Quick Reference to Computer Graphics Terms

Quick Reference to Computer Graphics Terms

Author: Roger T. Stevens

Publisher: Academic Press

Published: 2014-05-10

Total Pages: 259

ISBN-13: 1483214338

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Quick Reference to Computer Graphics Terms is a collection of technical terms used in computer graphics in a compact and convenient reference volume. The book lists a number of acronyms, phrases, and words that have specialized meanings in the field of computer graphics. The definitions provided are simple and easily understood. The author attempts to present, as much as possible, words and phrases that are widely used during the publication of the volume. Any terms not found in the book may be included in the next edition. Users of computers graphics and students will find the book useful.


Book Synopsis Quick Reference to Computer Graphics Terms by : Roger T. Stevens

Download or read book Quick Reference to Computer Graphics Terms written by Roger T. Stevens and published by Academic Press. This book was released on 2014-05-10 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick Reference to Computer Graphics Terms is a collection of technical terms used in computer graphics in a compact and convenient reference volume. The book lists a number of acronyms, phrases, and words that have specialized meanings in the field of computer graphics. The definitions provided are simple and easily understood. The author attempts to present, as much as possible, words and phrases that are widely used during the publication of the volume. Any terms not found in the book may be included in the next edition. Users of computers graphics and students will find the book useful.


The Computer Graphics Glossary

The Computer Graphics Glossary

Author: Stuart W. Hubbard

Publisher: John Wiley & Sons

Published: 1984

Total Pages: 108

ISBN-13:

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Provides Popular & Alternate Definitions of Technical Computer Graphics Terms


Book Synopsis The Computer Graphics Glossary by : Stuart W. Hubbard

Download or read book The Computer Graphics Glossary written by Stuart W. Hubbard and published by John Wiley & Sons. This book was released on 1984 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Popular & Alternate Definitions of Technical Computer Graphics Terms


Computer Graphics Dictionary

Computer Graphics Dictionary

Author: Roger T. Stevens

Publisher: Delmar Thomson Learning

Published: 2002

Total Pages: 460

ISBN-13: 9781584500193

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The popularity of special effects movies and video games has introduced thousands of new terms, techniques, and software applications to both the computing professional and the general user. This unique dictionary is a comprehensive reference for the diverse fields of computer graphics and game development. The book and CD-ROM include over 4,000 definitions and 1,000 illustrations.


Book Synopsis Computer Graphics Dictionary by : Roger T. Stevens

Download or read book Computer Graphics Dictionary written by Roger T. Stevens and published by Delmar Thomson Learning. This book was released on 2002 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of special effects movies and video games has introduced thousands of new terms, techniques, and software applications to both the computing professional and the general user. This unique dictionary is a comprehensive reference for the diverse fields of computer graphics and game development. The book and CD-ROM include over 4,000 definitions and 1,000 illustrations.


Gardner's Computer Graphics & Animation Dictionary

Gardner's Computer Graphics & Animation Dictionary

Author: Garth Gardner

Publisher:

Published: 2003

Total Pages: 0

ISBN-13: 9781589650053

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This is the consummate guide to the language of the computer graphics and animation world. It contains short and quick definitions of production terms used by visual effects and animation professionals.


Book Synopsis Gardner's Computer Graphics & Animation Dictionary by : Garth Gardner

Download or read book Gardner's Computer Graphics & Animation Dictionary written by Garth Gardner and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the consummate guide to the language of the computer graphics and animation world. It contains short and quick definitions of production terms used by visual effects and animation professionals.


The Dictionary of Computer Graphics and Virtual Reality

The Dictionary of Computer Graphics and Virtual Reality

Author: Roy Latham

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 179

ISBN-13: 1461384435

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Superblack, superblock, supercase, superquadric, supersampling, superred, supergreen, and superblue are just a few of the words which make up the language of computer graphics. This new edition of a widely acclaimed dictionary provides a guide to this fast-moving subject for both relative novices and professionals working in the field. The main changes have been to add new terminology relating to virtual reality and the related topics of robotics and networked simulation. This dictionary covers the software, hardware, and applications of computer graphics and contains hundreds of terms not found elsewhere. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from WYSIWYG (whizzy-wig) to NAPLPS (nap-lips).


Book Synopsis The Dictionary of Computer Graphics and Virtual Reality by : Roy Latham

Download or read book The Dictionary of Computer Graphics and Virtual Reality written by Roy Latham and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superblack, superblock, supercase, superquadric, supersampling, superred, supergreen, and superblue are just a few of the words which make up the language of computer graphics. This new edition of a widely acclaimed dictionary provides a guide to this fast-moving subject for both relative novices and professionals working in the field. The main changes have been to add new terminology relating to virtual reality and the related topics of robotics and networked simulation. This dictionary covers the software, hardware, and applications of computer graphics and contains hundreds of terms not found elsewhere. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from WYSIWYG (whizzy-wig) to NAPLPS (nap-lips).


The Dictionary of Computer Graphics Technology and Applications

The Dictionary of Computer Graphics Technology and Applications

Author: Roy Latham

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 165

ISBN-13: 1468404091

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Superblack, supercase, supercomputer, supersonic, superimpose, superquadric (including superellipsoid), superred (and the supergreen and superblue superprimaries), supersampling, supershift, superuser, Super VGA, Super VHS, and superwhite are just a few of the words that make the language of computer graphics. The Dictionary of Computer Graphics Technology and Applications guides novices and specialists alike through the maze of terminology surrounding one of the most exciting growth areas of computers. This dictionary covers the software, hardware, and applications of computer graphics. It contains hundreds of terms not found elsewhere, aiding specialists with the jargon of unfamiliar applications areas and allied technologies. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from NAPLPS (nap-lips) to WYSIWYG (whizzy-wig).


