HTML5 Multimedia

HTML5 Multimedia

Author: Ian Devlin

Publisher: Peachpit Press

Published: 2012

Total Pages: 288

ISBN-13: 0321793935

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A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.


Book Synopsis HTML5 Multimedia by : Ian Devlin

Download or read book HTML5 Multimedia written by Ian Devlin and published by Peachpit Press. This book was released on 2012 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.


HTML5 Media

HTML5 Media

Author: Shelley Powers

Publisher: "O'Reilly Media, Inc."

Published: 2011-08-15

Total Pages: 139

ISBN-13: 1449304451

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"A detailed introduction to presenting audio and video in HTML5, from markup through scripting. It will explain not just placing content in pages but interaction through Javascript APIs, to build media players that could be used cross-browser."--Resource description page.


Book Synopsis HTML5 Media by : Shelley Powers

Download or read book HTML5 Media written by Shelley Powers and published by "O'Reilly Media, Inc.". This book was released on 2011-08-15 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A detailed introduction to presenting audio and video in HTML5, from markup through scripting. It will explain not just placing content in pages but interaction through Javascript APIs, to build media players that could be used cross-browser."--Resource description page.


Pro HTML5 with CSS, JavaScript, and Multimedia

Pro HTML5 with CSS, JavaScript, and Multimedia

Author: Mark J. Collins

Publisher: Apress

Published: 2017-03-14

Total Pages: 568

ISBN-13: 1484224639

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Get ahead in HTML5, including markup, styling, and scripting, with many practical examples and best practice insights. You’ll quickly understand HTML5 markup elements and when to use them, and then apply the latest CSS3 features to create amazing web pages. Pro HTML5 with CSS, JavaScript, and Multimedia teaches the fundamentals of client-side scripting and covers the immense functionality available with HTML5. Learn to use JavaScript to create web applications that are dynamic and interactive, and add advanced features, including audio, video, SVG, and drag and drop capabilities. Using practical hands-on demonstrations you will access a larger set of technologies to create more diverse and powerful websites and applications. What You'll Learn How, and when, to use all the HTML5 markup tags Use CSS3 features to simplify website design Master JavaScript fundamentals and advanced features Use SVG and the canvas tag to incorporate graphics/liliLeverage the native browser support for Geolocation, IndexedDB, and drag and drop capabilities/li/uldivbWho This Book Is For/b/divdivbr/divWeb developers and designers who want to increase their HTML5 skills to create modern interactive websitesdivbr


Book Synopsis Pro HTML5 with CSS, JavaScript, and Multimedia by : Mark J. Collins

Download or read book Pro HTML5 with CSS, JavaScript, and Multimedia written by Mark J. Collins and published by Apress. This book was released on 2017-03-14 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ahead in HTML5, including markup, styling, and scripting, with many practical examples and best practice insights. You’ll quickly understand HTML5 markup elements and when to use them, and then apply the latest CSS3 features to create amazing web pages. Pro HTML5 with CSS, JavaScript, and Multimedia teaches the fundamentals of client-side scripting and covers the immense functionality available with HTML5. Learn to use JavaScript to create web applications that are dynamic and interactive, and add advanced features, including audio, video, SVG, and drag and drop capabilities. Using practical hands-on demonstrations you will access a larger set of technologies to create more diverse and powerful websites and applications. What You'll Learn How, and when, to use all the HTML5 markup tags Use CSS3 features to simplify website design Master JavaScript fundamentals and advanced features Use SVG and the canvas tag to incorporate graphics/liliLeverage the native browser support for Geolocation, IndexedDB, and drag and drop capabilities/li/uldivbWho This Book Is For/b/divdivbr/divWeb developers and designers who want to increase their HTML5 skills to create modern interactive websitesdivbr


HTML5 Multimedia Developer's Guide

HTML5 Multimedia Developer's Guide

Author: Ken Bluttman

Publisher: McGraw Hill Professional

Published: 2012-04-03

Total Pages: 400

ISBN-13: 0071752838

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Develop cross-platform multimedia applications with HTML5 Now you can create rich, interactive content in the browser and deploy it across all platforms. HTML5 Multimedia Developer's Guide shows you how. You'll learn to use the revolutionary new features of HTML5, including the native audio, video, and drawing elements that eliminate the need for third-party plug-ins. New tags, the simplified doctype, local data storage, drag-and-drop, and geolocation are also covered. Detailed code examples illustrate the techniques discussed. By the end of the book, you'll be able to develop amazing multimedia applications and websites with HTML5. Use canvas for drawing, animation, effects, and events Create and view videos with the native video element Add and play audio files with the native audio element Take advantage of local data storage functions Apply drag-and-drop functionality Build location-aware web pages with the geolocation property Develop well-structured pages using the new semantic layout tags Add functionality to web forms with the new form objects Learn about new CSS3 properties and enhancements Use the editable content and offline files features Work with JavaScript and other technologies


