Building IPhone and IPad Electronic Projects

Building IPhone and IPad Electronic Projects

Author: Mike Westerfield

Publisher:

Published: 2013

Total Pages:

ISBN-13: 9781449363499

DOWNLOAD EBOOK

Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you'll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection.


Book Synopsis Building IPhone and IPad Electronic Projects by : Mike Westerfield

Download or read book Building IPhone and IPad Electronic Projects written by Mike Westerfield and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you'll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection.


Building IPhone and IPad Electronic Projects

Building IPhone and IPad Electronic Projects

Author: Mike Westerfield

Publisher: "O'Reilly Media, Inc."

Published: 2013-09-11

Total Pages: 332

ISBN-13: 1449363482

DOWNLOAD EBOOK

Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection


Book Synopsis Building IPhone and IPad Electronic Projects by : Mike Westerfield

Download or read book Building IPhone and IPad Electronic Projects written by Mike Westerfield and published by "O'Reilly Media, Inc.". This book was released on 2013-09-11 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection


Practical Electronics

Practical Electronics

Author: J. M. Hughes

Publisher: "O'Reilly Media, Inc."

Published: 2015-03-16

Total Pages: 560

ISBN-13: 1449373259

DOWNLOAD EBOOK

How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you’d like to build an electronic device, but don’t have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly. Filling the gap between a beginner’s primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if you’ve worked with electronics or have a background in electronics theory, you’re bound to find important information that you may not have encountered before. Among the book’s many topics, you’ll discover how to: Read and understand the datasheet for an electronic component Use uncommon but inexpensive tools to achieve more professional-looking results Select the appropriate analog and digital ICs for your project Select and assemble various types of connectors Do basic reverse engineering on a device in order to modify (hack) it Use open source tools for schematic capture and PCB layout Make smart choices when buying new or used test equipment


Book Synopsis Practical Electronics by : J. M. Hughes

Download or read book Practical Electronics written by J. M. Hughes and published by "O'Reilly Media, Inc.". This book was released on 2015-03-16 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: How much do you need to know about electronics to create something interesting, or creatively modify something that already exists? If you’d like to build an electronic device, but don’t have much experience with electronics components, this hands-on workbench reference helps you find answers to technical questions quickly. Filling the gap between a beginner’s primer and a formal textbook, Practical Electronics explores aspects of electronic components, techniques, and tools that you would typically learn on the job and from years of experience. Even if you’ve worked with electronics or have a background in electronics theory, you’re bound to find important information that you may not have encountered before. Among the book’s many topics, you’ll discover how to: Read and understand the datasheet for an electronic component Use uncommon but inexpensive tools to achieve more professional-looking results Select the appropriate analog and digital ICs for your project Select and assemble various types of connectors Do basic reverse engineering on a device in order to modify (hack) it Use open source tools for schematic capture and PCB layout Make smart choices when buying new or used test equipment


Make: Rockets

Make: Rockets

Author: Mike Westerfield

Publisher: Maker Media, Inc.

Published: 2014-08-21

Total Pages: 1261

ISBN-13: 1457186314

DOWNLOAD EBOOK

This book teaches the reader to build rockets--powered by compressed air, water, and solid propellant--with the maximum possible fun, safety, and educational experience. Make: Rockets is for all the science geeks who look at the moon and try to figure out where Neil Armstrong walked, watch in awe as rockets lift off, and want to fly their own model rockets. Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets. Most of the rockets in the book can be built from parts in the Estes Designer Special kit.


Book Synopsis Make: Rockets by : Mike Westerfield

Download or read book Make: Rockets written by Mike Westerfield and published by Maker Media, Inc.. This book was released on 2014-08-21 with total page 1261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches the reader to build rockets--powered by compressed air, water, and solid propellant--with the maximum possible fun, safety, and educational experience. Make: Rockets is for all the science geeks who look at the moon and try to figure out where Neil Armstrong walked, watch in awe as rockets lift off, and want to fly their own model rockets. Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets. Most of the rockets in the book can be built from parts in the Estes Designer Special kit.


