How to Draw Sci-Fi Utopias and Dystopias

How to Draw Sci-Fi Utopias and Dystopias

Author: Prentis Rollins

Publisher: The Monacelli Press, LLC

Published: 2016-09-27

Total Pages: 209

ISBN-13: 1580934463

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A DC Comics illustrator shows readers how to conceptualize, draw, and digitally enhance their own science fictional worlds—whether for graphic novels, comics, movies, or video games. Sci-fi imagery commands today’s popular culture, from Star Wars to The Hunger Games and The Walking Dead. For clear-eyed artists, ages 12 and up, who see that science fiction is becoming science fact at an astounding rate, How to Draw Sci-Fi Utopias and Dystopias gives an in-depth look at the process of completing sci-fi illustrations—from the thought behind them (brainstorming and conceptualization) to constructing basic forms and objects on paper, converting roughs into finished pencil drawings, inking them in, and coloring them in Photoshop. The book is organized around the perennial distinction between two ways of representing the future in sci-fi: the pessimistic and the hopeful, or dystopian and utopian. After a basic primer on drawing (perspective, human faces, basic anatomy, light, shadow, rendering, and composition), five chapters detail the drawing of sci-fi humans, aliens and robots, land vehicles, flying vehicles, and cityscapes. Rollins demonstrates the astounding power of science fictional storytelling with 32 step-by-step case studies invented just for the book. Each demo is dated to a unique imagined future or alternate past and explained with fascinating detail. Examples include: battle-hardened mercenaries; a bizarre biomechanical alien that lives on a furnace-hot planet; a gigantic truck of the near future with a built-in apartment; a miles-long nuclear ramjet interstellar spaceship; a retro-utopia reminiscent of The Jetsons; and a galactic imperial city of staggering proportions. How to Draw Sci-Fi Utopias and Dystopias is packed with professional tips on the right tools, techniques, and materials; how to draw tech; when to Google a reference photo or use a background from istockphoto.com; how to get and stay inspired; and how to execute a unique story. The gorgeous and varied artwork, and thoughtful storytelling combined with friendly instruction, will leave readers with hundreds of new ideas to create worlds of their own.


Book Synopsis How to Draw Sci-Fi Utopias and Dystopias by : Prentis Rollins

Download or read book How to Draw Sci-Fi Utopias and Dystopias written by Prentis Rollins and published by The Monacelli Press, LLC. This book was released on 2016-09-27 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: A DC Comics illustrator shows readers how to conceptualize, draw, and digitally enhance their own science fictional worlds—whether for graphic novels, comics, movies, or video games. Sci-fi imagery commands today’s popular culture, from Star Wars to The Hunger Games and The Walking Dead. For clear-eyed artists, ages 12 and up, who see that science fiction is becoming science fact at an astounding rate, How to Draw Sci-Fi Utopias and Dystopias gives an in-depth look at the process of completing sci-fi illustrations—from the thought behind them (brainstorming and conceptualization) to constructing basic forms and objects on paper, converting roughs into finished pencil drawings, inking them in, and coloring them in Photoshop. The book is organized around the perennial distinction between two ways of representing the future in sci-fi: the pessimistic and the hopeful, or dystopian and utopian. After a basic primer on drawing (perspective, human faces, basic anatomy, light, shadow, rendering, and composition), five chapters detail the drawing of sci-fi humans, aliens and robots, land vehicles, flying vehicles, and cityscapes. Rollins demonstrates the astounding power of science fictional storytelling with 32 step-by-step case studies invented just for the book. Each demo is dated to a unique imagined future or alternate past and explained with fascinating detail. Examples include: battle-hardened mercenaries; a bizarre biomechanical alien that lives on a furnace-hot planet; a gigantic truck of the near future with a built-in apartment; a miles-long nuclear ramjet interstellar spaceship; a retro-utopia reminiscent of The Jetsons; and a galactic imperial city of staggering proportions. How to Draw Sci-Fi Utopias and Dystopias is packed with professional tips on the right tools, techniques, and materials; how to draw tech; when to Google a reference photo or use a background from istockphoto.com; how to get and stay inspired; and how to execute a unique story. The gorgeous and varied artwork, and thoughtful storytelling combined with friendly instruction, will leave readers with hundreds of new ideas to create worlds of their own.


