Millennial Monsters

Millennial Monsters

Author: Anne Allison

Publisher: Univ of California Press

Published: 2006-06-30

Total Pages: 356

ISBN-13: 0520245652

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Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.


Book Synopsis Millennial Monsters by : Anne Allison

Download or read book Millennial Monsters written by Anne Allison and published by Univ of California Press. This book was released on 2006-06-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.


Millennial Monsters

Millennial Monsters

Author: Anne Allison

Publisher: Univ of California Press

Published: 2006

Total Pages: 710

ISBN-13: 0520221486

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Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.


Book Synopsis Millennial Monsters by : Anne Allison

Download or read book Millennial Monsters written by Anne Allison and published by Univ of California Press. This book was released on 2006 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.


Monsters and Monstrosity from the Fin de Siecle to the Millennium

Monsters and Monstrosity from the Fin de Siecle to the Millennium

Author: Sharla Hutchison

Publisher: McFarland

Published: 2015-10-09

Total Pages: 261

ISBN-13: 0786495065

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Zombies, vampires and ghosts feature prominently in nearly all forms of entertainment in the 21st century, including popular fiction, film, comics, television and computer games. But these creatures have been vital to the entertainment industry since the best-seller books of a century and half ago. Monsters don't just invade popular culture, they help sell popular culture. This collection of new essays covers 150 years of enduringly popular Gothic monsters who have shocked and horrified audiences in literature, film and comics. The contributors unearth forgotten monsters and reconsider familiar ones, examining the audience taboos and fears they embody.


Book Synopsis Monsters and Monstrosity from the Fin de Siecle to the Millennium by : Sharla Hutchison

Download or read book Monsters and Monstrosity from the Fin de Siecle to the Millennium written by Sharla Hutchison and published by McFarland. This book was released on 2015-10-09 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zombies, vampires and ghosts feature prominently in nearly all forms of entertainment in the 21st century, including popular fiction, film, comics, television and computer games. But these creatures have been vital to the entertainment industry since the best-seller books of a century and half ago. Monsters don't just invade popular culture, they help sell popular culture. This collection of new essays covers 150 years of enduringly popular Gothic monsters who have shocked and horrified audiences in literature, film and comics. The contributors unearth forgotten monsters and reconsider familiar ones, examining the audience taboos and fears they embody.


Japan's Green Monsters

Japan's Green Monsters

Author: Sean Rhoads

Publisher: McFarland

Published: 2018-01-29

Total Pages: 227

ISBN-13: 1476663904

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In 1954, a massive irradiated dinosaur emerged from Tokyo Bay and rained death and destruction on the Japanese capital. Since then Godzilla and other monsters, such as Mothra and Gamera, have gained cult status around the world. This book provides a new interpretation of these monsters, or kaiju-ū, and their respective movies. Analyzing Japanese history, society and film, the authors show the ways in which this monster cinema take on environmental and ecological issues--from nuclear power and industrial pollution to biodiversity and climate change.


Book Synopsis Japan's Green Monsters by : Sean Rhoads

Download or read book Japan's Green Monsters written by Sean Rhoads and published by McFarland. This book was released on 2018-01-29 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1954, a massive irradiated dinosaur emerged from Tokyo Bay and rained death and destruction on the Japanese capital. Since then Godzilla and other monsters, such as Mothra and Gamera, have gained cult status around the world. This book provides a new interpretation of these monsters, or kaiju-ū, and their respective movies. Analyzing Japanese history, society and film, the authors show the ways in which this monster cinema take on environmental and ecological issues--from nuclear power and industrial pollution to biodiversity and climate change.


Pandemonium and Parade

Pandemonium and Parade

Author: Michael Dylan Foster

Publisher: Univ of California Press

Published: 2009

Total Pages: 310

ISBN-13: 0520253620

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Monsters known as yōkai have long haunted the Japanese cultural landscape. This history of the strange and mysterious in Japan seeks out these creatures in folklore, encyclopedias, literature, art, science, games, manga, magazines and movies, exploring their meanings in the Japanese imagination over three centuries.


