Ash and Pikachu: Pokemon Heroes

Ash and Pikachu: Pokemon Heroes

Author: Kenny Abdo

Publisher: ABDO

Published: 2020-08-01

Total Pages: 27

ISBN-13: 1098222415

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This title focuses on video game heroes Ash and Pikachu! It breaks down the origin of their characters, explores the Pokémon franchise, and their legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.


Book Synopsis Ash and Pikachu: Pokemon Heroes by : Kenny Abdo

Download or read book Ash and Pikachu: Pokemon Heroes written by Kenny Abdo and published by ABDO. This book was released on 2020-08-01 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title focuses on video game heroes Ash and Pikachu! It breaks down the origin of their characters, explores the Pokémon franchise, and their legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.


Video Game Heroes (Set of 6)

Video Game Heroes (Set of 6)

Author: Kenny Abdo

Publisher: Abdo Zoom-Fly

Published: 2020-08

Total Pages: 144

ISBN-13: 9781644944165

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Press start and jump into action with today's most popular video game heroes like Super Mario, Sonic the Hedgehog, and Lara Croft! Thrilling spreads and exciting, simple text will delight young readers while they learn! Aligned to Common Core standards & correlated to state standards.


Book Synopsis Video Game Heroes (Set of 6) by : Kenny Abdo

Download or read book Video Game Heroes (Set of 6) written by Kenny Abdo and published by Abdo Zoom-Fly. This book was released on 2020-08 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Press start and jump into action with today's most popular video game heroes like Super Mario, Sonic the Hedgehog, and Lara Croft! Thrilling spreads and exciting, simple text will delight young readers while they learn! Aligned to Common Core standards & correlated to state standards.


The Animated Movie Guide

The Animated Movie Guide

Author: Jerry Beck

Publisher: Chicago Review Press

Published: 2005-10-28

Total Pages: 387

ISBN-13: 1569762228

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Going beyond the box-office hits of Disney and Dreamworks, this guide to every animated movie ever released in the United States covers more than 300 films over the course of nearly 80 years of film history. Well-known films such as Finding Nemo and Shrek are profiled and hundreds of other films, many of them rarely discussed, are analyzed, compared, and catalogued. The origin of the genre and what it takes to make a great animated feature are discussed, and the influence of Japanese animation, computer graphics, and stop-motion puppet techniques are brought into perspective. Every film analysis includes reviews, four-star ratings, background information, plot synopses, accurate running times, consumer tips, and MPAA ratings. Brief guides to made-for-TV movies, direct-to-video releases, foreign films that were never theatrically released in the U.S., and live-action films with significant animation round out the volume.


Book Synopsis The Animated Movie Guide by : Jerry Beck

Download or read book The Animated Movie Guide written by Jerry Beck and published by Chicago Review Press. This book was released on 2005-10-28 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Going beyond the box-office hits of Disney and Dreamworks, this guide to every animated movie ever released in the United States covers more than 300 films over the course of nearly 80 years of film history. Well-known films such as Finding Nemo and Shrek are profiled and hundreds of other films, many of them rarely discussed, are analyzed, compared, and catalogued. The origin of the genre and what it takes to make a great animated feature are discussed, and the influence of Japanese animation, computer graphics, and stop-motion puppet techniques are brought into perspective. Every film analysis includes reviews, four-star ratings, background information, plot synopses, accurate running times, consumer tips, and MPAA ratings. Brief guides to made-for-TV movies, direct-to-video releases, foreign films that were never theatrically released in the U.S., and live-action films with significant animation round out the volume.


Pojo's Unofficial Big Book of Pokemon

Pojo's Unofficial Big Book of Pokemon

Author: Triumph Books

Publisher: Triumph Books

Published: 2016-11-01

Total Pages: 192

ISBN-13: 1633197042

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Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.


Book Synopsis Pojo's Unofficial Big Book of Pokemon by : Triumph Books

Download or read book Pojo's Unofficial Big Book of Pokemon written by Triumph Books and published by Triumph Books. This book was released on 2016-11-01 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.


The Biggest Names of Video Games

The Biggest Names of Video Games

Author: Arie Kaplan

Publisher: Lerner Publications ™

Published: 2017-01-01

Total Pages: 32

ISBN-13: 1512452068

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Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!


Book Synopsis The Biggest Names of Video Games by : Arie Kaplan

Download or read book The Biggest Names of Video Games written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!


Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10)

Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10)

Author: Tracey West

Publisher: Scholastic Inc.

Published: 2021-10-05

Total Pages: 81

ISBN-13: 1338800841

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Catch this action-packed adventure about Ash, Pikachu, and their friends! This chapter book features classic characters featured on Netflix and in Pokémon Go. Is a Pokémon lost, missing, or acting strange? Ash Ketchum, Pokémon P.I., is on the case. With the help of his friends and trusty sidekick, Pikachu, Ash must solve mysteries involving spooky Pokémon like Hoothoot, Spinarak, and Stantler. This chapter book is based on a thrilling storyline from the top-rated animated series now on Netflix. Black-and-white illustrations throughout.


