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This text applies object-oriented techniques to the entire software development cycle.
Book Synopsis Object-oriented Modeling and Design by : James Rumbaugh
Download or read book Object-oriented Modeling and Design written by James Rumbaugh and published by . This book was released on 1991 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text applies object-oriented techniques to the entire software development cycle.
Written from a software engineering perspective, this book shows programmers & developers how to build object-oriented database applications for distributed & client/server environments using the newest update of the OMT methodology & UML.
Book Synopsis Object-oriented Modeling and Design for Database Applications by : Michael Blaha
Download or read book Object-oriented Modeling and Design for Database Applications written by Michael Blaha and published by Pearson. This book was released on 1998 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written from a software engineering perspective, this book shows programmers & developers how to build object-oriented database applications for distributed & client/server environments using the newest update of the OMT methodology & UML.
The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Book Synopsis Object - Oriented Modeling And Design With Uml, 2/E by : Michael Blaha
Download or read book Object - Oriented Modeling And Design With Uml, 2/E written by Michael Blaha and published by Pearson Education India. This book was released on 2007-09 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.
Book Synopsis Real-Time Object-Oriented Modeling by : Bran Selic
Download or read book Real-Time Object-Oriented Modeling written by Bran Selic and published by New York ; Toronto : Wiley. This book was released on 1994-05-06 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.
The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Book Synopsis Object-oriented Modeling and Design with UML by : Michael Blaha
Download or read book Object-oriented Modeling and Design with UML written by Michael Blaha and published by Pearson. This book was released on 2005 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: The revision offers a crisp, clear explanation of the basics of object-oriented thinking via UML models, then presents a process for applying these principles to software development, including C++, Java, and relational databases. An integrated case study threads throughout the book, illustrating key ideas as well as their application.
Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. The only book with complete Modelica 3.3 coverage Over one hundred exercises and solutions Examines basic concepts such as cyber-physical, equation-based, object-oriented, system, model, and simulation
Book Synopsis Principles of Object-Oriented Modeling and Simulation with Modelica 3.3 by : Peter Fritzson
Download or read book Principles of Object-Oriented Modeling and Simulation with Modelica 3.3 written by Peter Fritzson and published by John Wiley & Sons. This book was released on 2014-11-24 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fritzson covers the Modelica language in impressive depth from the basic concepts such as cyber-physical, equation-base, object-oriented, system, model, and simulation, while also incorporating over a hundred exercises and their solutions for a tutorial, easy-to-read experience. The only book with complete Modelica 3.3 coverage Over one hundred exercises and solutions Examines basic concepts such as cyber-physical, equation-based, object-oriented, system, model, and simulation
Book Synopsis Object-oriented modeling and design by :
Download or read book Object-oriented modeling and design written by and published by . This book was released on 1991 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt:
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
Book Synopsis Practical Object-oriented Design in Ruby by : Sandi Metz
Download or read book Practical Object-oriented Design in Ruby written by Sandi Metz and published by Pearson Education. This book was released on 2013 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code
This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
Book Synopsis Software Modeling and Design by : Hassan Gomaa
Download or read book Software Modeling and Design written by Hassan Gomaa and published by Cambridge University Press. This book was released on 2011-02-21 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
The Unified Modeling Language™ (UML®) is inherently object-oriented modeling language and was designed for use in object-oriented software applications. The applications could be based on the object-oriented technologies recommended by the Object Management Group (OMG), which owns the UML. The initial versions of UML (UML 1.x) were based on three leading object-oriented methods - Booch, OMT, and OOSE, to represent "the culmination of best practices in practical object-oriented modeling". UML 2.x is still object-oriented in its core (though there were some apparently unsuccessful attempts to extend UML to support other development methods). This book provides practical guidance on the modeling and design of object-oriented systems. Its specific goals are the following: ■ To provide a sound understanding of the fundamental concepts and historical evolution of the object model. ■ To facilitate a mastery of the notation and process of object-oriented modelling and design. ■ To teach the realistic application of object-oriented modelling and design within a variety of problem domains. The concepts presented all stand on a solid theoretical foundation, but this is primarily a pragmatic book that addresses the practical needs and concerns of software engineering practitioners, from the architect to the software developer.
Book Synopsis Object Oriented Modeling And Design With UML by : Ajit Singh
Download or read book Object Oriented Modeling And Design With UML written by Ajit Singh and published by Ajit Singh. This book was released on 2019-05-16 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Unified Modeling Language™ (UML®) is inherently object-oriented modeling language and was designed for use in object-oriented software applications. The applications could be based on the object-oriented technologies recommended by the Object Management Group (OMG), which owns the UML. The initial versions of UML (UML 1.x) were based on three leading object-oriented methods - Booch, OMT, and OOSE, to represent "the culmination of best practices in practical object-oriented modeling". UML 2.x is still object-oriented in its core (though there were some apparently unsuccessful attempts to extend UML to support other development methods). This book provides practical guidance on the modeling and design of object-oriented systems. Its specific goals are the following: ■ To provide a sound understanding of the fundamental concepts and historical evolution of the object model. ■ To facilitate a mastery of the notation and process of object-oriented modelling and design. ■ To teach the realistic application of object-oriented modelling and design within a variety of problem domains. The concepts presented all stand on a solid theoretical foundation, but this is primarily a pragmatic book that addresses the practical needs and concerns of software engineering practitioners, from the architect to the software developer.