Book Synopsis Pandemonium and Parade by : Michael Dylan Foster

Download or read book Pandemonium and Parade written by Michael Dylan Foster and published by Univ of California Press. This book was released on 2009 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Monsters known as yōkai have long haunted the Japanese cultural landscape. This history of the strange and mysterious in Japan seeks out these creatures in folklore, encyclopedias, literature, art, science, games, manga, magazines and movies, exploring their meanings in the Japanese imagination over three centuries.


Player vs. Monster

Player vs. Monster

Author: Jaroslav Svelch

Publisher: MIT Press

Published: 2023-02-07

Total Pages: 235

ISBN-13: 0262373238

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A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.


Book Synopsis Player vs. Monster by : Jaroslav Svelch

Download or read book Player vs. Monster written by Jaroslav Svelch and published by MIT Press. This book was released on 2023-02-07 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.


The Ashgate Encyclopedia of Literary and Cinematic Monsters

The Ashgate Encyclopedia of Literary and Cinematic Monsters

Author: Jeffrey Andrew Weinstock

Publisher: Routledge

Published: 2016-04-01

Total Pages: 558

ISBN-13: 1317044258

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From vampires and demons to ghosts and zombies, interest in monsters in literature, film, and popular culture has never been stronger. This concise Encyclopedia provides scholars and students with a comprehensive and authoritative A-Z of monsters throughout the ages. It is the first major reference book on monsters for the scholarly market. Over 200 entries written by experts in the field are accompanied by an overview introduction by the editor. Generic entries such as 'ghost' and 'vampire' are cross-listed with important specific manifestations of that monster. In addition to monsters appearing in English-language literature and film, the Encyclopedia also includes significant monsters in Spanish, French, Italian, German, Russian, Indian, Chinese, Japanese, African and Middle Eastern traditions. Alphabetically organized, the entries each feature suggestions for further reading. The Ashgate Encyclopedia of Literary and Cinematic Monsters is an invaluable resource for all students and scholars and an essential addition to library reference shelves.


Book Synopsis The Ashgate Encyclopedia of Literary and Cinematic Monsters by : Jeffrey Andrew Weinstock

Download or read book The Ashgate Encyclopedia of Literary and Cinematic Monsters written by Jeffrey Andrew Weinstock and published by Routledge. This book was released on 2016-04-01 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: From vampires and demons to ghosts and zombies, interest in monsters in literature, film, and popular culture has never been stronger. This concise Encyclopedia provides scholars and students with a comprehensive and authoritative A-Z of monsters throughout the ages. It is the first major reference book on monsters for the scholarly market. Over 200 entries written by experts in the field are accompanied by an overview introduction by the editor. Generic entries such as 'ghost' and 'vampire' are cross-listed with important specific manifestations of that monster. In addition to monsters appearing in English-language literature and film, the Encyclopedia also includes significant monsters in Spanish, French, Italian, German, Russian, Indian, Chinese, Japanese, African and Middle Eastern traditions. Alphabetically organized, the entries each feature suggestions for further reading. The Ashgate Encyclopedia of Literary and Cinematic Monsters is an invaluable resource for all students and scholars and an essential addition to library reference shelves.


The Ashgate Research Companion to Monsters and the Monstrous

The Ashgate Research Companion to Monsters and the Monstrous

Author: Asa Simon Mittman

Publisher: Routledge

Published: 2017-02-24

Total Pages: 626

ISBN-13: 1351894315

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The field of monster studies has grown significantly over the past few years and this companion provides a comprehensive guide to the study of monsters and the monstrous from historical, regional and thematic perspectives. The collection reflects the truly multi-disciplinary nature of monster studies, bringing in scholars from literature, art history, religious studies, history, classics, and cultural and media studies. The companion will offer scholars and graduate students the first comprehensive and authoritative review of this emergent field.