Book Synopsis Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10) by : Tracey West

Download or read book Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10) written by Tracey West and published by Scholastic Inc.. This book was released on 2021-10-05 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Catch this action-packed adventure about Ash, Pikachu, and their friends! This chapter book features classic characters featured on Netflix and in Pokémon Go. Is a Pokémon lost, missing, or acting strange? Ash Ketchum, Pokémon P.I., is on the case. With the help of his friends and trusty sidekick, Pikachu, Ash must solve mysteries involving spooky Pokémon like Hoothoot, Spinarak, and Stantler. This chapter book is based on a thrilling storyline from the top-rated animated series now on Netflix. Black-and-white illustrations throughout.


Link: Legend of Zelda Hero

Link: Legend of Zelda Hero

Author: Kenny Abdo

Publisher: Abdo Zoom-Fly

Published: 2020-08

Total Pages: 24

ISBN-13: 9781644944196

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Press start and jump into action with today's most popular video game heroes like Super Mario, Sonic the Hedgehog, and Lara Croft! Thrilling spreads and exciting, simple text will delight young readers while they learn! Aligned to Common Core standards & correlated to state standards.


Book Synopsis Link: Legend of Zelda Hero by : Kenny Abdo

Download or read book Link: Legend of Zelda Hero written by Kenny Abdo and published by Abdo Zoom-Fly. This book was released on 2020-08 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Press start and jump into action with today's most popular video game heroes like Super Mario, Sonic the Hedgehog, and Lara Croft! Thrilling spreads and exciting, simple text will delight young readers while they learn! Aligned to Common Core standards & correlated to state standards.


Video Game Coding

Video Game Coding

Author: Janet Slingerland

Publisher: North Star Editions, Inc.

Published: 2019-01-01

Total Pages: 32

ISBN-13: 1641855037

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Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.


Book Synopsis Video Game Coding by : Janet Slingerland

Download or read book Video Game Coding written by Janet Slingerland and published by North Star Editions, Inc.. This book was released on 2019-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.


Children's Film in the Digital Age

Children's Film in the Digital Age

Author: Karin Beeler

Publisher: McFarland

Published: 2014-12-12

Total Pages: 211

ISBN-13: 078647596X

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Films of the past 15 years have been released in a number of formats and reflect a reconceptualization of film genres, audiences and the impact of technology on adaptation. Focusing on multiple audiences, film adaptation, nationalism, globalism and consumer culture, this collection of new essays explores how children's film can be re-examined alongside recent developments in their production. These analyses consider the effect of multimedia strategies on the child audience, the opportunities for viewer participation and the pedagogical implications of films for children. The essays also address how childhood is embedded within films and linked to various consumer contexts.


Book Synopsis Children's Film in the Digital Age by : Karin Beeler

Download or read book Children's Film in the Digital Age written by Karin Beeler and published by McFarland. This book was released on 2014-12-12 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Films of the past 15 years have been released in a number of formats and reflect a reconceptualization of film genres, audiences and the impact of technology on adaptation. Focusing on multiple audiences, film adaptation, nationalism, globalism and consumer culture, this collection of new essays explores how children's film can be re-examined alongside recent developments in their production. These analyses consider the effect of multimedia strategies on the child audience, the opportunities for viewer participation and the pedagogical implications of films for children. The essays also address how childhood is embedded within films and linked to various consumer contexts.


Film Adaptation and Its Discontents

Film Adaptation and Its Discontents

Author: Thomas Leitch

Publisher: JHU Press

Published: 2007-06-15

Total Pages: 369

ISBN-13: 0801891876

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Most books on film adaptation—the relation between films and their literary sources—focus on a series of close one-to-one comparisons between specific films and canonical novels. This volume identifies and investigates a far wider array of problems posed by the process of adaptation. Beginning with an examination of why adaptation study has so often supported the institution of literature rather than fostering the practice of literacy, Thomas Leitch considers how the creators of short silent films attempted to give them the weight of literature, what sorts of fidelity are possible in an adaptation of sacred scripture, what it means for an adaptation to pose as an introduction to, rather than a transcription of, a literary classic, and why and how some films have sought impossibly close fidelity to their sources. After examining the surprisingly divergent fidelity claims made by three different kinds of canonical adaptations, Leitch's analysis moves beyond literary sources to consider why a small number of adapters have risen to the status of auteurs and how illustrated books, comic strips, video games, and true stories have been adapted to the screen. The range of films studied, from silent Shakespeare to Sherlock Holmes to The Lord of the Rings, is as broad as the problems that come under review.


Book Synopsis Film Adaptation and Its Discontents by : Thomas Leitch

Download or read book Film Adaptation and Its Discontents written by Thomas Leitch and published by JHU Press. This book was released on 2007-06-15 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most books on film adaptation—the relation between films and their literary sources—focus on a series of close one-to-one comparisons between specific films and canonical novels. This volume identifies and investigates a far wider array of problems posed by the process of adaptation. Beginning with an examination of why adaptation study has so often supported the institution of literature rather than fostering the practice of literacy, Thomas Leitch considers how the creators of short silent films attempted to give them the weight of literature, what sorts of fidelity are possible in an adaptation of sacred scripture, what it means for an adaptation to pose as an introduction to, rather than a transcription of, a literary classic, and why and how some films have sought impossibly close fidelity to their sources. After examining the surprisingly divergent fidelity claims made by three different kinds of canonical adaptations, Leitch's analysis moves beyond literary sources to consider why a small number of adapters have risen to the status of auteurs and how illustrated books, comic strips, video games, and true stories have been adapted to the screen. The range of films studied, from silent Shakespeare to Sherlock Holmes to The Lord of the Rings, is as broad as the problems that come under review.