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This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.
Book Synopsis Inside 3ds Max 4 by : Kim Lee
Download or read book Inside 3ds Max 4 written by Kim Lee and published by New Riders. This book was released on 2002 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.
Download or read book Inside 3D Studio MAX. written by and published by . This book was released on 1996 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Inside 3D Studio MAX 3 written by and published by . This book was released on 2000 with total page 1349 pages. Available in PDF, EPUB and Kindle. Book excerpt:
This complete reference--with solutions-oriented tutorials and inside reference information--works with its two companion titles: "Inside 3D Studio Max 3: Modeling, Materials, and Rendering" and "Inside 3D Studio Max 3 Animation" to provide the most comprehensive coverage for serious users. The CD includes all tutorial files, all MAX files associated with the case studies, texture maps, and 3D models from REM Infografica.
Book Synopsis Inside 3D Studio MAX 3 by : Jeffrey Abouaf
Download or read book Inside 3D Studio MAX 3 written by Jeffrey Abouaf and published by New Riders Publishing. This book was released on 1999 with total page 1414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete reference--with solutions-oriented tutorials and inside reference information--works with its two companion titles: "Inside 3D Studio Max 3: Modeling, Materials, and Rendering" and "Inside 3D Studio Max 3 Animation" to provide the most comprehensive coverage for serious users. The CD includes all tutorial files, all MAX files associated with the case studies, texture maps, and 3D models from REM Infografica.
Written by two of the industry's leading experts who share all of their secrets to creating top-quality models and materials. Real-world tutorials, advanced tips, and insider tricks take you beyond the basics and help you master high-end techniques. The CD-ROM is loaded with MAX and AVI files, models, materials and textures for polishing your skills with the book's tutorials.
Book Synopsis Inside 3D Studio MAX 3 by : Ted Boardman
Download or read book Inside 3D Studio MAX 3 written by Ted Boardman and published by New Riders Publishing. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by two of the industry's leading experts who share all of their secrets to creating top-quality models and materials. Real-world tutorials, advanced tips, and insider tricks take you beyond the basics and help you master high-end techniques. The CD-ROM is loaded with MAX and AVI files, models, materials and textures for polishing your skills with the book's tutorials.
Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.
Book Synopsis Inside 3D Studio Max by : Steven D. Elliott
Download or read book Inside 3D Studio Max written by Steven D. Elliott and published by New Riders Publishing. This book was released on 1996 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.
Book Synopsis Inside 3D Studio MAX 2 by : Steven D. Elliott
Download or read book Inside 3D Studio MAX 2 written by Steven D. Elliott and published by New Riders Publishing. This book was released on 1998 with total page 1378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes CD-Rom.
Book Synopsis Inside 3D Studio Max by : Steve D. Elliott
Download or read book Inside 3D Studio Max written by Steve D. Elliott and published by . This book was released on 1997 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.
Book Synopsis 3D Studio MAX R3 F/x & Design by : Jon A. Bell
Download or read book 3D Studio MAX R3 F/x & Design written by Jon A. Bell and published by . This book was released on 1999 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.
This tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.
Book Synopsis Inside 3D Studio Max by : Steven D. Elliott
Download or read book Inside 3D Studio Max written by Steven D. Elliott and published by New Riders Publishing. This book was released on 1996 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.