Book Synopsis The Ashgate Research Companion to Monsters and the Monstrous by : Asa Simon Mittman

Download or read book The Ashgate Research Companion to Monsters and the Monstrous written by Asa Simon Mittman and published by Routledge. This book was released on 2017-02-24 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of monster studies has grown significantly over the past few years and this companion provides a comprehensive guide to the study of monsters and the monstrous from historical, regional and thematic perspectives. The collection reflects the truly multi-disciplinary nature of monster studies, bringing in scholars from literature, art history, religious studies, history, classics, and cultural and media studies. The companion will offer scholars and graduate students the first comprehensive and authoritative review of this emergent field.


Utopic Dreams and Apocalyptic Fantasies

Utopic Dreams and Apocalyptic Fantasies

Author: Talmadge J. Wright

Publisher: Lexington Books

Published: 2010-09-25

Total Pages: 288

ISBN-13: 0739147021

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Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world. The study of why video game play is 'fun' has often been relegated to psychology, or the disciplines of cultural anthropology, literary and media studies, communications and other assorted humanistic and social science disciplines. In Utopic Dreams and Apocalyptic Fantasies, Talmadge Wright, David Embrick and Andras Lukacs invites us to move further and consider questions on appropriate methods of researching games, understanding the carnival quality of modern life, the role of marketing in altering game narratives, and the role of fantasy and desire in modern video game play. Embracing an approach that combines a cultural and/or critical studies approach with a sociological understanding of this new media moves the debate beyond simple media effects, moral panics, and industry boosterism to one of asking critical questions, what does modern video game play 'mean,' what questions should we be asking, and what can sociological research contribute to answering these questions. This collection includes works which use textual analysis, audience based research, symbolic interactionism, as well as political economic and psychoanalytic perspectives to illuminate areas of inquiry that preserves the pleasure of modern play while asking tough questions about what such pleasure means in a world divided by political, economic, cultural and social inequalities.


Book Synopsis Utopic Dreams and Apocalyptic Fantasies by : Talmadge J. Wright

Download or read book Utopic Dreams and Apocalyptic Fantasies written by Talmadge J. Wright and published by Lexington Books. This book was released on 2010-09-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Few books have attempted to contextualize the importance of video game play with a critical social, cultural and political perspective that raises the question of the significance of work, pleasure, fantasy and play in the modern world. The study of why video game play is 'fun' has often been relegated to psychology, or the disciplines of cultural anthropology, literary and media studies, communications and other assorted humanistic and social science disciplines. In Utopic Dreams and Apocalyptic Fantasies, Talmadge Wright, David Embrick and Andras Lukacs invites us to move further and consider questions on appropriate methods of researching games, understanding the carnival quality of modern life, the role of marketing in altering game narratives, and the role of fantasy and desire in modern video game play. Embracing an approach that combines a cultural and/or critical studies approach with a sociological understanding of this new media moves the debate beyond simple media effects, moral panics, and industry boosterism to one of asking critical questions, what does modern video game play 'mean,' what questions should we be asking, and what can sociological research contribute to answering these questions. This collection includes works which use textual analysis, audience based research, symbolic interactionism, as well as political economic and psychoanalytic perspectives to illuminate areas of inquiry that preserves the pleasure of modern play while asking tough questions about what such pleasure means in a world divided by political, economic, cultural and social inequalities.


The Latter-Day Saints' Millennial Star

The Latter-Day Saints' Millennial Star

Author:

Publisher:

Published: 1869

Total Pages: 862

ISBN-13:

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Book Synopsis The Latter-Day Saints' Millennial Star by :

Download or read book The Latter-Day Saints' Millennial Star written by and published by . This book was released on 1869 with total page 862 pages. Available in PDF, EPUB and Kindle. Book excerpt: