Government and the Transformation of the Gaming Industry

Government and the Transformation of the Gaming Industry

Author: Richard McGowan

Publisher: Edward Elgar Publishing

Published: 2001-01-01

Total Pages: 142

ISBN-13: 184376296X

DOWNLOAD EBOOK

During the 1990s the gambling industry transformed its image by referring to itself as the gaming industry . While critics of the industry scoffed at this transformation as merely a meaningless name change, it has had profound effects on the business and public policies that face the newly transformed gaming industry. The book is divided into three parts. The first part focuses on the historical and cultural forces that have shaped the new gaming industry. Emphasis is placed on the two types of games (agon games of skill, and alea games of chance). It is shown that the types of games a society embraces have a significant impact on whether gambling is permitted to enter the mainstream of the entertainment industry. The second part of the book analyzes how each segment (pari mutuel betting, lotteries and casinos) competes in the new industry. The political and social implications of gaming are the focus of the final part, which concludes with a series of recommendations that will enable the industry, public policy officials and anti gambling activists to construct policies that mitigate some of the problems associated with gambling. The book will be of particular interest to students, practitioners and scholars in public policy. It will also be pertinent to readers in economics, political science and business.


Book Synopsis Government and the Transformation of the Gaming Industry by : Richard McGowan

Download or read book Government and the Transformation of the Gaming Industry written by Richard McGowan and published by Edward Elgar Publishing. This book was released on 2001-01-01 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the 1990s the gambling industry transformed its image by referring to itself as the gaming industry . While critics of the industry scoffed at this transformation as merely a meaningless name change, it has had profound effects on the business and public policies that face the newly transformed gaming industry. The book is divided into three parts. The first part focuses on the historical and cultural forces that have shaped the new gaming industry. Emphasis is placed on the two types of games (agon games of skill, and alea games of chance). It is shown that the types of games a society embraces have a significant impact on whether gambling is permitted to enter the mainstream of the entertainment industry. The second part of the book analyzes how each segment (pari mutuel betting, lotteries and casinos) competes in the new industry. The political and social implications of gaming are the focus of the final part, which concludes with a series of recommendations that will enable the industry, public policy officials and anti gambling activists to construct policies that mitigate some of the problems associated with gambling. The book will be of particular interest to students, practitioners and scholars in public policy. It will also be pertinent to readers in economics, political science and business.


Global Game Industries and Cultural Policy

Global Game Industries and Cultural Policy

Author: Anthony Fung

Publisher: Springer

Published: 2017-02-10

Total Pages: 340

ISBN-13: 3319407600

DOWNLOAD EBOOK

This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals.


Book Synopsis Global Game Industries and Cultural Policy by : Anthony Fung

Download or read book Global Game Industries and Cultural Policy written by Anthony Fung and published by Springer. This book was released on 2017-02-10 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals.


Handbook on Responsible Leadership and Governance in Global Business

Handbook on Responsible Leadership and Governance in Global Business

Author: Jonathan P. Doh

Publisher: Edward Elgar Publishing

Published: 2005

Total Pages: 429

ISBN-13: 1845425561

DOWNLOAD EBOOK

Reading these various non-technical articles is undeniably valuable for any person (teachers, executives, students) who is concerned about the behaviour of major companies managers in the context of globalisation and economy liberalisation. Gestion 2000 A profoundly important book for scholars and leaders alike that makes a vital timely contribution to the behavioral perspectives on leadership and governance. Doh and Stumpf, along with their world-renowned contributors, apply solidly anchored academic wisdom to offer fresh ideas on restoring faith in the integrity of American enterprise. Jeffrey Sonnenfeld, Yale School of Management, President and CEO, Chief Executive Leadership Institute and author of Leadership and Governance From The Inside Out Ethics, social responsibility, leadership, governance. These terms are heard in the classroom, in the boardroom, and viewed on the front page of newspapers and magazines. Yet serious attention to the relationships among these concepts is lacking. Although commitments to leadership, ethics, and social responsibility are evident, individuals and companies are falling short in combining these duties into policies and cultures that guide behavior and decisions. The missing element is a broad-based and integrated approach to responsible leadership and governance. This volume provides the leading thinking on these issues and includes a discussion of emerging areas that require future attention. The contributors leading scholars in the fields of leadership, governance and social responsibility summarize the state of the literature, identify complementary insights and perspectives, discuss areas of conflict and disagreement, and include a provocative and stimulating agenda for further investigation. They point up practical consequences of these perspectives in light of developments that have exposed the shortcomings in practice. Several contributors focus specifically on the challenges faced by global companies in developing and maintaining leadership and governance practices that are responsive to different national institutional and cultural settings. Thorough coverage and insightful discussion make this an essential reference for scholars and students of leadership, corporate responsibility and professional ethics, as well as for all those directly responsible for establishing the ethical codes and practices of their organizations.


