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A buddy cop tale like no other! Man and mechanismo, on the mean streets of Mega-City One. The next chapter in the legendary Judge Dredd epic, penned by incomparable Judge Dredd co-creator John Wagner With Mega-City one eating Judges faster than they can be replaced, the Justice Department prepares once more to trial a radical solution for their manpower shortage: The Mark-8 RV Mechanismo unit, robotic judges programmed to deal with everything the city can throw at them, with freshly programmed AIs designed to empathise with the citizens they’ll encounter. Judge Dredd himself has never hid his feelings on granting judicial powers to machines, but the responsive, resilient and ultimately expendable machines may be the answer to the justice department’s problems. Dredd is ordered to put aside his prejudices and conduct an assessment with one of the latest models, nicknamed HARVEY…
Book Synopsis Judge Dredd – Mechanismo: Machine Law by : John Wagner
Download or read book Judge Dredd – Mechanismo: Machine Law written by John Wagner and published by 2000 AD. This book was released on 2020-03-03 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: A buddy cop tale like no other! Man and mechanismo, on the mean streets of Mega-City One. The next chapter in the legendary Judge Dredd epic, penned by incomparable Judge Dredd co-creator John Wagner With Mega-City one eating Judges faster than they can be replaced, the Justice Department prepares once more to trial a radical solution for their manpower shortage: The Mark-8 RV Mechanismo unit, robotic judges programmed to deal with everything the city can throw at them, with freshly programmed AIs designed to empathise with the citizens they’ll encounter. Judge Dredd himself has never hid his feelings on granting judicial powers to machines, but the responsive, resilient and ultimately expendable machines may be the answer to the justice department’s problems. Dredd is ordered to put aside his prejudices and conduct an assessment with one of the latest models, nicknamed HARVEY…
Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the editors address the gap in exisiting scholarship on gaming, providing an academic overview on the mechanisms and effects of serious games. Contributors investigate the psychological mechanisms that take place not only during gaming, but also in game selection, persistent play, and gaming impact. The work in this collection focuses on the desirable outcomes of digital game play. The editors distinguish between three possible effects -- learning, development, and change -- covering a broad range of serious games’ potential impact. Contributions from internationally recognized scholars focus on five objectives: Define the area of serious games Elaborate on the underlying theories that explain suggested psychological mechanisms elicited through serious game play, addressing cognitive, affective and social processes Summarize the empirical evidence on the effectiveness of serious games, Introduce innovative research methods as a response to methodological challenges imposed through interactive media Discuss the possibilities and limitations of selected applications for educational purposes. Anchored primarily in social science research, the reader will be introduced to approaches that focus on the gaming process and the users’ experiences. Additional perspectives will be provided in the concluding chapters, written from non-social science approaches by experts in academic game design and representatives of the gaming industry. The editors acknowledge the necessity for a broader interdisciplinary study of the phenomena and work to overcome the methodological divide in games research to look ahead to a more integrated and interdisciplinary study of digital games. This timely and singular volume will appeal to scholars, researchers, and graduate students working in media entertainment and game studies in the areas of education, media, communication, and psychology.
Book Synopsis Serious Games by : Ute Ritterfeld
Download or read book Serious Games written by Ute Ritterfeld and published by Routledge. This book was released on 2009-09-10 with total page 643 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the editors address the gap in exisiting scholarship on gaming, providing an academic overview on the mechanisms and effects of serious games. Contributors investigate the psychological mechanisms that take place not only during gaming, but also in game selection, persistent play, and gaming impact. The work in this collection focuses on the desirable outcomes of digital game play. The editors distinguish between three possible effects -- learning, development, and change -- covering a broad range of serious games’ potential impact. Contributions from internationally recognized scholars focus on five objectives: Define the area of serious games Elaborate on the underlying theories that explain suggested psychological mechanisms elicited through serious game play, addressing cognitive, affective and social processes Summarize the empirical evidence on the effectiveness of serious games, Introduce innovative research methods as a response to methodological challenges imposed through interactive media Discuss the possibilities and limitations of selected applications for educational purposes. Anchored primarily in social science research, the reader will be introduced to approaches that focus on the gaming process and the users’ experiences. Additional perspectives will be provided in the concluding chapters, written from non-social science approaches by experts in academic game design and representatives of the gaming industry. The editors acknowledge the necessity for a broader interdisciplinary study of the phenomena and work to overcome the methodological divide in games research to look ahead to a more integrated and interdisciplinary study of digital games. This timely and singular volume will appeal to scholars, researchers, and graduate students working in media entertainment and game studies in the areas of education, media, communication, and psychology.
