Create vs. Copy

Create vs. Copy

Author: Ken Wytsma

Publisher: Moody Publishers

Published: 2016-02-18

Total Pages: 192

ISBN-13: 0802493637

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Today’s leaders simply can’t succeed without putting creativity in their toolbox. If you don’t think you’re creative, that may sound discouraging. But take heart: creativity can be taught and practiced, and Create v. Copy shows you how. This short, punchy book explores various aspects of creativity and imagination and leads you toward a healthy, confident, more innovative life mindset. It celebrates the good news of your God-given capacity to create and helps you harness it to take charge of your life, navigate changing times, and ultimately, flourish and succeed. Having traveled to dozens of countries, founded the leading international conference on justice and theology, and collaborated with scores of nonprofits, Wytsma is uniquely fit to help us be culture-shapers in a world of global change. He blends theology, history, and cultural observation to show us what being God’s creative image-bearers might look like today. Whether you're a parent, CEO, pastor, or politician, this fresh look at contemporary leadership will challenge the way you view your position of influence, and it will equip you to adapt and thrive in our perplexing yet exciting cultural climate. Winner of the ECPA's Top Shelf Cover Award 2016


Book Synopsis Create vs. Copy by : Ken Wytsma

Download or read book Create vs. Copy written by Ken Wytsma and published by Moody Publishers. This book was released on 2016-02-18 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today’s leaders simply can’t succeed without putting creativity in their toolbox. If you don’t think you’re creative, that may sound discouraging. But take heart: creativity can be taught and practiced, and Create v. Copy shows you how. This short, punchy book explores various aspects of creativity and imagination and leads you toward a healthy, confident, more innovative life mindset. It celebrates the good news of your God-given capacity to create and helps you harness it to take charge of your life, navigate changing times, and ultimately, flourish and succeed. Having traveled to dozens of countries, founded the leading international conference on justice and theology, and collaborated with scores of nonprofits, Wytsma is uniquely fit to help us be culture-shapers in a world of global change. He blends theology, history, and cultural observation to show us what being God’s creative image-bearers might look like today. Whether you're a parent, CEO, pastor, or politician, this fresh look at contemporary leadership will challenge the way you view your position of influence, and it will equip you to adapt and thrive in our perplexing yet exciting cultural climate. Winner of the ECPA's Top Shelf Cover Award 2016


Mastering Visual Studio .NET

Mastering Visual Studio .NET

Author: Ian Griffiths

Publisher: "O'Reilly Media, Inc."

Published: 2003

Total Pages: 420

ISBN-13: 9780596003609

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This book enables intermediate and advanced programmers the kind of depth that's really needed, such as advanced window functionality, macros, advanced debugging, and add-ins, etc. With this book, developers will learn the VS.NET development environment from top to bottom.


Book Synopsis Mastering Visual Studio .NET by : Ian Griffiths

Download or read book Mastering Visual Studio .NET written by Ian Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book enables intermediate and advanced programmers the kind of depth that's really needed, such as advanced window functionality, macros, advanced debugging, and add-ins, etc. With this book, developers will learn the VS.NET development environment from top to bottom.


How to Create, Publish, Promote & Sell an eBook Successfully All for FREE. Make Money, Open New Doors, Get Published!

How to Create, Publish, Promote & Sell an eBook Successfully All for FREE. Make Money, Open New Doors, Get Published!

Author: SIS Info

Publisher: Green Initiative

Published: 2013-02-03

Total Pages: 53

ISBN-13:

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Step by step instructions to easily create, publish, promote and sell an eBook successfully without spending a dime. Everyone has at least one eBook in them. Turn your experience, knowledge, passion or expertise into passive and residual income with an eBook. Build and establish your brand and open doors to various other opportunities. No technical knowledge needed. This eBook will NOT disappoint.


