The Book of Overclocking

The Book of Overclocking

Author: Scott Wainner

Publisher:

Published: 2003

Total Pages: 276

ISBN-13:

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Offers advice to readers on how to adjust PC system processors to run at higher speeds than indicated by the manufacturer, including specification tables and tips for a variety of chips.


Book Synopsis The Book of Overclocking by : Scott Wainner

Download or read book The Book of Overclocking written by Scott Wainner and published by . This book was released on 2003 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers advice to readers on how to adjust PC system processors to run at higher speeds than indicated by the manufacturer, including specification tables and tips for a variety of chips.


Overclocked

Overclocked

Author: Cory Doctorow

Publisher:

Published: 2016

Total Pages: 0

ISBN-13: 9781799904731

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Presents a collection of short stories that focus on computers, the Internet, and technology.


Book Synopsis Overclocked by : Cory Doctorow

Download or read book Overclocked written by Cory Doctorow and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of short stories that focus on computers, the Internet, and technology.


Revolutionizing the 486

Revolutionizing the 486

Author: Conrad Riker

Publisher: Conrad Riker

Published: 101-01-01

Total Pages: 229

ISBN-13:

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Remember the golden years of gaming with the Intel 486? Now relive the excitement with our expertly curated tales! Struggling to recall your favorite game from the 486 era? Miss the thrill of overclocking your 486 and achieving more power for less? Could you use a dose of nostalgia for the simpler times when Windows 3.1 and Doom ruled the gaming world? 1. Unlock the secrets of the Intel 486 chip and how it transformed the gaming industry. 2. Discover the origins of overclocking and how it shaped the performance of early gaming computers. 3. Relive the excitement of Windows 3.1, the software that brought the P.C. into mainstream popularity. 4. Witness the rise of Doom, the groundbreaking game that changed the face of 3D gaming forever. 5. Uncover how the rise of C.D.-R.O.M.s revolutionized game distribution and multimedia content. 6. Explore the rise and impact of popular web browsers, making the internet more accessible and visually appealing. 7. Find out how Sound Blaster cards transformed gaming audio and became synonymous with high-quality gaming experiences. 8. Immerse yourself in the history and legacy of the 486 era, from its hardware advancements to the cultural shifts it brought about in gaming and personal computing. If you're yearning for a nostalgic trip down memory lane and want to rekindle your love for the 486 era, then look no further! Dive in and purchase 'Revolutionizing the 486: Nostalgic Tales from the Dawn of Modern Gaming' today!


Book Synopsis Revolutionizing the 486 by : Conrad Riker

Download or read book Revolutionizing the 486 written by Conrad Riker and published by Conrad Riker. This book was released on 101-01-01 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Remember the golden years of gaming with the Intel 486? Now relive the excitement with our expertly curated tales! Struggling to recall your favorite game from the 486 era? Miss the thrill of overclocking your 486 and achieving more power for less? Could you use a dose of nostalgia for the simpler times when Windows 3.1 and Doom ruled the gaming world? 1. Unlock the secrets of the Intel 486 chip and how it transformed the gaming industry. 2. Discover the origins of overclocking and how it shaped the performance of early gaming computers. 3. Relive the excitement of Windows 3.1, the software that brought the P.C. into mainstream popularity. 4. Witness the rise of Doom, the groundbreaking game that changed the face of 3D gaming forever. 5. Uncover how the rise of C.D.-R.O.M.s revolutionized game distribution and multimedia content. 6. Explore the rise and impact of popular web browsers, making the internet more accessible and visually appealing. 7. Find out how Sound Blaster cards transformed gaming audio and became synonymous with high-quality gaming experiences. 8. Immerse yourself in the history and legacy of the 486 era, from its hardware advancements to the cultural shifts it brought about in gaming and personal computing. If you're yearning for a nostalgic trip down memory lane and want to rekindle your love for the 486 era, then look no further! Dive in and purchase 'Revolutionizing the 486: Nostalgic Tales from the Dawn of Modern Gaming' today!


HWM

HWM

Author:

Publisher:

Published: 2007-05

Total Pages: 124

ISBN-13:

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Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.


Book Synopsis HWM by :

Download or read book HWM written by and published by . This book was released on 2007-05 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.


PC Mag

PC Mag

Author:

Publisher:

Published: 1998-11-17

Total Pages: 336

ISBN-13:

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PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.


Book Synopsis PC Mag by :

Download or read book PC Mag written by and published by . This book was released on 1998-11-17 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.


HWM

HWM

Author:

Publisher:

Published: 2007-08

Total Pages: 136

ISBN-13:

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Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.


Book Synopsis HWM by :

Download or read book HWM written by and published by . This book was released on 2007-08 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.


How To Assemble a Desktop PC

How To Assemble a Desktop PC

Author:

Publisher: Librito Mondi

Published:

Total Pages: 92

ISBN-13: 1449991599

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Book Synopsis How To Assemble a Desktop PC by :

Download or read book How To Assemble a Desktop PC written by and published by Librito Mondi. This book was released on with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Singularities

Singularities

Author: Joshua Raulerson

Publisher: Oxford University Press

Published: 2013

Total Pages: 265

ISBN-13: 1846319722

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Amid the seemingly exponential advancement of technology and the increasingly portentous implications of its continued development and proliferation, many futurists speculate about an imminent historical threshold when the nature of human existence will be forever changed—the Singularity. In Singularities, Joshua Raulerson mounts a wide-ranging study of the Singularity as a subject for theory and cultural studies, drawing science fiction texts into a complex dialogue with digital culture, transhumanist movements, political and economic theory, consumer gadgetry, gaming, and related areas of our high-tech postmodernity. By doing so, he shows how the Singularity greatly shapes many of our contemporary anxieties and aspirations.


Book Synopsis Singularities by : Joshua Raulerson

Download or read book Singularities written by Joshua Raulerson and published by Oxford University Press. This book was released on 2013 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amid the seemingly exponential advancement of technology and the increasingly portentous implications of its continued development and proliferation, many futurists speculate about an imminent historical threshold when the nature of human existence will be forever changed—the Singularity. In Singularities, Joshua Raulerson mounts a wide-ranging study of the Singularity as a subject for theory and cultural studies, drawing science fiction texts into a complex dialogue with digital culture, transhumanist movements, political and economic theory, consumer gadgetry, gaming, and related areas of our high-tech postmodernity. By doing so, he shows how the Singularity greatly shapes many of our contemporary anxieties and aspirations.


Playing with Videogames

Playing with Videogames

Author: James Newman

Publisher: Routledge

Published: 2008-08-18

Total Pages: 225

ISBN-13: 1134173016

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Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.


Book Synopsis Playing with Videogames by : James Newman

Download or read book Playing with Videogames written by James Newman and published by Routledge. This book was released on 2008-08-18 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.


HWM

HWM

Author:

Publisher:

Published: 2008-08

Total Pages: 108

ISBN-13:

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Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.


Book Synopsis HWM by :

Download or read book HWM written by and published by . This book was released on 2008-08 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.