Book Synopsis Handbook on Responsible Leadership and Governance in Global Business by : Jonathan P. Doh

Download or read book Handbook on Responsible Leadership and Governance in Global Business written by Jonathan P. Doh and published by Edward Elgar Publishing. This book was released on 2005 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reading these various non-technical articles is undeniably valuable for any person (teachers, executives, students) who is concerned about the behaviour of major companies managers in the context of globalisation and economy liberalisation. Gestion 2000 A profoundly important book for scholars and leaders alike that makes a vital timely contribution to the behavioral perspectives on leadership and governance. Doh and Stumpf, along with their world-renowned contributors, apply solidly anchored academic wisdom to offer fresh ideas on restoring faith in the integrity of American enterprise. Jeffrey Sonnenfeld, Yale School of Management, President and CEO, Chief Executive Leadership Institute and author of Leadership and Governance From The Inside Out Ethics, social responsibility, leadership, governance. These terms are heard in the classroom, in the boardroom, and viewed on the front page of newspapers and magazines. Yet serious attention to the relationships among these concepts is lacking. Although commitments to leadership, ethics, and social responsibility are evident, individuals and companies are falling short in combining these duties into policies and cultures that guide behavior and decisions. The missing element is a broad-based and integrated approach to responsible leadership and governance. This volume provides the leading thinking on these issues and includes a discussion of emerging areas that require future attention. The contributors leading scholars in the fields of leadership, governance and social responsibility summarize the state of the literature, identify complementary insights and perspectives, discuss areas of conflict and disagreement, and include a provocative and stimulating agenda for further investigation. They point up practical consequences of these perspectives in light of developments that have exposed the shortcomings in practice. Several contributors focus specifically on the challenges faced by global companies in developing and maintaining leadership and governance practices that are responsive to different national institutional and cultural settings. Thorough coverage and insightful discussion make this an essential reference for scholars and students of leadership, corporate responsibility and professional ethics, as well as for all those directly responsible for establishing the ethical codes and practices of their organizations.


The Gambling Debate

The Gambling Debate

Author: Richard McGowan

Publisher: Bloomsbury Publishing USA

Published: 2007-11-30

Total Pages: 189

ISBN-13: 1573567426

DOWNLOAD EBOOK

The great majority of Americans—more than 80%—say they approve of gambling, even if they themselves don't gamble. Still, deep divisions persist in our attitudes toward the gambling industry. Is it profoundly destructive, preying on human weakness and stripping its victims of their sustenance and dignity? Or is it a vehicle of the American dream—an engine of personal enrichment, enormous public revenue, and economic development? The industry's explosive growth has sharpened the debate, radically altering the gambling landscape and dramatically raising the stakes involved. Author Richard A. McGowan, a respected authority on the public-policy aspects of gambling and other sin industries, reveals the new dynamics of gambling and frames the age-old ethical and practical questions it poses. Whether benefit or bane, gambling today permeates American culture in unprecedented ways. Its newest venues—Native American tribal casinos and the Internet—are drawing in new gamblers in vast numbers and generating spectacular profits. Social, legal, and political controversies inevitably have followed. How should public policymakers approach expanded gambling? As regulator of the gambling industry, government has always been the gatekeeper. Its role and responsibilities remain central to the gambling debate, even while it stands to reap huge windfalls from the very industry it is regulating. Meanwhile, Internet gambling, more or less regulated at home, has found willing government sponsors abroad—removing an ever-larger segment of the industry from U.S. government jurisdiction and recasting the gambling debate. Using this book, citizens can: Learn the ethical and rhetorical framework of the gambling debate. The terms of the arguments advanced by advocates and opponents help explain why the gambling industry has been tolerated or encouraged by public policymakers. Weigh the risks and rewards of government-sanctioned gambling through three actual case studies, from Missouri, Massachusetts, and the Chinese island of Macao—which in 2006 surpassed Las Vegas as the gambling capital of the world. Each situation highlights particular problems and opportunities, and each is presented with discussion questions. Take an informed position: Should sports gambling be legalized? Should U.S. restrictions on Internet gambling be loosened? Should government get out of the gambling business altogether? Find out more about the many facets of the gambling debate by using the study resources provided.


