Coding Activities for Coding Robots with LEGO Mindstorms®

Coding Activities for Coding Robots with LEGO Mindstorms®

Author: Emilee Hillman

Publisher: 'The Rosen Publishing Group, Inc'

Published: 2021-07-15

Total Pages: 66

ISBN-13: 1725341093

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Countless robots are available in stores today. Some of these robots can be controlled with a simple application, while some require a working knowledge of code. Using a LEGO Mindstorms kit requires users to build and customize a robot and then learn to program it to control its operation. In this compelling volume, readers will learn how to get started using LEGO Mindstorms robots by completing a series of hands-on coding activities. These activities not only introduce robotics, they also help lay a foundation for future coding skills.


Book Synopsis Coding Activities for Coding Robots with LEGO Mindstorms® by : Emilee Hillman

Download or read book Coding Activities for Coding Robots with LEGO Mindstorms® written by Emilee Hillman and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Countless robots are available in stores today. Some of these robots can be controlled with a simple application, while some require a working knowledge of code. Using a LEGO Mindstorms kit requires users to build and customize a robot and then learn to program it to control its operation. In this compelling volume, readers will learn how to get started using LEGO Mindstorms robots by completing a series of hands-on coding activities. These activities not only introduce robotics, they also help lay a foundation for future coding skills.


Coding Activities for Coding Robots with LEGO Mindstorms®

Coding Activities for Coding Robots with LEGO Mindstorms®

Author: Emilee Hillman

Publisher: 'The Rosen Publishing Group, Inc'

Published: 2021-07-15

Total Pages: 66

ISBN-13: 1725341085

DOWNLOAD EBOOK

Countless robots are available in stores today. Some of these robots can be controlled with a simple application, while some require a working knowledge of code. Using a LEGO Mindstorms kit requires users to build and customize a robot and then learn to program it to control its operation. In this compelling volume, readers will learn how to get started using LEGO Mindstorms robots by completing a series of hands-on coding activities. These activities not only introduce robotics, they also help lay a foundation for future coding skills.


Book Synopsis Coding Activities for Coding Robots with LEGO Mindstorms® by : Emilee Hillman

Download or read book Coding Activities for Coding Robots with LEGO Mindstorms® written by Emilee Hillman and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Countless robots are available in stores today. Some of these robots can be controlled with a simple application, while some require a working knowledge of code. Using a LEGO Mindstorms kit requires users to build and customize a robot and then learn to program it to control its operation. In this compelling volume, readers will learn how to get started using LEGO Mindstorms robots by completing a series of hands-on coding activities. These activities not only introduce robotics, they also help lay a foundation for future coding skills.


The LEGO MINDSTORMS Robot Inventor Activity Book

The LEGO MINDSTORMS Robot Inventor Activity Book

Author: Daniele Benedettelli

Publisher: No Starch Press

Published: 2021-09-21

Total Pages: 250

ISBN-13: 171850182X

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An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO® MINDSTORMS® Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you’ll learn how to build bots beyond your imagination—from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App—no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you’ll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you’ll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.


Book Synopsis The LEGO MINDSTORMS Robot Inventor Activity Book by : Daniele Benedettelli

Download or read book The LEGO MINDSTORMS Robot Inventor Activity Book written by Daniele Benedettelli and published by No Starch Press. This book was released on 2021-09-21 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO® MINDSTORMS® Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you’ll learn how to build bots beyond your imagination—from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App—no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you’ll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you’ll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.


Robotics for Young Children

Robotics for Young Children

Author: Ann Gadzikowski

Publisher: Redleaf Press

Published: 2017-12-01

Total Pages: 148

ISBN-13: 1605545457

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Introduce young children to the building and programming of robots through playful, developmentally appropriate activities. Many early childhood professionals are unfamiliar with computer science, robotics, and engineering concepts. This user-friendly and accessible book gives teachers great ideas for engaging young children with 100 exciting hands-on computer science and engineering activities. The book can be easily included in a developmentally appropriate curriculum and offers a balance of adult-facilitated and child-centered activities. Ann Gadzikowski has more than twenty-five years of experience as a teacher and director of early childhood programs, and is the Early Childhood Coordinator for Northwestern University's Center for Talent Development and oversees the summer Leapfrog Program. Her book Creating a Beautiful Mess: Ten Essential Play Experiences for a Joyous Childhood won gold in the 2015 National Parenting Publications Awards.