IPad and IPhone Digital Photography Tips and Tricks

IPad and IPhone Digital Photography Tips and Tricks

Author: Jason Rich

Publisher: Pearson Education

Published: 2014

Total Pages: 368

ISBN-13: 078975312X

DOWNLOAD EBOOK

Teaches tips and tricks for using the iPad and iPhone to take, edit, and share photos, covering topics ranging from framing, perspective, and lighting to creating digital slideshows, backing up images, and finding low-cost tools.


Book Synopsis IPad and IPhone Digital Photography Tips and Tricks by : Jason Rich

Download or read book IPad and IPhone Digital Photography Tips and Tricks written by Jason Rich and published by Pearson Education. This book was released on 2014 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches tips and tricks for using the iPad and iPhone to take, edit, and share photos, covering topics ranging from framing, perspective, and lighting to creating digital slideshows, backing up images, and finding low-cost tools.


Electronic Projects for Musicians

Electronic Projects for Musicians

Author: Craig Anderton

Publisher: Music Sales Amer

Published: 1980

Total Pages: 220

ISBN-13: 9780825695025

DOWNLOAD EBOOK

Shows how to build a preamp, ring modulator, phase shifter, and other electronic musical devices and provides a basic introduction to working with electronic components


Book Synopsis Electronic Projects for Musicians by : Craig Anderton

Download or read book Electronic Projects for Musicians written by Craig Anderton and published by Music Sales Amer. This book was released on 1980 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows how to build a preamp, ring modulator, phase shifter, and other electronic musical devices and provides a basic introduction to working with electronic components


iOS 15 Application Development for Beginners

iOS 15 Application Development for Beginners

Author: Arpit Kulsreshtha

Publisher: BPB Publications

Published: 2021-12-31

Total Pages: 382

ISBN-13: 9355511108

DOWNLOAD EBOOK

Learn iOS App development with advanced Apple technology and developer-centric tools. KEY FEATURES ● Loaded with core developer tools, including SwiftUI, Xcode, and CoreML. ● Covers app architecture, design patterns, and mobile hardware use in app development. ● Numerous examples covering database, GPS, image recognition, and ML. DESCRIPTION This book is a step-by-step, hands-on guide for Apple developers to build iOS apps using Swift programming with minimal effort. This book will help develop the knowledge and skills necessary to program Apple applications independently. This book introduces you to Swift, SwiftUI, MapKit, Xcode, and Core ML and guides you through the process of creating a strong, marketable iOS application. The book begins with the fundamentals of Swift, which will serve as the foundation for future app development. This book will help readers to develop user interfaces for iOS applications, using SwiftUI and Interface Builder, as well as the code for views, view controllers, and data managers. The book teaches how to use Core Data and SQLite to store databases. It will help you work with Apple technologies and frameworks, including Core Location and MapKit for GPS tracking, Camera and Photo Library for image storage, Core ML for machine learning, and implementations of artificial intelligence solutions. By the end of this book, you will have developed a solid foundation for writing Swift apps, utilizing best practices in architecture, and publishing them to the app store. The book successfully introduces you to the entire iOS application development journey in a manageable manner and instills an understanding of Apple apps. WHAT YOU WILL LEARN ● Develop practical skills in Swift programming, Xcode, and SwiftUI. ● Learn to work around the database, file handling, and networking while building apps. ● Utilize the capabilities of mobile hardware to include sound, images, and videos. ● Bring machine learning capabilities using the Core ML framework. ● Integrate features such as App Gestures and Core Location into iOS applications. ● Utilize mobile design patterns and maintain a clean coding style. WHO THIS BOOK IS FOR This book is ideal for beginners in programming, students, and professionals interested in learning how to program in iOS, use various developer tools, and create Apple apps. Working knowledge of any programming language is an advantage but not required. TABLE OF CONTENTS 1. Getting Started with Xcode 2. Swift Fundamentals 3. Classes, Struct, and Enumerations 4. Protocols, Extensions, and Error Handling 5. TabBar, TableView, and CollectionView 6. User Interface Design with SwiftUI 7. Database with SQLite and Core Data 8. File Handling in iOS 9. App Gesture Recognizers in iOS 10. Core Location with MapKit 11. Camera And Photo Library 12. Machine Learning with Core ML 13. Networking in iOS Apps 14. Mobile App Patterns and Architectures 15. Publish iOS App on App Store


