Green Arrow (2016-2019) #50

Green Arrow (2016-2019) #50

Author: Collin Kelly

Publisher: DC Comics

Published: 2019-03-06

Total Pages: 44

ISBN-13:

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Spinning out of the events of JUSTICE LEAGUE: NO JUSTICE and HEROES IN CRISIS! When a black ops organization discovers Green ArrowÕs long-held secret-a mysterious weapon in the form of a box, given to him by the Justice League-theyÕll deploy their top undercover agent: Black Canary! On opposite sides of this festering secret, Green Arrow and Black Canary will clash as only two lovers can-by aiming straight for the heart! A mystery six months in the making, the box that can destroy the Justice League will be openedÉand the Emerald ArcherÕs world will be forever changed. This extra-sized anniversary issue of Green ArrowÕs life isnÕt just endingÉitÕs burning to the ground!


Book Synopsis Green Arrow (2016-2019) #50 by : Collin Kelly

Download or read book Green Arrow (2016-2019) #50 written by Collin Kelly and published by DC Comics. This book was released on 2019-03-06 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spinning out of the events of JUSTICE LEAGUE: NO JUSTICE and HEROES IN CRISIS! When a black ops organization discovers Green ArrowÕs long-held secret-a mysterious weapon in the form of a box, given to him by the Justice League-theyÕll deploy their top undercover agent: Black Canary! On opposite sides of this festering secret, Green Arrow and Black Canary will clash as only two lovers can-by aiming straight for the heart! A mystery six months in the making, the box that can destroy the Justice League will be openedÉand the Emerald ArcherÕs world will be forever changed. This extra-sized anniversary issue of Green ArrowÕs life isnÕt just endingÉitÕs burning to the ground!


Investigating Rollenwahrnehmung, Perspective and Space through Virtual Reality related Game Interfaces

Investigating Rollenwahrnehmung, Perspective and Space through Virtual Reality related Game Interfaces

Author: Daniel P. O. Wiedemann

Publisher: BoD – Books on Demand

Published: 2021-01-03

Total Pages: 300

ISBN-13: 3752611405

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This book is the publication of my PhD dissertation and is written in the corresponding style. The included research provides explorations and investigative reflections on Rollenwahrnehmung (a newly coined phrase meaning role perception/fulfillment), Perspective and Space through Virtual Reality (VR) game interfaces. A number of important topics will be addressed, like the creation of new experiences in the context of VR, the extension and new development of various interaction paradigms, various User Experience (UX) aspects and user guidance in a sophisticated new medium. Placed in the field of design practice, this research focuses on the creation of digital gaming artifacts, while extrapolating insights and guidelines concerning VR interfaces. Hence, this practice-based research is derived from a portfolio of specifically developed interactive artifacts, following the methodological approach of Constructive Design Research. These include the VR related games Nicely Dicely, LizzE - And the Light of Dreams and Gooze. They were used for various Lab experiments and Showroom presentations, while continually being refined throughout an iterative process. Nicely Dicely is an abstract game based on physics. In Local Multiplayer, up to four players are able to compete or collaborate. It is not a VR game per se, but features both, Monoscopic and 3D Stereoscopic Vision modes, which were tested in an experiment on their effect on Player Immersion. LizzE - And the Light of Dreams is a Singleplayer 3rd Person Hack and Slay game based in a fantasy universe. In an experiment, the game was used to primarily investigate in which ways 3rd Person VR games can work for a broad audience, regarding camera behavior. Gooze is a 1st Person VR puzzle game, taking place in a realistic horror environment with supernatural aspects. It was designed with diverse VR interaction technologies in mind and offers users different options to play the game, depending on available hardware and preferences. The Locomotion and Virtual Object Interaction mechanics were tested in an experiment regarding their UX. In summary, this book illustrates various game, interface and VR designs, informing the emerging field of VR game development of the relationship between UX, interfaces and gameplay. Furthermore, guidelines for designing and developing specific aspects of VR games were identified and each single artifact can be used as a design and development precedent for practice and academia.