Book Synopsis Robotics for Young Children by : Ann Gadzikowski

Download or read book Robotics for Young Children written by Ann Gadzikowski and published by Redleaf Press. This book was released on 2017-12-01 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduce young children to the building and programming of robots through playful, developmentally appropriate activities. Many early childhood professionals are unfamiliar with computer science, robotics, and engineering concepts. This user-friendly and accessible book gives teachers great ideas for engaging young children with 100 exciting hands-on computer science and engineering activities. The book can be easily included in a developmentally appropriate curriculum and offers a balance of adult-facilitated and child-centered activities. Ann Gadzikowski has more than twenty-five years of experience as a teacher and director of early childhood programs, and is the Early Childhood Coordinator for Northwestern University's Center for Talent Development and oversees the summer Leapfrog Program. Her book Creating a Beautiful Mess: Ten Essential Play Experiences for a Joyous Childhood won gold in the 2015 National Parenting Publications Awards.


The LEGO MINDSTORMS EV3 Discovery Book

The LEGO MINDSTORMS EV3 Discovery Book

Author: Laurens Valk

Publisher: No Starch Press

Published: 2014-06-14

Total Pages: 396

ISBN-13: 1593275978

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LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)


Book Synopsis The LEGO MINDSTORMS EV3 Discovery Book by : Laurens Valk

Download or read book The LEGO MINDSTORMS EV3 Discovery Book written by Laurens Valk and published by No Starch Press. This book was released on 2014-06-14 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)


The Art of LEGO MINDSTORMS EV3 Programming

The Art of LEGO MINDSTORMS EV3 Programming

Author: Terry Griffin

Publisher: No Starch Press

Published: 2014-10-01

Total Pages: 277

ISBN-13: 1593275684

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With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).


Book Synopsis The Art of LEGO MINDSTORMS EV3 Programming by : Terry Griffin

Download or read book The Art of LEGO MINDSTORMS EV3 Programming written by Terry Griffin and published by No Starch Press. This book was released on 2014-10-01 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).


Smart Robotics with LEGO MINDSTORMS Robot Inventor

Smart Robotics with LEGO MINDSTORMS Robot Inventor

Author: Aaron Maurer

Publisher: Packt Publishing Ltd

Published: 2021-05-07

Total Pages: 438

ISBN-13: 180056998X

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Discover how to use the LEGO MINDSTORMS Inventor kit and boost your confidence in robotics Key FeaturesGain confidence in building robots using creative designsLearn advanced robotic features and find out how to integrate them to build a robotWork with the block coding language used in robotics software in a practical wayBook Description LEGO MINDSTORMS Robot Inventor is the latest addition to the LEGO MINDSTORMS theme. It features unique designs that you can use to build robots, and also enable you to perform activities using the robot inventor application. You'll begin by exploring the history of LEGO MINDSTORMS, and then delve into various elements of the Inventor kit. Moving on, you'll start working on different projects which will prepare you to build a variety of smart robots. The first robotic project involves designing a claw to grab objects, and helps you to explore how a smart robot is used in everyday life and in industry. The second project revolves around building a working guitar that can be played and modified to meet the needs of the user. As you advance, you'll explore the concept of biomimicry as you discover how to build a scorpion robot. In addition to this, you'll also work on a classic robotic challenge by building a sumobot. Throughout the book, you'll come across a variety of projects that will provide you with hands-on experience in building creative robots, such as building a Dragster, Egg Decorator, and Plankton from Spongebob Squarepants. By the end of this LEGO book, you'll have got to grips with the concepts behind building a robot, and also found creative ways to integrate them using the application based on your creative insights and ideas. What you will learnDiscover how the Robot Inventor kit works, and explore its parts and the elements inside themDelve into the block coding language used to build robotsFind out how to create interactive robots with the help of sensorsUnderstand the importance of real-world robots in today's landscapeRecognize different ways to build new ideas based on existing solutionsDesign basic to advanced level robots using the Robot Inventor kitWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO Robot Inventor kit. This book is designed to go beyond the basic build through to intermediate and advanced builds, and enables you to add your personal flair to the builds and codes.


