Playing with Things

Playing with Things

Author: Mary Weismantel

Publisher: University of Texas Press

Published: 2021-08-17

Total Pages: 263

ISBN-13: 147732321X

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More than a thousand years ago on the north coast of Peru, Indigenous Moche artists created a large and significant corpus of sexually explicit ceramic works of art. They depicted a diversity of sex organs and sex acts, and an array of solitary and interconnected human and nonhuman bodies. To the modern eye, these Moche “sex pots,” as Mary Weismantel calls them, are lively and provocative but also enigmatic creations whose import to their original owners seems impossible to grasp. In Playing with Things, Weismantel shows that there is much to be learned from these ancient artifacts, not merely as inert objects from a long-dead past but as vibrant Indigenous things, alive in their own human temporality. From a new materialist perspective, she fills the gaps left by other analyses of the sex pots in pre-Columbian studies, where sexuality remains marginalized, and in sexuality studies, where non-Western art is largely absent. Taking a decolonial approach toward an archaeology of sexuality and breaking with long-dominant iconographic traditions, this book explores how the “pots play jokes, make babies, give power, and hold water,” considering the sex pots as actual ceramic bodies that interact with fleshly bodies, now and in the ancient past. A beautifully written study that will be welcomed by students as well as specialists, Playing with Things is a model for archaeological and art historical engagement with the liberating power of queer theory and Indigenous studies.


Book Synopsis Playing with Things by : Mary Weismantel

Download or read book Playing with Things written by Mary Weismantel and published by University of Texas Press. This book was released on 2021-08-17 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than a thousand years ago on the north coast of Peru, Indigenous Moche artists created a large and significant corpus of sexually explicit ceramic works of art. They depicted a diversity of sex organs and sex acts, and an array of solitary and interconnected human and nonhuman bodies. To the modern eye, these Moche “sex pots,” as Mary Weismantel calls them, are lively and provocative but also enigmatic creations whose import to their original owners seems impossible to grasp. In Playing with Things, Weismantel shows that there is much to be learned from these ancient artifacts, not merely as inert objects from a long-dead past but as vibrant Indigenous things, alive in their own human temporality. From a new materialist perspective, she fills the gaps left by other analyses of the sex pots in pre-Columbian studies, where sexuality remains marginalized, and in sexuality studies, where non-Western art is largely absent. Taking a decolonial approach toward an archaeology of sexuality and breaking with long-dominant iconographic traditions, this book explores how the “pots play jokes, make babies, give power, and hold water,” considering the sex pots as actual ceramic bodies that interact with fleshly bodies, now and in the ancient past. A beautifully written study that will be welcomed by students as well as specialists, Playing with Things is a model for archaeological and art historical engagement with the liberating power of queer theory and Indigenous studies.


Playing with Things: The archaeology, anthropology and ethnography of human–object interactions in Atlantic Scotland

Playing with Things: The archaeology, anthropology and ethnography of human–object interactions in Atlantic Scotland

Author: Graeme Wilson

Publisher: Archaeopress Publishing Ltd

Published: 2018-12-31

Total Pages: 156

ISBN-13: 1789690765

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This study represents a reappraisal of the relationship between play — an activity which is most often understood in terms of something ‘set apart’ — and everyday life. Via a series of archaeological, anthropological and ethnographic investigations, it leads towards the conclusion that play is not in fact so separate as is often assumed.


Book Synopsis Playing with Things: The archaeology, anthropology and ethnography of human–object interactions in Atlantic Scotland by : Graeme Wilson

Download or read book Playing with Things: The archaeology, anthropology and ethnography of human–object interactions in Atlantic Scotland written by Graeme Wilson and published by Archaeopress Publishing Ltd. This book was released on 2018-12-31 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study represents a reappraisal of the relationship between play — an activity which is most often understood in terms of something ‘set apart’ — and everyday life. Via a series of archaeological, anthropological and ethnographic investigations, it leads towards the conclusion that play is not in fact so separate as is often assumed.


Many Splendored Things

Many Splendored Things

Author: Susanna Paasonen

Publisher: MIT Press

Published: 2018-11-27

Total Pages: 186

ISBN-13: 1906897840

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Exploring sex—bodily capacities, appetites, orientations, and connections—in terms of play and playfulness. We all know that sex involves a quest for pleasure, that sexual palates vary across people's lifespans, and that playful experimentations play a key role in how people discover their diverse sexual turn-ons and turn-offs. Yet little attention has been paid to thinking through the interconnections of sex and play, sexuality and playfulness. In Many Splendored Things from Goldsmiths Press, Susanna Paasonen considers these interconnections. Paasonen examines the notions of playfulness and play as they shed light on the urgency of sexual pleasures, the engrossing appeal of sex, and the elasticity of sexual desires, and considers their connection to categories of identity. Drawing on a broad range of scholarship on sexuality, play, and the media, Paasonen moves from the conceptual to the concrete, examining advice literature on sexual play, the vernacular aesthetics of the Fifty Shades series, girls' experiences of online sexual role-playing, popular media coverage of age-play, and Jan Soldat's documentary films on BDSM culture. Paasonen argues that play in the realm of sexuality involves experimentation with what bodies can feel and do and what people may imagine themselves as doing, liking, and preferring. Play involves the exploration of different bodily capacities, appetites, orientations, and connections. Occasionally strained, dark, and even hurtful in the forms that it takes and the sensory intensities that it engenders, sex presses against previously perceived and imagined horizons of embodied potentiality. Play pushes sexual identifications into motion.


