Microsoft Age of Empires II

Microsoft Age of Empires II

Author: Mark H. Walker

Publisher:

Published: 1999-07

Total Pages: 286

ISBN-13: 9780735605138

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This latest edition to the Inside Moves series shows readers all the strategy gambits and tricks for winning Microsoft Age of Empires II. A historical real-time strategy game, Age of Empires shows gamers how to not only survive but thrive in the Middle Ages.


Book Synopsis Microsoft Age of Empires II by : Mark H. Walker

Download or read book Microsoft Age of Empires II written by Mark H. Walker and published by . This book was released on 1999-07 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition to the Inside Moves series shows readers all the strategy gambits and tricks for winning Microsoft Age of Empires II. A historical real-time strategy game, Age of Empires shows gamers how to not only survive but thrive in the Middle Ages.


Microsoft Age of Empires II

Microsoft Age of Empires II

Author: Mark H. Walker

Publisher:

Published: 2000

Total Pages: 294

ISBN-13: 9780735611771

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"Microsoft "RM" Age Of Empires "RM II: The Conquerors Expansion: Inside Moves" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive "Battle Bits" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.


Book Synopsis Microsoft Age of Empires II by : Mark H. Walker

Download or read book Microsoft Age of Empires II written by Mark H. Walker and published by . This book was released on 2000 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Microsoft "RM" Age Of Empires "RM II: The Conquerors Expansion: Inside Moves" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive "Battle Bits" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.


Microsoft Age of empires II

Microsoft Age of empires II

Author: Mark H. Walker

Publisher:

Published: 1999

Total Pages: 104

ISBN-13: 9788391059296

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Book Synopsis Microsoft Age of empires II by : Mark H. Walker

Download or read book Microsoft Age of empires II written by Mark H. Walker and published by . This book was released on 1999 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Ensemble Studios Official Guide

Ensemble Studios Official Guide

Author: Bruce C. Shelley

Publisher:

Published: 1999

Total Pages: 388

ISBN-13: 9780782126334

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In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.


Book Synopsis Ensemble Studios Official Guide by : Bruce C. Shelley

Download or read book Ensemble Studios Official Guide written by Bruce C. Shelley and published by . This book was released on 1999 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.


Microsoft Age of Empires II

Microsoft Age of Empires II

Author: Paul Schuytema

Publisher:

Published: 2000

Total Pages: 0

ISBN-13: 9780782127713

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This is the definitive, official guide to creating original, world-class Age II maps, scenarios, and campaigns using the game's built-in Map Editor. With more than a million copies of the game already sold, this one-of-a-kind book is sure to find an enormous audience. Written by a team of professional game developers, it also features a fully loaded CD complete with maps, templates, example files, and utilities.


Book Synopsis Microsoft Age of Empires II by : Paul Schuytema

Download or read book Microsoft Age of Empires II written by Paul Schuytema and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive, official guide to creating original, world-class Age II maps, scenarios, and campaigns using the game's built-in Map Editor. With more than a million copies of the game already sold, this one-of-a-kind book is sure to find an enormous audience. Written by a team of professional game developers, it also features a fully loaded CD complete with maps, templates, example files, and utilities.


Age of Empires II

Age of Empires II

Author: James Mecham

Publisher:

Published: 1999-10-27

Total Pages: 0

ISBN-13: 9780761519065

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Thorough analysis of all civilizations Detailed strategy for optimizing unit effectiveness Complete descriptions of all cheats and taunts Comprehensive unit sheets In-depth military formations tactics Trade route maps


Book Synopsis Age of Empires II by : James Mecham

Download or read book Age of Empires II written by James Mecham and published by . This book was released on 1999-10-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thorough analysis of all civilizations Detailed strategy for optimizing unit effectiveness Complete descriptions of all cheats and taunts Comprehensive unit sheets In-depth military formations tactics Trade route maps


Windows XP in 10 Simple Steps or Less

Windows XP in 10 Simple Steps or Less

Author: Bill Hatfield

Publisher: John Wiley & Sons

Published: 2003-11-04

Total Pages: 602

ISBN-13: 0764555863

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If you need Windows XP solutions fast, then this book is for you-whether you're new to Windows XP or you need help dealing with the applications that come with it. Open the book and you'll discover clear, easy-to-follow instructions for more than 250 key Windows XP tasks, each presented in ten quick steps-or less. Easy-to-navigate pages, lots of screen shots, and to-the-point directions guide you through every common (and not-so-common) Windows XP challenge-and help you get more done in less time. * Each solution is ten steps-or less-to help you get the job done fast * Self-contained two-page spreads deliver the answers you need-without flipping pages * A no-fluff approach focuses on helping you achieve results * A resource packed with useful and fun ways to get the most out of Windows XP


Book Synopsis Windows XP in 10 Simple Steps or Less by : Bill Hatfield

Download or read book Windows XP in 10 Simple Steps or Less written by Bill Hatfield and published by John Wiley & Sons. This book was released on 2003-11-04 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you need Windows XP solutions fast, then this book is for you-whether you're new to Windows XP or you need help dealing with the applications that come with it. Open the book and you'll discover clear, easy-to-follow instructions for more than 250 key Windows XP tasks, each presented in ten quick steps-or less. Easy-to-navigate pages, lots of screen shots, and to-the-point directions guide you through every common (and not-so-common) Windows XP challenge-and help you get more done in less time. * Each solution is ten steps-or less-to help you get the job done fast * Self-contained two-page spreads deliver the answers you need-without flipping pages * A no-fluff approach focuses on helping you achieve results * A resource packed with useful and fun ways to get the most out of Windows XP


Paratextualizing Games

Paratextualizing Games

Author: Benjamin Beil

Publisher: transcript Verlag

Published: 2021-11-30

Total Pages: 364

ISBN-13: 3732854213

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Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?