Zap!

Zap!

Author: Bryan Baugh

Publisher: Random House Digital, Inc.

Published: 2006

Total Pages: 158

ISBN-13: 9780823059782

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Star Wars, Star Trek, Alien, Predator, The Matrix - part of the appeal of great science fiction is its distinctive look. Now, withZap! How to Draw Fantastic Sci-Fi Comics,artists everywhere can learn to create their own sci-fi realities and to draw space heroes and heroines, intergalactic villains, robots, spaceships, blasting rockets, slimy aliens, and much more. A history of science-fiction comics is followed by an overview of the genre illustrated by the masters, including Alex Raymond (creator of Flash Gordon), Wally Wood (who shaped the look of 1950s sci-fi), and Basil Wolverton (whose bizarre art launched a thousand mid-century sci-fi stories). Then readers turn to Bryan Baugh’s clear, detailed step-by-step instruction on how to draw dynamic cosmic action figures plus all the futuristic technology they can dream up. Perfect for artists, fans, even writers,Zap! How to Draw Fantastic Sci-Fi Comicslets the art of the future spring from the art of the past.


Book Synopsis Zap! by : Bryan Baugh

Download or read book Zap! written by Bryan Baugh and published by Random House Digital, Inc.. This book was released on 2006 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Star Wars, Star Trek, Alien, Predator, The Matrix - part of the appeal of great science fiction is its distinctive look. Now, withZap! How to Draw Fantastic Sci-Fi Comics,artists everywhere can learn to create their own sci-fi realities and to draw space heroes and heroines, intergalactic villains, robots, spaceships, blasting rockets, slimy aliens, and much more. A history of science-fiction comics is followed by an overview of the genre illustrated by the masters, including Alex Raymond (creator of Flash Gordon), Wally Wood (who shaped the look of 1950s sci-fi), and Basil Wolverton (whose bizarre art launched a thousand mid-century sci-fi stories). Then readers turn to Bryan Baugh’s clear, detailed step-by-step instruction on how to draw dynamic cosmic action figures plus all the futuristic technology they can dream up. Perfect for artists, fans, even writers,Zap! How to Draw Fantastic Sci-Fi Comicslets the art of the future spring from the art of the past.


Hi-Yah!

Hi-Yah!

Author: Steve Miller

Publisher: Watson-Guptill Publications

Published: 2007

Total Pages: 150

ISBN-13: 9780823022465

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You are ready, grasshopper. Ready to draw fantastic martial arts comics. Let Sensei Steve Miller guide you. Kung Fu Hustle. Kill Bill. Chuck Norris, Bruce Lee, Jackie Chan. The martial arts are all around us--and millions of children and adults prove that every day, by taking classes in karate, tae kwon do, kickboxing, kung fu, and other martial arts. NowSteve Millershows how to turn that interest in the martial arts to the visual arts.Hi-Yah! How to Draw Fantastic Martial Arts Comicsshows how to capture authentic, accurate martial arts poses on paper. Even beginners can learn how to turn the bodies of their characters into living weapons that kick, punch, throw, block, and chop their way onto the page. A brief history of martial arts around the world and an overview of the tao of drawing are followed by detailed step-by-steps on fluid anatomy, pressure points, punching and hand strikes, jumping, kicks, blocks, throws, weapons, warriors, drawing convincing confrontations and superpowerful combatants. • Huge potential market: Millions of children and adults in the U.S. study martial arts • Simple enough for beginners, detailed enough for advanced comics artists • Authentic poses from different martial arts


