Dark Souls. Beyond the Grave - Volume 1

Dark Souls. Beyond the Grave - Volume 1

Author: Damien Mecheri

Publisher: Third Editions

Published: 2019-02-19

Total Pages: 304

ISBN-13: 2377840000

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Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.


Book Synopsis Dark Souls. Beyond the Grave - Volume 1 by : Damien Mecheri

Download or read book Dark Souls. Beyond the Grave - Volume 1 written by Damien Mecheri and published by Third Editions. This book was released on 2019-02-19 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.


Sekiro

Sekiro

Author: Ludovic Castro

Publisher: Third Editions

Published: 2020-09-02

Total Pages: 355

ISBN-13: 2377842909

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Discover an analytic work of Sekiro, a game that spectacularly marked the 2010s. Few video game series can boast having marked the 2010s as much as Souls. FromSoftware mainly owes this amazing and unexpected success to the talents of the now-famous Hidetaka Miyazaki, whose radical vision of video games was quick to charm and win around players. In May 2014, the director was promoted to president of FromSoftware. He could have continued to create Souls forevermore, but instead chose to develop new franchises. The first true representative of this new era was Sekiro: Shadows Die Twice, a game with unprecedented richness and flawless thematic consistency. This book will discuss the work’s development process, an analysis of the storyline and characters, the soundtrack, themes, and its historical, cultural and artistic influences. It will also present an analysis of the problem with Sekiro’s difficulty—which saw a lot of ink spilled at its release—and take a look at the evolution of Miyazaki’s games. This book will provide you with an analysis of Sekiro: Shadows Die Twice : it will discuss the game creation process, as well as the themes, the storyline, the characters, the soundtrack and its diferent influences. The book will also present an analysis of the problem with the game's difficulty and the evolution of Miyazaki's games. ABOUT THE AUTHOR It is by exploring the world of Super Metroid at the age of seven that Ludovic Castro finds himself for the first time captivated by a world of video games. A big fan of Japanese RPGs, he later became passionate about the background stories about his favorite games in Gameplay RPG magazine. Now a doctor of theoretical chemistry, he sometimes manages to find enough free time to write about his favorite series, Megami Tensei.


Book Synopsis Sekiro by : Ludovic Castro

Download or read book Sekiro written by Ludovic Castro and published by Third Editions. This book was released on 2020-09-02 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover an analytic work of Sekiro, a game that spectacularly marked the 2010s. Few video game series can boast having marked the 2010s as much as Souls. FromSoftware mainly owes this amazing and unexpected success to the talents of the now-famous Hidetaka Miyazaki, whose radical vision of video games was quick to charm and win around players. In May 2014, the director was promoted to president of FromSoftware. He could have continued to create Souls forevermore, but instead chose to develop new franchises. The first true representative of this new era was Sekiro: Shadows Die Twice, a game with unprecedented richness and flawless thematic consistency. This book will discuss the work’s development process, an analysis of the storyline and characters, the soundtrack, themes, and its historical, cultural and artistic influences. It will also present an analysis of the problem with Sekiro’s difficulty—which saw a lot of ink spilled at its release—and take a look at the evolution of Miyazaki’s games. This book will provide you with an analysis of Sekiro: Shadows Die Twice : it will discuss the game creation process, as well as the themes, the storyline, the characters, the soundtrack and its diferent influences. The book will also present an analysis of the problem with the game's difficulty and the evolution of Miyazaki's games. ABOUT THE AUTHOR It is by exploring the world of Super Metroid at the age of seven that Ludovic Castro finds himself for the first time captivated by a world of video games. A big fan of Japanese RPGs, he later became passionate about the background stories about his favorite games in Gameplay RPG magazine. Now a doctor of theoretical chemistry, he sometimes manages to find enough free time to write about his favorite series, Megami Tensei.


Beyond the Element

Beyond the Element

Author: Stephan Siegrist

Publisher: Delius Klasing Verlag Gmbh

Published: 2013

Total Pages: 0

ISBN-13: 9783768836272

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A fascinating book and touching story that tells the story of a climber's life and what lies beyond.


Book Synopsis Beyond the Element by : Stephan Siegrist

Download or read book Beyond the Element written by Stephan Siegrist and published by Delius Klasing Verlag Gmbh. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fascinating book and touching story that tells the story of a climber's life and what lies beyond.


Kindred Souls

Kindred Souls

Author: Patricia MacLachlan

Publisher: Harper Collins

Published: 2013-06-25

Total Pages: 81

ISBN-13: 0062290819

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Jake’s grandfather, Billy, hears the talk of birds, is eighty-eight years old, and is going to live forever. Even when Billy gets sick, Jake knows that everything will go on as always. But there’s one thing Billy wants: to rebuild the sod house where he grew up. Can Jake give him this one special thing? From beloved author Patricia MacLachlan comes a poignant story about what we do for the ones we love, and how the bonds that hold us together also allow us to let each other go.