Book Synopsis Investigating Rollenwahrnehmung, Perspective and Space through Virtual Reality related Game Interfaces by : Daniel P. O. Wiedemann

Download or read book Investigating Rollenwahrnehmung, Perspective and Space through Virtual Reality related Game Interfaces written by Daniel P. O. Wiedemann and published by BoD – Books on Demand. This book was released on 2021-01-03 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the publication of my PhD dissertation and is written in the corresponding style. The included research provides explorations and investigative reflections on Rollenwahrnehmung (a newly coined phrase meaning role perception/fulfillment), Perspective and Space through Virtual Reality (VR) game interfaces. A number of important topics will be addressed, like the creation of new experiences in the context of VR, the extension and new development of various interaction paradigms, various User Experience (UX) aspects and user guidance in a sophisticated new medium. Placed in the field of design practice, this research focuses on the creation of digital gaming artifacts, while extrapolating insights and guidelines concerning VR interfaces. Hence, this practice-based research is derived from a portfolio of specifically developed interactive artifacts, following the methodological approach of Constructive Design Research. These include the VR related games Nicely Dicely, LizzE - And the Light of Dreams and Gooze. They were used for various Lab experiments and Showroom presentations, while continually being refined throughout an iterative process. Nicely Dicely is an abstract game based on physics. In Local Multiplayer, up to four players are able to compete or collaborate. It is not a VR game per se, but features both, Monoscopic and 3D Stereoscopic Vision modes, which were tested in an experiment on their effect on Player Immersion. LizzE - And the Light of Dreams is a Singleplayer 3rd Person Hack and Slay game based in a fantasy universe. In an experiment, the game was used to primarily investigate in which ways 3rd Person VR games can work for a broad audience, regarding camera behavior. Gooze is a 1st Person VR puzzle game, taking place in a realistic horror environment with supernatural aspects. It was designed with diverse VR interaction technologies in mind and offers users different options to play the game, depending on available hardware and preferences. The Locomotion and Virtual Object Interaction mechanics were tested in an experiment regarding their UX. In summary, this book illustrates various game, interface and VR designs, informing the emerging field of VR game development of the relationship between UX, interfaces and gameplay. Furthermore, guidelines for designing and developing specific aspects of VR games were identified and each single artifact can be used as a design and development precedent for practice and academia.


DC Comics Year By Year, New Edition

DC Comics Year By Year, New Edition

Author: Alan Cowsill

Publisher: Penguin

Published: 2019-10-01

Total Pages: 376

ISBN-13: 1465496084

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The most comprehensive guide to the history of DC Comics ever published In 1938, Superman led the charge. The world's first Super Hero was soon followed by his Justice League teammates Batman, Wonder Woman, the Flash, Aquaman, Shazam! and Green Lantern. These heroes, and their Super-Villainous foes such as Lex Luthor and The Joker, became the foundation of DC Comics. You can trace these characters' evolution, and learn about the company and creators who made them the enduring pop culture icons they are today in DC Comics Year By Year: A Visual Chronicle - the most comprehensive, chronological history of DC Comics ever published. Fully updated, this best-selling, visually stunning book details the debuts and careers of every major hero and villain in the DC Universe. It also chronicles the company's fascinating 85-year history, highlighting its publishing milestones and expansion into movies and television, alongside the real-world events that shaped the times. Created in full collaboration with DC Comics and written by leading comics historians Matthew K. Manning, Daniel Wallace, Mike McAvennie, Alex Irvine, Alan Cowsill and Melanie Scott, the new edition brings the DC Comics story right up to date, covering recent landmark events such as Rebirth, Dark Nights: Metal, Doomsday Clock and Heroes in Crisis. DC Comics Year By Year: A Visual Chronicle is guaranteed to keep fans enthralled for hours on end. (TM) & © DC Comics. (s19)