Book Synopsis Hi-Yah! by : Steve Miller

Download or read book Hi-Yah! written by Steve Miller and published by Watson-Guptill Publications. This book was released on 2007 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: You are ready, grasshopper. Ready to draw fantastic martial arts comics. Let Sensei Steve Miller guide you. Kung Fu Hustle. Kill Bill. Chuck Norris, Bruce Lee, Jackie Chan. The martial arts are all around us--and millions of children and adults prove that every day, by taking classes in karate, tae kwon do, kickboxing, kung fu, and other martial arts. NowSteve Millershows how to turn that interest in the martial arts to the visual arts.Hi-Yah! How to Draw Fantastic Martial Arts Comicsshows how to capture authentic, accurate martial arts poses on paper. Even beginners can learn how to turn the bodies of their characters into living weapons that kick, punch, throw, block, and chop their way onto the page. A brief history of martial arts around the world and an overview of the tao of drawing are followed by detailed step-by-steps on fluid anatomy, pressure points, punching and hand strikes, jumping, kicks, blocks, throws, weapons, warriors, drawing convincing confrontations and superpowerful combatants. • Huge potential market: Millions of children and adults in the U.S. study martial arts • Simple enough for beginners, detailed enough for advanced comics artists • Authentic poses from different martial arts


Extreme Worlds

Extreme Worlds

Author: Francis Tsai

Publisher: IMPACT

Published: 2009-11-06

Total Pages: 128

ISBN-13: 9781600613418

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This is a highly practical guide for budding artists who want to create their own extreme sci-fi worlds. Core elements of sci-fi art are taught through ingenious exercises and eleven detailed step by step projects. Subjects covered include aliens, robots, space ships, weapons, space stations and strange planets.


Book Synopsis Extreme Worlds by : Francis Tsai

Download or read book Extreme Worlds written by Francis Tsai and published by IMPACT. This book was released on 2009-11-06 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a highly practical guide for budding artists who want to create their own extreme sci-fi worlds. Core elements of sci-fi art are taught through ingenious exercises and eleven detailed step by step projects. Subjects covered include aliens, robots, space ships, weapons, space stations and strange planets.


Spaceships, Aliens, and Robots You Can Draw

Spaceships, Aliens, and Robots You Can Draw

Author: Nicole Brecke

Publisher: Millbrook Press

Published: 2010-01-01

Total Pages: 36

ISBN-13: 0761359826

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Do you love shiny UFOs or high-tech Mars rovers? Whatever your favorite space creation, you’ll soon be drawing out-of-this-world designs like a pro with the help of this fun book. Just follow the steps and you’ll have a sci-fi creation before you know it. Fun descriptions accompany the drawings, so you can learn all about spaceships, aliens, and robots. You’ll also find tips on adding details to your drawing - like a flag for your astronaut or a remote control for your giant robot. So get out some paper and grab a pencil. Then get ready, get set, and get drawing!


Book Synopsis Spaceships, Aliens, and Robots You Can Draw by : Nicole Brecke

Download or read book Spaceships, Aliens, and Robots You Can Draw written by Nicole Brecke and published by Millbrook Press. This book was released on 2010-01-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love shiny UFOs or high-tech Mars rovers? Whatever your favorite space creation, you’ll soon be drawing out-of-this-world designs like a pro with the help of this fun book. Just follow the steps and you’ll have a sci-fi creation before you know it. Fun descriptions accompany the drawings, so you can learn all about spaceships, aliens, and robots. You’ll also find tips on adding details to your drawing - like a flag for your astronaut or a remote control for your giant robot. So get out some paper and grab a pencil. Then get ready, get set, and get drawing!


Scared!

Scared!

Author: Steve Miller

Publisher:

Published: 2004

Total Pages: 148

ISBN-13:

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SCARED! How to Draw Fantastic Horror Comic Charactersis a response to the rise in interest in the horror genre in film, comics, and graphic novels. Readers are given a brief history of horror comics-like EC, Vertigo, and DC Comics-and the influence of legendary horror genre artist Bernie Wrightson, before all manner of horror creatures are unleashed. In-depth step-by-step instructions are provided for drawing such horror subgenres asBring on the Monsters(werewolves, wolfman, and teenage werewolf);Love at First Bite(vampires, vampire bats, and vampire slayers);Up From the Depths(killer sharks, piranhas, and the swamp and its inhabitants); andSome Things Are Best Left Buried(the crypt, the mummy, and the ancient curse). Contributing artists include: • Legendary Master of the horror genre Bernie Wrightson Highlights of Wrightson's work include: Films (Ghostbusters, Batman, The Faculty, Spiderman) • Book Illustration (Stephen King'sThe Stand, Cycle of the Werewolf, Creepshow, the Dark Towerseries; Bernie Wrightson'sFrankenstein) • Comic Book Series (Swamp Thing, The Punisher, House of Mystery) • Mitch Byrd (White Wolf) • Arthur Adams (Creature from the Black Lagoongraphic novel) • Vince Locke (Sandman, Dead World)