Book Synopsis Kindred Souls by : Patricia MacLachlan

Download or read book Kindred Souls written by Patricia MacLachlan and published by Harper Collins. This book was released on 2013-06-25 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jake’s grandfather, Billy, hears the talk of birds, is eighty-eight years old, and is going to live forever. Even when Billy gets sick, Jake knows that everything will go on as always. But there’s one thing Billy wants: to rebuild the sod house where he grew up. Can Jake give him this one special thing? From beloved author Patricia MacLachlan comes a poignant story about what we do for the ones we love, and how the bonds that hold us together also allow us to let each other go.


The Works of Fumito Ueda

The Works of Fumito Ueda

Author: Damien Mecheri

Publisher: Third Editions

Published: 2019-05-21

Total Pages: 206

ISBN-13: 2377843700

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Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.


Book Synopsis The Works of Fumito Ueda by : Damien Mecheri

Download or read book The Works of Fumito Ueda written by Damien Mecheri and published by Third Editions. This book was released on 2019-05-21 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go behind the scenes of the creation of the Fumito Ueda trilogy ! Fumito Ueda has worked on 3 games: ICO, Shadow of the Colossus and The Last Guardian. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games. EXTRACT When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. ABOUT THE AUTHOR Passionate about films and video games, Damien Mecheri joined the writing team of Gameplay RPG magazine in 2004 and wrote several articles for the second special edition on the Final Fantasy saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with Gameweb.fr. Since 2011, he has written and co-written numerous works for Third Éditions, including The Legend of Final Fantasy X, Dark Souls: Beyond the Grave and Welcome to Silent Hill: Journey to the Center of Hell and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.


The Shattered Orb

The Shattered Orb

Author: Samuel E. Green

Publisher:

Published: 2017-03-10

Total Pages:

ISBN-13: 9780648067306

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For a thousand years, the carcaern orbs have held the wraiths at bay. But someone is shattering orbs and murdering gods. Faced with the impossible task of protecting Indham against the monstrous wraiths, Edoma must break a twenty-year-old oath and practice blood magic again. But there's a reason why she abandoned the practice decades ago, and the costs are greater than ever. The Shattered Orb is the first novel in the Vagrant Souls series, an epic fantasy with constant twists and turns in a dark world of sinister intrigue.


Book Synopsis The Shattered Orb by : Samuel E. Green

Download or read book The Shattered Orb written by Samuel E. Green and published by . This book was released on 2017-03-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: For a thousand years, the carcaern orbs have held the wraiths at bay. But someone is shattering orbs and murdering gods. Faced with the impossible task of protecting Indham against the monstrous wraiths, Edoma must break a twenty-year-old oath and practice blood magic again. But there's a reason why she abandoned the practice decades ago, and the costs are greater than ever. The Shattered Orb is the first novel in the Vagrant Souls series, an epic fantasy with constant twists and turns in a dark world of sinister intrigue.


Magic: The Gathering: Planes of the Multiverse

Magic: The Gathering: Planes of the Multiverse

Author: Wizards of the Coast

Publisher: Abrams

Published: 2021-08-24

Total Pages: 256

ISBN-13: 164700294X

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An official visual guide to the fantastical worlds and legendary characters of Magic: The Gathering The various realms of Magic: The Gathering’s storied Multiverse have served as host to countless epic battles and dramatic cataclysms—and each plane is richly and uniquely populated with its own fantastical creatures, iconic characters, and legendary Planeswalkers. In Magic: The Gathering: Planes of the Multiverse, author Jay Annelli presents a visual guide to the history behind lore-defining events from the Phyrexian Invasion to the War of the Spark, as well as character profiles for Karn, Narset, Vraska, Sorin Markov, and other fan-favorite Planeswalkers. Planes of the Multiverse pairs original artwork—in many instances reproduced for the first time outside of the card frame—with detailed primers on each plane. This collection offers exclusive insight into the art and mythology of some of Magic: The Gathering’s most popular and enduring locales—and the characters that inhabit them.


Book Synopsis Magic: The Gathering: Planes of the Multiverse by : Wizards of the Coast

Download or read book Magic: The Gathering: Planes of the Multiverse written by Wizards of the Coast and published by Abrams. This book was released on 2021-08-24 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: An official visual guide to the fantastical worlds and legendary characters of Magic: The Gathering The various realms of Magic: The Gathering’s storied Multiverse have served as host to countless epic battles and dramatic cataclysms—and each plane is richly and uniquely populated with its own fantastical creatures, iconic characters, and legendary Planeswalkers. In Magic: The Gathering: Planes of the Multiverse, author Jay Annelli presents a visual guide to the history behind lore-defining events from the Phyrexian Invasion to the War of the Spark, as well as character profiles for Karn, Narset, Vraska, Sorin Markov, and other fan-favorite Planeswalkers. Planes of the Multiverse pairs original artwork—in many instances reproduced for the first time outside of the card frame—with detailed primers on each plane. This collection offers exclusive insight into the art and mythology of some of Magic: The Gathering’s most popular and enduring locales—and the characters that inhabit them.


