Developing Enterprise iOS Applications

Developing Enterprise iOS Applications

Author: James Turner

Publisher: "O'Reilly Media, Inc."

Published: 2011-12-12

Total Pages: 116

ISBN-13: 1449325831

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If you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment. With lots of examples and solid advice, you’ll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don’t be deterred by Apple’s development philosophy. If you’re familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully. Get Xcode’s single-developer model to work in a concurrent development environment Integrate Xcode builds into tools such as Ant and Hudson Use open source libraries to connect iOS with SOAP and other backend services Set up a framework to test iOS apps for code coverage and CCN metrics Manage the legal, marketing, and production issues involved when interacting with iTunes Connect Meet iTunes’ requirements for provisioning and distributing your app Provide long-term support by sidestepping Apple’s distribution limitations


Book Synopsis Developing Enterprise iOS Applications by : James Turner

Download or read book Developing Enterprise iOS Applications written by James Turner and published by "O'Reilly Media, Inc.". This book was released on 2011-12-12 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you plan to develop iOS applications in a corporate setting—for internal consumption or for sale to end users—you need to read this book. Veteran developer James Turner shares best practices and lessons learned from his recent on-the-ground experience planning, building, and shipping an iOS application in an enterprise environment. With lots of examples and solid advice, you’ll learn how to use Xcode, Objective-C, and other Apple development tools within the confines of enterprise software methodologies. Don’t be deterred by Apple’s development philosophy. If you’re familiar with Xcode, this guide will help you build and launch enterprise iOS apps successfully. Get Xcode’s single-developer model to work in a concurrent development environment Integrate Xcode builds into tools such as Ant and Hudson Use open source libraries to connect iOS with SOAP and other backend services Set up a framework to test iOS apps for code coverage and CCN metrics Manage the legal, marketing, and production issues involved when interacting with iTunes Connect Meet iTunes’ requirements for provisioning and distributing your app Provide long-term support by sidestepping Apple’s distribution limitations


Developing Enterprise IOS Applications

Developing Enterprise IOS Applications

Author: James Turner

Publisher: "O'Reilly Media, Inc."

Published: 2011-12-12

Total Pages: 115

ISBN-13: 1449311482

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iOS development is a real pleasure, that is until you have to try and integrate the freewheeling development style of iOS with the realities of enterprise software deployment. This book leads you through the steps needed to create successful applications in the enterprise, both for internal consumption and sale to end users. You'll learn the pitfalls of concurrent project development, how to interface Objective-C applications to legacy backend systems, how to create unit tests and code metrics, how to implement automated XCode builds, and more. The Apple App Store is a great marketplace, but do you know how it can bite enterprise developers in the rear? How do you maintain iOS applications for the long term? If you are developing iOS applications in a corporate setting, you need to read this book.


Book Synopsis Developing Enterprise IOS Applications by : James Turner

Download or read book Developing Enterprise IOS Applications written by James Turner and published by "O'Reilly Media, Inc.". This book was released on 2011-12-12 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS development is a real pleasure, that is until you have to try and integrate the freewheeling development style of iOS with the realities of enterprise software deployment. This book leads you through the steps needed to create successful applications in the enterprise, both for internal consumption and sale to end users. You'll learn the pitfalls of concurrent project development, how to interface Objective-C applications to legacy backend systems, how to create unit tests and code metrics, how to implement automated XCode builds, and more. The Apple App Store is a great marketplace, but do you know how it can bite enterprise developers in the rear? How do you maintain iOS applications for the long term? If you are developing iOS applications in a corporate setting, you need to read this book.


Creating IOS Apps

Creating IOS Apps

Author: Richard Warren

Publisher: Pearson Education

Published: 2014

Total Pages: 513

ISBN-13: 032193413X

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With more than 600 million iOS devices sold, Apple's booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You'll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app's data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.


Book Synopsis Creating IOS Apps by : Richard Warren

Download or read book Creating IOS Apps written by Richard Warren and published by Pearson Education. This book was released on 2014 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 600 million iOS devices sold, Apple's booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You'll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app's data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.


Developing .NET Enterprise Applications

Developing .NET Enterprise Applications

Author: John Kanalakis

Publisher: Apress

Published: 2008-01-01

Total Pages: 514

ISBN-13: 1430208228

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The author Kanalakis gives in-depth and detailed guidance on how to build a single, scalable enterprise application with C# and using .NET technologies.