Book Synopsis iOS 15 Application Development for Beginners by : Arpit Kulsreshtha

Download or read book iOS 15 Application Development for Beginners written by Arpit Kulsreshtha and published by BPB Publications. This book was released on 2021-12-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS App development with advanced Apple technology and developer-centric tools. KEY FEATURES ● Loaded with core developer tools, including SwiftUI, Xcode, and CoreML. ● Covers app architecture, design patterns, and mobile hardware use in app development. ● Numerous examples covering database, GPS, image recognition, and ML. DESCRIPTION This book is a step-by-step, hands-on guide for Apple developers to build iOS apps using Swift programming with minimal effort. This book will help develop the knowledge and skills necessary to program Apple applications independently. This book introduces you to Swift, SwiftUI, MapKit, Xcode, and Core ML and guides you through the process of creating a strong, marketable iOS application. The book begins with the fundamentals of Swift, which will serve as the foundation for future app development. This book will help readers to develop user interfaces for iOS applications, using SwiftUI and Interface Builder, as well as the code for views, view controllers, and data managers. The book teaches how to use Core Data and SQLite to store databases. It will help you work with Apple technologies and frameworks, including Core Location and MapKit for GPS tracking, Camera and Photo Library for image storage, Core ML for machine learning, and implementations of artificial intelligence solutions. By the end of this book, you will have developed a solid foundation for writing Swift apps, utilizing best practices in architecture, and publishing them to the app store. The book successfully introduces you to the entire iOS application development journey in a manageable manner and instills an understanding of Apple apps. WHAT YOU WILL LEARN ● Develop practical skills in Swift programming, Xcode, and SwiftUI. ● Learn to work around the database, file handling, and networking while building apps. ● Utilize the capabilities of mobile hardware to include sound, images, and videos. ● Bring machine learning capabilities using the Core ML framework. ● Integrate features such as App Gestures and Core Location into iOS applications. ● Utilize mobile design patterns and maintain a clean coding style. WHO THIS BOOK IS FOR This book is ideal for beginners in programming, students, and professionals interested in learning how to program in iOS, use various developer tools, and create Apple apps. Working knowledge of any programming language is an advantage but not required. TABLE OF CONTENTS 1. Getting Started with Xcode 2. Swift Fundamentals 3. Classes, Struct, and Enumerations 4. Protocols, Extensions, and Error Handling 5. TabBar, TableView, and CollectionView 6. User Interface Design with SwiftUI 7. Database with SQLite and Core Data 8. File Handling in iOS 9. App Gesture Recognizers in iOS 10. Core Location with MapKit 11. Camera And Photo Library 12. Machine Learning with Core ML 13. Networking in iOS Apps 14. Mobile App Patterns and Architectures 15. Publish iOS App on App Store


Beginning iPhone and iPad Web Apps

Beginning iPhone and iPad Web Apps

Author: Chris Apers

Publisher: Apress

Published: 2011-07-21

Total Pages: 497

ISBN-13: 1430230460

DOWNLOAD EBOOK

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.


Book Synopsis Beginning iPhone and iPad Web Apps by : Chris Apers

Download or read book Beginning iPhone and iPad Web Apps written by Chris Apers and published by Apress. This book was released on 2011-07-21 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.


