Go and Go-Moku

Go and Go-Moku

Author: Edward Lasker

Publisher: Courier Corporation

Published: 2012-09-11

Total Pages: 258

ISBN-13: 048614304X

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Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, analyzed games. Used as text by generations of Americans, Japanese. 72 diagrams.


Book Synopsis Go and Go-Moku by : Edward Lasker

Download or read book Go and Go-Moku written by Edward Lasker and published by Courier Corporation. This book was released on 2012-09-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, analyzed games. Used as text by generations of Americans, Japanese. 72 diagrams.


A Learning Program for the Game of 'Go-Moku'

A Learning Program for the Game of 'Go-Moku'

Author: Dong-Ming Wang

Publisher:

Published: 1986

Total Pages: 118

ISBN-13:

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Book Synopsis A Learning Program for the Game of 'Go-Moku' by : Dong-Ming Wang

Download or read book A Learning Program for the Game of 'Go-Moku' written by Dong-Ming Wang and published by . This book was released on 1986 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Five-in-a-row, Renju

Five-in-a-row, Renju

Author: Gorō Sakata

Publisher:

Published: 1981

Total Pages: 170

ISBN-13:

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Book Synopsis Five-in-a-row, Renju by : Gorō Sakata

Download or read book Five-in-a-row, Renju written by Gorō Sakata and published by . This book was released on 1981 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Family Book of Games

The Family Book of Games

Author: David Brine Pritchard

Publisher: Geddes & Grosset, Limited

Published: 2008-01-01

Total Pages: 200

ISBN-13: 9781902407524

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This text includes every type of game, except those that require physical exertion, ranging from simple children's games to complex adult games. It covers board and strategy games, pencil and paper word games, tile and dice games, card games, gambling games, and popular commercial games.


Book Synopsis The Family Book of Games by : David Brine Pritchard

Download or read book The Family Book of Games written by David Brine Pritchard and published by Geddes & Grosset, Limited. This book was released on 2008-01-01 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text includes every type of game, except those that require physical exertion, ranging from simple children's games to complex adult games. It covers board and strategy games, pencil and paper word games, tile and dice games, card games, gambling games, and popular commercial games.


Beginning Go

Beginning Go

Author: Peter Shotwell

Publisher: Tuttle Publishing

Published: 2012-09-04

Total Pages: 160

ISBN-13: 1462907563

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The must-have resource guidebook for those looking to learn the ancient Asian game of Go Beginning Go is a clear, concise and thorough introduction to the intricacies of Go that is perfect for first time players. The straightforward, easy-to-follow instructions and detailed examples make it simple to understand how to play. Players will learn the rules, how to keep score, as well as effective winning strategies and tactics to make the game more competitive and fun. By the time players finish the instructional sections, they'll have all the confidence, skill and techniques they'll need to enjoy playing this fascinating game. What's more, Go's unique handicapping system, which the book explains, allows even absolute beginners to play competitive games with experienced players.


Book Synopsis Beginning Go by : Peter Shotwell

Download or read book Beginning Go written by Peter Shotwell and published by Tuttle Publishing. This book was released on 2012-09-04 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: The must-have resource guidebook for those looking to learn the ancient Asian game of Go Beginning Go is a clear, concise and thorough introduction to the intricacies of Go that is perfect for first time players. The straightforward, easy-to-follow instructions and detailed examples make it simple to understand how to play. Players will learn the rules, how to keep score, as well as effective winning strategies and tactics to make the game more competitive and fun. By the time players finish the instructional sections, they'll have all the confidence, skill and techniques they'll need to enjoy playing this fascinating game. What's more, Go's unique handicapping system, which the book explains, allows even absolute beginners to play competitive games with experienced players.


Combinatorial Games

Combinatorial Games

Author: József Beck

Publisher: Cambridge University Press

Published: 2011-04-28

Total Pages: 750

ISBN-13: 9780521184755

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Traditional game theory has been successful at developing strategy in games of incomplete information: when one player knows something that the other does not. But it has little to say about games of complete information, for example, tic-tac-toe, solitaire and hex. The main challenge of combinatorial game theory is to handle combinatorial chaos, where brute force study is impractical. In this comprehensive volume, József Beck shows readers how to escape from the combinatorial chaos via the fake probabilistic method, a game-theoretic adaptation of the probabilistic method in combinatorics. Using this, the author is able to determine the exact results about infinite classes of many games, leading to the discovery of some striking new duality principles. Available for the first time in paperback, it includes a new appendix to address the results that have appeared since the book's original publication.


