Anime Architecture

Anime Architecture

Author: Stefan Riekele

Publisher: National Geographic Books

Published: 2020-11-17

Total Pages: 0

ISBN-13: 0500294526

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An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.


Book Synopsis Anime Architecture by : Stefan Riekele

Download or read book Anime Architecture written by Stefan Riekele and published by National Geographic Books. This book was released on 2020-11-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.


The Metabolist Imagination

The Metabolist Imagination

Author: William O. Gardner

Publisher: U of Minnesota Press

Published: 2020-04-14

Total Pages: 272

ISBN-13: 1452963126

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Japan’s postwar urban imagination through the Metabolism architecture movement and visionary science fiction authors The devastation of the Second World War gave rise to imaginations both utopian and apocalyptic. In Japan, a fascinating confluence of architects and science fiction writers took advantage of this space to begin remaking urban design. In The Metabolist Imagination, William O. Gardner explores the unique Metabolism movement, which allied with science fiction authors to foresee the global cities that would emerge in the postwar era. This first comparative study of postwar Japanese architecture and science fiction builds on the resurgence of interest in Metabolist architecture while establishing new directions for exploration. Gardner focuses on how these innovators created unique versions of shared concepts—including futurity, megastructures, capsules, and cybercities—making lasting contributions that resonate with contemporary conversations around cyberpunk, climate change, anime, and more. The Metabolist Imagination features original documentation of collaborations between giants of postwar Japanese art and architecture, such as the landmark 1970 Osaka Expo. It also provides the most sustained English-language discussion to date of the work of Komatsu Sakyō, considered one of the “big three” authors of postwar Japanese science fiction. These studies are underscored by Gardner’s insightful approach—treating architecture as a form of speculative fiction while positioning science fiction as an intervention into urban design—making it a necessary read for today’s visionaries.


Book Synopsis The Metabolist Imagination by : William O. Gardner

Download or read book The Metabolist Imagination written by William O. Gardner and published by U of Minnesota Press. This book was released on 2020-04-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japan’s postwar urban imagination through the Metabolism architecture movement and visionary science fiction authors The devastation of the Second World War gave rise to imaginations both utopian and apocalyptic. In Japan, a fascinating confluence of architects and science fiction writers took advantage of this space to begin remaking urban design. In The Metabolist Imagination, William O. Gardner explores the unique Metabolism movement, which allied with science fiction authors to foresee the global cities that would emerge in the postwar era. This first comparative study of postwar Japanese architecture and science fiction builds on the resurgence of interest in Metabolist architecture while establishing new directions for exploration. Gardner focuses on how these innovators created unique versions of shared concepts—including futurity, megastructures, capsules, and cybercities—making lasting contributions that resonate with contemporary conversations around cyberpunk, climate change, anime, and more. The Metabolist Imagination features original documentation of collaborations between giants of postwar Japanese art and architecture, such as the landmark 1970 Osaka Expo. It also provides the most sustained English-language discussion to date of the work of Komatsu Sakyō, considered one of the “big three” authors of postwar Japanese science fiction. These studies are underscored by Gardner’s insightful approach—treating architecture as a form of speculative fiction while positioning science fiction as an intervention into urban design—making it a necessary read for today’s visionaries.


TO:KY:OO

TO:KY:OO

Author: Liam Wong

Publisher: National Geographic Books

Published: 2021-05-04

Total Pages: 0

ISBN-13: 0500545464

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Photographer Liam Wong’s debut monograph, a cyberpunk-inspired exploration of nocturnal Tokyo. Featuring evocative and stunning color photographs of contemporary Tokyo, this book brings together the images of an exciting new photographic talent, Liam Wong. Born and raised in Edinburgh, Scotland, Wong studied computer arts in college and, by the time he was twenty-five, was living in Canada and working as a director at one of the world’s leading video game companies. His job took him to Tokyo for the first time, where he discovered the ethereality of floating worlds and the lurid allure of Tokyo’s nocturnal scenes. “I got lost in the beauty of Tokyo at night,” he explains. A testament to the deep art of color composition, this publication brings together a refined body of images that are evocative, timeless, and completely transporting. This volume also features Wong’s creative and technical processes, including identifying the right scene, capturing the essence of a moment, and methods to enhance color values—insights that are invaluable to admirers and photography students alike.