Smartphone-Based Real-Time Digital Signal Processing

Smartphone-Based Real-Time Digital Signal Processing

Author: Nasser Kehtarnavaz

Publisher: Springer Nature

Published: 2015-08-19

Total Pages: 150

ISBN-13: 3031025377

DOWNLOAD EBOOK

Real-time or applied digital signal processing courses are offered as follow-ups to conventional or theory-oriented digital signal processing courses in many engineering programs for the purpose of teaching students the technical know-how for putting signal processing algorithms or theory into practical use. These courses normally involve access to a teaching laboratory that is equipped with hardware boards, in particular DSP boards, together with their supporting software. A number of textbooks have been written discussing how to achieve real-time implementation on these hardware boards. This book discusses how smartphones can be used as hardware boards for real-time implementation of signal processing algorithms as an alternative to the hardware boards that are currently being used in signal processing teaching laboratories. The fact that mobile devices, in particular smartphones, have now become powerful processing platforms has led to the development of this book, thus enabling students to use their own smartphones to run signal processing algorithms in real-time considering that these days nearly all students possess smartphones. Changing the hardware platforms that are currently used in applied or real-time signal processing courses to smartphones creates a truly mobile laboratory experience or environment for students. In addition, it relieves the cost burden associated with using a dedicated signal processing board noting that the software development tools for smartphones are free of charge and are well-developed. This book is written in such a way that it can be used as a textbook for applied or real time digital signal processing courses offered at many universities. Ten lab experiments that are commonly encountered in such courses are covered in the book. This book is written primarily for those who are already familiar with signal processing concepts and are interested in their real-time and practical aspects. Similar to existing real-time courses, knowledge of C programming is assumed. This book can also be used as a self-study guide for those who wish to become familiar with signal processing app development on either Android or iPhone smartphones. All the lab codes can be obtained as a software package from http://sites.fastspring.com/bookcodes/product/bookcodes


Book Synopsis Smartphone-Based Real-Time Digital Signal Processing by : Nasser Kehtarnavaz

Download or read book Smartphone-Based Real-Time Digital Signal Processing written by Nasser Kehtarnavaz and published by Springer Nature. This book was released on 2015-08-19 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-time or applied digital signal processing courses are offered as follow-ups to conventional or theory-oriented digital signal processing courses in many engineering programs for the purpose of teaching students the technical know-how for putting signal processing algorithms or theory into practical use. These courses normally involve access to a teaching laboratory that is equipped with hardware boards, in particular DSP boards, together with their supporting software. A number of textbooks have been written discussing how to achieve real-time implementation on these hardware boards. This book discusses how smartphones can be used as hardware boards for real-time implementation of signal processing algorithms as an alternative to the hardware boards that are currently being used in signal processing teaching laboratories. The fact that mobile devices, in particular smartphones, have now become powerful processing platforms has led to the development of this book, thus enabling students to use their own smartphones to run signal processing algorithms in real-time considering that these days nearly all students possess smartphones. Changing the hardware platforms that are currently used in applied or real-time signal processing courses to smartphones creates a truly mobile laboratory experience or environment for students. In addition, it relieves the cost burden associated with using a dedicated signal processing board noting that the software development tools for smartphones are free of charge and are well-developed. This book is written in such a way that it can be used as a textbook for applied or real time digital signal processing courses offered at many universities. Ten lab experiments that are commonly encountered in such courses are covered in the book. This book is written primarily for those who are already familiar with signal processing concepts and are interested in their real-time and practical aspects. Similar to existing real-time courses, knowledge of C programming is assumed. This book can also be used as a self-study guide for those who wish to become familiar with signal processing app development on either Android or iPhone smartphones. All the lab codes can be obtained as a software package from http://sites.fastspring.com/bookcodes/product/bookcodes


Digital Library Programs for Libraries and Archives

Digital Library Programs for Libraries and Archives

Author: Aaron D. Purcell

Publisher: American Library Association

Published: 2016-06-17

Total Pages: 256

ISBN-13: 0838914586

DOWNLOAD EBOOK

Equally valuable for LIS students just learning about the digital landscape, information professionals taking their first steps to create digital content, and organizations who already have well-established digital credentials, Purcell’s book outlines methods applicable and scalable to many different types and sizes of libraries and archives.


Book Synopsis Digital Library Programs for Libraries and Archives by : Aaron D. Purcell

Download or read book Digital Library Programs for Libraries and Archives written by Aaron D. Purcell and published by American Library Association. This book was released on 2016-06-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Equally valuable for LIS students just learning about the digital landscape, information professionals taking their first steps to create digital content, and organizations who already have well-established digital credentials, Purcell’s book outlines methods applicable and scalable to many different types and sizes of libraries and archives.