My PlayStation Vita

My PlayStation Vita

Author: Bill Loguidice

Publisher: Que Publishing

Published: 2012-11-15

Total Pages: 451

ISBN-13: 0133107418

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Step-by-step instructions with callouts to PlayStation Vita images that show you exactly what to do. Help when you run into problems with your PlayStation Vita. Tips and Notes to help you get the most from your PlayStation Vita. Full-Color, Step-by-Step Tasks Show You How to Have Maximum Fun with Your PlayStation Vita! Unbox your PS VitaTM, get connected, and start having fun, fast Master PS Vita’s built-in and downloadable apps, from games to social media Discover hot new PS Vita games—and play PlayStation classics, too Chat with groups of friends in real time—even if they’re playing different games Leave gifts for nearby gamers to find and play with or launch neighborhood competitions Post on Facebook and Twitter right from your PS Vita Use “augmented reality” cameras to embed yourself into the game Make the most of PS Vita’s advanced HTML5 web browser Take great photos and videos with PS Vita’s built-in cameras Control your PS3 from your PS Vita—even if you’re thousands of miles away Transform your PS Vita into a world-class music player Get instant walking or driving directions from Google Maps Set parental controls to protect your kids Create Privacy Zones so other gamers don’t know what you’re doing Buy or rent videos from the PlayStation Store Safely back up your PS Vita on your PC, Mac, or PS3 Solve PS Vita and connectivity problems fast and get back to having fun


Book Synopsis My PlayStation Vita by : Bill Loguidice

Download or read book My PlayStation Vita written by Bill Loguidice and published by Que Publishing. This book was released on 2012-11-15 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step instructions with callouts to PlayStation Vita images that show you exactly what to do. Help when you run into problems with your PlayStation Vita. Tips and Notes to help you get the most from your PlayStation Vita. Full-Color, Step-by-Step Tasks Show You How to Have Maximum Fun with Your PlayStation Vita! Unbox your PS VitaTM, get connected, and start having fun, fast Master PS Vita’s built-in and downloadable apps, from games to social media Discover hot new PS Vita games—and play PlayStation classics, too Chat with groups of friends in real time—even if they’re playing different games Leave gifts for nearby gamers to find and play with or launch neighborhood competitions Post on Facebook and Twitter right from your PS Vita Use “augmented reality” cameras to embed yourself into the game Make the most of PS Vita’s advanced HTML5 web browser Take great photos and videos with PS Vita’s built-in cameras Control your PS3 from your PS Vita—even if you’re thousands of miles away Transform your PS Vita into a world-class music player Get instant walking or driving directions from Google Maps Set parental controls to protect your kids Create Privacy Zones so other gamers don’t know what you’re doing Buy or rent videos from the PlayStation Store Safely back up your PS Vita on your PC, Mac, or PS3 Solve PS Vita and connectivity problems fast and get back to having fun


Game Coding Complete

Game Coding Complete

Author: Mike McShaffry

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9781932111910

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Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.


Book Synopsis Game Coding Complete by : Mike McShaffry

Download or read book Game Coding Complete written by Mike McShaffry and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. This must-have second edition has been expanded from the bestselling first edition to include the absolute latest in exciting new techniques in game interface design programming, game audio programming, game scripting, 3D programming, network game programming and gam engine technology. All of the code in the book has been completely updated to work with all of the latest compiler technology.


Genealogical memoirs of the family of Robert Burns, and of the Scottish house of Burnes

Genealogical memoirs of the family of Robert Burns, and of the Scottish house of Burnes

Author: Charles Rogers

Publisher:

Published: 1877

Total Pages: 76

ISBN-13:

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Book Synopsis Genealogical memoirs of the family of Robert Burns, and of the Scottish house of Burnes by : Charles Rogers

Download or read book Genealogical memoirs of the family of Robert Burns, and of the Scottish house of Burnes written by Charles Rogers and published by . This book was released on 1877 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Vita Means Life

Vita Means Life

Author: Sandeep Rai (Author of Vita means life)

Publisher:

Published: 2020

Total Pages: 0

ISBN-13:

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Book Synopsis Vita Means Life by : Sandeep Rai (Author of Vita means life)

Download or read book Vita Means Life written by Sandeep Rai (Author of Vita means life) and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Retro Gaming Hacks

Retro Gaming Hacks

Author: Chris Kohler

Publisher: "O'Reilly Media, Inc."

Published: 2005-10-12

Total Pages: 504

ISBN-13: 1449303900

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Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.


Book Synopsis Retro Gaming Hacks by : Chris Kohler

Download or read book Retro Gaming Hacks written by Chris Kohler and published by "O'Reilly Media, Inc.". This book was released on 2005-10-12 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.


VITA MEANS LIFE

VITA MEANS LIFE

Author: SANDEEP. RAI

Publisher:

Published: 2022

Total Pages:

ISBN-13: 9781800686915

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Book Synopsis VITA MEANS LIFE by : SANDEEP. RAI

Download or read book VITA MEANS LIFE written by SANDEEP. RAI and published by . This book was released on 2022 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:


Laws Relating to Highways and Bridges, with Blank Forms

Laws Relating to Highways and Bridges, with Blank Forms

Author: Michigan

Publisher:

Published: 1909

Total Pages: 178

ISBN-13:

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Book Synopsis Laws Relating to Highways and Bridges, with Blank Forms by : Michigan

Download or read book Laws Relating to Highways and Bridges, with Blank Forms written by Michigan and published by . This book was released on 1909 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Game Console 2.0

The Game Console 2.0

Author: Evan Amos

Publisher: No Starch Press

Published: 2021-09-08

Total Pages: 314

ISBN-13: 1718500610

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This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.


