Games Creatures Play

Games Creatures Play

Author: Charlaine Harris

Publisher: Penguin

Published: 2014-04-01

Total Pages: 244

ISBN-13: 1101638877

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Welcome to the wide world of paranormal pastimes, where striking out might strike you dead. Editors Charlaine Harris and Toni L. P. Kelner are your announcers for this collection of the most peculiar plays ever made—including a story featuring Sookie Stackhouse and Manfred Bernardo… Sports fans live and die by their teams’ successes and failures—though not literally. But these fifteen authors have written spirited—in more ways than one—tales of killer competitions that would make even the most die-hard players ask to be benched. This anthology includes tales of unusual athletics by: JAN BURKE • DANA CAMERON • ADAM-TROY CASTRO • BRENDAN DuBOIS • CHARLAINE HARRIS • TONI L. P. KELNER • CAITLIN KITTREDGE • WILLIAM KENT KRUEGER • ELLEN KUSHNER • MERCEDES LACKEY • JOE R. LANSDALE • LAURA LIPPMAN • SEANAN McGUIRE • BRANDON SANDERSON • SCOTT SIGLER


Book Synopsis Games Creatures Play by : Charlaine Harris

Download or read book Games Creatures Play written by Charlaine Harris and published by Penguin. This book was released on 2014-04-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the wide world of paranormal pastimes, where striking out might strike you dead. Editors Charlaine Harris and Toni L. P. Kelner are your announcers for this collection of the most peculiar plays ever made—including a story featuring Sookie Stackhouse and Manfred Bernardo… Sports fans live and die by their teams’ successes and failures—though not literally. But these fifteen authors have written spirited—in more ways than one—tales of killer competitions that would make even the most die-hard players ask to be benched. This anthology includes tales of unusual athletics by: JAN BURKE • DANA CAMERON • ADAM-TROY CASTRO • BRENDAN DuBOIS • CHARLAINE HARRIS • TONI L. P. KELNER • CAITLIN KITTREDGE • WILLIAM KENT KRUEGER • ELLEN KUSHNER • MERCEDES LACKEY • JOE R. LANSDALE • LAURA LIPPMAN • SEANAN McGUIRE • BRANDON SANDERSON • SCOTT SIGLER


Games Creatures Play

Games Creatures Play

Author: Charlaine Harris

Publisher: Jo Fletcher Books

Published: 2014-11-06

Total Pages: 368

ISBN-13: 9781780872636

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Everyone plays something - whether it's solitaire or squash or stockcar racing, World of Warcraft or World Wrestling Entertainment tournaments, darts or dodgeball. Games bring out the best in us, the worst in us, the thing-we-never-expected in us. Human beings just naturally like to test their limits, both mental and physical - and why should the supernaturals be any different? In their latest anthology international superstar Charlaine Harris and award-winning mystery writer Toni Kelner have collected stories that feature ghostly players, bloodthirsty interruptions, and competitions with deadly outcomes, from some of the top writers in the fantasy, horror, crime and mystery genres. Game on!


Book Synopsis Games Creatures Play by : Charlaine Harris

Download or read book Games Creatures Play written by Charlaine Harris and published by Jo Fletcher Books. This book was released on 2014-11-06 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone plays something - whether it's solitaire or squash or stockcar racing, World of Warcraft or World Wrestling Entertainment tournaments, darts or dodgeball. Games bring out the best in us, the worst in us, the thing-we-never-expected in us. Human beings just naturally like to test their limits, both mental and physical - and why should the supernaturals be any different? In their latest anthology international superstar Charlaine Harris and award-winning mystery writer Toni Kelner have collected stories that feature ghostly players, bloodthirsty interruptions, and competitions with deadly outcomes, from some of the top writers in the fantasy, horror, crime and mystery genres. Game on!


