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Provides step-by-step instructions on creating digital 2D and 3D portraits and figures.
Book Synopsis Mastering Digital 2D and 3D Art by : Les Pardew
Download or read book Mastering Digital 2D and 3D Art written by Les Pardew and published by Course Technology Ptr. This book was released on 2005 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions on creating digital 2D and 3D portraits and figures.
2D to 3D Conversion for EveryoneYou can make 3D stereos out of 2D photos, convert historical photos into 3D, and you can create world class conversions of artwork or paintings. The right technique for you is included in this amazing book.Four great techniques you can use to create 3D from 2D images are explained, step-by-step, in simple to follow formats.From instant pop-outs, to BLAZING FAST displacement mapping, instant direct anaglyphic conversions, or precise and perfect layer shifting for complex conversions, it's all here. Plus, you can mix and match the methods to suite the image and your needs. When you have a priceless 2D family photo, such as The Brennan Circus image (see back cover), which just begs to be converted to 3D, there is powerful incentive to learn this simple process.And the Mastering 2D to 3D Conversion tutorial will show you how, using just your image editor. This is the easiest to understand and most complete "How To" manual about the art of digital 2D to 3D stereo conversions. Nothing else approaches it in clarity and completeness of subject coverage. Within minutes of reading the first chapter you will be making your own 2D to 3D conversions. Also, you can convert your images into any 3D viewing format. Anaglyph, cross-view, and parallel are all supported.Best of all, you will have more 3D-fun playing with the effects you will learn in this book than you have had in years. Never give up on photos that have background or composition defects. You'll learn amazing techniques to salvage hopeless or marginal photos--both 3D and 2D--and turn them into gorgeous images. You will be able to combine 2D and 3D images to create totally new 3D effects.A full featured image editor, such as Adobe Photoshop or Corel Paint Shop Photo Pro is required.FREE access online to additional tools and color images is included.
Book Synopsis Mastering 2D to 3D Conversion by : Michael Beech
Download or read book Mastering 2D to 3D Conversion written by Michael Beech and published by . This book was released on 2017-08-02 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2D to 3D Conversion for EveryoneYou can make 3D stereos out of 2D photos, convert historical photos into 3D, and you can create world class conversions of artwork or paintings. The right technique for you is included in this amazing book.Four great techniques you can use to create 3D from 2D images are explained, step-by-step, in simple to follow formats.From instant pop-outs, to BLAZING FAST displacement mapping, instant direct anaglyphic conversions, or precise and perfect layer shifting for complex conversions, it's all here. Plus, you can mix and match the methods to suite the image and your needs. When you have a priceless 2D family photo, such as The Brennan Circus image (see back cover), which just begs to be converted to 3D, there is powerful incentive to learn this simple process.And the Mastering 2D to 3D Conversion tutorial will show you how, using just your image editor. This is the easiest to understand and most complete "How To" manual about the art of digital 2D to 3D stereo conversions. Nothing else approaches it in clarity and completeness of subject coverage. Within minutes of reading the first chapter you will be making your own 2D to 3D conversions. Also, you can convert your images into any 3D viewing format. Anaglyph, cross-view, and parallel are all supported.Best of all, you will have more 3D-fun playing with the effects you will learn in this book than you have had in years. Never give up on photos that have background or composition defects. You'll learn amazing techniques to salvage hopeless or marginal photos--both 3D and 2D--and turn them into gorgeous images. You will be able to combine 2D and 3D images to create totally new 3D effects.A full featured image editor, such as Adobe Photoshop or Corel Paint Shop Photo Pro is required.FREE access online to additional tools and color images is included.
If you are interested in developing techniques for using Corel’s Painter, Advanced Painter Techniques is full of the author’s compelling digital paintings with instructions on how you too can create similar effects. You will gain an understanding of the method, reasons, techniques and thought processes behind each detailed image and how they can be adapted to suit your own artistic process. If you have been searching for a resource that contains advanced painter techniques and shows you the tools and the theories that drive their use, this book is your ultimate resource.