Book Synopsis The Gambling Debate by : Richard McGowan

Download or read book The Gambling Debate written by Richard McGowan and published by Bloomsbury Publishing USA. This book was released on 2007-11-30 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: The great majority of Americans—more than 80%—say they approve of gambling, even if they themselves don't gamble. Still, deep divisions persist in our attitudes toward the gambling industry. Is it profoundly destructive, preying on human weakness and stripping its victims of their sustenance and dignity? Or is it a vehicle of the American dream—an engine of personal enrichment, enormous public revenue, and economic development? The industry's explosive growth has sharpened the debate, radically altering the gambling landscape and dramatically raising the stakes involved. Author Richard A. McGowan, a respected authority on the public-policy aspects of gambling and other sin industries, reveals the new dynamics of gambling and frames the age-old ethical and practical questions it poses. Whether benefit or bane, gambling today permeates American culture in unprecedented ways. Its newest venues—Native American tribal casinos and the Internet—are drawing in new gamblers in vast numbers and generating spectacular profits. Social, legal, and political controversies inevitably have followed. How should public policymakers approach expanded gambling? As regulator of the gambling industry, government has always been the gatekeeper. Its role and responsibilities remain central to the gambling debate, even while it stands to reap huge windfalls from the very industry it is regulating. Meanwhile, Internet gambling, more or less regulated at home, has found willing government sponsors abroad—removing an ever-larger segment of the industry from U.S. government jurisdiction and recasting the gambling debate. Using this book, citizens can: Learn the ethical and rhetorical framework of the gambling debate. The terms of the arguments advanced by advocates and opponents help explain why the gambling industry has been tolerated or encouraged by public policymakers. Weigh the risks and rewards of government-sanctioned gambling through three actual case studies, from Missouri, Massachusetts, and the Chinese island of Macao—which in 2006 surpassed Las Vegas as the gambling capital of the world. Each situation highlights particular problems and opportunities, and each is presented with discussion questions. Take an informed position: Should sports gambling be legalized? Should U.S. restrictions on Internet gambling be loosened? Should government get out of the gambling business altogether? Find out more about the many facets of the gambling debate by using the study resources provided.


Digital Transformation and New Challenges

Digital Transformation and New Challenges

Author: Evgeny Zaramenskikh

Publisher: Springer Nature

Published: 2020-05-23

Total Pages: 157

ISBN-13: 3030439933

DOWNLOAD EBOOK

This book gathers the best papers presented at the first conference held by the Russian chapter of the Association for Information Systems (AIS). It shares the latest insights into various aspects of the digitalization of the economy and the consequences of transformation in public administration, business and public life. Integrating a broad range of analytical perspectives, including economic, social and, technological, this interdisciplinary book is particularly relevant for scientists, digital technology users, companies and public institutions.


Book Synopsis Digital Transformation and New Challenges by : Evgeny Zaramenskikh

Download or read book Digital Transformation and New Challenges written by Evgeny Zaramenskikh and published by Springer Nature. This book was released on 2020-05-23 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the best papers presented at the first conference held by the Russian chapter of the Association for Information Systems (AIS). It shares the latest insights into various aspects of the digitalization of the economy and the consequences of transformation in public administration, business and public life. Integrating a broad range of analytical perspectives, including economic, social and, technological, this interdisciplinary book is particularly relevant for scientists, digital technology users, companies and public institutions.