Book Synopsis TO:KY:OO by : Liam Wong

Download or read book TO:KY:OO written by Liam Wong and published by National Geographic Books. This book was released on 2021-05-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photographer Liam Wong’s debut monograph, a cyberpunk-inspired exploration of nocturnal Tokyo. Featuring evocative and stunning color photographs of contemporary Tokyo, this book brings together the images of an exciting new photographic talent, Liam Wong. Born and raised in Edinburgh, Scotland, Wong studied computer arts in college and, by the time he was twenty-five, was living in Canada and working as a director at one of the world’s leading video game companies. His job took him to Tokyo for the first time, where he discovered the ethereality of floating worlds and the lurid allure of Tokyo’s nocturnal scenes. “I got lost in the beauty of Tokyo at night,” he explains. A testament to the deep art of color composition, this publication brings together a refined body of images that are evocative, timeless, and completely transporting. This volume also features Wong’s creative and technical processes, including identifying the right scene, capturing the essence of a moment, and methods to enhance color values—insights that are invaluable to admirers and photography students alike.


The Software Architect Elevator

The Software Architect Elevator

Author: Gregor Hohpe

Publisher: "O'Reilly Media, Inc."

Published: 2020-04-08

Total Pages: 282

ISBN-13: 1492077496

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As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the enterprise. This book is ideal for: Software architects and senior developers looking to shape the company’s technology direction or assist in an organizational transformation Enterprise architects and senior technologists searching for practical advice on how to navigate technical and organizational topics CTOs and senior technical architects who are devising an IT strategy that impacts the way the organization works IT managers who want to learn what’s worked and what hasn’t in large-scale transformation


Book Synopsis The Software Architect Elevator by : Gregor Hohpe

Download or read book The Software Architect Elevator written by Gregor Hohpe and published by "O'Reilly Media, Inc.". This book was released on 2020-04-08 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the enterprise. This book is ideal for: Software architects and senior developers looking to shape the company’s technology direction or assist in an organizational transformation Enterprise architects and senior technologists searching for practical advice on how to navigate technical and organizational topics CTOs and senior technical architects who are devising an IT strategy that impacts the way the organization works IT managers who want to learn what’s worked and what hasn’t in large-scale transformation


The Aspiring Architect

The Aspiring Architect

Author: Travis Kelly Wilson

Publisher: Trafford Publishing

Published: 2013-10-22

Total Pages: 54

ISBN-13: 1490716289

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Architecture comes in many shapes and sizes. The Aspiring Architect is an activity book that allows students to investigate architectural history, design, games, and geography. Design your own floor plan. Learn about Thomas Jefferson’s Monticello. Locate amazing buildings building around the world. The Aspiring Architect is a fun way to explore the World of Architecture.


Book Synopsis The Aspiring Architect by : Travis Kelly Wilson

Download or read book The Aspiring Architect written by Travis Kelly Wilson and published by Trafford Publishing. This book was released on 2013-10-22 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architecture comes in many shapes and sizes. The Aspiring Architect is an activity book that allows students to investigate architectural history, design, games, and geography. Design your own floor plan. Learn about Thomas Jefferson’s Monticello. Locate amazing buildings building around the world. The Aspiring Architect is a fun way to explore the World of Architecture.


How to Draw Anime

How to Draw Anime

Author: Aimi Aikawa

Publisher:

Published: 2021

Total Pages: 0

ISBN-13: 9781666239171

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Learn to draw anime step-by-step: the basics, faces & facial features, hairstyles, anime accessories, anime clothing, unique full-body anime characters.


Book Synopsis How to Draw Anime by : Aimi Aikawa

Download or read book How to Draw Anime written by Aimi Aikawa and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to draw anime step-by-step: the basics, faces & facial features, hairstyles, anime accessories, anime clothing, unique full-body anime characters.