Book Synopsis DC Comics Year By Year, New Edition by : Alan Cowsill

Download or read book DC Comics Year By Year, New Edition written by Alan Cowsill and published by Penguin. This book was released on 2019-10-01 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive guide to the history of DC Comics ever published In 1938, Superman led the charge. The world's first Super Hero was soon followed by his Justice League teammates Batman, Wonder Woman, the Flash, Aquaman, Shazam! and Green Lantern. These heroes, and their Super-Villainous foes such as Lex Luthor and The Joker, became the foundation of DC Comics. You can trace these characters' evolution, and learn about the company and creators who made them the enduring pop culture icons they are today in DC Comics Year By Year: A Visual Chronicle - the most comprehensive, chronological history of DC Comics ever published. Fully updated, this best-selling, visually stunning book details the debuts and careers of every major hero and villain in the DC Universe. It also chronicles the company's fascinating 85-year history, highlighting its publishing milestones and expansion into movies and television, alongside the real-world events that shaped the times. Created in full collaboration with DC Comics and written by leading comics historians Matthew K. Manning, Daniel Wallace, Mike McAvennie, Alex Irvine, Alan Cowsill and Melanie Scott, the new edition brings the DC Comics story right up to date, covering recent landmark events such as Rebirth, Dark Nights: Metal, Doomsday Clock and Heroes in Crisis. DC Comics Year By Year: A Visual Chronicle is guaranteed to keep fans enthralled for hours on end. (TM) & © DC Comics. (s19)


Green Arrow: Year One

Green Arrow: Year One

Author: Andy Diggle

Publisher: DC

Published: 2009-04-14

Total Pages: 165

ISBN-13: 1401246591

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Oliver Queen has been a faithful member of the Justice League of America and defended Star City with his trusty bown and an arsenal of deadly arrows for years--now thrill to the definitive tale of how he became Green Arrow! Queen is a frivolous playboy with little care for anyone or anything--apparently even himself. But when he's double-crossed and marooned on a jungle island, he finds that he does care about something: justice!


Book Synopsis Green Arrow: Year One by : Andy Diggle

Download or read book Green Arrow: Year One written by Andy Diggle and published by DC. This book was released on 2009-04-14 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Oliver Queen has been a faithful member of the Justice League of America and defended Star City with his trusty bown and an arsenal of deadly arrows for years--now thrill to the definitive tale of how he became Green Arrow! Queen is a frivolous playboy with little care for anyone or anything--apparently even himself. But when he's double-crossed and marooned on a jungle island, he finds that he does care about something: justice!


Batman and Psychology

Batman and Psychology

Author: Travis Langley

Publisher: Turner Publishing Company

Published: 2022-03-01

Total Pages: 253

ISBN-13: 1684428572

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Batman is one of the most compelling and enduring characters to come from the Golden Age of Comics, and interest in his story has only increased through countless incarnations since his first appearance in Detective Comics #27 in 1939. Why does this superhero without superpowers fascinate us? What does that fascination say about us? Batman and Psychology explores these and other intriguing questions about the masked vigilante, including: Does Batman have PTSD? Why does he fight crime? Why as a vigilante? Why the mask, the bat, and the underage partner? Why are his most intimate relationships with “bad girls” he ought to lock up? And why won't he kill that homicidal, green-haired clown? Combining psychological theory with the latest in psychological research, Batman and Psychology takes you on an unprecedented journey behind the mask and into the dark mind of your favorite Caped Crusader and his never-ending war on crime.


Book Synopsis Batman and Psychology by : Travis Langley

Download or read book Batman and Psychology written by Travis Langley and published by Turner Publishing Company. This book was released on 2022-03-01 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Batman is one of the most compelling and enduring characters to come from the Golden Age of Comics, and interest in his story has only increased through countless incarnations since his first appearance in Detective Comics #27 in 1939. Why does this superhero without superpowers fascinate us? What does that fascination say about us? Batman and Psychology explores these and other intriguing questions about the masked vigilante, including: Does Batman have PTSD? Why does he fight crime? Why as a vigilante? Why the mask, the bat, and the underage partner? Why are his most intimate relationships with “bad girls” he ought to lock up? And why won't he kill that homicidal, green-haired clown? Combining psychological theory with the latest in psychological research, Batman and Psychology takes you on an unprecedented journey behind the mask and into the dark mind of your favorite Caped Crusader and his never-ending war on crime.