Download or read book General Biography written by John Aikin and published by . This book was released on 1804 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt:
A Hugo Award–winning classic about a far-future Earth dominated by gargantuan plants and the few humans who remain Millions of years beyond our time, our Earth has long since stopped spinning—and giant flora have taken over the sunlit half of the motionless world. Here humans are among the very few animal species that still exist, struggling to survive against enormous odds, but they have become small and weak, and their numbers have dwindled to almost nothing. When the aging leader of Gren’s tribe decrees it is time for the old ones to go “Up,” the younger are left to make their own way below. Although the journey will not be an easy one for young Gren, he sets off on an odyssey across a perilous world populated by carnivorous plants and other evolved vegetation. But any knowledge to be gained at the terminator—the forbidding boundary between the day world and the night—might well prove worthless for the boy and the companions he amasses along the way when the expanding sun goes nova and their Earth is no more. A thrilling parable of courage, discovery, and survival, Hothouse is among Grand Master Brian W. Aldiss’s most beloved and enduring works. Ingeniously inventive, richly detailed, and breathtakingly lush and vibrant, the doomed world and people that Aldiss creates will live forever in the minds of all those who enter this remarkable realm.
Book Synopsis Hothouse by : Brian W. Aldiss
Download or read book Hothouse written by Brian W. Aldiss and published by Open Road Media. This book was released on 2015-05-19 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Hugo Award–winning classic about a far-future Earth dominated by gargantuan plants and the few humans who remain Millions of years beyond our time, our Earth has long since stopped spinning—and giant flora have taken over the sunlit half of the motionless world. Here humans are among the very few animal species that still exist, struggling to survive against enormous odds, but they have become small and weak, and their numbers have dwindled to almost nothing. When the aging leader of Gren’s tribe decrees it is time for the old ones to go “Up,” the younger are left to make their own way below. Although the journey will not be an easy one for young Gren, he sets off on an odyssey across a perilous world populated by carnivorous plants and other evolved vegetation. But any knowledge to be gained at the terminator—the forbidding boundary between the day world and the night—might well prove worthless for the boy and the companions he amasses along the way when the expanding sun goes nova and their Earth is no more. A thrilling parable of courage, discovery, and survival, Hothouse is among Grand Master Brian W. Aldiss’s most beloved and enduring works. Ingeniously inventive, richly detailed, and breathtakingly lush and vibrant, the doomed world and people that Aldiss creates will live forever in the minds of all those who enter this remarkable realm.
Download or read book Personnel Literature written by and published by . This book was released on 1990 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt:
This visionary study in world-building traces a human's journey through a preindustrial civilization ruled by tyrannical robots. Breathtaking illustrations, accompanied by text, provide a cinematic scope to every page.
Book Synopsis Robota by : Doug Chiang
Download or read book Robota written by Doug Chiang and published by Courier Dover Publications. This book was released on 2016-11-16 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: This visionary study in world-building traces a human's journey through a preindustrial civilization ruled by tyrannical robots. Breathtaking illustrations, accompanied by text, provide a cinematic scope to every page.
Download or read book Galactic Aliens written by Alan Frank and published by . This book was released on 1979 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Mechanismo written by Harry Harrison and published by Raupo. This book was released on 1978 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Mega-City One: the future metropolis bustling with life and every crime imaginable. Keeping order are the Judges, a stern polic force acting as judge, jury and executioner. Toughest of all is Judge Dredd. He is the law and these are his stories.
Book Synopsis Judge Dredd by : John Wagner
Download or read book Judge Dredd written by John Wagner and published by . This book was released on 2011 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mega-City One: the future metropolis bustling with life and every crime imaginable. Keeping order are the Judges, a stern polic force acting as judge, jury and executioner. Toughest of all is Judge Dredd. He is the law and these are his stories.
A new collection of art from one of the UK’s most acclaimed sci-fi artists featuring everything, from his initial sketches to his final works and published book covers. Includes covers from the SF greats – Greg Bear, Neil Gaiman and Terry Pratchett, Anne McCaffrey, Robert Silverberg, Joe Haldeman, Oson Scott Card, John Meaney, Ricardo Pinto, Peter F Hamilton, and Timothy Zahn and many more.
Book Synopsis The Art of Jim Burns: Hyperluminal by : Jim Burns
Download or read book The Art of Jim Burns: Hyperluminal written by Jim Burns and published by National Geographic Books. This book was released on 2014-09-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new collection of art from one of the UK’s most acclaimed sci-fi artists featuring everything, from his initial sketches to his final works and published book covers. Includes covers from the SF greats – Greg Bear, Neil Gaiman and Terry Pratchett, Anne McCaffrey, Robert Silverberg, Joe Haldeman, Oson Scott Card, John Meaney, Ricardo Pinto, Peter F Hamilton, and Timothy Zahn and many more.