Book Synopsis How to Create, Publish, Promote & Sell an eBook Successfully All for FREE. Make Money, Open New Doors, Get Published! by : SIS Info

Download or read book How to Create, Publish, Promote & Sell an eBook Successfully All for FREE. Make Money, Open New Doors, Get Published! written by SIS Info and published by Green Initiative. This book was released on 2013-02-03 with total page 53 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step by step instructions to easily create, publish, promote and sell an eBook successfully without spending a dime. Everyone has at least one eBook in them. Turn your experience, knowledge, passion or expertise into passive and residual income with an eBook. Build and establish your brand and open doors to various other opportunities. No technical knowledge needed. This eBook will NOT disappoint.


QuickBooks 2008

QuickBooks 2008

Author: Bonnie Biafore

Publisher: "O'Reilly Media, Inc."

Published: 2008-01-16

Total Pages: 706

ISBN-13: 0596515146

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Explains how to use QuickBooks to set-up and manage bookkeeping systems, track invoices, pay bills, manage payroll, generate reports, and determine job costs.


Book Synopsis QuickBooks 2008 by : Bonnie Biafore

Download or read book QuickBooks 2008 written by Bonnie Biafore and published by "O'Reilly Media, Inc.". This book was released on 2008-01-16 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to use QuickBooks to set-up and manage bookkeeping systems, track invoices, pay bills, manage payroll, generate reports, and determine job costs.


QuickBooks 2011: The Missing Manual

QuickBooks 2011: The Missing Manual

Author: Bonnie Biafore

Publisher: "O'Reilly Media, Inc."

Published: 2010-11-01

Total Pages: 724

ISBN-13: 9781449397708

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Your bookkeeping workflow will be smoother and faster with QuickBooks 2011 -- but only if you spend more time using the program than figuring out how it works. This Missing Manual puts you in control: You'll not only find out how and when to use specific features, you'll also get basic accounting advice to help you through the learning process. Set up QuickBooks. Arrange files and preferences to suit your company. Manage your business. Track inventory, control spending, run payroll, and handle income. Follow the money. Examine everything from customer invoices to year-end tasks. Find key info quickly. Take advantage of QuickBooks’ reports, Company Snapshot, and search tools. Streamline your workflow. Set up the Home page and Online Banking Center to meet your needs. Build and monitor budgets. Learn how to keep your company financially fit. Share your financial data. Work with your accountant more efficiently.


Book Synopsis QuickBooks 2011: The Missing Manual by : Bonnie Biafore

Download or read book QuickBooks 2011: The Missing Manual written by Bonnie Biafore and published by "O'Reilly Media, Inc.". This book was released on 2010-11-01 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your bookkeeping workflow will be smoother and faster with QuickBooks 2011 -- but only if you spend more time using the program than figuring out how it works. This Missing Manual puts you in control: You'll not only find out how and when to use specific features, you'll also get basic accounting advice to help you through the learning process. Set up QuickBooks. Arrange files and preferences to suit your company. Manage your business. Track inventory, control spending, run payroll, and handle income. Follow the money. Examine everything from customer invoices to year-end tasks. Find key info quickly. Take advantage of QuickBooks’ reports, Company Snapshot, and search tools. Streamline your workflow. Set up the Home page and Online Banking Center to meet your needs. Build and monitor budgets. Learn how to keep your company financially fit. Share your financial data. Work with your accountant more efficiently.


Creative Workflow in Lightroom

Creative Workflow in Lightroom

Author: Jason Bradley

Publisher: CRC Press

Published: 2016-03-02

Total Pages: 362

ISBN-13: 1317755847

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Adobe’s Lightroom has emerged as a must-have software due to its powerful editing tools and time saving organizational capabilities but how you establish a personalized, creative workflow that optimizes this technology, your time, and your art eludes most photographers. Jason Bradley, award-winning photographer and Lightroom pro, shares the answers to these questions in this practical and easy to follow guide that taps into the "how" and the "why" of a professional photographer’s creative workflow in Lightroom. Bradley will show you how all workflows can be simplified into three steps: establishing, managing, and rendering the file, alongside stunning photographs and explanations from his own experiences. This book will not only teach you how to work within Lightroom but, ultimately, how to make Lightroom work for you.