Book Synopsis Many Splendored Things by : Susanna Paasonen

Download or read book Many Splendored Things written by Susanna Paasonen and published by MIT Press. This book was released on 2018-11-27 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring sex—bodily capacities, appetites, orientations, and connections—in terms of play and playfulness. We all know that sex involves a quest for pleasure, that sexual palates vary across people's lifespans, and that playful experimentations play a key role in how people discover their diverse sexual turn-ons and turn-offs. Yet little attention has been paid to thinking through the interconnections of sex and play, sexuality and playfulness. In Many Splendored Things from Goldsmiths Press, Susanna Paasonen considers these interconnections. Paasonen examines the notions of playfulness and play as they shed light on the urgency of sexual pleasures, the engrossing appeal of sex, and the elasticity of sexual desires, and considers their connection to categories of identity. Drawing on a broad range of scholarship on sexuality, play, and the media, Paasonen moves from the conceptual to the concrete, examining advice literature on sexual play, the vernacular aesthetics of the Fifty Shades series, girls' experiences of online sexual role-playing, popular media coverage of age-play, and Jan Soldat's documentary films on BDSM culture. Paasonen argues that play in the realm of sexuality involves experimentation with what bodies can feel and do and what people may imagine themselves as doing, liking, and preferring. Play involves the exploration of different bodily capacities, appetites, orientations, and connections. Occasionally strained, dark, and even hurtful in the forms that it takes and the sensory intensities that it engenders, sex presses against previously perceived and imagined horizons of embodied potentiality. Play pushes sexual identifications into motion.


101 Things to Do Instead of Playing on Your Phone

101 Things to Do Instead of Playing on Your Phone

Author: Ilka Heinemann

Publisher:

Published: 2017-08

Total Pages: 0

ISBN-13: 9781449485290

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Have you ever found yourself mindlessly checking your phone for updates, or playing some pointless game? In fact, do you ever do anything else, when on the bus or on the train, than sit glued to the screen? Research shows that the average person spends 23 days a year wasting time on their mobile phone. That's four years of your life! In 101 Things to Do Instead of Playing on Your Phone, Ilka Heinemann has devised an imaginative list of alternative activities to cure us of our portable tech addiction. These are more than mere time-killers - they are ways to unleash your creative side, to learn facts or train your brain; some will even set you on the road to happiness and mindfulness.


Book Synopsis 101 Things to Do Instead of Playing on Your Phone by : Ilka Heinemann

Download or read book 101 Things to Do Instead of Playing on Your Phone written by Ilka Heinemann and published by . This book was released on 2017-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever found yourself mindlessly checking your phone for updates, or playing some pointless game? In fact, do you ever do anything else, when on the bus or on the train, than sit glued to the screen? Research shows that the average person spends 23 days a year wasting time on their mobile phone. That's four years of your life! In 101 Things to Do Instead of Playing on Your Phone, Ilka Heinemann has devised an imaginative list of alternative activities to cure us of our portable tech addiction. These are more than mere time-killers - they are ways to unleash your creative side, to learn facts or train your brain; some will even set you on the road to happiness and mindfulness.


Doing Things with Games

Doing Things with Games

Author: Lindsay D. Grace

Publisher: CRC Press

Published: 2019-07-01

Total Pages: 254

ISBN-13: 0429771312

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The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key Features Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners o Provides design and implementation strategies for social impact games Provides wide ranging case studies in social impact games Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims


Book Synopsis Doing Things with Games by : Lindsay D. Grace

Download or read book Doing Things with Games written by Lindsay D. Grace and published by CRC Press. This book was released on 2019-07-01 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key Features Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners o Provides design and implementation strategies for social impact games Provides wide ranging case studies in social impact games Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims


The First 20 Hours

The First 20 Hours

Author: Josh Kaufman

Publisher: Penguin

Published: 2013-06-13

Total Pages: 288

ISBN-13: 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.


Book Synopsis The First 20 Hours by : Josh Kaufman

Download or read book The First 20 Hours written by Josh Kaufman and published by Penguin. This book was released on 2013-06-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.


Growing Things

Growing Things

Author: Dawn Sirett

Publisher: DK Publishing (Dorling Kindersley)

Published: 1997

Total Pages: 30

ISBN-13: 9780789415233

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Learn how to sprout seeds, grow plants and take care of small gardens such as window boxes and rock or sand gardens.