Book Synopsis Advanced Painter Techniques by : Don Seegmiller
Download or read book Advanced Painter Techniques written by Don Seegmiller and published by John Wiley & Sons. This book was released on 2011-02-02 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are interested in developing techniques for using Corel’s Painter, Advanced Painter Techniques is full of the author’s compelling digital paintings with instructions on how you too can create similar effects. You will gain an understanding of the method, reasons, techniques and thought processes behind each detailed image and how they can be adapted to suit your own artistic process. If you have been searching for a resource that contains advanced painter techniques and shows you the tools and the theories that drive their use, this book is your ultimate resource.
Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush. 4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The downloadable resources contain hours of project files with which you can work along the tutorials in the book.
Book Synopsis 3D Motion Graphics for 2D Artists by : Bill Byrne
Download or read book 3D Motion Graphics for 2D Artists written by Bill Byrne and published by Taylor & Francis. This book was released on 2012-10-12 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of which are featured throughout. Featured applications include Photoshop, Illustrator, After Effects, and Cinema 4D. Lessons include exploring the expanded 3D functionality of the Adobe Creative Suite applications (After Effects, Photoshop, and Illustrator) through a series of practical tutorials. More advanced lessons then follow, with tutorials and insight provided in specifically geared lessons for 2D artists working in Cinema 4D, 3ds Max, and ZBrush. 4-color presentation is further enhanced by various sidebars, tips, and "gotchas" to watch for through-out the book. The downloadable resources contain hours of project files with which you can work along the tutorials in the book.
Explore the process of creating digital art in no time at all with this comprehensive guide to speed painting.
Book Synopsis Master the Art of Speed Painting by : 3dtotal 3dtotal Publishing
Download or read book Master the Art of Speed Painting written by 3dtotal 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2016-06-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the process of creating digital art in no time at all with this comprehensive guide to speed painting.
From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.
Book Synopsis Digital Mayhem 3D Machine Techniques by : Duncan Evans
Download or read book Digital Mayhem 3D Machine Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-10-17 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.
Describes ways artists can use traditional animation techniques with computer technology.
Book Synopsis Thinking Animation by : Angie Jones
Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.
Mastering Primary Art and Design introduces the primary art and design curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make learning art and design irresistible. Topics covered include: · Current developments in art and design · Art and design as an irresistible activity · Art and design as a practical activity · Skills to develop in art and design · Promoting curiosity · Assessing children in art and design · Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to show students and teachers what is considered to be best and most innovative practice, and how they can use that knowledge in their own teaching to the greatest effect. The book draws on the experience of three leading professionals in primary art and design, Peter Gregory, Claire March and Suzy Tutchell, to provide the essential guide to teaching art and design for all trainee and qualified primary teachers.
Book Synopsis Mastering Primary Art and Design by : Peter Gregory
Download or read book Mastering Primary Art and Design written by Peter Gregory and published by Bloomsbury Publishing. This book was released on 2020-02-20 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mastering Primary Art and Design introduces the primary art and design curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make learning art and design irresistible. Topics covered include: · Current developments in art and design · Art and design as an irresistible activity · Art and design as a practical activity · Skills to develop in art and design · Promoting curiosity · Assessing children in art and design · Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to show students and teachers what is considered to be best and most innovative practice, and how they can use that knowledge in their own teaching to the greatest effect. The book draws on the experience of three leading professionals in primary art and design, Peter Gregory, Claire March and Suzy Tutchell, to provide the essential guide to teaching art and design for all trainee and qualified primary teachers.
A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You'll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don't worry if your artistic ability isn't awe-inspiring. You'll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.
Book Synopsis Game Character Design Complete by : David Franson
Download or read book Game Character Design Complete written by David Franson and published by Course Technology. This book was released on 2006 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You'll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don't worry if your artistic ability isn't awe-inspiring. You'll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.