purchasing this book, you will need to put in a lot of effort and time for you to reap the maximum benefits. By Downloading This Book Bundle Now You Will Discover: History of Probability Explanation of Combinations Probability Using Permutations and Combinations Urn Problems Probability and Lottery Probability and Gambling Applications of Probability Hidden Markov Models Dynamic Bayesian Networks Stepwise Mutations using the Wright Fisher Model Using Normalized Algorithms to Update the Formulas Types of Markov Processes Important Tools used with HMM Machine Learning And much much more! Download this book bundle now and learn more about Probability with Permutations and Markov Models!


Network Games

Network Games

Author: Asu Ozdaglar

Publisher: Springer Nature

Published: 2022-05-31

Total Pages: 143

ISBN-13: 3031792483

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Traditional network optimization focuses on a single control objective in a network populated by obedient users and limited dispersion of information. However, most of today's networks are large-scale with lack of access to centralized information, consist of users with diverse requirements, and are subject to dynamic changes. These factors naturally motivate a new distributed control paradigm, where the network infrastructure is kept simple and the network control functions are delegated to individual agents which make their decisions independently ("selfishly"). The interaction of multiple independent decision-makers necessitates the use of game theory, including economic notions related to markets and incentives. This monograph studies game theoretic models of resource allocation among selfish agents in networks. The first part of the monograph introduces fundamental game theoretic topics. Emphasis is given to the analysis of dynamics in game theoretic situations, which is crucial for design and control of networked systems. The second part of the monograph applies the game theoretic tools for the analysis of resource allocation in communication networks. We set up a general model of routing in wireline networks, emphasizing the congestion problems caused by delay and packet loss. In particular, we develop a systematic approach to characterizing the inefficiencies of network equilibria, and highlight the effect of autonomous service providers on network performance. We then turn to examining distributed power control in wireless networks. We show that the resulting Nash equilibria can be efficient if the degree of freedom given to end-users is properly designed. Table of Contents: Static Games and Solution Concepts / Game Theory Dynamics / Wireline Network Games / Wireless Network Games / Future Perspectives


Book Synopsis Network Games by : Asu Ozdaglar

Download or read book Network Games written by Asu Ozdaglar and published by Springer Nature. This book was released on 2022-05-31 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional network optimization focuses on a single control objective in a network populated by obedient users and limited dispersion of information. However, most of today's networks are large-scale with lack of access to centralized information, consist of users with diverse requirements, and are subject to dynamic changes. These factors naturally motivate a new distributed control paradigm, where the network infrastructure is kept simple and the network control functions are delegated to individual agents which make their decisions independently ("selfishly"). The interaction of multiple independent decision-makers necessitates the use of game theory, including economic notions related to markets and incentives. This monograph studies game theoretic models of resource allocation among selfish agents in networks. The first part of the monograph introduces fundamental game theoretic topics. Emphasis is given to the analysis of dynamics in game theoretic situations, which is crucial for design and control of networked systems. The second part of the monograph applies the game theoretic tools for the analysis of resource allocation in communication networks. We set up a general model of routing in wireline networks, emphasizing the congestion problems caused by delay and packet loss. In particular, we develop a systematic approach to characterizing the inefficiencies of network equilibria, and highlight the effect of autonomous service providers on network performance. We then turn to examining distributed power control in wireless networks. We show that the resulting Nash equilibria can be efficient if the degree of freedom given to end-users is properly designed. Table of Contents: Static Games and Solution Concepts / Game Theory Dynamics / Wireline Network Games / Wireless Network Games / Future Perspectives


Algorithmic Game Theory

Algorithmic Game Theory

Author: Dimitris Fotakis

Publisher: Springer Nature

Published: 2019-09-16

Total Pages: 401

ISBN-13: 3030304736

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This book constitutes the refereed proceedings of the 12th International Symposium on Algorithmic Game Theory, SAGT 2019, held in Athens, Greece, in September/October 2019. The 25 full papers presented together with 3 invited talks and one abstract paper were carefully reviewed and selected from 55 submissions. The papers are organized in topical sections named: Algorithmic Mechanism Design; Auctions and Markets; Computational Aspects of Games; Network Games and Congestion Games; Social Choice; and Matchings and Fair Division.


Book Synopsis Algorithmic Game Theory by : Dimitris Fotakis

Download or read book Algorithmic Game Theory written by Dimitris Fotakis and published by Springer Nature. This book was released on 2019-09-16 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Symposium on Algorithmic Game Theory, SAGT 2019, held in Athens, Greece, in September/October 2019. The 25 full papers presented together with 3 invited talks and one abstract paper were carefully reviewed and selected from 55 submissions. The papers are organized in topical sections named: Algorithmic Mechanism Design; Auctions and Markets; Computational Aspects of Games; Network Games and Congestion Games; Social Choice; and Matchings and Fair Division.