Book Synopsis Smart Robotics with LEGO MINDSTORMS Robot Inventor by : Aaron Maurer

Download or read book Smart Robotics with LEGO MINDSTORMS Robot Inventor written by Aaron Maurer and published by Packt Publishing Ltd. This book was released on 2021-05-07 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to use the LEGO MINDSTORMS Inventor kit and boost your confidence in robotics Key FeaturesGain confidence in building robots using creative designsLearn advanced robotic features and find out how to integrate them to build a robotWork with the block coding language used in robotics software in a practical wayBook Description LEGO MINDSTORMS Robot Inventor is the latest addition to the LEGO MINDSTORMS theme. It features unique designs that you can use to build robots, and also enable you to perform activities using the robot inventor application. You'll begin by exploring the history of LEGO MINDSTORMS, and then delve into various elements of the Inventor kit. Moving on, you'll start working on different projects which will prepare you to build a variety of smart robots. The first robotic project involves designing a claw to grab objects, and helps you to explore how a smart robot is used in everyday life and in industry. The second project revolves around building a working guitar that can be played and modified to meet the needs of the user. As you advance, you'll explore the concept of biomimicry as you discover how to build a scorpion robot. In addition to this, you'll also work on a classic robotic challenge by building a sumobot. Throughout the book, you'll come across a variety of projects that will provide you with hands-on experience in building creative robots, such as building a Dragster, Egg Decorator, and Plankton from Spongebob Squarepants. By the end of this LEGO book, you'll have got to grips with the concepts behind building a robot, and also found creative ways to integrate them using the application based on your creative insights and ideas. What you will learnDiscover how the Robot Inventor kit works, and explore its parts and the elements inside themDelve into the block coding language used to build robotsFind out how to create interactive robots with the help of sensorsUnderstand the importance of real-world robots in today's landscapeRecognize different ways to build new ideas based on existing solutionsDesign basic to advanced level robots using the Robot Inventor kitWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO Robot Inventor kit. This book is designed to go beyond the basic build through to intermediate and advanced builds, and enables you to add your personal flair to the builds and codes.


Programming Lego Mindstorms NXT

Programming Lego Mindstorms NXT

Author: Owen Bishop

Publisher: Syngress

Published: 2008-06-16

Total Pages: 199

ISBN-13: 1597492787

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Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures


Book Synopsis Programming Lego Mindstorms NXT by : Owen Bishop

Download or read book Programming Lego Mindstorms NXT written by Owen Bishop and published by Syngress. This book was released on 2008-06-16 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures


Coding Activities for Writing Stories in Twine

Coding Activities for Writing Stories in Twine

Author: Don Rauf

Publisher: 'The Rosen Publishing Group, Inc'

Published: 2021-07-15

Total Pages: 66

ISBN-13: 1725341107

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Twine is no longer just for knitting. This popular online creation software is widely used, both by both professionals and amateurs, to create fun, interactive storytelling games. Far beyond simply writing text, Twine gives users the tools necessary for developing their stories into full-fledged narratives. This book offers a series of captivating and accessible activities that highlight the unique functionality of the Twine software, including its supported programming languages. Coding knowledge has never been more important, and writing stories in Twine is the perfect gateway into the world of computer science.


Book Synopsis Coding Activities for Writing Stories in Twine by : Don Rauf

Download or read book Coding Activities for Writing Stories in Twine written by Don Rauf and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twine is no longer just for knitting. This popular online creation software is widely used, both by both professionals and amateurs, to create fun, interactive storytelling games. Far beyond simply writing text, Twine gives users the tools necessary for developing their stories into full-fledged narratives. This book offers a series of captivating and accessible activities that highlight the unique functionality of the Twine software, including its supported programming languages. Coding knowledge has never been more important, and writing stories in Twine is the perfect gateway into the world of computer science.


Coding Activities for Building Apps with Python

Coding Activities for Building Apps with Python

Author: Cathleen Small

Publisher: 'The Rosen Publishing Group, Inc'

Published: 2021-07-15

Total Pages: 66

ISBN-13: 1725340968

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In the twenty-first century, computer science affects nearly industry and much of people's personal lives, as well. Smartphones have made apps a widely used tool in everyday life, and there are apps for almost every conceivable task. Behind those apps are skilled programmers who learned to code by experimenting with bite-sized programs. With this hands-on guidebook, readers will learn how to code using Python, a popular and highly functional programming language. Readers will code short programs that perform mathematical computations, compare data, store variables, and even produce simple games.


Book Synopsis Coding Activities for Building Apps with Python by : Cathleen Small

Download or read book Coding Activities for Building Apps with Python written by Cathleen Small and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the twenty-first century, computer science affects nearly industry and much of people's personal lives, as well. Smartphones have made apps a widely used tool in everyday life, and there are apps for almost every conceivable task. Behind those apps are skilled programmers who learned to code by experimenting with bite-sized programs. With this hands-on guidebook, readers will learn how to code using Python, a popular and highly functional programming language. Readers will code short programs that perform mathematical computations, compare data, store variables, and even produce simple games.