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In a book that will intrigue anyone who is curious about Silicon Valley, computer programming, or the world of high technology, respected software pioneer and computer scientist Richard Gabriel offers an informative insider's look at the world of software design and computer programming and the business that surrounds them. 10 illustrations.
Book Synopsis Patterns of Software by : Richard P. Gabriel
Download or read book Patterns of Software written by Richard P. Gabriel and published by Oxford University Press, USA. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a book that will intrigue anyone who is curious about Silicon Valley, computer programming, or the world of high technology, respected software pioneer and computer scientist Richard Gabriel offers an informative insider's look at the world of software design and computer programming and the business that surrounds them. 10 illustrations.
Software patterns have revolutionized the way developer’s and architects think about how software is designed, built and documented. This new title in Wiley’s prestigious Series in Software Design Patterns presents proven techniques to achieve patterns for fault tolerant software. This is a key reference for experts seeking to select a technique appropriate for a given system. Readers are guided from concepts and terminology, through common principles and methods, to advanced techniques and practices in the development of software systems. References will provide access points to the key literature, including descriptions of exemplar applications of each technique. Organized into a collection of software techniques, specific techniques can be easily found with sufficient detail to allow appropriate choices for the system being designed.
Book Synopsis Patterns for Fault Tolerant Software by : Robert S. Hanmer
Download or read book Patterns for Fault Tolerant Software written by Robert S. Hanmer and published by John Wiley & Sons. This book was released on 2013-07-12 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software patterns have revolutionized the way developer’s and architects think about how software is designed, built and documented. This new title in Wiley’s prestigious Series in Software Design Patterns presents proven techniques to achieve patterns for fault tolerant software. This is a key reference for experts seeking to select a technique appropriate for a given system. Readers are guided from concepts and terminology, through common principles and methods, to advanced techniques and practices in the development of software systems. References will provide access points to the key literature, including descriptions of exemplar applications of each technique. Organized into a collection of software techniques, specific techniques can be easily found with sufficient detail to allow appropriate choices for the system being designed.
Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.
This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
Book Synopsis Software Modeling and Design by : Hassan Gomaa
Download or read book Software Modeling and Design written by Hassan Gomaa and published by Cambridge University Press. This book was released on 2011-02-21 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.
Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements
Book Synopsis Software Requirement Patterns by : Stephen Withall
Download or read book Software Requirement Patterns written by Stephen Withall and published by Pearson Education. This book was released on 2007-06-13 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Book Synopsis Game Programming Patterns by : Robert Nystrom
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Book Synopsis Software Architecture Design Patterns in Java by : Partha Kuchana
Download or read book Software Architecture Design Patterns in Java written by Partha Kuchana and published by CRC Press. This book was released on 2004-04-27 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Book Synopsis Design Patterns for Object-oriented Software Development by : Wolfgang Pree
Download or read book Design Patterns for Object-oriented Software Development written by Wolfgang Pree and published by Addison Wesley Longman. This book was released on 1995 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.
Software development has been a troubling since it first started. There are seven chronic problems that have plagued it from the beginning: Incomplete and ambiguous user requirements that grow by >2% per month. Major cost and schedule overruns for large applications > 35% higher than planned. Low defect removal efficiency (DRE) Cancelled projects that are not completed: > 30% above 10,000 function points. Poor quality and low reliability after the software is delivered: > 5 bugs per FP. Breach of contract litigation against software outsource vendors. Expensive maintenance and enhancement costs after delivery. These are endemic problems for software executives, software engineers and software customers but they are not insurmountable. In Software Development Patterns and Antipatterns, software engineering and metrics pioneer Capers Jones presents technical solutions for all seven. The solutions involve moving from harmful patterns of software development to effective patterns of software development. The first section of the book examines common software development problems that have been observed in many companies and government agencies. The data on the problems comes from consulting studies, breach of contract lawsuits, and the literature on major software failures. This section considers the factors involved with cost overruns, schedule delays, canceled projects, poor quality, and expensive maintenance after deployment. The second section shows patterns that lead to software success. The data comes from actual companies. The section’s first chapter on Corporate Software Risk Reduction in a Fortune 500 company was based on a major telecom company whose CEO was troubled by repeated software failures. The other chapters in this section deal with methods of achieving excellence, as well as measures that can prove excellence to C-level executives, and with continuing excellence through the maintenance cycle as well as for software development.
Book Synopsis Software Development Patterns and Antipatterns by : Capers Jones
Download or read book Software Development Patterns and Antipatterns written by Capers Jones and published by CRC Press. This book was released on 2021-08-26 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software development has been a troubling since it first started. There are seven chronic problems that have plagued it from the beginning: Incomplete and ambiguous user requirements that grow by >2% per month. Major cost and schedule overruns for large applications > 35% higher than planned. Low defect removal efficiency (DRE) Cancelled projects that are not completed: > 30% above 10,000 function points. Poor quality and low reliability after the software is delivered: > 5 bugs per FP. Breach of contract litigation against software outsource vendors. Expensive maintenance and enhancement costs after delivery. These are endemic problems for software executives, software engineers and software customers but they are not insurmountable. In Software Development Patterns and Antipatterns, software engineering and metrics pioneer Capers Jones presents technical solutions for all seven. The solutions involve moving from harmful patterns of software development to effective patterns of software development. The first section of the book examines common software development problems that have been observed in many companies and government agencies. The data on the problems comes from consulting studies, breach of contract lawsuits, and the literature on major software failures. This section considers the factors involved with cost overruns, schedule delays, canceled projects, poor quality, and expensive maintenance after deployment. The second section shows patterns that lead to software success. The data comes from actual companies. The section’s first chapter on Corporate Software Risk Reduction in a Fortune 500 company was based on a major telecom company whose CEO was troubled by repeated software failures. The other chapters in this section deal with methods of achieving excellence, as well as measures that can prove excellence to C-level executives, and with continuing excellence through the maintenance cycle as well as for software development.
Stereotypes portray software engineers as a reckless lot, and stereotypes paint software configuration management (SCM) devotees as inflexible. Based on these impressions, it is no wonder that projects can be riddled with tension! The truth probably lies somewhere in between these stereotypes, and this book shows how proven SCM practices can foster a healthy team-oriented culture that produces better software. The authors show that workflow, when properly managed, can avert delays, morale problems, and cost overruns. A patterns approach (proven solutions to recurring problems) is outlined so that SCM can be easily applied and successfully leveraged in small to medium sized organizations. The patterns are presented with an emphasis on practicality. The results speak for themselves: improved processes and a motivated workforce that synergize to produce better quality software.
Book Synopsis Software Configuration Management Patterns by : Steve Berczuk
Download or read book Software Configuration Management Patterns written by Steve Berczuk and published by Addison-Wesley Professional. This book was released on 2020-05-21 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stereotypes portray software engineers as a reckless lot, and stereotypes paint software configuration management (SCM) devotees as inflexible. Based on these impressions, it is no wonder that projects can be riddled with tension! The truth probably lies somewhere in between these stereotypes, and this book shows how proven SCM practices can foster a healthy team-oriented culture that produces better software. The authors show that workflow, when properly managed, can avert delays, morale problems, and cost overruns. A patterns approach (proven solutions to recurring problems) is outlined so that SCM can be easily applied and successfully leveraged in small to medium sized organizations. The patterns are presented with an emphasis on practicality. The results speak for themselves: improved processes and a motivated workforce that synergize to produce better quality software.