Book Synopsis Creative Workflow in Lightroom by : Jason Bradley

Download or read book Creative Workflow in Lightroom written by Jason Bradley and published by CRC Press. This book was released on 2016-03-02 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe’s Lightroom has emerged as a must-have software due to its powerful editing tools and time saving organizational capabilities but how you establish a personalized, creative workflow that optimizes this technology, your time, and your art eludes most photographers. Jason Bradley, award-winning photographer and Lightroom pro, shares the answers to these questions in this practical and easy to follow guide that taps into the "how" and the "why" of a professional photographer’s creative workflow in Lightroom. Bradley will show you how all workflows can be simplified into three steps: establishing, managing, and rendering the file, alongside stunning photographs and explanations from his own experiences. This book will not only teach you how to work within Lightroom but, ultimately, how to make Lightroom work for you.


Learning Design Patterns with Unity

Learning Design Patterns with Unity

Author: Harrison Ferrone

Publisher: Packt Publishing Ltd

Published: 2024-05-31

Total Pages: 677

ISBN-13: 1805124161

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Explore and implement design patterns, write cleaner code, and build efficient, reusable games to level up your game development skills. Purchase of the print or Kindle book includes a free eBook in PDF format Key Features Solve common software development problems with popular design patterns like Prototype and Observer, all implemented in real Unity projects Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment Go beyond basic pattern usage and learn to customize and extend them for your unique game design needs Book DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns that will take your game development skills to the next level. With structured explanations backed with practical examples, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you make that next leap in your careerWhat you will learn Implement a persistent game manager using the Singleton pattern Spawn projectiles with object pooling to optimize performance and memory usage Build a flexible crafting system using the Factory Method pattern Design an undo/redo system for player movement using the Command pattern Implement a state machine to control a two-person battle system Modify existing character objects with special abilities Who this book is for This book is perfect for you if you are a Unity game developer who wants to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try Learning C# by Developing Games with Unity instead


Book Synopsis Learning Design Patterns with Unity by : Harrison Ferrone

Download or read book Learning Design Patterns with Unity written by Harrison Ferrone and published by Packt Publishing Ltd. This book was released on 2024-05-31 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore and implement design patterns, write cleaner code, and build efficient, reusable games to level up your game development skills. Purchase of the print or Kindle book includes a free eBook in PDF format Key Features Solve common software development problems with popular design patterns like Prototype and Observer, all implemented in real Unity projects Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment Go beyond basic pattern usage and learn to customize and extend them for your unique game design needs Book DescriptionStruggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns that will take your game development skills to the next level. With structured explanations backed with practical examples, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you make that next leap in your careerWhat you will learn Implement a persistent game manager using the Singleton pattern Spawn projectiles with object pooling to optimize performance and memory usage Build a flexible crafting system using the Factory Method pattern Design an undo/redo system for player movement using the Command pattern Implement a state machine to control a two-person battle system Modify existing character objects with special abilities Who this book is for This book is perfect for you if you are a Unity game developer who wants to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try Learning C# by Developing Games with Unity instead


C# For Artists

C# For Artists

Author: Rick Miller

Publisher: Pulp Free Press

Published: 2015-01-01

Total Pages: 946

ISBN-13: 1932504117

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Supercharge your creative energy by recognizing and utilizing the power of the "flow" Learn a development cycle you can actually use at work Comprehensive programming project walk-through shows you how to apply the development cycle Project Approach Strategy helps you maintain programming project momentum C# Student Survival Guide helps you tackle any project thrown at you Apply real world programming techniques to produce professional code In-depth coverage of arrays eliminates their mystery Create complex GUIs using System.Windows.Forms components Learn the secrets of thread programming to create multithreaded applications Master the complexities of generic collections and learn how to create generic methods Discover three object-oriented design principles that will greatly improve your software architectures Learn how to design with inheritance and composition to create flexible and reliable software Create well-behaved objects that can be used predictably and reliably in C# .Net applications Learn how to use MSBuild to manage large programming projects Create multitiered database applications with the help of Microsoft's Enterprise Library Master the use of the singleton, factory, model-view-controller, and command software design patterns Reinforce your learning with the help of chapter learning objectives, skill-building exercises, suggested projects, and self-test questions Packed with numerous tables, lots of pictures, and tons of code examples - over 7500 lines of code All code examples were compiled, executed, and tested before being used in the book to ensure quality And much, much, more...!