Book Synopsis HTML5 Multimedia Developer's Guide by : Ken Bluttman

Download or read book HTML5 Multimedia Developer's Guide written by Ken Bluttman and published by McGraw Hill Professional. This book was released on 2012-04-03 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop cross-platform multimedia applications with HTML5 Now you can create rich, interactive content in the browser and deploy it across all platforms. HTML5 Multimedia Developer's Guide shows you how. You'll learn to use the revolutionary new features of HTML5, including the native audio, video, and drawing elements that eliminate the need for third-party plug-ins. New tags, the simplified doctype, local data storage, drag-and-drop, and geolocation are also covered. Detailed code examples illustrate the techniques discussed. By the end of the book, you'll be able to develop amazing multimedia applications and websites with HTML5. Use canvas for drawing, animation, effects, and events Create and view videos with the native video element Add and play audio files with the native audio element Take advantage of local data storage functions Apply drag-and-drop functionality Build location-aware web pages with the geolocation property Develop well-structured pages using the new semantic layout tags Add functionality to web forms with the new form objects Learn about new CSS3 properties and enhancements Use the editable content and offline files features Work with JavaScript and other technologies


HTML5 Multimedia Development Cookbook

HTML5 Multimedia Development Cookbook

Author: Dale Cruse

Publisher: Packt Publishing Ltd

Published: 2011-05-19

Total Pages: 457

ISBN-13: 1849691053

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Recipes for practical, real-world HTML5 multimedia driven development.


Book Synopsis HTML5 Multimedia Development Cookbook by : Dale Cruse

Download or read book HTML5 Multimedia Development Cookbook written by Dale Cruse and published by Packt Publishing Ltd. This book was released on 2011-05-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recipes for practical, real-world HTML5 multimedia driven development.


Introducing HTML5

Introducing HTML5

Author: Bruce Lawson

Publisher: Pearson Education

Published: 2010-07-11

Total Pages: 452

ISBN-13: 0321717961

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Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join


Book Synopsis Introducing HTML5 by : Bruce Lawson

Download or read book Introducing HTML5 written by Bruce Lawson and published by Pearson Education. This book was released on 2010-07-11 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join


HTML5 Canvas

HTML5 Canvas

Author: Steve Fulton

Publisher: "O'Reilly Media, Inc."

Published: 2013-04-11

Total Pages: 750

ISBN-13: 1449335888

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Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications


Book Synopsis HTML5 Canvas by : Steve Fulton

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications


HTML5: Up and Running

HTML5: Up and Running

Author: Mark Pilgrim

Publisher: "O'Reilly Media, Inc."

Published: 2010-08-06

Total Pages: 222

ISBN-13: 9781449399665

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If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata


Book Synopsis HTML5: Up and Running by : Mark Pilgrim

Download or read book HTML5: Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata


The Modern Web

The Modern Web

Author: Peter Gasston

Publisher: No Starch Press

Published: 2013

Total Pages: 266

ISBN-13: 1593274874

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Provides information on Web development for multiple devices, covering such topics as structure and semantics, device APIs, multimedia, and Web apps.


Book Synopsis The Modern Web by : Peter Gasston

Download or read book The Modern Web written by Peter Gasston and published by No Starch Press. This book was released on 2013 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on Web development for multiple devices, covering such topics as structure and semantics, device APIs, multimedia, and Web apps.


HTML5 Quick Markup Reference

HTML5 Quick Markup Reference

Author: Wallace Jackson

Publisher: Apress

Published: 2016-06-22

Total Pages: 268

ISBN-13: 1430265361

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This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters. It gets more advanced as chapters progress, covering the new media tags and file formats that are best for use with HTML5, as well as key factors regarding the data footprint optimization work process, in-lining .CSS and .JS files, and why data footprint optimization is important. What You Will Learn: The tags supported in HTML5 What comprises an HTML5 content production workflow Concepts and principles behind HTML5 content production How to install and utilize Inkscape for Windows, Mac OS X and Linux Concepts behind spline curves, strokes, fills, patterns, and rendering Digital illustration data formats and data footprint optimization Who This Book Is For: Website developers, Flash developers, user interface designers, HTML5 game designers, teachers, and educators.


Book Synopsis HTML5 Quick Markup Reference by : Wallace Jackson

Download or read book HTML5 Quick Markup Reference written by Wallace Jackson and published by Apress. This book was released on 2016-06-22 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters. It gets more advanced as chapters progress, covering the new media tags and file formats that are best for use with HTML5, as well as key factors regarding the data footprint optimization work process, in-lining .CSS and .JS files, and why data footprint optimization is important. What You Will Learn: The tags supported in HTML5 What comprises an HTML5 content production workflow Concepts and principles behind HTML5 content production How to install and utilize Inkscape for Windows, Mac OS X and Linux Concepts behind spline curves, strokes, fills, patterns, and rendering Digital illustration data formats and data footprint optimization Who This Book Is For: Website developers, Flash developers, user interface designers, HTML5 game designers, teachers, and educators.