Book Synopsis The Game Console 2.0 by : Evan Amos

Download or read book The Game Console 2.0 written by Evan Amos and published by No Starch Press. This book was released on 2021-09-08 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.


Playstation Vita

Playstation Vita

Author: Source Wikipedia

Publisher: Booksllc.Net

Published: 2013-09

Total Pages: 28

ISBN-13: 9781230793115

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Commentary (plays not included). Pages: 27. Chapters: List of PSone Classics A-M, List of PSone Classics N-Z, PlayStation Network, PlayStation Vita system software. Excerpt: This is a list of PSone Classic games playable on the Sony PlayStation 3, PlayStation Portable and PlayStation Vita video game systems, downloadable at a charge via the PlayStation Store. Unlike the original games, the games downloaded are not restricted by region locking. Notes: a. Original release compatible with PSP only. PS3 compatible version released on May 3, 2007.b. Original release compatible with PSP only. PS3 compatible version released on June 21, 2007.c. Released only on PS3. This is a list of PSone Classic games playable on the Sony PlayStation 3, PlayStation Portable and PlayStation Vita video game systems, downloadable at a charge via the PlayStation Store. Unlike the original games, the games downloaded are not restricted by region locking. Notes: a. Original release compatible with PSP only. PS3 compatible version released on May 3, 2007.b. Original release compatible with PSP only. PS3 compatible version released on June 21, 2007.c. Released only on PS3. PlayStation Network, often abbreviated as PSN, is an online multiplayer gaming and digital media delivery service provided/run by Sony Computer Entertainment for use with the PlayStation 3, PlayStation Portable, and PlayStation Vita video game consoles. The PlayStation Network is the video game portion of the Sony Entertainment Network. Sony's second console, the PlayStation 2, had a limited number of online features in select games via its online network. It required a Network Adaptor, which was available as an add-on for original models, and integrated into the hardware on slimline models. However, Sony provided no unified online service for the system, so support for network features was...


Book Synopsis Playstation Vita by : Source Wikipedia

Download or read book Playstation Vita written by Source Wikipedia and published by Booksllc.Net. This book was released on 2013-09 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Commentary (plays not included). Pages: 27. Chapters: List of PSone Classics A-M, List of PSone Classics N-Z, PlayStation Network, PlayStation Vita system software. Excerpt: This is a list of PSone Classic games playable on the Sony PlayStation 3, PlayStation Portable and PlayStation Vita video game systems, downloadable at a charge via the PlayStation Store. Unlike the original games, the games downloaded are not restricted by region locking. Notes: a. Original release compatible with PSP only. PS3 compatible version released on May 3, 2007.b. Original release compatible with PSP only. PS3 compatible version released on June 21, 2007.c. Released only on PS3. This is a list of PSone Classic games playable on the Sony PlayStation 3, PlayStation Portable and PlayStation Vita video game systems, downloadable at a charge via the PlayStation Store. Unlike the original games, the games downloaded are not restricted by region locking. Notes: a. Original release compatible with PSP only. PS3 compatible version released on May 3, 2007.b. Original release compatible with PSP only. PS3 compatible version released on June 21, 2007.c. Released only on PS3. PlayStation Network, often abbreviated as PSN, is an online multiplayer gaming and digital media delivery service provided/run by Sony Computer Entertainment for use with the PlayStation 3, PlayStation Portable, and PlayStation Vita video game consoles. The PlayStation Network is the video game portion of the Sony Entertainment Network. Sony's second console, the PlayStation 2, had a limited number of online features in select games via its online network. It required a Network Adaptor, which was available as an add-on for original models, and integrated into the hardware on slimline models. However, Sony provided no unified online service for the system, so support for network features was...


My Xbox One

My Xbox One

Author: Bill Loguidice

Publisher: Pearson Education

Published: 2014

Total Pages: 320

ISBN-13: 078975195X

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My Xbox One Step-by-step instructions with callouts to colorful Xbox One images that show you exactly what to do Help when you run into problems with Xbox One, Kinect(tm), Xbox Live®, or SmartGlass Tips and Notes to help you get the most from your Xbox One system Full-color, step-by-step tasks show how to have maximum fun with your new Xbox One! Learn how to * Set up Xbox One, Kinect, and Xbox Live quickly-and start having fun now! * Personalize settings, gamertags, avatars, gamerpics... your whole Xbox One experience * Start your party, add chat, use built-in Skype, even make group video calls * Capture video of your best gameplay moments with Game DVR * Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more * Play or stream all the music you love * Web surf with Xbox One's supercharged version of Internet Explorer * Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate


Book Synopsis My Xbox One by : Bill Loguidice

Download or read book My Xbox One written by Bill Loguidice and published by Pearson Education. This book was released on 2014 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: My Xbox One Step-by-step instructions with callouts to colorful Xbox One images that show you exactly what to do Help when you run into problems with Xbox One, Kinect(tm), Xbox Live®, or SmartGlass Tips and Notes to help you get the most from your Xbox One system Full-color, step-by-step tasks show how to have maximum fun with your new Xbox One! Learn how to * Set up Xbox One, Kinect, and Xbox Live quickly-and start having fun now! * Personalize settings, gamertags, avatars, gamerpics... your whole Xbox One experience * Start your party, add chat, use built-in Skype, even make group video calls * Capture video of your best gameplay moments with Game DVR * Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more * Play or stream all the music you love * Web surf with Xbox One's supercharged version of Internet Explorer * Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate