The Inside Game

The Inside Game

Author: Keith Law

Publisher: HarperCollins

Published: 2020-04-21

Total Pages: 258

ISBN-13: 0062942743

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In this groundbreaking book, Keith Law, baseball writer for The Athletic and author of the acclaimed Smart Baseball, offers an era-spanning dissection of some of the best and worst decisions in modern baseball, explaining what motivated them, what can be learned from them, and how their legacy has shaped the game. For years, Daniel Kahneman’s iconic work of behavioral science Thinking Fast and Slow has been required reading in front offices across Major League Baseball. In this smart, incisive, and eye-opening book, Keith Law applies Kahneman’s ideas about decision making to the game itself. Baseball is a sport of decisions. Some are so small and routine they become the building blocks of the game itself—what pitch to throw or when to swing away. Others are so huge they dictate the future of franchises—when to make a strategic trade for a chance to win now, or when to offer a millions and a multi-year contract for a twenty-eight-year-old star. These decisions have long shaped the behavior of players, managers, and entire franchises. But as those choices have become more complex and data-driven, knowing what’s behind them has become key to understanding the sport. This fascinating, revelatory work explores as never before the essential question: What were they thinking? Combining behavioral science and interviews with executives, managers, and players, Keith Law analyzes baseball’s biggest decision making successes and failures, looking at how gambles and calculated risks of all sizes and scales have shaped the sport, and how the game’s ongoing data revolution is rewriting decades of accepted decision making. In the process, he explores questions that have long been debated, from whether throwing harder really increases a player’s risk of serious injury to whether teams actually “overvalue” trade prospects. Bringing his analytical and combative style to some of baseball’s longest running debates, Law deepens our knowledge of the sport in this entertaining work that is both fun and deeply informative.


Book Synopsis The Inside Game by : Keith Law

Download or read book The Inside Game written by Keith Law and published by HarperCollins. This book was released on 2020-04-21 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this groundbreaking book, Keith Law, baseball writer for The Athletic and author of the acclaimed Smart Baseball, offers an era-spanning dissection of some of the best and worst decisions in modern baseball, explaining what motivated them, what can be learned from them, and how their legacy has shaped the game. For years, Daniel Kahneman’s iconic work of behavioral science Thinking Fast and Slow has been required reading in front offices across Major League Baseball. In this smart, incisive, and eye-opening book, Keith Law applies Kahneman’s ideas about decision making to the game itself. Baseball is a sport of decisions. Some are so small and routine they become the building blocks of the game itself—what pitch to throw or when to swing away. Others are so huge they dictate the future of franchises—when to make a strategic trade for a chance to win now, or when to offer a millions and a multi-year contract for a twenty-eight-year-old star. These decisions have long shaped the behavior of players, managers, and entire franchises. But as those choices have become more complex and data-driven, knowing what’s behind them has become key to understanding the sport. This fascinating, revelatory work explores as never before the essential question: What were they thinking? Combining behavioral science and interviews with executives, managers, and players, Keith Law analyzes baseball’s biggest decision making successes and failures, looking at how gambles and calculated risks of all sizes and scales have shaped the sport, and how the game’s ongoing data revolution is rewriting decades of accepted decision making. In the process, he explores questions that have long been debated, from whether throwing harder really increases a player’s risk of serious injury to whether teams actually “overvalue” trade prospects. Bringing his analytical and combative style to some of baseball’s longest running debates, Law deepens our knowledge of the sport in this entertaining work that is both fun and deeply informative.


Inside Game/Outside Game

Inside Game/Outside Game

Author: David Rusk

Publisher: Brookings Institution Press

Published: 2001-05-01

Total Pages: 406

ISBN-13: 9780815776512

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According to David Rusk, focusing on programs aimed at improving inner-city neighborhoods--playing the " inside game" --is a losing strategy. Achieving real improvement requires matching the " inside game" with a strong " outside game" of regional strategies to overcome growing fiscal disparities, concentrated poverty, and urban sprawl.


Book Synopsis Inside Game/Outside Game by : David Rusk

Download or read book Inside Game/Outside Game written by David Rusk and published by Brookings Institution Press. This book was released on 2001-05-01 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: According to David Rusk, focusing on programs aimed at improving inner-city neighborhoods--playing the " inside game" --is a losing strategy. Achieving real improvement requires matching the " inside game" with a strong " outside game" of regional strategies to overcome growing fiscal disparities, concentrated poverty, and urban sprawl.


Trapped in a Video Game

Trapped in a Video Game

Author: Dustin Brady

Publisher: Andrews McMeel Publishing

Published: 2018-04-10

Total Pages: 144

ISBN-13: 1449496261

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Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!


Book Synopsis Trapped in a Video Game by : Dustin Brady

Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!


Inside Game Design

Inside Game Design

Author: Iain Simons

Publisher: Laurence King

Published: 2007

Total Pages: 0

ISBN-13: 9781856695329

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Videogames are the fastest growing form of popular culture ever. These in-depth interviews with today's leading designers reveal the creative process behind games design and cover a wide range of games, including handheld and online. Full of colour artwork and practical advice, the book includes process sketches from the production period, studio photos, a detailed glossary and a comprehensive ludography.


Book Synopsis Inside Game Design by : Iain Simons

Download or read book Inside Game Design written by Iain Simons and published by Laurence King. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames are the fastest growing form of popular culture ever. These in-depth interviews with today's leading designers reveal the creative process behind games design and cover a wide range of games, including handheld and online. Full of colour artwork and practical advice, the book includes process sketches from the production period, studio photos, a detailed glossary and a comprehensive ludography.


The Inside Game to Real Estate Value Investing

The Inside Game to Real Estate Value Investing

Author: Craig Haskell

Publisher: Lulu.com

Published: 2011-03

Total Pages: 238

ISBN-13: 1257021087

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This book will help you learn new ideas to take advantage of today's value real estate investing opportunities so that you can achieve financial independence. Whether you are a new or experienced investor, this book uncovers the inside game of value real estate investing and the strategies you can use to create value and make more money with your real estate investments.


Book Synopsis The Inside Game to Real Estate Value Investing by : Craig Haskell

Download or read book The Inside Game to Real Estate Value Investing written by Craig Haskell and published by Lulu.com. This book was released on 2011-03 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you learn new ideas to take advantage of today's value real estate investing opportunities so that you can achieve financial independence. Whether you are a new or experienced investor, this book uncovers the inside game of value real estate investing and the strategies you can use to create value and make more money with your real estate investments.


Inside Game

Inside Game

Author: Thomas Martino

Publisher:

Published: 2019-09-27

Total Pages: 142

ISBN-13: 9781692360153

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In Inside Game, Thomas Martino, shares his riches-to-rags story of how he went from Wall Street insider to convicted felon through his involvement in the NBA betting scandal and how, feeling totally unprepared to handle it, he found a way to survive in prison and ultimately rebuild his life. In this personal account, Thomas provides intimate, raw details of the scandal and what life is really like on the inside and the account of a promising IT career, on an upward trajectory, turning him into an unemployable felon. The book also includes a foreword by actor, Scott Wolf, who portrays Thomas in the movie version, Inside Game. It's a riveting cautionary tale that you will not be able to put down!


Book Synopsis Inside Game by : Thomas Martino

Download or read book Inside Game written by Thomas Martino and published by . This book was released on 2019-09-27 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Inside Game, Thomas Martino, shares his riches-to-rags story of how he went from Wall Street insider to convicted felon through his involvement in the NBA betting scandal and how, feeling totally unprepared to handle it, he found a way to survive in prison and ultimately rebuild his life. In this personal account, Thomas provides intimate, raw details of the scandal and what life is really like on the inside and the account of a promising IT career, on an upward trajectory, turning him into an unemployable felon. The book also includes a foreword by actor, Scott Wolf, who portrays Thomas in the movie version, Inside Game. It's a riveting cautionary tale that you will not be able to put down!


Game Programming in C++

Game Programming in C++

Author: Sanjay Madhav

Publisher: Addison-Wesley Professional

Published: 2018-03-06

Total Pages: 1268

ISBN-13: 0134597311

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Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.


Book Synopsis Game Programming in C++ by : Sanjay Madhav

Download or read book Game Programming in C++ written by Sanjay Madhav and published by Addison-Wesley Professional. This book was released on 2018-03-06 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.


Decisions and Orders of the National Labor Relations Board

Decisions and Orders of the National Labor Relations Board

Author: United States. National Labor Relations Board

Publisher:

Published: 1998

Total Pages: 1502

ISBN-13:

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Book Synopsis Decisions and Orders of the National Labor Relations Board by : United States. National Labor Relations Board

Download or read book Decisions and Orders of the National Labor Relations Board written by United States. National Labor Relations Board and published by . This book was released on 1998 with total page 1502 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Gender and Contemporary Horror in Comics, Games and Transmedia

Gender and Contemporary Horror in Comics, Games and Transmedia

Author: Robert Shail

Publisher: Emerald Group Publishing

Published: 2019-09-19

Total Pages: 256

ISBN-13: 1787691071

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Despite the constant changes in contemporary popular media, the horror genre retains its attraction for audiences of all backgrounds. This edited collection explores modern representations of gender in horror and how this factors into the genre's appeal.


Book Synopsis Gender and Contemporary Horror in Comics, Games and Transmedia by : Robert Shail

Download or read book Gender and Contemporary Horror in Comics, Games and Transmedia written by Robert Shail and published by Emerald Group Publishing. This book was released on 2019-09-19 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the constant changes in contemporary popular media, the horror genre retains its attraction for audiences of all backgrounds. This edited collection explores modern representations of gender in horror and how this factors into the genre's appeal.


Digital Games in Language Learning and Teaching

Digital Games in Language Learning and Teaching

Author: Hayo Reinders

Publisher: Springer

Published: 2012-06-12

Total Pages: 232

ISBN-13: 1137005262

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This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.


Book Synopsis Digital Games in Language Learning and Teaching by : Hayo Reinders

Download or read book Digital Games in Language Learning and Teaching written by Hayo Reinders and published by Springer. This book was released on 2012-06-12 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.