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Covers every fighting style, details on over 20 venues, 60+ character bios and move lists.
Book Synopsis Def Jam Fight for NY by : Dan Irish
Download or read book Def Jam Fight for NY written by Dan Irish and published by . This book was released on 2004 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers every fighting style, details on over 20 venues, 60+ character bios and move lists.
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Book Synopsis GameAxis Unwired by :
Download or read book GameAxis Unwired written by and published by . This book was released on 2006-10 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Book Synopsis GameAxis Unwired by :
Download or read book GameAxis Unwired written by and published by . This book was released on 2007-04 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
"My granddaddy would get mad at all of us. He couldn't just get mad at one of us. 'Ain't nobody got... You know what? Go to bed! All y'all, go to bed!' It'd be like two o'clock in the afternoon. 'Go to bed!'" Bernie Mac, the royal king of the Original Kings of Comedy, is salty and pissed off. The Chicago-bred performer has issues to get off his chest, and he doesn't mince words when he lets loose. No surprise, his live appearances have earned him a reputation as perhaps the truest voice of modern humor. Now, Mac has captured his comedic genius in print with his hilarious debut book. Tearing through a wide range of topics with equal parts insight and irreverence, Bernie Mac shares views that may not sit well with everyone -- especially if you're caught in the crosshairs of his rants ("Kids today don't get the kind of injuries we used to get as children -- cut, bruised. Now, these lil' muh'fuckas just continuously get shot"). Still, his way of looking at the world will probably make you think and it's all but guaranteed to make you laugh. Taking on superstar athletes, the movie business, his fellow comedians, his marriage, and his friends and family ("You always knew when your grandmother was at home because her wig was on that little Styrofoam stand"), Mac unleashes side-splitting riffs on sex, religion, hygiene, money, and more. Nobody is safe; nothing is sacred. Not even Bernie himself. Throughout I Ain't Scared Of You, Mac turns his humor inward, firing off self-deprecating salvos about his golf game, his own personal hypocrisies, even his sexual prowess -- "Women got toys...You can't compete with no dildo." Mac's insights have earned him critical acclaim and international popularity. Now, I Ain't Scared Of You captures Bernie Mac's humor whole -- unadorned, unpretentious, and unafraid.
Book Synopsis I Ain't Scared of You by : Bernie Mac
Download or read book I Ain't Scared of You written by Bernie Mac and published by Simon and Schuster. This book was released on 2002-02-17 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: "My granddaddy would get mad at all of us. He couldn't just get mad at one of us. 'Ain't nobody got... You know what? Go to bed! All y'all, go to bed!' It'd be like two o'clock in the afternoon. 'Go to bed!'" Bernie Mac, the royal king of the Original Kings of Comedy, is salty and pissed off. The Chicago-bred performer has issues to get off his chest, and he doesn't mince words when he lets loose. No surprise, his live appearances have earned him a reputation as perhaps the truest voice of modern humor. Now, Mac has captured his comedic genius in print with his hilarious debut book. Tearing through a wide range of topics with equal parts insight and irreverence, Bernie Mac shares views that may not sit well with everyone -- especially if you're caught in the crosshairs of his rants ("Kids today don't get the kind of injuries we used to get as children -- cut, bruised. Now, these lil' muh'fuckas just continuously get shot"). Still, his way of looking at the world will probably make you think and it's all but guaranteed to make you laugh. Taking on superstar athletes, the movie business, his fellow comedians, his marriage, and his friends and family ("You always knew when your grandmother was at home because her wig was on that little Styrofoam stand"), Mac unleashes side-splitting riffs on sex, religion, hygiene, money, and more. Nobody is safe; nothing is sacred. Not even Bernie himself. Throughout I Ain't Scared Of You, Mac turns his humor inward, firing off self-deprecating salvos about his golf game, his own personal hypocrisies, even his sexual prowess -- "Women got toys...You can't compete with no dildo." Mac's insights have earned him critical acclaim and international popularity. Now, I Ain't Scared Of You captures Bernie Mac's humor whole -- unadorned, unpretentious, and unafraid.
The illustrated oral history of the greatest hip-hop hit-making machine in history.
Book Synopsis Def Jam Recordings by : Bill Adler
Download or read book Def Jam Recordings written by Bill Adler and published by Random House Digital, Inc.. This book was released on 2011-10-11 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: The illustrated oral history of the greatest hip-hop hit-making machine in history.