Book Synopsis The Dictionary of Computer Graphics Technology and Applications by : Roy Latham

Download or read book The Dictionary of Computer Graphics Technology and Applications written by Roy Latham and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superblack, supercase, supercomputer, supersonic, superimpose, superquadric (including superellipsoid), superred (and the supergreen and superblue superprimaries), supersampling, supershift, superuser, Super VGA, Super VHS, and superwhite are just a few of the words that make the language of computer graphics. The Dictionary of Computer Graphics Technology and Applications guides novices and specialists alike through the maze of terminology surrounding one of the most exciting growth areas of computers. This dictionary covers the software, hardware, and applications of computer graphics. It contains hundreds of terms not found elsewhere, aiding specialists with the jargon of unfamiliar applications areas and allied technologies. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from NAPLPS (nap-lips) to WYSIWYG (whizzy-wig).


Modern Image Processing: Warping, Morphing, and Classical Techniques

Modern Image Processing: Warping, Morphing, and Classical Techniques

Author: Christopher Watkins

Publisher: Academic Press

Published: 1993-08-04

Total Pages: 265

ISBN-13: 0323158773

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Modern Image Processing: Warping, Morphing, and Classical Techniques


Book Synopsis Modern Image Processing: Warping, Morphing, and Classical Techniques by : Christopher Watkins

Download or read book Modern Image Processing: Warping, Morphing, and Classical Techniques written by Christopher Watkins and published by Academic Press. This book was released on 1993-08-04 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern Image Processing: Warping, Morphing, and Classical Techniques


Essential Mathematics for Computer Graphics fast

Essential Mathematics for Computer Graphics fast

Author: John Vince

Publisher: Springer Science & Business Media

Published: 2013-06-29

Total Pages: 234

ISBN-13: 1447136853

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works in the series (Essential Computer Animation fast and Essential Virtual Reality fast) and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.


Book Synopsis Essential Mathematics for Computer Graphics fast by : John Vince

Download or read book Essential Mathematics for Computer Graphics fast written by John Vince and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works in the series (Essential Computer Animation fast and Essential Virtual Reality fast) and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.


CG 101

CG 101

Author: Terrence Masson

Publisher: New Riders Publishing

Published: 1999

Total Pages: 514

ISBN-13: 9780735700468

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CG101 is the first comprehensive resource guide written in plain language for all levels of computer graphics users. It is also the first and only detailed behind-the-scenes history about the people and companies that have formed today's industry. Hundreds of contributors and in-depth interviews give a never-before-seen look into the earliest years of CG right up to present day. In addition to the historical perspective, CG 101 includes detailed tips and tricks, demo reel guidelines and CG job descriptions to help those looking to get into the business. The hundreds of software tool descriptions all have extensive contact information, including Web addresses and phone numbers for easy reference.


Book Synopsis CG 101 by : Terrence Masson

Download or read book CG 101 written by Terrence Masson and published by New Riders Publishing. This book was released on 1999 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: CG101 is the first comprehensive resource guide written in plain language for all levels of computer graphics users. It is also the first and only detailed behind-the-scenes history about the people and companies that have formed today's industry. Hundreds of contributors and in-depth interviews give a never-before-seen look into the earliest years of CG right up to present day. In addition to the historical perspective, CG 101 includes detailed tips and tricks, demo reel guidelines and CG job descriptions to help those looking to get into the business. The hundreds of software tool descriptions all have extensive contact information, including Web addresses and phone numbers for easy reference.


Elsevier's Dictionary of Computer Graphics

Elsevier's Dictionary of Computer Graphics

Author: P. Manoilov

Publisher: Elsevier Science

Published: 2000-09-22

Total Pages: 0

ISBN-13: 9780444500274

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Elsevier's Dictionary of Computer Graphics contains 10,540 terms with more than 2,600 cross-references that are commonly used in the theory and practice of computer graphics. Included are terms from all areas related to a) the theory of computer graphics - descriptive geometry, projective geometry, topology, fractal geometry, color science; and b) the practice of computer graphics - computer-aided design (CAD) systems, technical drawing, computer art, computer animation, business graphics, scientific visualization, virtual reality, graphical programming, image processing, graphical computer devices. As well as the commonly used terms in the above-mentioned areas, the dictionary also includes terms that are currently coming into use, especially in the areas of computer-aided design systems, computer art, computer animation, virtual reality and graphical programming. Elsevier's Dictionary of Computer Graphics will be a valuable tool for engineers, scientists, artists, students and for everyone who takes an interest in computer graphics.


Book Synopsis Elsevier's Dictionary of Computer Graphics by : P. Manoilov

Download or read book Elsevier's Dictionary of Computer Graphics written by P. Manoilov and published by Elsevier Science. This book was released on 2000-09-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elsevier's Dictionary of Computer Graphics contains 10,540 terms with more than 2,600 cross-references that are commonly used in the theory and practice of computer graphics. Included are terms from all areas related to a) the theory of computer graphics - descriptive geometry, projective geometry, topology, fractal geometry, color science; and b) the practice of computer graphics - computer-aided design (CAD) systems, technical drawing, computer art, computer animation, business graphics, scientific visualization, virtual reality, graphical programming, image processing, graphical computer devices. As well as the commonly used terms in the above-mentioned areas, the dictionary also includes terms that are currently coming into use, especially in the areas of computer-aided design systems, computer art, computer animation, virtual reality and graphical programming. Elsevier's Dictionary of Computer Graphics will be a valuable tool for engineers, scientists, artists, students and for everyone who takes an interest in computer graphics.