Book Synopsis Growing Things by : Dawn Sirett

Download or read book Growing Things written by Dawn Sirett and published by DK Publishing (Dorling Kindersley). This book was released on 1997 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to sprout seeds, grow plants and take care of small gardens such as window boxes and rock or sand gardens.


Pop and Play: Things That Go

Pop and Play: Things That Go

Author: Simon Abbott

Publisher: Kingfisher

Published: 2013-09-17

Total Pages: 0

ISBN-13: 9780753471623

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A charming new series filled with friends that pop out to play with eager young readers. Bright and whimsical illustrations literally pop off each page delight and surprise and entertain little ones. Interactive questions reinforce early learning skills such as shapes and number recognition, observation, and comprehension. Pop and Play is the perfect series for parents and children to enjoy together. Get on the move with this interactive new pop-up book featuring vehicles that go, Pop and Play: Things That Go by Simon Abbott. Kids will squeal with delight as the dingy diggers, speeding racecars, whistle blowing trains other things that move pop up from each page ready to entertain and inform little readers.


Book Synopsis Pop and Play: Things That Go by : Simon Abbott

Download or read book Pop and Play: Things That Go written by Simon Abbott and published by Kingfisher. This book was released on 2013-09-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A charming new series filled with friends that pop out to play with eager young readers. Bright and whimsical illustrations literally pop off each page delight and surprise and entertain little ones. Interactive questions reinforce early learning skills such as shapes and number recognition, observation, and comprehension. Pop and Play is the perfect series for parents and children to enjoy together. Get on the move with this interactive new pop-up book featuring vehicles that go, Pop and Play: Things That Go by Simon Abbott. Kids will squeal with delight as the dingy diggers, speeding racecars, whistle blowing trains other things that move pop up from each page ready to entertain and inform little readers.


The Shape of Things

The Shape of Things

Author: Neil LaBute

Publisher: Faber & Faber Plays

Published: 2001-11-15

Total Pages: 145

ISBN-13: 0571212468

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How far would you go for love? For art? What would you be willing to change? Which price might you pay? Such are the painful questions explored by Neil Labute in The Shape of Things. A young student drifts into an ever-changing relationship with an art major while his best friends' engagement crumbles, so unleashing a drama that peels back the skin of two modern-day relationships, exposing the raw meat and gristle that lie beneath. The world premi re of The Shape of Things was presented at the Almeida, London, in May 2001.


Book Synopsis The Shape of Things by : Neil LaBute

Download or read book The Shape of Things written by Neil LaBute and published by Faber & Faber Plays. This book was released on 2001-11-15 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: How far would you go for love? For art? What would you be willing to change? Which price might you pay? Such are the painful questions explored by Neil Labute in The Shape of Things. A young student drifts into an ever-changing relationship with an art major while his best friends' engagement crumbles, so unleashing a drama that peels back the skin of two modern-day relationships, exposing the raw meat and gristle that lie beneath. The world premi re of The Shape of Things was presented at the Almeida, London, in May 2001.


50 Dangerous Things (You Should Let Your Children Do)

50 Dangerous Things (You Should Let Your Children Do)

Author: Gever Tulley

Publisher: Penguin

Published: 2011-05-03

Total Pages: 390

ISBN-13: 1101528559

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The perfect kids activity book for every parent looking for ways to help their children learn about the incredible world around us. In a time when children are too often coddled, 50 Dangerous Things (You Should Let Your Children Do) reminds readers that climbing trees is good for the soul, and that a pocket knife is not a weapon. Full of exciting ways children can explore the world around them, this book explains how to “Play with Fire” and “Taste Electricity” while learning about safety. With easy-to-follow instructions, it includes: • Activities, like walking a tightrope • Skills, like throwing a spear • Projects, like melting glass • Experiences, like sleeping in the wild As it guides you through these childlike challenges and more, 50 Dangerous Things (You Should Let Your Children Do) will inspire the whole household to embrace a little danger.


Book Synopsis 50 Dangerous Things (You Should Let Your Children Do) by : Gever Tulley

Download or read book 50 Dangerous Things (You Should Let Your Children Do) written by Gever Tulley and published by Penguin. This book was released on 2011-05-03 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect kids activity book for every parent looking for ways to help their children learn about the incredible world around us. In a time when children are too often coddled, 50 Dangerous Things (You Should Let Your Children Do) reminds readers that climbing trees is good for the soul, and that a pocket knife is not a weapon. Full of exciting ways children can explore the world around them, this book explains how to “Play with Fire” and “Taste Electricity” while learning about safety. With easy-to-follow instructions, it includes: • Activities, like walking a tightrope • Skills, like throwing a spear • Projects, like melting glass • Experiences, like sleeping in the wild As it guides you through these childlike challenges and more, 50 Dangerous Things (You Should Let Your Children Do) will inspire the whole household to embrace a little danger.