Global Experience Industries

Global Experience Industries

Author: Jens Christensen

Publisher: Aarhus Universitetsforlag

Published: 2009-08-30

Total Pages: 424

ISBN-13: 8771245812

DOWNLOAD EBOOK

The experience economy is a fourth economic field different from commodities, goods and services. Experiences are an economic value added to a product or identical with the product. When you buy an experience, you pay to spend time enjoying a series of memorable events that a company stages to engage the customer in a personal way. The experience dimension has moved into a predominant place since the 1990s, fueled by an expanding global and digital economy. In developed countries, people get richer and more individualized and having met all basic materiel needs, they focus increasingly on personal development and self realization. Demand for experience-based products increases, such as tourism and sports as well as film, music and other contents of media and interactive technologies. Furthermore, the demand for experience values is extended to include any product and dimension of modern societies, such as the design of houses, furniture, clothes, cars, computers, etc. This is not a completely new story. Commercial entertainment and design has been around for a century or so. And in addition, universal values of love, sex, belief, family and the meaning of life have always been vital to human beings. What is new is the fact that capitalism is invading more and more fields of experiences connected with emotions and the extension of life proportions. In all developed countries and increasingly on a global scale, a series of expanding industries have emerged to supply the market with experience-oriented goods. In this book, the business development of markets and industries is covered from tourism, to media and entertainment, and from design to sex, including leading companies and trends in all industries involved.


Book Synopsis Global Experience Industries by : Jens Christensen

Download or read book Global Experience Industries written by Jens Christensen and published by Aarhus Universitetsforlag. This book was released on 2009-08-30 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience economy is a fourth economic field different from commodities, goods and services. Experiences are an economic value added to a product or identical with the product. When you buy an experience, you pay to spend time enjoying a series of memorable events that a company stages to engage the customer in a personal way. The experience dimension has moved into a predominant place since the 1990s, fueled by an expanding global and digital economy. In developed countries, people get richer and more individualized and having met all basic materiel needs, they focus increasingly on personal development and self realization. Demand for experience-based products increases, such as tourism and sports as well as film, music and other contents of media and interactive technologies. Furthermore, the demand for experience values is extended to include any product and dimension of modern societies, such as the design of houses, furniture, clothes, cars, computers, etc. This is not a completely new story. Commercial entertainment and design has been around for a century or so. And in addition, universal values of love, sex, belief, family and the meaning of life have always been vital to human beings. What is new is the fact that capitalism is invading more and more fields of experiences connected with emotions and the extension of life proportions. In all developed countries and increasingly on a global scale, a series of expanding industries have emerged to supply the market with experience-oriented goods. In this book, the business development of markets and industries is covered from tourism, to media and entertainment, and from design to sex, including leading companies and trends in all industries involved.


Changing the Game

Changing the Game

Author: David Edery

Publisher: FT Press

Published: 2008-10-07

Total Pages: 238

ISBN-13: 0137151756

DOWNLOAD EBOOK

Use Video Games to Drive Innovation, Customer Engagement, Productivity, and Profit! Companies of all shapes and sizes have begun to use games to revolutionize the way they interact with customers and employees, becoming more competitive and more profitable as a result. Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor force--encouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own. Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity...in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyond Choose your best marketing opportunities--and avoid the pitfalls Use gaming to recruit and develop better employees Learn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communities Help your customers improve your products and services--and have fun doing it What gamers do better than computers, scientists, or governments Use games to solve problems that can’t be solved any other way


Book Synopsis Changing the Game by : David Edery

Download or read book Changing the Game written by David Edery and published by FT Press. This book was released on 2008-10-07 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Video Games to Drive Innovation, Customer Engagement, Productivity, and Profit! Companies of all shapes and sizes have begun to use games to revolutionize the way they interact with customers and employees, becoming more competitive and more profitable as a result. Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor force--encouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own. Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity...in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyond Choose your best marketing opportunities--and avoid the pitfalls Use gaming to recruit and develop better employees Learn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communities Help your customers improve your products and services--and have fun doing it What gamers do better than computers, scientists, or governments Use games to solve problems that can’t be solved any other way


The SAGE Handbook of International Corporate and Public Affairs

The SAGE Handbook of International Corporate and Public Affairs

Author: Phil Harris

Publisher: SAGE

Published: 2016-06-30

Total Pages: 729

ISBN-13: 147395908X

DOWNLOAD EBOOK

The new edition of this book includes increased international coverage of the field, and a strong focus on emerging trends, as well as providing a comprehensive overview of the foundations and key aspects of the discipline.