Book Synopsis C# For Artists by : Rick Miller

Download or read book C# For Artists written by Rick Miller and published by Pulp Free Press. This book was released on 2015-01-01 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supercharge your creative energy by recognizing and utilizing the power of the "flow" Learn a development cycle you can actually use at work Comprehensive programming project walk-through shows you how to apply the development cycle Project Approach Strategy helps you maintain programming project momentum C# Student Survival Guide helps you tackle any project thrown at you Apply real world programming techniques to produce professional code In-depth coverage of arrays eliminates their mystery Create complex GUIs using System.Windows.Forms components Learn the secrets of thread programming to create multithreaded applications Master the complexities of generic collections and learn how to create generic methods Discover three object-oriented design principles that will greatly improve your software architectures Learn how to design with inheritance and composition to create flexible and reliable software Create well-behaved objects that can be used predictably and reliably in C# .Net applications Learn how to use MSBuild to manage large programming projects Create multitiered database applications with the help of Microsoft's Enterprise Library Master the use of the singleton, factory, model-view-controller, and command software design patterns Reinforce your learning with the help of chapter learning objectives, skill-building exercises, suggested projects, and self-test questions Packed with numerous tables, lots of pictures, and tons of code examples - over 7500 lines of code All code examples were compiled, executed, and tested before being used in the book to ensure quality And much, much, more...!


3ds Max 2008 Architectural Visualization Beginner to Intermediate

3ds Max 2008 Architectural Visualization Beginner to Intermediate

Author: Brian L. Smith

Publisher: 3DATS

Published: 2007

Total Pages: 481

ISBN-13: 0979281113

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Book Synopsis 3ds Max 2008 Architectural Visualization Beginner to Intermediate by : Brian L. Smith

Download or read book 3ds Max 2008 Architectural Visualization Beginner to Intermediate written by Brian L. Smith and published by 3DATS. This book was released on 2007 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Ask Mr. Technology, Get Answers

Ask Mr. Technology, Get Answers

Author: Joe Huber

Publisher: Bloomsbury Publishing USA

Published: 2007-05-03

Total Pages: 92

ISBN-13: 1586833596

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Get the answers you need from Mr. Technology! Technology guru Joe Huber answers readers' questions with simple, easy-to-follow directions. Use this book to learn to trouble-shoot your own technology issues in the library media center. Save time and trouble with this handy technology reference! This hands-on resource is a compilation of the best tips and tricks from the "Ask Mr. Technology" column in Library Media Connection (LMC) magazine. Technology columnist Joe Huber explains answers to Windows and Office questions in plain, non-technical English that all school library media specialists will find useful. This book is organized and indexed in a way that makes it a valuable tool both to be read cover-to-cover or used as a desktop reference for the busy professional.


Book Synopsis Ask Mr. Technology, Get Answers by : Joe Huber

Download or read book Ask Mr. Technology, Get Answers written by Joe Huber and published by Bloomsbury Publishing USA. This book was released on 2007-05-03 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the answers you need from Mr. Technology! Technology guru Joe Huber answers readers' questions with simple, easy-to-follow directions. Use this book to learn to trouble-shoot your own technology issues in the library media center. Save time and trouble with this handy technology reference! This hands-on resource is a compilation of the best tips and tricks from the "Ask Mr. Technology" column in Library Media Connection (LMC) magazine. Technology columnist Joe Huber explains answers to Windows and Office questions in plain, non-technical English that all school library media specialists will find useful. This book is organized and indexed in a way that makes it a valuable tool both to be read cover-to-cover or used as a desktop reference for the busy professional.