A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.
Book Synopsis The Book of Games by : Bendik Stang
Download or read book The Book of Games written by Bendik Stang and published by Book of Games. This book was released on 2006-11 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.
This cutting-edge account explores rap and Hiphop discourse within a trajectory of Black discourses. Looking at music videos, websites and billboards, it highlights how Black youth read the world they inhabit.
Book Synopsis Hiphop Literacies by : Elaine Richardson
Download or read book Hiphop Literacies written by Elaine Richardson and published by Routledge. This book was released on 2006-11-22 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: This cutting-edge account explores rap and Hiphop discourse within a trajectory of Black discourses. Looking at music videos, websites and billboards, it highlights how Black youth read the world they inhabit.
Collects Marvel's Voices: Legacy (2021) #1, Black Panther (2016) #1, Moon Girl and Devil Dinosaur (2015) #1, Black History Month variants; material from Marvel's Voices (2020) #1, Marvel's Voices (2020) #1 [New Printing], Black Panther (2018) #23-25. Stories from the world outside your window, by diverse creators who are making theirs Marvel - and making their voices heard! Inspired by Marvel's acclaimed podcast series MARVEL'S VOICES, new and established writers and artists share their unique perspectives on legendary characters - including Black Panther, Storm, Blade, Ironheart, Luke Cage, Spectrum, Shuri, Doctor Voodoo, Nick Fury and the Blue Marvel. It's a dizzying array of adventures that will inspire and uplift! Plus: The opening chapter of Ta-Nehisi Coates' revolutionary BLACK PANTHER epic, the sensational first meeting of Moon Girl and Devil Dinosaur, and a stunning gallery of Ernanda Souza's Black History Month variant covers!
Book Synopsis Marvel's Voices by : Marvel Various
Download or read book Marvel's Voices written by Marvel Various and published by Marvel Entertainment. This book was released on 2021-08-11 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collects Marvel's Voices: Legacy (2021) #1, Black Panther (2016) #1, Moon Girl and Devil Dinosaur (2015) #1, Black History Month variants; material from Marvel's Voices (2020) #1, Marvel's Voices (2020) #1 [New Printing], Black Panther (2018) #23-25. Stories from the world outside your window, by diverse creators who are making theirs Marvel - and making their voices heard! Inspired by Marvel's acclaimed podcast series MARVEL'S VOICES, new and established writers and artists share their unique perspectives on legendary characters - including Black Panther, Storm, Blade, Ironheart, Luke Cage, Spectrum, Shuri, Doctor Voodoo, Nick Fury and the Blue Marvel. It's a dizzying array of adventures that will inspire and uplift! Plus: The opening chapter of Ta-Nehisi Coates' revolutionary BLACK PANTHER epic, the sensational first meeting of Moon Girl and Devil Dinosaur, and a stunning gallery of Ernanda Souza's Black History Month variant covers!
This collection of essays critically engages with factors relating to black urban life and cultural representation in the post-civil rights era, using Ice-T and his myriad roles as musician, actor, writer, celebrity, and industrialist as a vehicle through which to interpret and understand the African American experience. Over the past three decades, African Americans have faced a number of new challenges brought about by changes in the political, economic and social structure of America. Furthermore, this vastly changed social landscape has produced a number of resonant pop-cultural trends that have proved to be both innovative and admired on the one hand, and contentious and divisive on the other. Ice-T’s iconic and multifarious career maps these shifts. This is the first book that, taken as a whole, looks at a black cultural icon's manipulation of (or manipulation by?) so many different forms simultaneously. The result is a fascinating series of tensions arising from Ice-T’s ability to inhabit conflicting pop-cultural roles including: ’hardcore’ gangsta rapper and dedicated philanthropist; author of controversial song Cop Killer and network television cop; self-proclaimed ’pimp’ and reality television house husband. As the essays in this collection detail, Ice-T’s chameleonic public image consistently tests the accepted parameters of black cultural production, and in doing so illuminates the contradictions of a society erroneously dubbed ’post-racial’.