Book Synopsis Scared! by : Steve Miller

Download or read book Scared! written by Steve Miller and published by . This book was released on 2004 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: SCARED! How to Draw Fantastic Horror Comic Charactersis a response to the rise in interest in the horror genre in film, comics, and graphic novels. Readers are given a brief history of horror comics-like EC, Vertigo, and DC Comics-and the influence of legendary horror genre artist Bernie Wrightson, before all manner of horror creatures are unleashed. In-depth step-by-step instructions are provided for drawing such horror subgenres asBring on the Monsters(werewolves, wolfman, and teenage werewolf);Love at First Bite(vampires, vampire bats, and vampire slayers);Up From the Depths(killer sharks, piranhas, and the swamp and its inhabitants); andSome Things Are Best Left Buried(the crypt, the mummy, and the ancient curse). Contributing artists include: • Legendary Master of the horror genre Bernie Wrightson Highlights of Wrightson's work include: Films (Ghostbusters, Batman, The Faculty, Spiderman) • Book Illustration (Stephen King'sThe Stand, Cycle of the Werewolf, Creepshow, the Dark Towerseries; Bernie Wrightson'sFrankenstein) • Comic Book Series (Swamp Thing, The Punisher, House of Mystery) • Mitch Byrd (White Wolf) • Arthur Adams (Creature from the Black Lagoongraphic novel) • Vince Locke (Sandman, Dead World)


Sci-Fi Art Now

Sci-Fi Art Now

Author: John Freeman

Publisher: Harper Collins

Published: 2010-10-19

Total Pages: 196

ISBN-13: 006200557X

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A richly illustrated collection of the newest and most exciting talent in sci-fi art and illustration. SCI-FI ART NOW brings together for the first time the finest, freshest, and most exciting talents in the world of sci-fi illustration. Artists from around the world-from China and Singapore to the United States and Europe-are represented in this volume, which focuses on the latest and most imaginative work being produced today. This book brings to light the most groundbreaking and talked about sci-fi art, ranging in media from comic books, movies, and TV programs to art, posters, toys, literature, collectibles, board games and video games. SCI-FI ART NOW is a comprehensive compilation that reveals fascinating background information, anecdotes, ideas, and inspirations relied on by the crÈme de la crÈme of contemporary science fiction painters, illustrators, and creators (whether established professionals such as Brett Norton, Liam Sharp, Paul McCaffrey, Klaus Hutter, and John Picacio, or brave new talents forging into the future). By analyzing how technique, tools, materials and media are applied to popular sub-genres such Sirens of Sci-Fi, Spacecraft and Astronauts, Aliens and Alien Worlds, Radical Robots, Incredible Cities, Future War, and Steampunk, each chapter illustrates the astounding artistry and diverse imagination behind this perennially popular genre. Crammed full of exquisite art from around the world and fascinating insights from the artists and creators, SCI-FI ART NOW is perfect for the many fans of science fiction.


Book Synopsis Sci-Fi Art Now by : John Freeman

Download or read book Sci-Fi Art Now written by John Freeman and published by Harper Collins. This book was released on 2010-10-19 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated collection of the newest and most exciting talent in sci-fi art and illustration. SCI-FI ART NOW brings together for the first time the finest, freshest, and most exciting talents in the world of sci-fi illustration. Artists from around the world-from China and Singapore to the United States and Europe-are represented in this volume, which focuses on the latest and most imaginative work being produced today. This book brings to light the most groundbreaking and talked about sci-fi art, ranging in media from comic books, movies, and TV programs to art, posters, toys, literature, collectibles, board games and video games. SCI-FI ART NOW is a comprehensive compilation that reveals fascinating background information, anecdotes, ideas, and inspirations relied on by the crÈme de la crÈme of contemporary science fiction painters, illustrators, and creators (whether established professionals such as Brett Norton, Liam Sharp, Paul McCaffrey, Klaus Hutter, and John Picacio, or brave new talents forging into the future). By analyzing how technique, tools, materials and media are applied to popular sub-genres such Sirens of Sci-Fi, Spacecraft and Astronauts, Aliens and Alien Worlds, Radical Robots, Incredible Cities, Future War, and Steampunk, each chapter illustrates the astounding artistry and diverse imagination behind this perennially popular genre. Crammed full of exquisite art from around the world and fascinating insights from the artists and creators, SCI-FI ART NOW is perfect for the many fans of science fiction.