Book Synopsis The SAGE Handbook of International Corporate and Public Affairs by : Phil Harris

Download or read book The SAGE Handbook of International Corporate and Public Affairs written by Phil Harris and published by SAGE. This book was released on 2016-06-30 with total page 729 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this book includes increased international coverage of the field, and a strong focus on emerging trends, as well as providing a comprehensive overview of the foundations and key aspects of the discipline.


Casino State

Casino State

Author: James Cosgrave

Publisher: University of Toronto Press

Published: 2009-02-05

Total Pages: 281

ISBN-13: 1442692235

DOWNLOAD EBOOK

While there has been an unprecedented explosion of legalized gambling in Canada - particularly in the form of casinos and electronic games - the public has become increasingly aware of addictions to gambling. Casino State is a timely collection that examines the controversial role of the state as a promoter of gambling activities often against the best interest of its citizens. Investigating the tensions that arise from the relationships between gambling and morality, risk, social policy, crime, and youth problem gambling, these essays draw upon a range of disciplines to consider the economic benefits and social costs of legalized gambling. A contemporary study that raises important questions about state conduct, precarious policy issues, public health, and addictions, Casino State provides a necessary and comprehensive overview of the central issues related to the legalization and expansion of gambling in Canada.


Book Synopsis Casino State by : James Cosgrave

Download or read book Casino State written by James Cosgrave and published by University of Toronto Press. This book was released on 2009-02-05 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there has been an unprecedented explosion of legalized gambling in Canada - particularly in the form of casinos and electronic games - the public has become increasingly aware of addictions to gambling. Casino State is a timely collection that examines the controversial role of the state as a promoter of gambling activities often against the best interest of its citizens. Investigating the tensions that arise from the relationships between gambling and morality, risk, social policy, crime, and youth problem gambling, these essays draw upon a range of disciplines to consider the economic benefits and social costs of legalized gambling. A contemporary study that raises important questions about state conduct, precarious policy issues, public health, and addictions, Casino State provides a necessary and comprehensive overview of the central issues related to the legalization and expansion of gambling in Canada.


Gambling Dynamism

Gambling Dynamism

Author: Victor Zheng

Publisher: Springer Science & Business Media

Published: 2013-11-29

Total Pages: 211

ISBN-13: 3642407498

DOWNLOAD EBOOK

Four years after the actual implementation of its casino deregulation policy, Macao has surpassed Las Vegas as the world’s top gambling destination in terms of annual turnover. Also, various recent surveys have put Macao at the very top of the list in terms of per capita GDP, as its economy grew shortly after the resumption of Chinese sovereignty. How could a tiny city without any natural resources on the southern coast of China have managed to achieve such a miraculous level of development? This book presents an unparalleled study of Macao’s economic dynamism and its gambling industry not only by merging historical and current developments, but also by presenting solid subjective and objective indicators and evidence. It offers an indispensable resource for students, researchers, and general readers looking to understand Macao’s gambling miracle.


Book Synopsis Gambling Dynamism by : Victor Zheng

Download or read book Gambling Dynamism written by Victor Zheng and published by Springer Science & Business Media. This book was released on 2013-11-29 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four years after the actual implementation of its casino deregulation policy, Macao has surpassed Las Vegas as the world’s top gambling destination in terms of annual turnover. Also, various recent surveys have put Macao at the very top of the list in terms of per capita GDP, as its economy grew shortly after the resumption of Chinese sovereignty. How could a tiny city without any natural resources on the southern coast of China have managed to achieve such a miraculous level of development? This book presents an unparalleled study of Macao’s economic dynamism and its gambling industry not only by merging historical and current developments, but also by presenting solid subjective and objective indicators and evidence. It offers an indispensable resource for students, researchers, and general readers looking to understand Macao’s gambling miracle.