Virtual Cities

Virtual Cities

Author: Konstantinos Dimopoulos

Publisher: Unbound Publishing

Published: 2020-11-12

Total Pages: 257

ISBN-13: 1783528508

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Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.


Book Synopsis Virtual Cities by : Konstantinos Dimopoulos

Download or read book Virtual Cities written by Konstantinos Dimopoulos and published by Unbound Publishing. This book was released on 2020-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.


Architectural Graphics

Architectural Graphics

Author: Francis D. K. Ching

Publisher:

Published: 1975

Total Pages: 136

ISBN-13:

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The completely updated, illustrated bestseller on architectural graphics with over 500,000 copies sold Architectural Graphics presents a wide range of basic graphic tools and techniques designers use to communicate architectural ideas. Expanding upon the wealth of illustrations and information that have made this title a classic, this Fourth Edition provides expanded and updated coverage of drawing materials, multiview drawings, paraline drawings, and perspective drawings. Also new to this edition is the author's unique incorporation of digital technology into his successful methods. While covering essential drawing principles, this book presents: approaches to drawing section views of building interiors, methods for drawing modified perspectives, techniques for creating accurate shade and shadows, expert styles of freehand sketching and diagramming, and much more.


Book Synopsis Architectural Graphics by : Francis D. K. Ching

Download or read book Architectural Graphics written by Francis D. K. Ching and published by . This book was released on 1975 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: The completely updated, illustrated bestseller on architectural graphics with over 500,000 copies sold Architectural Graphics presents a wide range of basic graphic tools and techniques designers use to communicate architectural ideas. Expanding upon the wealth of illustrations and information that have made this title a classic, this Fourth Edition provides expanded and updated coverage of drawing materials, multiview drawings, paraline drawings, and perspective drawings. Also new to this edition is the author's unique incorporation of digital technology into his successful methods. While covering essential drawing principles, this book presents: approaches to drawing section views of building interiors, methods for drawing modified perspectives, techniques for creating accurate shade and shadows, expert styles of freehand sketching and diagramming, and much more.


AKIRA: Art of Wall

AKIRA: Art of Wall

Author: Katsuhiro Otomo

Publisher: National Geographic Books

Published: 2022-10-04

Total Pages: 0

ISBN-13: 1646514564

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AD 2019: The year the world caught up to AKIRA. Two years before this milestone, author Katsuhiro Otomo worked with artist Kosuke Kawamura to enrobe a Tokyo city block in a collage of gripping moments from the manga that revolutionized an art form. Then, over the next two years, he did it twice more. The result: three electifying compilations of Otomo's art, meandering across the city. And now you can take them home. From 2017-2019, the throngs passing through Tokyo's emblematic Shibuya neighborhood were lucky enough to witness a massive art project. The PARCO department store was closed for renovation, and Katsuhiro Otomo and collage artist Kosuke Kawamura seized on the opportunity to stretch Otomo's landmark manga AKIRA across the barriers separating the construction site from the bustling nightlife of Shibuya, Tokyo. When the project was completed, it was 2019: the very year the story of AKIRA began. To commemorate this milestone, a silver foil-coated collector's box presents an exquisite reproduction of Otomo and Kawamura's work, with the specifications overseen and approved by Otomo-sensei personally. Nearly 75 feet (22.7 meters) of illustrations, speech balloons, and text selected from AKIRA's six volumes stretch across three accordion-bound volumes. A fourth volume includes an exclusive interview with Otomo and Kawamura, as well as photographs of the original exhibition by award-winning photographer TAKAMURADAISUKE. Rounding out the box is a dramatic, 16.5x23.4-inch poster. In this form, Kawamura's recontextualization of Otomo's manga is reminiscent of traditional Japanese emaki (picture scrolls), the narrative scrolls that some scholars see as manga's most ancient ancestors. Don't miss this change to own a singular artifact in the history of anime and manga. Contains Scroll 1: Oct. 25, 2017-May 15, 2018. 29.3 feet (8.94 meters). Scroll 2: May 16, 2018-Feb. 27, 2019. 22.6 feet (6.88 meters). Scroll 3: Feb. 28, 2019-Aug. 8, 2019. 22.6 feet (6.88 meters). 430 x 607 mm poster 52-page hardcover catalog book including new interviews with Katsuhiro Otomo and Kosuke Kawamura and photographs by TAKAMURADAISUKE Rigid, silver cold foil-wrapped box