How to Draw and Paint Science Fiction Art

How to Draw and Paint Science Fiction Art

Author: Geoff Taylor

Publisher: B.E.S. Publishing

Published: 2011

Total Pages: 0

ISBN-13: 9780764146893

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"Aspiring art students who have a special interest in science fiction-inspired graphic novels, computer games, book illustrations, and posters will find the help they're looking for in this comprehensive self-teaching course. The author instructs on ways to blend the exotic with the familiar in order to create believable yet dramatic future cityscapes, vehicles, extraterrestrial creatures, and more. From rough concept to finished illustration, his book shows artists how to convert their imaginings into dynamic and memorable images. He deals with all standard media, from pencil and acrylics to digital software, and he shows students how to blend colors in ways that give their pictures ethereal and futuristic atmospheres. Each lesson includes an "Idea File " sidebar feature that offers special tips and useful insights. Art students will also find helpful cross-references to closely related lessons. Vivid, how-to illustrations in color fill virtually every page of this highly instructive book"--Publisher's description.


Book Synopsis How to Draw and Paint Science Fiction Art by : Geoff Taylor

Download or read book How to Draw and Paint Science Fiction Art written by Geoff Taylor and published by B.E.S. Publishing. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Aspiring art students who have a special interest in science fiction-inspired graphic novels, computer games, book illustrations, and posters will find the help they're looking for in this comprehensive self-teaching course. The author instructs on ways to blend the exotic with the familiar in order to create believable yet dramatic future cityscapes, vehicles, extraterrestrial creatures, and more. From rough concept to finished illustration, his book shows artists how to convert their imaginings into dynamic and memorable images. He deals with all standard media, from pencil and acrylics to digital software, and he shows students how to blend colors in ways that give their pictures ethereal and futuristic atmospheres. Each lesson includes an "Idea File " sidebar feature that offers special tips and useful insights. Art students will also find helpful cross-references to closely related lessons. Vivid, how-to illustrations in color fill virtually every page of this highly instructive book"--Publisher's description.


Technophobia!

Technophobia!

Author: Daniel Dinello

Publisher: University of Texas Press

Published: 2006-01-01

Total Pages: 342

ISBN-13: 0292709862

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Techno-heaven or techno-hell? If you believe many scientists working in the emerging fields of twenty-first-century technology, the future is blissfully bright. Initially, human bodies will be perfected through genetic manipulation and the fusion of human and machine; later, human beings will completely shed the shackles of pain, disease, and even death, as human minds are downloaded into death-free robots whereby they can live forever in a heavenly "posthuman" existence. In this techno-utopian future, humanity will be saved by the godlike power of technology. If you believe the authors of science fiction, however, posthuman evolution marks the beginning of the end of human freedom, values, and identity. Our dark future will be dominated by mad scientists, rampaging robots, killer clones, and uncontrollable viruses. In this timely new book, Daniel Dinello examines "the dramatic conflict between the techno-utopia promised by real-world scientists and the techno-dystopia predicted by science fiction." Organized into chapters devoted to robotics, bionics, artificial intelligence, virtual reality, biotechnology, nanotechnology, and other significant scientific advancements, this book summarizes the current state of each technology, while presenting corresponding reactions in science fiction. Dinello draws on a rich range of material, including films, television, books, and computer games, and argues that science fiction functions as a valuable corrective to technological domination, countering techno-hype and reflecting the "weaponized, religiously rationalized, profit-fueled" motives of such science. By imaging a disastrous future of posthuman techno-totalitarianism, science fiction encourages us to construct ways to contain new technology, and asks its audience perhaps the most important question of the twenty-first century: is technology out of control?


