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Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Book Synopsis Unity Game Development Essentials by : Will Goldstone
Download or read book Unity Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2009-10-01 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
What beliefs are core to the Christian faith? This book is here to help you understand the reason for your hope as a Christian so that you can see it with fresh sight and invite others into the conversation. A lot of Christians take their story—the narratives that give rise to their beliefs—for granted. They pray, go to church, perhaps even read their Bible. But they might be stuck if a stranger asked them to explain what they believe and why they believe it. Author, pastor, and theologian Mike Horton unpacks the essential and basic beliefs that all Christians share in a way that is easy to understand and applicable to our lives today. And in a way that will make you excited to be a Christian! Core Christianity covers topics like: Jesus as both fully God and fully man. The doctrine of the Trinity. The goodness of God despite a broken world. The ways God speaks. The meaning of salvation. What is the Christian calling? Includes discussion questions for individual or group use. This introduction to the basic doctrines of Christianity is perfect for those who are new to the faith, as well as those who have an interest in deepening their understanding of what it means to be a follower of Jesus Christ.
Book Synopsis Core Christianity by : Michael Horton
Download or read book Core Christianity written by Michael Horton and published by Zondervan. This book was released on 2016-04-05 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: What beliefs are core to the Christian faith? This book is here to help you understand the reason for your hope as a Christian so that you can see it with fresh sight and invite others into the conversation. A lot of Christians take their story—the narratives that give rise to their beliefs—for granted. They pray, go to church, perhaps even read their Bible. But they might be stuck if a stranger asked them to explain what they believe and why they believe it. Author, pastor, and theologian Mike Horton unpacks the essential and basic beliefs that all Christians share in a way that is easy to understand and applicable to our lives today. And in a way that will make you excited to be a Christian! Core Christianity covers topics like: Jesus as both fully God and fully man. The doctrine of the Trinity. The goodness of God despite a broken world. The ways God speaks. The meaning of salvation. What is the Christian calling? Includes discussion questions for individual or group use. This introduction to the basic doctrines of Christianity is perfect for those who are new to the faith, as well as those who have an interest in deepening their understanding of what it means to be a follower of Jesus Christ.
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Book Synopsis Unity 3.x Game Development Essentials by : Will Goldstone
Download or read book Unity 3.x Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2011-12-20 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
In In Essentials, Unity, Jenny Bourne presents a lively picture of a fraternal organization--the Patrons of Husbandry, or the Grange--devoted to improving the lot of small farmers but whose legacies extend far beyond agriculture, shaping the very notion of collective action and how it is deployed even today.
Book Synopsis In Essentials, Unity by : Jenny Bourne (Professor of Economics)
Download or read book In Essentials, Unity written by Jenny Bourne (Professor of Economics) and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In In Essentials, Unity, Jenny Bourne presents a lively picture of a fraternal organization--the Patrons of Husbandry, or the Grange--devoted to improving the lot of small farmers but whose legacies extend far beyond agriculture, shaping the very notion of collective action and how it is deployed even today.
In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed. Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed. Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.
Book Synopsis Unity 3D and PlayMaker Essentials by : Jere Miles
Download or read book Unity 3D and PlayMaker Essentials written by Jere Miles and published by CRC Press. This book was released on 2016-11-25 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed. Each chapter focuses on a specific topic, with topics building upon each other so that by the end of the book you will have looked into all the subjects relevant to creating your own game. The book transitions from discussion to demonstrations of how to implement techniques and concepts into practice by using Unity3D and PlayMaker. Download boxes are included throughout the book where you can get the version of the game project under discussion or other content to add to the project, as well as any supplementary video tutorials that have been developed. Addressing both theoretical and practical aspects, Unity 3D and PlayMaker Essentials enables you to understand how to create a game by having you make a game. By gradually completing your own design document through the course of the book, you will become familiar with core design principles while learning the practical skills needed to bring your unique game to life.
Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.
Book Synopsis Unity Animation Essentials by : Alan Thorn
Download or read book Unity Animation Essentials written by Alan Thorn and published by Packt Publishing Ltd. This book was released on 2015-06-24 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.
Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.
Book Synopsis Unity Game Development Cookbook by : Paris Buttfield-Addison
Download or read book Unity Game Development Cookbook written by Paris Buttfield-Addison and published by O'Reilly Media. This book was released on 2019-03-13 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.
You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn how to take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).
Book Synopsis Unity IOS Essentials by : Robert Wiebe
Download or read book Unity IOS Essentials written by Robert Wiebe and published by Packt Publishing Ltd. This book was released on 2011-12-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn how to take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).
Book Synopsis Essentials of Unity by : Be United in Christ Outreach Ministry
Download or read book Essentials of Unity written by Be United in Christ Outreach Ministry and published by . This book was released on 2016-08-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Essentials of Unity by : United In Christ Outreach Ministry
Download or read book Essentials of Unity written by United In Christ Outreach Ministry and published by . This book was released on 2015-06-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book on Christian Unity