Book Synopsis Developing .NET Enterprise Applications by : John Kanalakis

Download or read book Developing .NET Enterprise Applications written by John Kanalakis and published by Apress. This book was released on 2008-01-01 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author Kanalakis gives in-depth and detailed guidance on how to build a single, scalable enterprise application with C# and using .NET technologies.


Professional iOS Network Programming

Professional iOS Network Programming

Author: Jack Cox

Publisher: John Wiley & Sons

Published: 2012-10-09

Total Pages: 362

ISBN-13: 111841716X

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Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.


Book Synopsis Professional iOS Network Programming by : Jack Cox

Download or read book Professional iOS Network Programming written by Jack Cox and published by John Wiley & Sons. This book was released on 2012-10-09 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.


Swift: Developing iOS Applications

Swift: Developing iOS Applications

Author: Andrew J Wagner

Publisher: Packt Publishing Ltd

Published: 2016-08-31

Total Pages: 1027

ISBN-13: 1787122662

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Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple's frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client's apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We'll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you'll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you'll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!


Book Synopsis Swift: Developing iOS Applications by : Andrew J Wagner

Download or read book Swift: Developing iOS Applications written by Andrew J Wagner and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1027 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple's frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client's apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We'll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you'll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you'll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!


IOS App Distribution & Best Practices (First Edition)

IOS App Distribution & Best Practices (First Edition)

Author: Pietro Rea

Publisher: Razeware LLC

Published: 2021-04-21

Total Pages: 338

ISBN-13: 9781950325153

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Sharing Apple Apps With Your Team, Testers & the World You'll learn how to sign up for Apple Developer Program, generate the various certificates needed, configure your app and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You'll learn how to use Apple TestFlight to add internal and external testers and receive feedback and crash reports. iOS App Distribution starts with explaining hurdles everyone faces, such as code signing, provisioning profiles, and how to do manual releases. It'll then go into more advanced topics, including distribution through TestFlight, build customization, automation, and continuous integration. Who This Book Is For This book is for beginner to experienced developers who want to know the best and most common workflow to release an app to the App store, as well as limiting frustration by troubleshooting and debugging common issues and problems associated with distributing apps. Topics Covered in iOS App Distribution & Best Practices App Store quick start: Your quickest way from no account to the App Store. Provisioning, code signing & entitlements: In-depth explanation of what they are, why you need them, and how they work. Distribution channels & TestFlight: Learn different ways of distributing your app, within an enterprise, with internal or external testers. App Store Connect: Learn about the Apple review process, what are the guidelines, what can go wrong and how to dispute them. Build customizations: Learn the ins and outs of configuring Xcode and build configurations. Build automation: Automate builds, build servers, and learn about tools such as fastlane. Continuous integration: Build your own CI pipeline to code, build, test, release, and repeat! After reading this book, you'll take your app build process and distribution to the next level, automate most of its tedious processes, and have an easier time debugging obscure app submission problem


Book Synopsis IOS App Distribution & Best Practices (First Edition) by : Pietro Rea

Download or read book IOS App Distribution & Best Practices (First Edition) written by Pietro Rea and published by Razeware LLC. This book was released on 2021-04-21 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharing Apple Apps With Your Team, Testers & the World You'll learn how to sign up for Apple Developer Program, generate the various certificates needed, configure your app and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You'll learn how to use Apple TestFlight to add internal and external testers and receive feedback and crash reports. iOS App Distribution starts with explaining hurdles everyone faces, such as code signing, provisioning profiles, and how to do manual releases. It'll then go into more advanced topics, including distribution through TestFlight, build customization, automation, and continuous integration. Who This Book Is For This book is for beginner to experienced developers who want to know the best and most common workflow to release an app to the App store, as well as limiting frustration by troubleshooting and debugging common issues and problems associated with distributing apps. Topics Covered in iOS App Distribution & Best Practices App Store quick start: Your quickest way from no account to the App Store. Provisioning, code signing & entitlements: In-depth explanation of what they are, why you need them, and how they work. Distribution channels & TestFlight: Learn different ways of distributing your app, within an enterprise, with internal or external testers. App Store Connect: Learn about the Apple review process, what are the guidelines, what can go wrong and how to dispute them. Build customizations: Learn the ins and outs of configuring Xcode and build configurations. Build automation: Automate builds, build servers, and learn about tools such as fastlane. Continuous integration: Build your own CI pipeline to code, build, test, release, and repeat! After reading this book, you'll take your app build process and distribution to the next level, automate most of its tedious processes, and have an easier time debugging obscure app submission problem