Book Synopsis Rapper, Writer, Pop-Cultural Player by : Josephine Metcalf
Download or read book Rapper, Writer, Pop-Cultural Player written by Josephine Metcalf and published by Routledge. This book was released on 2016-04-08 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays critically engages with factors relating to black urban life and cultural representation in the post-civil rights era, using Ice-T and his myriad roles as musician, actor, writer, celebrity, and industrialist as a vehicle through which to interpret and understand the African American experience. Over the past three decades, African Americans have faced a number of new challenges brought about by changes in the political, economic and social structure of America. Furthermore, this vastly changed social landscape has produced a number of resonant pop-cultural trends that have proved to be both innovative and admired on the one hand, and contentious and divisive on the other. Ice-T’s iconic and multifarious career maps these shifts. This is the first book that, taken as a whole, looks at a black cultural icon's manipulation of (or manipulation by?) so many different forms simultaneously. The result is a fascinating series of tensions arising from Ice-T’s ability to inhabit conflicting pop-cultural roles including: ’hardcore’ gangsta rapper and dedicated philanthropist; author of controversial song Cop Killer and network television cop; self-proclaimed ’pimp’ and reality television house husband. As the essays in this collection detail, Ice-T’s chameleonic public image consistently tests the accepted parameters of black cultural production, and in doing so illuminates the contradictions of a society erroneously dubbed ’post-racial’.
In Intersectional Tech: Black Users in Digital Gaming, Kishonna L. Gray interrogates blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context of the concurrent, seemingly unrelated events of Gamergate and the Black Lives Matter movement, Gray highlights the inescapable chains that bind marginalized populations to stereotypical frames and limited narratives in video games. Intersectional Tech explores the ways that the multiple identities of black gamers—some obvious within the context of games, some more easily concealed—affect their experiences of gaming. The normalization of whiteness and masculinity in digital culture inevitably leads to isolation, exclusion, and punishment of marginalized people. Yet, Gray argues, we must also examine the individual struggles of prejudice, discrimination, and microaggressions within larger institutional practices that sustain the oppression. These “new” racisms and a complementary colorblind ideology are a kind of digital Jim Crow, a new mode of the same strategies of oppression that have targeted black communities throughout American history. Drawing on extensive interviews that engage critically with identity development and justice issues in gaming, Gray explores the capacity for gaming culture to foster critical consciousness, aid in participatory democracy, and effect social change. Intersectional Tech is rooted in concrete situations of marginalized members within gaming culture. It reveals that despite the truths articulated by those who expose the sexism, racism, misogyny, and homophobia that are commonplace within gaming communities, hegemonic narratives continue to be privileged. This text, in contrast, centers the perspectives that are often ignored and provides a critical corrective to notions of gaming as a predominantly white and male space.
Book Synopsis Intersectional Tech by : Kishonna L. Gray
Download or read book Intersectional Tech written by Kishonna L. Gray and published by LSU Press. This book was released on 2020-09-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Intersectional Tech: Black Users in Digital Gaming, Kishonna L. Gray interrogates blackness in gaming at the intersections of race, gender, sexuality, and (dis)ability. Situating her argument within the context of the concurrent, seemingly unrelated events of Gamergate and the Black Lives Matter movement, Gray highlights the inescapable chains that bind marginalized populations to stereotypical frames and limited narratives in video games. Intersectional Tech explores the ways that the multiple identities of black gamers—some obvious within the context of games, some more easily concealed—affect their experiences of gaming. The normalization of whiteness and masculinity in digital culture inevitably leads to isolation, exclusion, and punishment of marginalized people. Yet, Gray argues, we must also examine the individual struggles of prejudice, discrimination, and microaggressions within larger institutional practices that sustain the oppression. These “new” racisms and a complementary colorblind ideology are a kind of digital Jim Crow, a new mode of the same strategies of oppression that have targeted black communities throughout American history. Drawing on extensive interviews that engage critically with identity development and justice issues in gaming, Gray explores the capacity for gaming culture to foster critical consciousness, aid in participatory democracy, and effect social change. Intersectional Tech is rooted in concrete situations of marginalized members within gaming culture. It reveals that despite the truths articulated by those who expose the sexism, racism, misogyny, and homophobia that are commonplace within gaming communities, hegemonic narratives continue to be privileged. This text, in contrast, centers the perspectives that are often ignored and provides a critical corrective to notions of gaming as a predominantly white and male space.