Book Synopsis Combinatorial Games by : József Beck

Download or read book Combinatorial Games written by József Beck and published by Cambridge University Press. This book was released on 2011-04-28 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional game theory has been successful at developing strategy in games of incomplete information: when one player knows something that the other does not. But it has little to say about games of complete information, for example, tic-tac-toe, solitaire and hex. The main challenge of combinatorial game theory is to handle combinatorial chaos, where brute force study is impractical. In this comprehensive volume, József Beck shows readers how to escape from the combinatorial chaos via the fake probabilistic method, a game-theoretic adaptation of the probabilistic method in combinatorics. Using this, the author is able to determine the exact results about infinite classes of many games, leading to the discovery of some striking new duality principles. Available for the first time in paperback, it includes a new appendix to address the results that have appeared since the book's original publication.


Current Topics in Cybernetics and Systems

Current Topics in Cybernetics and Systems

Author: J. Rose

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 403

ISBN-13: 3642931049

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This book is a record of the contents of the papers accepted by the Congress Committee for presentation at the Fourth International Congress of Cybernetics and Systems (Amsterdam, The Netherlands, 21-25 August 1978). Two hundred and forty-five papers from authors from thirty-three countries of all the five continents are included. The papers are presented in an abridged form in order to highlight the main themes and produce a book that is both readable and relatively inexpensive. It was felt that after the publication of the weighty and rather costly form of the Proceedings of the Third International Congress of Cybernetics and Systems held in Bucharest, Romania in 1975 (Modern Trends in Cybernetics and Systems, eds. Rose and Bilciu, W. O. G. S. c. and Springer-Verlag, 1977; 3 volumes about 3500 pages; $150), an abridged but comprehen sive version would be more acceptable to readers. It is worth noting that the full names and addresses of authors are given for each paper, and requests to authors for more information and even full-scale papers would produce a positive response. As a matter of interest, each paper carries, in addition, brief summaries. The papers are arranged in each section or symposium in the alphabetical order of authors' names; this is not necessarily the order of presentation at the Congress.


Book Synopsis Current Topics in Cybernetics and Systems by : J. Rose

Download or read book Current Topics in Cybernetics and Systems written by J. Rose and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a record of the contents of the papers accepted by the Congress Committee for presentation at the Fourth International Congress of Cybernetics and Systems (Amsterdam, The Netherlands, 21-25 August 1978). Two hundred and forty-five papers from authors from thirty-three countries of all the five continents are included. The papers are presented in an abridged form in order to highlight the main themes and produce a book that is both readable and relatively inexpensive. It was felt that after the publication of the weighty and rather costly form of the Proceedings of the Third International Congress of Cybernetics and Systems held in Bucharest, Romania in 1975 (Modern Trends in Cybernetics and Systems, eds. Rose and Bilciu, W. O. G. S. c. and Springer-Verlag, 1977; 3 volumes about 3500 pages; $150), an abridged but comprehen sive version would be more acceptable to readers. It is worth noting that the full names and addresses of authors are given for each paper, and requests to authors for more information and even full-scale papers would produce a positive response. As a matter of interest, each paper carries, in addition, brief summaries. The papers are arranged in each section or symposium in the alphabetical order of authors' names; this is not necessarily the order of presentation at the Congress.


Go for Beginners

Go for Beginners

Author: Kaoru Iwamoto

Publisher: Pantheon

Published: 1977-03-12

Total Pages: 0

ISBN-13: 0394733312

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Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.


Book Synopsis Go for Beginners by : Kaoru Iwamoto

Download or read book Go for Beginners written by Kaoru Iwamoto and published by Pantheon. This book was released on 1977-03-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form. Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful. This book contains an introduction; a brief example game; a clear, leisurely explanation of the rules; and illustrations of the simplest techniques of good play and of some easy and some more difficult problems the player will encounter. The appendixes include a concise list of rules, a glossary of technical terms, and a list of international and American go organizations. Among go players, Go for Beginners is known as the best beginner's book available.


Games of No Chance

Games of No Chance

Author: Richard J. Nowakowski

Publisher: Cambridge University Press

Published: 1998-11-13

Total Pages: 556

ISBN-13: 9780521646529

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Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches and minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual tournaments, and a fascinating article by John H. Conway on the possibly everlasting contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men Morris and Pentominoes; and theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.


Book Synopsis Games of No Chance by : Richard J. Nowakowski

Download or read book Games of No Chance written by Richard J. Nowakowski and published by Cambridge University Press. This book was released on 1998-11-13 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches and minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual tournaments, and a fascinating article by John H. Conway on the possibly everlasting contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men Morris and Pentominoes; and theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.


Play Winning Checkers

Play Winning Checkers

Author: Robert W. Pike

Publisher: Sterling Publishing Company

Published: 1999

Total Pages: 132

ISBN-13: 9780806937946

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Learn the skills and strategies to play the game of checkers like a champion.


Book Synopsis Play Winning Checkers by : Robert W. Pike

Download or read book Play Winning Checkers written by Robert W. Pike and published by Sterling Publishing Company. This book was released on 1999 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the skills and strategies to play the game of checkers like a champion.