Professional iOS Database Application Programming

Professional iOS Database Application Programming

Author: Patrick Alessi

Publisher: John Wiley & Sons

Published: 2013-04-10

Total Pages: 386

ISBN-13: 1118417577

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Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots, and full coverage of new features pertaining to database programming and enterprise integration in iOS 6 - this must-have book intends to continue the precedent set by the previous edition by helping thousands of developers master database application programming. Shows you how to store data using SQLite, model and manage data using Core Data, and integrate with Web Services Explains how to take advantage of the built-in capabilities of the iPhone and iPad Details techniques for integrating iOS applications into enterprise class systems Encourages you to take advantage of multi-core processors, store data in the cloud, and use storyboards to develop the UI for your app By the end of the book, you will be able to confidently implement a data driven application for the iPhone and iPad and integrate an iOS application within an existing enterprise system.


Book Synopsis Professional iOS Database Application Programming by : Patrick Alessi

Download or read book Professional iOS Database Application Programming written by Patrick Alessi and published by John Wiley & Sons. This book was released on 2013-04-10 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised coverage that includes the latest versions of iOS and Xcode Whether you're a novice or experienced developer, you will want to dive into this updated resource on database application programming for the iPhone and iPad. Packed with more than 50 percent new and revised material - including completely rebuilt code, screenshots, and full coverage of new features pertaining to database programming and enterprise integration in iOS 6 - this must-have book intends to continue the precedent set by the previous edition by helping thousands of developers master database application programming. Shows you how to store data using SQLite, model and manage data using Core Data, and integrate with Web Services Explains how to take advantage of the built-in capabilities of the iPhone and iPad Details techniques for integrating iOS applications into enterprise class systems Encourages you to take advantage of multi-core processors, store data in the cloud, and use storyboards to develop the UI for your app By the end of the book, you will be able to confidently implement a data driven application for the iPhone and iPad and integrate an iOS application within an existing enterprise system.


iPhone Application Development For Dummies

iPhone Application Development For Dummies

Author: Neal Goldstein

Publisher: John Wiley & Sons

Published: 2010-06-25

Total Pages: 545

ISBN-13: 0470929014

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Making Everything Easier! With iPhone® Application Development for Dummies, Second Edition, you'll learn to: Design small- or large-scale iPhone applications for profit or fun Create new iPhone apps using Xcode® Get your applications into the App Store Work with frameworks Got a good idea? Turn it into an app, have some fun, and pick up some cash! Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store! Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer The nitty-gritty ? get the hang of frameworks and iPhone architecture Get busy with apps ? discover how to make Xcode work for you to support app development Off to the store ? get valuable advice on getting your apps into the App Store Want to go further? ? explore what goes into industrial-strength apps Open the book and find: What it takes to become a registered Apple developer How to debug your app What's new in iPhone 3.1 and Xcode 3.2 What goes into a good interface for a small device How applications work in the iPhone environment Why you must think like a user What the App Store expects of you What makes a great iPhone app Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.


Book Synopsis iPhone Application Development For Dummies by : Neal Goldstein

Download or read book iPhone Application Development For Dummies written by Neal Goldstein and published by John Wiley & Sons. This book was released on 2010-06-25 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Everything Easier! With iPhone® Application Development for Dummies, Second Edition, you'll learn to: Design small- or large-scale iPhone applications for profit or fun Create new iPhone apps using Xcode® Get your applications into the App Store Work with frameworks Got a good idea? Turn it into an app, have some fun, and pick up some cash! Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store! Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer The nitty-gritty ? get the hang of frameworks and iPhone architecture Get busy with apps ? discover how to make Xcode work for you to support app development Off to the store ? get valuable advice on getting your apps into the App Store Want to go further? ? explore what goes into industrial-strength apps Open the book and find: What it takes to become a registered Apple developer How to debug your app What's new in iPhone 3.1 and Xcode 3.2 What goes into a good interface for a small device How applications work in the iPhone environment Why you must think like a user What the App Store expects of you What makes a great iPhone app Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.


Learning IOS Programming

Learning IOS Programming

Author: Alasdair Allan

Publisher: "O'Reilly Media, Inc."

Published: 2012-03-23

Total Pages: 429

ISBN-13: 1449303773

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With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.


Book Synopsis Learning IOS Programming by : Alasdair Allan

Download or read book Learning IOS Programming written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2012-03-23 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.