Book Synopsis Technophobia! by : Daniel Dinello

Download or read book Technophobia! written by Daniel Dinello and published by University of Texas Press. This book was released on 2006-01-01 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Techno-heaven or techno-hell? If you believe many scientists working in the emerging fields of twenty-first-century technology, the future is blissfully bright. Initially, human bodies will be perfected through genetic manipulation and the fusion of human and machine; later, human beings will completely shed the shackles of pain, disease, and even death, as human minds are downloaded into death-free robots whereby they can live forever in a heavenly "posthuman" existence. In this techno-utopian future, humanity will be saved by the godlike power of technology. If you believe the authors of science fiction, however, posthuman evolution marks the beginning of the end of human freedom, values, and identity. Our dark future will be dominated by mad scientists, rampaging robots, killer clones, and uncontrollable viruses. In this timely new book, Daniel Dinello examines "the dramatic conflict between the techno-utopia promised by real-world scientists and the techno-dystopia predicted by science fiction." Organized into chapters devoted to robotics, bionics, artificial intelligence, virtual reality, biotechnology, nanotechnology, and other significant scientific advancements, this book summarizes the current state of each technology, while presenting corresponding reactions in science fiction. Dinello draws on a rich range of material, including films, television, books, and computer games, and argues that science fiction functions as a valuable corrective to technological domination, countering techno-hype and reflecting the "weaponized, religiously rationalized, profit-fueled" motives of such science. By imaging a disastrous future of posthuman techno-totalitarianism, science fiction encourages us to construct ways to contain new technology, and asks its audience perhaps the most important question of the twenty-first century: is technology out of control?


Space Art

Space Art

Author: Michael Carroll

Publisher: Watson-Guptill Publications

Published: 2007

Total Pages: 0

ISBN-13: 9780823048762

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Space... the final art frontier... What is it like to walk through an alien world? Artists have been imagining otherworldly landscapes for hundreds of years—but only in the past few decades have we started to see what other planets and moons really look like. These exciting scientific discoveries have led to ever more "realistic" space art.Space Artshows artists how to capture and create these partly real, partly imagined vistas by combining the latest facts with traditional landscape drawing. Put the two together and the results are memorable, dreamlike, haunting. AuthorMichael Carroll, one of the country's most distinguished astronomical artists, explains how to use washes and texturing, how to paint water and ice, rocks and geological formations, craters and alien skies. Linear and atmospheric perspective, color, composition, color, value, and shading are also covered as they relate to showing otherworldly landscapes. Fourteen paintings, building in complexity, are presented step-by-step, accompanied by NASA photos and the author’s own photos of mysterious landscapes closer to home: Death Valley, Iceland, Alaska. For everyone who has ever wanted to travel to far-off worlds... or just show what they’re imagining...Space Artis a rocket to the stars. • Combines the latest scientific research with landscape painting techniques • Author is one of the world’s foremost painters of space art • Twenty projects shown step by step—an art course in a book!


Book Synopsis Space Art by : Michael Carroll

Download or read book Space Art written by Michael Carroll and published by Watson-Guptill Publications. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Space... the final art frontier... What is it like to walk through an alien world? Artists have been imagining otherworldly landscapes for hundreds of years—but only in the past few decades have we started to see what other planets and moons really look like. These exciting scientific discoveries have led to ever more "realistic" space art.Space Artshows artists how to capture and create these partly real, partly imagined vistas by combining the latest facts with traditional landscape drawing. Put the two together and the results are memorable, dreamlike, haunting. AuthorMichael Carroll, one of the country's most distinguished astronomical artists, explains how to use washes and texturing, how to paint water and ice, rocks and geological formations, craters and alien skies. Linear and atmospheric perspective, color, composition, color, value, and shading are also covered as they relate to showing otherworldly landscapes. Fourteen paintings, building in complexity, are presented step-by-step, accompanied by NASA photos and the author’s own photos of mysterious landscapes closer to home: Death Valley, Iceland, Alaska. For everyone who has ever wanted to travel to far-off worlds... or just show what they’re imagining...Space Artis a rocket to the stars. • Combines the latest scientific research with landscape painting techniques • Author is one of the world’s foremost painters of space art • Twenty projects shown step by step—an art course in a book!