Bridge of Souls

Bridge of Souls

Author: Angela M. DiMaggio

Publisher: Dimaggioagency LLC

Published: 2020-07-06

Total Pages: 324

ISBN-13: 9780989106320

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Bridge of Souls is a fascinating and endearing story about an Italian Nonna's past and her great granddaughter finding her true destiny. It is a creative blend of spiritual, paranormal, and a very bizarre love/ hate relationship involving psychological domination. There are chilling hidden dangers when people depend on psychics for answers. People seeking enlightenment may risk being emotionally controlled, and financially raped at the hands of people with extraordinary mental powers, especially those individuals who have a thirst for money and vices. Warning...pay close attention to your night visions, they may contain true spiritual guidance, or your physical and mental destruction.


Book Synopsis Bridge of Souls by : Angela M. DiMaggio

Download or read book Bridge of Souls written by Angela M. DiMaggio and published by Dimaggioagency LLC. This book was released on 2020-07-06 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bridge of Souls is a fascinating and endearing story about an Italian Nonna's past and her great granddaughter finding her true destiny. It is a creative blend of spiritual, paranormal, and a very bizarre love/ hate relationship involving psychological domination. There are chilling hidden dangers when people depend on psychics for answers. People seeking enlightenment may risk being emotionally controlled, and financially raped at the hands of people with extraordinary mental powers, especially those individuals who have a thirst for money and vices. Warning...pay close attention to your night visions, they may contain true spiritual guidance, or your physical and mental destruction.


Dark Souls: The Complete Collection

Dark Souls: The Complete Collection

Author: George Mann

Publisher: Titan Comics

Published: 2021-10-27

Total Pages: 388

ISBN-13: 1787737799

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In the Age of Fire, only one thing is certain: darkness is coming. From hallowed and silver knights, to lone adventures in unnatural lands, the fight against the rising swathes of undead is unending and their battles are epic. Featuring stories by some of the comic industry’s finest writers and artists, this collection is the perfect jumping-on point for those new to the iconic series, and essential reading for veterans of Namco-Bandai’s genre-defining videogame franchise. Collects Dark Souls: The Breath of Andolus, Dark Souls: Winter’s Spite, Dark Souls: Legends of the Flame, and Dark Souls: Age of Fire. “Jaw droppingly gorgeous from start to finish.” – We The Nerdy


Book Synopsis Dark Souls: The Complete Collection by : George Mann

Download or read book Dark Souls: The Complete Collection written by George Mann and published by Titan Comics. This book was released on 2021-10-27 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Age of Fire, only one thing is certain: darkness is coming. From hallowed and silver knights, to lone adventures in unnatural lands, the fight against the rising swathes of undead is unending and their battles are epic. Featuring stories by some of the comic industry’s finest writers and artists, this collection is the perfect jumping-on point for those new to the iconic series, and essential reading for veterans of Namco-Bandai’s genre-defining videogame franchise. Collects Dark Souls: The Breath of Andolus, Dark Souls: Winter’s Spite, Dark Souls: Legends of the Flame, and Dark Souls: Age of Fire. “Jaw droppingly gorgeous from start to finish.” – We The Nerdy


Dark Souls Vol. 2: Winter's Spite

Dark Souls Vol. 2: Winter's Spite

Author: George Mann

Publisher: National Geographic Books

Published: 2017-07-11

Total Pages: 0

ISBN-13: 1785853678

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BASED ON THE BESTSELLING GAME DARK SOULS! A BATTLE-HARDENED WARRIOR SEEKS ESCAPE FROM A WINTRY WORLD OF BLOOD AND ICE! Beyond this tenuous fabric lies another place; a world between a world where the frigid nights endure and even the Old Lords fear to tread. It is the realm of Parnathia, where Andred of Ithvale, finds himself trapped in a neverending crucible. • Brand new dark fantasy mini-series from the creative team of the sell-out Dark Souls comic series. • Dark Souls is considered by some to be one of the best video games ever made, with critics praising its deeply rooted lore. The first game has sold over 2.37 million copies and spawned two sequels, Dark Souls II, which was released in March 2014, and Dark Souls III in 2016. • Will appeal to fans of Game of Thrones, Lord of the Rings, The Witcher and dark fantasy in general. • New Dark Souls DLC due for release later this year.


Book Synopsis Dark Souls Vol. 2: Winter's Spite by : George Mann

Download or read book Dark Souls Vol. 2: Winter's Spite written by George Mann and published by National Geographic Books. This book was released on 2017-07-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BASED ON THE BESTSELLING GAME DARK SOULS! A BATTLE-HARDENED WARRIOR SEEKS ESCAPE FROM A WINTRY WORLD OF BLOOD AND ICE! Beyond this tenuous fabric lies another place; a world between a world where the frigid nights endure and even the Old Lords fear to tread. It is the realm of Parnathia, where Andred of Ithvale, finds himself trapped in a neverending crucible. • Brand new dark fantasy mini-series from the creative team of the sell-out Dark Souls comic series. • Dark Souls is considered by some to be one of the best video games ever made, with critics praising its deeply rooted lore. The first game has sold over 2.37 million copies and spawned two sequels, Dark Souls II, which was released in March 2014, and Dark Souls III in 2016. • Will appeal to fans of Game of Thrones, Lord of the Rings, The Witcher and dark fantasy in general. • New Dark Souls DLC due for release later this year.