Dark Creatures

Dark Creatures

Author: Tim Ahrens

Publisher: Creative 2 a T, Incorporated DBA Lucid Style Author S

Published: 2019-12-22

Total Pages: 312

ISBN-13: 9780996015516

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The gods chose two unsuspecting players as their pawns in what was supposed to be a simple game of Dark Creatures, a game replete with dark things from a world gone mad and forgotten gods that play with life and death for their own amusement. When the rules for winning are ambiguous, the human beings are suddenly caught up in a contest of good versus evil and their game begins to spiral out of control. Now the cost of losing could mean the end of humanity and the very world itself.


Book Synopsis Dark Creatures by : Tim Ahrens

Download or read book Dark Creatures written by Tim Ahrens and published by Creative 2 a T, Incorporated DBA Lucid Style Author S. This book was released on 2019-12-22 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The gods chose two unsuspecting players as their pawns in what was supposed to be a simple game of Dark Creatures, a game replete with dark things from a world gone mad and forgotten gods that play with life and death for their own amusement. When the rules for winning are ambiguous, the human beings are suddenly caught up in a contest of good versus evil and their game begins to spiral out of control. Now the cost of losing could mean the end of humanity and the very world itself.


Playing Nature

Playing Nature

Author: Alenda Y. Chang

Publisher: U of Minnesota Press

Published: 2019-12-31

Total Pages: 281

ISBN-13: 145296226X

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A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.


Book Synopsis Playing Nature by : Alenda Y. Chang

Download or read book Playing Nature written by Alenda Y. Chang and published by U of Minnesota Press. This book was released on 2019-12-31 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.


Spin and Play Magical Creatures

Spin and Play Magical Creatures

Author: Patrick Bishop

Publisher:

Published: 2022-03

Total Pages: 12

ISBN-13: 9781800589919

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This innovative games book allows you to share and play magical games wherever you go!Simply lay the book flat and choose a game. Then take counters from the front pocket and spin the dice to play. Featuring amazing and magical characters such as unicorns, dragons, mermaids, and more!


Book Synopsis Spin and Play Magical Creatures by : Patrick Bishop

Download or read book Spin and Play Magical Creatures written by Patrick Bishop and published by . This book was released on 2022-03 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative games book allows you to share and play magical games wherever you go!Simply lay the book flat and choose a game. Then take counters from the front pocket and spin the dice to play. Featuring amazing and magical characters such as unicorns, dragons, mermaids, and more!


Monster of the Week

Monster of the Week

Author:

Publisher:

Published: 2015-01-27

Total Pages:

ISBN-13: 9781613170922

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Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:


Book Synopsis Monster of the Week by :

Download or read book Monster of the Week written by and published by . This book was released on 2015-01-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:


Rules of Play

Rules of Play

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2003-09-25

Total Pages: 680

ISBN-13: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


Trading Card Games For Dummies

Trading Card Games For Dummies

Author: John Kaufeld

Publisher: John Wiley & Sons

Published: 2006-02-10

Total Pages: 370

ISBN-13: 0470044071

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Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection


Book Synopsis Trading Card Games For Dummies by : John Kaufeld

Download or read book Trading Card Games For Dummies written by John Kaufeld and published by John Wiley & Sons. This book was released on 2006-02-10 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection


The Player of Games

The Player of Games

Author: Iain M. Banks

Publisher: Orbit

Published: 2009-12-01

Total Pages: 416

ISBN-13: 9780316095860

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The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME "An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out


Book Synopsis The Player of Games by : Iain M. Banks

Download or read book The Player of Games written by Iain M. Banks and published by Orbit. This book was released on 2009-12-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME "An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out


Man, Play, and Games

Man, Play, and Games

Author: Roger Caillois

Publisher: University of Illinois Press

Published: 2001

Total Pages: 228

ISBN-13: 9780252070334

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According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.


Book Synopsis Man, Play, and Games by : Roger Caillois

Download or read book Man, Play, and Games written by Roger Caillois and published by University of Illinois Press. This book was released on 2001 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.