How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck

Author: Jobe Bittman

Publisher:

Published: 2024-05-14

Total Pages: 0

ISBN-13: 9781946231086

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Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!


Book Synopsis How to Write Adventure Modules That Don't Suck by : Jobe Bittman

Download or read book How to Write Adventure Modules That Don't Suck written by Jobe Bittman and published by . This book was released on 2024-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!


Out of the Abyss

Out of the Abyss

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2015-09-15

Total Pages: 0

ISBN-13: 0786965819

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Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15


Book Synopsis Out of the Abyss by : Dungeons & Dragons

Download or read book Out of the Abyss written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2015-09-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15


Look Door, Get Key

Look Door, Get Key

Author: J Hereford

Publisher: Independently Published

Published: 2023-08-31

Total Pages: 0

ISBN-13:

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Are you intrigued by the intricate puzzles, compelling narratives, and fascinating worlds of adventure games? Have you ever dreamed of crafting your own digital narrative labyrinth? Dive into the world of interactive storytelling with "Look Door, Get Key: A Guide to Writing Adventure Games" and unlock the door to your game development journey! In this comprehensive guide, you'll traverse the rich history of adventure games, from the first text-based explorations to the era of graphical point-and-click adventures. You'll learn the foundational elements of game design, such as creating immersive worlds, developing memorable characters, and designing captivating puzzles. Discover the art of branching narratives and player-driven choices that provide a unique experience each time one plays. Explore the fascinating realms of meta-narratives, recursive storytelling, and the artful balance of unpredictability and player agency. Dive into case studies of classic games and learn from the successes and failures of the industry. "Look Door, Get Key" goes beyond just mechanics, venturing into the deeper context of adventure game creation. Explore the psychological and ethical implications of interactive narratives, and ponder the future of the genre in the light of emerging technology. Whether you're a budding game designer, a seasoned developer looking to branch into adventure games, or just a fan of interactive fiction wanting a deeper understanding of this art form, "Look Door, Get Key" is your treasure trove of insights, practical advice, and inspiration. Embrace the intersection of technology and storytelling, and who knows-you might just write the next groundbreaking adventure game!


Book Synopsis Look Door, Get Key by : J Hereford

Download or read book Look Door, Get Key written by J Hereford and published by Independently Published. This book was released on 2023-08-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you intrigued by the intricate puzzles, compelling narratives, and fascinating worlds of adventure games? Have you ever dreamed of crafting your own digital narrative labyrinth? Dive into the world of interactive storytelling with "Look Door, Get Key: A Guide to Writing Adventure Games" and unlock the door to your game development journey! In this comprehensive guide, you'll traverse the rich history of adventure games, from the first text-based explorations to the era of graphical point-and-click adventures. You'll learn the foundational elements of game design, such as creating immersive worlds, developing memorable characters, and designing captivating puzzles. Discover the art of branching narratives and player-driven choices that provide a unique experience each time one plays. Explore the fascinating realms of meta-narratives, recursive storytelling, and the artful balance of unpredictability and player agency. Dive into case studies of classic games and learn from the successes and failures of the industry. "Look Door, Get Key" goes beyond just mechanics, venturing into the deeper context of adventure game creation. Explore the psychological and ethical implications of interactive narratives, and ponder the future of the genre in the light of emerging technology. Whether you're a budding game designer, a seasoned developer looking to branch into adventure games, or just a fan of interactive fiction wanting a deeper understanding of this art form, "Look Door, Get Key" is your treasure trove of insights, practical advice, and inspiration. Embrace the intersection of technology and storytelling, and who knows-you might just write the next groundbreaking adventure game!


Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback)

Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback)

Author: Goodman Games

Publisher:

Published: 2019-11-05

Total Pages:

ISBN-13: 9781946231802

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From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US


Book Synopsis Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback) by : Goodman Games

Download or read book Original Adventures Reincarnated #3: Expedition to the Barrier Peaks (5e Adventure, Hardback) written by Goodman Games and published by . This book was released on 2019-11-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: From a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants--crazed robots, eerie androids, and even stranger things--endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you've ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe. Made in the US


The God That Crawls

The God That Crawls

Author: Lamentations of the Flame Princess

Publisher: Lamentations of the Flame Princess

Published: 2017-07

Total Pages:

ISBN-13: 9789525904314

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A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. The God that Crawls A dungeon chase adventure for characters of levels 12 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.


Book Synopsis The God That Crawls by : Lamentations of the Flame Princess

Download or read book The God That Crawls written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A murdering cult. A religious order dedicated to protecting sacred history. An ancient catacomb full of danger and reward. The God that Crawls A dungeon chase adventure for characters of levels 12 for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.


Writing with Style

Writing with Style

Author: Ray Vallese

Publisher: Createspace Independent Publishing Platform

Published: 2017-10-05

Total Pages: 44

ISBN-13: 9781540545145

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A Style Guide with Style Writing With Style: An Editor's Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn't show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he's encountered in over twenty years of editing RPGs.Rookie freelancers, industry veterans, and self-publishers alike can benefit from this (mostly) jargon-free guide, which addresses such topics as:* Recasting passive voice into active voice (and when you might not want to)* Dangling participles and other misplaced modifiers* Gender-specific and gender-neutral language* Commonly confused words, empty words, and clich�s to avoid* Choice and possibility in player character actions* Final things to check before submitting your manuscriptTighten and polish your text with these quick and easy tips!