Artificial Intelligence Research and Development

Artificial Intelligence Research and Development

Author: M. Villaret

Publisher: IOS Press

Published: 2021-10-14

Total Pages: 486

ISBN-13: 1643682113

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Artificial intelligence has become an indispensible part of our lives in recent years, affecting all aspects from business and leisure to transport and health care. This book presents the proceedings of the 23rd edition of the International Conference of the Catalan Association for Artificial Intelligence (CCIA), an annual event that serves as a meeting point for researchers in Artificial Intelligence in the area of the Catalan speaking territories and from around the world. The 2021 edition was held online as a virtual conference from 20 - 22 October 2021 due to the COVID-19 pandemic. The book contains 42 long papers and 9 short papers, carefully reviewed and selected. The papers cover all aspects of artificial intelligence and are divided under six section headings: combinatorial problem solving and logics for artificial intelligence; sentiment analysis and tekst analysis; data science and decision support systems; machine learning; computer vision; and explainability and argumentation. Abstracts of the 2 invited talks delivered at the conference by Prof. Patty Kostkova and Prof. João Marques-Silva are also included. Offering a state of the art overview of the subject from a regional perspective, the book will be of interest to all those working in the field of artificial intelligence.


Book Synopsis Artificial Intelligence Research and Development by : M. Villaret

Download or read book Artificial Intelligence Research and Development written by M. Villaret and published by IOS Press. This book was released on 2021-10-14 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial intelligence has become an indispensible part of our lives in recent years, affecting all aspects from business and leisure to transport and health care. This book presents the proceedings of the 23rd edition of the International Conference of the Catalan Association for Artificial Intelligence (CCIA), an annual event that serves as a meeting point for researchers in Artificial Intelligence in the area of the Catalan speaking territories and from around the world. The 2021 edition was held online as a virtual conference from 20 - 22 October 2021 due to the COVID-19 pandemic. The book contains 42 long papers and 9 short papers, carefully reviewed and selected. The papers cover all aspects of artificial intelligence and are divided under six section headings: combinatorial problem solving and logics for artificial intelligence; sentiment analysis and tekst analysis; data science and decision support systems; machine learning; computer vision; and explainability and argumentation. Abstracts of the 2 invited talks delivered at the conference by Prof. Patty Kostkova and Prof. João Marques-Silva are also included. Offering a state of the art overview of the subject from a regional perspective, the book will be of interest to all those working in the field of artificial intelligence.


DC April Previews (2016)

DC April Previews (2016)

Author: Various

Publisher: DC

Published: 2016-04-13

Total Pages: 64

ISBN-13:

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DC Universe: Rebirth is coming! This FREE, stand-alone catalog features solicitations for all of the highly-anticipated June REBIRTH issues, new #1s and May 25th's DC UNIVERSE: REBIRTH #1 by Geoff Johns, Gary Frank, Ethan Van Sciver, Phil Jimenez and others. Also included are full solicitations for all other June on-sale comics, July and August collections, October DC Collectibles items and more!


Book Synopsis DC April Previews (2016) by : Various

Download or read book DC April Previews (2016) written by Various and published by DC. This book was released on 2016-04-13 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: DC Universe: Rebirth is coming! This FREE, stand-alone catalog features solicitations for all of the highly-anticipated June REBIRTH issues, new #1s and May 25th's DC UNIVERSE: REBIRTH #1 by Geoff Johns, Gary Frank, Ethan Van Sciver, Phil Jimenez and others. Also included are full solicitations for all other June on-sale comics, July and August collections, October DC Collectibles items and more!


Arrow and Superhero Television

Arrow and Superhero Television

Author: James F. Iaccino,

Publisher: McFarland

Published: 2017-09-29

Total Pages: 243

ISBN-13: 147662965X

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This collection of new essays focuses on The CW network’s hit television series Arrow—based on DC Comic’s Green Arrow—and its spin-offs The Flash, DC’s Legends of Tomorrow and Supergirl. Comic book adaptations have been big business for film studios since Superman (1978) and in recent years have dominated at the box office—five of the 11 highest grossing films of 2016 were adapted from comics. Superheroes have battled across the small screen for considerably longer, beginning with The Adventures of Superman (1952–1958), though with mixed results. The contributors explore the reasons behind Arrow’s success, its representation of bodies, its portrayal of women, its shifting political ideologies, and audience reception and influence on storylines.


Book Synopsis Arrow and Superhero Television by : James F. Iaccino,

Download or read book Arrow and Superhero Television written by James F. Iaccino, and published by McFarland. This book was released on 2017-09-29 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of new essays focuses on The CW network’s hit television series Arrow—based on DC Comic’s Green Arrow—and its spin-offs The Flash, DC’s Legends of Tomorrow and Supergirl. Comic book adaptations have been big business for film studios since Superman (1978) and in recent years have dominated at the box office—five of the 11 highest grossing films of 2016 were adapted from comics. Superheroes have battled across the small screen for considerably longer, beginning with The Adventures of Superman (1952–1958), though with mixed results. The contributors explore the reasons behind Arrow’s success, its representation of bodies, its portrayal of women, its shifting political ideologies, and audience reception and influence on storylines.


