Polyhedral Dungeon

Polyhedral Dungeon

Author: Jason Paul McCartan

Publisher: InfiniBadger Press

Published: 2016-05-17

Total Pages: 48

ISBN-13: 9781945826016

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Black & White softcover edition


Book Synopsis Polyhedral Dungeon by : Jason Paul McCartan

Download or read book Polyhedral Dungeon written by Jason Paul McCartan and published by InfiniBadger Press. This book was released on 2016-05-17 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Black & White softcover edition


Polyhedral Dungeon

Polyhedral Dungeon

Author: Jason Paul McCartan

Publisher: InfiniBadger Press

Published: 2016-05-17

Total Pages: 48

ISBN-13: 9781945826023

DOWNLOAD EBOOK

Color softcover edition.


Book Synopsis Polyhedral Dungeon by : Jason Paul McCartan

Download or read book Polyhedral Dungeon written by Jason Paul McCartan and published by InfiniBadger Press. This book was released on 2016-05-17 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color softcover edition.


What Is Dungeons and Dragons?

What Is Dungeons and Dragons?

Author: John Butterfield

Publisher: Puffin

Published: 1984

Total Pages: 185

ISBN-13: 9780140317541

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Book Synopsis What Is Dungeons and Dragons? by : John Butterfield

Download or read book What Is Dungeons and Dragons? written by John Butterfield and published by Puffin. This book was released on 1984 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Dungeon World

Dungeon World

Author: Sage LaTorra

Publisher:

Published: 2012-12-04

Total Pages:

ISBN-13: 9780988639416

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Book Synopsis Dungeon World by : Sage LaTorra

Download or read book Dungeon World written by Sage LaTorra and published by . This book was released on 2012-12-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons)

Author: Official Dungeons & Dragons Licensed

Publisher: Clarkson Potter Publishers

Published: 2020-08-04

Total Pages: 146

ISBN-13: 1984824619

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This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.


Book Synopsis The Book of Holding (Dungeons & Dragons) by : Official Dungeons & Dragons Licensed

Download or read book The Book of Holding (Dungeons & Dragons) written by Official Dungeons & Dragons Licensed and published by Clarkson Potter Publishers. This book was released on 2020-08-04 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.


Dungeons and Dragons Fantasy Roleplaying Game

Dungeons and Dragons Fantasy Roleplaying Game

Author: Wizards RPG Team

Publisher:

Published: 2010-09-07

Total Pages: 0

ISBN-13: 9780786956296

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The best way to start playing the 4th Edition Dungeons Dragons Fantasy Roleplaying Game. Designed for one-to-five players, this boxed game contains everything needed to start playing.


Book Synopsis Dungeons and Dragons Fantasy Roleplaying Game by : Wizards RPG Team

Download or read book Dungeons and Dragons Fantasy Roleplaying Game written by Wizards RPG Team and published by . This book was released on 2010-09-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The best way to start playing the 4th Edition Dungeons Dragons Fantasy Roleplaying Game. Designed for one-to-five players, this boxed game contains everything needed to start playing.


Playing at the World

Playing at the World

Author: Jon Peterson

Publisher:

Published: 2012

Total Pages: 698

ISBN-13: 9780615642048

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Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.


Book Synopsis Playing at the World by : Jon Peterson

Download or read book Playing at the World written by Jon Peterson and published by . This book was released on 2012 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.


D and D Basic Game

D and D Basic Game

Author: Wizards of the Coast

Publisher:

Published: 2004-09

Total Pages: 0

ISBN-13: 9780786934096

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A new boxed set containing all the basics for those new to the Dungeons & Dragons roleplaying game. This brand-new boxed set is designed to give those new to roleplaying an introduction to, and a good understanding of, the D&D game experience. It contains everything needed to play exciting adventures, including a complete set of roleplaying dice, streamlined rules drawn straight from the Dungeons & Dragons v3.5 core rulebooks, and 16 miniatures from the D&D Miniatures line. In celebration of the 30th anniversary of Dungeons & Dragons, this box was named for a classic boxed set from the first years of the game's history and is a great way for current players to introduce the game to a whole new generation. Components: - 16 non-random miniatures - rulebooks - character sheets - 4 double-sided map boards - complete set of D&D dice


Book Synopsis D and D Basic Game by : Wizards of the Coast

Download or read book D and D Basic Game written by Wizards of the Coast and published by . This book was released on 2004-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new boxed set containing all the basics for those new to the Dungeons & Dragons roleplaying game. This brand-new boxed set is designed to give those new to roleplaying an introduction to, and a good understanding of, the D&D game experience. It contains everything needed to play exciting adventures, including a complete set of roleplaying dice, streamlined rules drawn straight from the Dungeons & Dragons v3.5 core rulebooks, and 16 miniatures from the D&D Miniatures line. In celebration of the 30th anniversary of Dungeons & Dragons, this box was named for a classic boxed set from the first years of the game's history and is a great way for current players to introduce the game to a whole new generation. Components: - 16 non-random miniatures - rulebooks - character sheets - 4 double-sided map boards - complete set of D&D dice


Dungeons & Dragons: Escape the Underdark

Dungeons & Dragons: Escape the Underdark

Author: Matt Forbeck

Publisher: National Geographic Books

Published: 2018-08-07

Total Pages: 0

ISBN-13: 1536200654

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Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You awaken in an underground cell, stripped of your armor and your sword. Your fellow prisoners inform you that you’re trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a slave. But word is that demons are stirring in the underworld’s depth. Perhaps you can use that to break free, fighter.


Book Synopsis Dungeons & Dragons: Escape the Underdark by : Matt Forbeck

Download or read book Dungeons & Dragons: Escape the Underdark written by Matt Forbeck and published by National Geographic Books. This book was released on 2018-08-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You awaken in an underground cell, stripped of your armor and your sword. Your fellow prisoners inform you that you’re trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a slave. But word is that demons are stirring in the underworld’s depth. Perhaps you can use that to break free, fighter.


Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2014-12-09

Total Pages: 0

ISBN-13: 0786965622

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Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.


Book Synopsis Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) by : Dungeons & Dragons

Download or read book Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.