Book Synopsis Writing with Style by : Ray Vallese

Download or read book Writing with Style written by Ray Vallese and published by Createspace Independent Publishing Platform. This book was released on 2017-10-05 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Style Guide with Style Writing With Style: An Editor's Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn't show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he's encountered in over twenty years of editing RPGs.Rookie freelancers, industry veterans, and self-publishers alike can benefit from this (mostly) jargon-free guide, which addresses such topics as:* Recasting passive voice into active voice (and when you might not want to)* Dangling participles and other misplaced modifiers* Gender-specific and gender-neutral language* Commonly confused words, empty words, and clich�s to avoid* Choice and possibility in player character actions* Final things to check before submitting your manuscriptTighten and polish your text with these quick and easy tips!


A Red & Pleasant Land

A Red & Pleasant Land

Author: Lamentations of the Flame Princess

Publisher: Lamentations of the Flame Princess

Published: 2017-07

Total Pages: 191

ISBN-13: 9789525904604

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A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game that might require intrigue, hidden gardens, inside-out-rooms, scheming monarchs, puzzles or beasts, liquid floors, labyrinths, growing, shrinking, duelling, broken time, Mome Raths, blasphemy, croquet, explanations for where players who missed sessions were, or the rotting arcades and parlors of a palace that was once the size of a nation.)


Book Synopsis A Red & Pleasant Land by : Lamentations of the Flame Princess

Download or read book A Red & Pleasant Land written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-07 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: A terrible Red King wars with an awful Queen, and together they battle into being a rigid, wrong world... and this book has everything you need to run it. (And any other place in your first, second, third, fourth or fifth edition game that might require intrigue, hidden gardens, inside-out-rooms, scheming monarchs, puzzles or beasts, liquid floors, labyrinths, growing, shrinking, duelling, broken time, Mome Raths, blasphemy, croquet, explanations for where players who missed sessions were, or the rotting arcades and parlors of a palace that was once the size of a nation.)


Original Adventures Reincarnated #1 - Into the Borderlands

Original Adventures Reincarnated #1 - Into the Borderlands

Author: Goodman Games

Publisher:

Published: 2018-07

Total Pages:

ISBN-13: 9781946231352

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The Borderlands. An untamed wild region far flung from the comforts and protection of civilization.


Book Synopsis Original Adventures Reincarnated #1 - Into the Borderlands by : Goodman Games

Download or read book Original Adventures Reincarnated #1 - Into the Borderlands written by Goodman Games and published by . This book was released on 2018-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Borderlands. An untamed wild region far flung from the comforts and protection of civilization.


The Seclusium of Orphone of the Three Visions

The Seclusium of Orphone of the Three Visions

Author: Lamentations of the Flame Princess

Publisher: Lamentations of the Flame Princess

Published: 2017-07

Total Pages:

ISBN-13: 9789525904529

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A place to which a wizard withdraws from the world to pursue mastery. A place of magic and plasms and grotesques and horrors and treasures and doorways to other worlds. A place which, when abandoned by the wizard but with its treasures and dangers remaining more or less intact, is a terrible and antic catastrophe in process. A place which makes for marvelous location-based adventures. This book provides rules, guidelines, tables, and suggestions for creating wizards seclusia for your own campaigns, and features three sample seclusia in various stages of completion, including the Seclusium of Orphone of the Three Visions. Suitable for characters of all levels, usable with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.


Book Synopsis The Seclusium of Orphone of the Three Visions by : Lamentations of the Flame Princess

Download or read book The Seclusium of Orphone of the Three Visions written by Lamentations of the Flame Princess and published by Lamentations of the Flame Princess. This book was released on 2017-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A place to which a wizard withdraws from the world to pursue mastery. A place of magic and plasms and grotesques and horrors and treasures and doorways to other worlds. A place which, when abandoned by the wizard but with its treasures and dangers remaining more or less intact, is a terrible and antic catastrophe in process. A place which makes for marvelous location-based adventures. This book provides rules, guidelines, tables, and suggestions for creating wizards seclusia for your own campaigns, and features three sample seclusia in various stages of completion, including the Seclusium of Orphone of the Three Visions. Suitable for characters of all levels, usable with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.


Keep on the Shadowfell

Keep on the Shadowfell

Author: Bruce R. Cordell

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9780786948505

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A guide to the role-playing game that provides information on its commands, inidividual campaigns, scoring, extras, tactics, and the secrets of the multi-player mode. This adventure takes characters from 1st level to 3rd level.


Book Synopsis Keep on the Shadowfell by : Bruce R. Cordell

Download or read book Keep on the Shadowfell written by Bruce R. Cordell and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the role-playing game that provides information on its commands, inidividual campaigns, scoring, extras, tactics, and the secrets of the multi-player mode. This adventure takes characters from 1st level to 3rd level.