Art, Ritual, and Trance Inquiry

Art, Ritual, and Trance Inquiry

Author: Barbara A. Bickel

Publisher: Springer Nature

Published: 2020-11-02

Total Pages: 190

ISBN-13: 3030457451

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This book provides insights into the practice of trance-based inquiry through arts-based research, serving as a beacon to guide the way to thresholds of ancient, yet novel, transmissions. Embedded in lived experience and theory, this book introduces the reader to the liminal space of place and trance-based inquiry processes entwined with creative artworkings. The interweaving of art, ritual, and trance-based inquiry opens sacred spaces for learning and unlearning that bring spirit into form. Each chapter presents examples from women artists and culminates with experiential practices drawn from the author’s decades of creative peregrinations to assist artists, teachers, and researchers in transmitting a conscious way of practicing and creating with trance.


Book Synopsis Art, Ritual, and Trance Inquiry by : Barbara A. Bickel

Download or read book Art, Ritual, and Trance Inquiry written by Barbara A. Bickel and published by Springer Nature. This book was released on 2020-11-02 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insights into the practice of trance-based inquiry through arts-based research, serving as a beacon to guide the way to thresholds of ancient, yet novel, transmissions. Embedded in lived experience and theory, this book introduces the reader to the liminal space of place and trance-based inquiry processes entwined with creative artworkings. The interweaving of art, ritual, and trance-based inquiry opens sacred spaces for learning and unlearning that bring spirit into form. Each chapter presents examples from women artists and culminates with experiential practices drawn from the author’s decades of creative peregrinations to assist artists, teachers, and researchers in transmitting a conscious way of practicing and creating with trance.


Medical Image Computing and Computer Assisted Intervention – MICCAI 2019

Medical Image Computing and Computer Assisted Intervention – MICCAI 2019

Author: Dinggang Shen

Publisher: Springer Nature

Published: 2019-10-10

Total Pages: 851

ISBN-13: 3030322394

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The six-volume set LNCS 11764, 11765, 11766, 11767, 11768, and 11769 constitutes the refereed proceedings of the 22nd International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2019, held in Shenzhen, China, in October 2019. The 539 revised full papers presented were carefully reviewed and selected from 1730 submissions in a double-blind review process. The papers are organized in the following topical sections: Part I: optical imaging; endoscopy; microscopy. Part II: image segmentation; image registration; cardiovascular imaging; growth, development, atrophy and progression. Part III: neuroimage reconstruction and synthesis; neuroimage segmentation; diffusion weighted magnetic resonance imaging; functional neuroimaging (fMRI); miscellaneous neuroimaging. Part IV: shape; prediction; detection and localization; machine learning; computer-aided diagnosis; image reconstruction and synthesis. Part V: computer assisted interventions; MIC meets CAI. Part VI: computed tomography; X-ray imaging.


Book Synopsis Medical Image Computing and Computer Assisted Intervention – MICCAI 2019 by : Dinggang Shen

Download or read book Medical Image Computing and Computer Assisted Intervention – MICCAI 2019 written by Dinggang Shen and published by Springer Nature. This book was released on 2019-10-10 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set LNCS 11764, 11765, 11766, 11767, 11768, and 11769 constitutes the refereed proceedings of the 22nd International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2019, held in Shenzhen, China, in October 2019. The 539 revised full papers presented were carefully reviewed and selected from 1730 submissions in a double-blind review process. The papers are organized in the following topical sections: Part I: optical imaging; endoscopy; microscopy. Part II: image segmentation; image registration; cardiovascular imaging; growth, development, atrophy and progression. Part III: neuroimage reconstruction and synthesis; neuroimage segmentation; diffusion weighted magnetic resonance imaging; functional neuroimaging (fMRI); miscellaneous neuroimaging. Part IV: shape; prediction; detection and localization; machine learning; computer-aided diagnosis; image reconstruction and synthesis. Part V: computer assisted interventions; MIC meets CAI. Part VI: computed tomography; X-ray imaging.