Book Synopsis AKIRA: Art of Wall by : Katsuhiro Otomo

Download or read book AKIRA: Art of Wall written by Katsuhiro Otomo and published by National Geographic Books. This book was released on 2022-10-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: AD 2019: The year the world caught up to AKIRA. Two years before this milestone, author Katsuhiro Otomo worked with artist Kosuke Kawamura to enrobe a Tokyo city block in a collage of gripping moments from the manga that revolutionized an art form. Then, over the next two years, he did it twice more. The result: three electifying compilations of Otomo's art, meandering across the city. And now you can take them home. From 2017-2019, the throngs passing through Tokyo's emblematic Shibuya neighborhood were lucky enough to witness a massive art project. The PARCO department store was closed for renovation, and Katsuhiro Otomo and collage artist Kosuke Kawamura seized on the opportunity to stretch Otomo's landmark manga AKIRA across the barriers separating the construction site from the bustling nightlife of Shibuya, Tokyo. When the project was completed, it was 2019: the very year the story of AKIRA began. To commemorate this milestone, a silver foil-coated collector's box presents an exquisite reproduction of Otomo and Kawamura's work, with the specifications overseen and approved by Otomo-sensei personally. Nearly 75 feet (22.7 meters) of illustrations, speech balloons, and text selected from AKIRA's six volumes stretch across three accordion-bound volumes. A fourth volume includes an exclusive interview with Otomo and Kawamura, as well as photographs of the original exhibition by award-winning photographer TAKAMURADAISUKE. Rounding out the box is a dramatic, 16.5x23.4-inch poster. In this form, Kawamura's recontextualization of Otomo's manga is reminiscent of traditional Japanese emaki (picture scrolls), the narrative scrolls that some scholars see as manga's most ancient ancestors. Don't miss this change to own a singular artifact in the history of anime and manga. Contains Scroll 1: Oct. 25, 2017-May 15, 2018. 29.3 feet (8.94 meters). Scroll 2: May 16, 2018-Feb. 27, 2019. 22.6 feet (6.88 meters). Scroll 3: Feb. 28, 2019-Aug. 8, 2019. 22.6 feet (6.88 meters). 430 x 607 mm poster 52-page hardcover catalog book including new interviews with Katsuhiro Otomo and Kosuke Kawamura and photographs by TAKAMURADAISUKE Rigid, silver cold foil-wrapped box


Atlas of Brutalist Architecture

Atlas of Brutalist Architecture

Author: Virginia McLeod

Publisher: Phaidon

Published: 2020

Total Pages: 0

ISBN-13: 9781838661908

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The Brutalist aesthetic is enjoying a renaissance - and this book documents Brutalism as never before. In the most wide-ranging investigation ever undertaken into one of architecture's most powerful movements, more than 850 Brutalist buildings - existing and demolished, classic and contemporary - are organized geographically into nine continental regions. Much-loved masterpieces in the UK and USA sit alongside lesser-known examples in Europe, Asia, Australia, and beyond - 102 countries in all, proving that Brutalism was, and continues to be, a truly international architectural phenomenon.


Book Synopsis Atlas of Brutalist Architecture by : Virginia McLeod

Download or read book Atlas of Brutalist Architecture written by Virginia McLeod and published by Phaidon. This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Brutalist aesthetic is enjoying a renaissance - and this book documents Brutalism as never before. In the most wide-ranging investigation ever undertaken into one of architecture's most powerful movements, more than 850 Brutalist buildings - existing and demolished, classic and contemporary - are organized geographically into nine continental regions. Much-loved masterpieces in the UK and USA sit alongside lesser-known examples in Europe, Asia, Australia, and beyond - 102 countries in all, proving that Brutalism was, and continues to be, a truly international architectural phenomenon.