Book Synopsis Paratextualizing Games by : Benjamin Beil

Download or read book Paratextualizing Games written by Benjamin Beil and published by transcript Verlag. This book was released on 2021-11-30 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?


Byzantium in the Popular Imagination

Byzantium in the Popular Imagination

Author: Markéta Kulhánková

Publisher: Bloomsbury Publishing

Published: 2023-08-10

Total Pages: 297

ISBN-13: 0755607309

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What is the contemporary cultural legacy of Byzantium or The Eastern Roman Empire? This book explores the varied reception history of the Byzantine Empire across a range of cultural production. Split into four sections: the origins of 'Byzantomania' in France, modern media, literature, and politics, it provides case studies which show the numerous ways in which the empire's legacy can be felt today. Covering television, video games and contemporary political discourse, contributors also consider a wide range of national and geographical perspectives including Russian, Turkish, Polish, Greek and Hungarian. It will be essential reading for scholars and students of the reception and cultural history of the Byzantine Empire.


Book Synopsis Byzantium in the Popular Imagination by : Markéta Kulhánková

Download or read book Byzantium in the Popular Imagination written by Markéta Kulhánková and published by Bloomsbury Publishing. This book was released on 2023-08-10 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is the contemporary cultural legacy of Byzantium or The Eastern Roman Empire? This book explores the varied reception history of the Byzantine Empire across a range of cultural production. Split into four sections: the origins of 'Byzantomania' in France, modern media, literature, and politics, it provides case studies which show the numerous ways in which the empire's legacy can be felt today. Covering television, video games and contemporary political discourse, contributors also consider a wide range of national and geographical perspectives including Russian, Turkish, Polish, Greek and Hungarian. It will be essential reading for scholars and students of the reception and cultural history of the Byzantine Empire.


Cost-Justifying Usability

Cost-Justifying Usability

Author: Randolph G. Bias

Publisher: Elsevier

Published: 2005-05-09

Total Pages: 702

ISBN-13: 008045545X

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You just know that an improvement of the user interface will reap rewards, but how do you justify the expense and the labor and the time—guarantee a robust ROI!—ahead of time? How do you decide how much of an investment should be funded? And what is the best way to sell usability to others? In this completely revised and new edition of Cost-Justifying Usability, Randolph G. Bias (University of Texas at Austin, with 25 years’ experience as a usability practitioner and manager) and Deborah J. Mayhew (internationally recognized usability consultant and author of two other seminal books including The Usability Engineering Lifecycle) tackle these and many other problems. It has been updated to cover cost-justifying usability for Web sites and intranets, for the complex applications we have today, and for a host of products—offering techniques, examples, and cases that are unavailable elsewhere. No matter what type of product you build, whether or not you are a cost-benefit expert or a born salesperson, this book has the tools that will enable you to cost-justify the appropriate usability investment. Includes contributions by a host of experts involved in this work, including Aaron Marcus, Janice Rohn, Chauncey Wilson, Nigel Bevan, Dennis Wixon, Clare-Marie Karat, Susan Dray, Charles Mauro, and many others Includes actionable ideas for every phase of the software development process Includes case studies from inside a variety of companies Includes ideas from "the other side of the table," software executives who hold the purse strings, who offer thoughts on which proposals for usability support they've funded, and which ones they've declined


Book Synopsis Cost-Justifying Usability by : Randolph G. Bias

Download or read book Cost-Justifying Usability written by Randolph G. Bias and published by Elsevier. This book was released on 2005-05-09 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: You just know that an improvement of the user interface will reap rewards, but how do you justify the expense and the labor and the time—guarantee a robust ROI!—ahead of time? How do you decide how much of an investment should be funded? And what is the best way to sell usability to others? In this completely revised and new edition of Cost-Justifying Usability, Randolph G. Bias (University of Texas at Austin, with 25 years’ experience as a usability practitioner and manager) and Deborah J. Mayhew (internationally recognized usability consultant and author of two other seminal books including The Usability Engineering Lifecycle) tackle these and many other problems. It has been updated to cover cost-justifying usability for Web sites and intranets, for the complex applications we have today, and for a host of products—offering techniques, examples, and cases that are unavailable elsewhere. No matter what type of product you build, whether or not you are a cost-benefit expert or a born salesperson, this book has the tools that will enable you to cost-justify the appropriate usability investment. Includes contributions by a host of experts involved in this work, including Aaron Marcus, Janice Rohn, Chauncey Wilson, Nigel Bevan, Dennis Wixon, Clare-Marie Karat, Susan Dray, Charles Mauro, and many others Includes actionable ideas for every phase of the software development process Includes case studies from inside a variety of companies Includes ideas from "the other side of the table," software executives who hold the purse strings, who offer thoughts on which proposals for usability support they've funded, and which ones they've declined