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Book Synopsis Restify Your Muscle Car by : Jason Scott
Download or read book Restify Your Muscle Car written by Jason Scott and published by . This book was released on 2008 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:
As cool as classic muscle cars might be, they're only as good as the automotive technology of their era. That's where this book comes in. With clear, easy-to-follow instructions, this guide shows how to give your car all the muscle of today while preserving the classic styling of your muscle car. In this updated and fully illustrated edition of his popular handbook, veteran overhauler and automotive writer Jason Scott takes readers through the step-by-step improvements that will add more power, style, and handling capability to any classic muscle car. Full-color photos accompany Scott's detailed instructions, covering bodywork and interior restoration, engine enhancements, transmission and axle swaps, suspension, steering, chassis and brake upgrades as well as many other changes that will restore-or maintain-a muscle cars identity while making it perform as if it were built only yesterday.
Book Synopsis How to Rebuild and Modify Your Muscle Car by : Jason Scott
Download or read book How to Rebuild and Modify Your Muscle Car written by Jason Scott and published by . This book was released on with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: As cool as classic muscle cars might be, they're only as good as the automotive technology of their era. That's where this book comes in. With clear, easy-to-follow instructions, this guide shows how to give your car all the muscle of today while preserving the classic styling of your muscle car. In this updated and fully illustrated edition of his popular handbook, veteran overhauler and automotive writer Jason Scott takes readers through the step-by-step improvements that will add more power, style, and handling capability to any classic muscle car. Full-color photos accompany Scott's detailed instructions, covering bodywork and interior restoration, engine enhancements, transmission and axle swaps, suspension, steering, chassis and brake upgrades as well as many other changes that will restore-or maintain-a muscle cars identity while making it perform as if it were built only yesterday.
As cool as classic muscle cars might be, they're only as good as the automotive technology of their era. That's where this book comes in. With clear, easy-to-follow instructions, this guide shows how to give your car all the muscle of today while preserving the classic styling of your muscle car. In this updated and fully illustrated edition of his popular handbook, veteran overhauler and automotive writer Jason Scott takes readers through the step-by-step improvements that will add more power, style, and handling capability to any classic muscle car. Full-color photos accompany Scott's detailed instructions, covering bodywork and interior restoration, engine enhancements, transmission and axle swaps, suspension, steering, chassis and brake upgrades as well as many other changes that will restore-or maintain-a muscle cars identity while making it perform as if it were built only yesterday.
Book Synopsis How To Rebuild and Modify Your Muscle Car by : Jason Scott
Download or read book How To Rebuild and Modify Your Muscle Car written by Jason Scott and published by Motorbooks. This book was released on 2006-12-15 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: As cool as classic muscle cars might be, they're only as good as the automotive technology of their era. That's where this book comes in. With clear, easy-to-follow instructions, this guide shows how to give your car all the muscle of today while preserving the classic styling of your muscle car. In this updated and fully illustrated edition of his popular handbook, veteran overhauler and automotive writer Jason Scott takes readers through the step-by-step improvements that will add more power, style, and handling capability to any classic muscle car. Full-color photos accompany Scott's detailed instructions, covering bodywork and interior restoration, engine enhancements, transmission and axle swaps, suspension, steering, chassis and brake upgrades as well as many other changes that will restore-or maintain-a muscle cars identity while making it perform as if it were built only yesterday.
In 1964, Chrysler offered an optional V-8 with it's popular Dodge Valiant. Banking on the resulting success of this option package, Chrysler went on to release a decade worth of low-priced, high-performance muscle cars based on the "A-body" Valiant, including the Dodge Dart GT and GTS, the Swinger 340, and the Demon, as well as the Plymouth Duster. Today, these cars' phenomenal sales figures translate to a thriving Dart and Duster enthusiast scene. Color photography of restored and factory-original vehicles, along with archival black-and-white images, are accompanied by an authoritative history examining the development of the cars. In addition to model histories for each, there are in-depth discussions of vehicle design and production, driving impressions, accessories and options, popular performance upgrades of the period, and the cars' successful histories at the drag strip.
Book Synopsis Dodge Dart and Plymouth Duster by : Steve Statham
Download or read book Dodge Dart and Plymouth Duster written by Steve Statham and published by . This book was released on with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1964, Chrysler offered an optional V-8 with it's popular Dodge Valiant. Banking on the resulting success of this option package, Chrysler went on to release a decade worth of low-priced, high-performance muscle cars based on the "A-body" Valiant, including the Dodge Dart GT and GTS, the Swinger 340, and the Demon, as well as the Plymouth Duster. Today, these cars' phenomenal sales figures translate to a thriving Dart and Duster enthusiast scene. Color photography of restored and factory-original vehicles, along with archival black-and-white images, are accompanied by an authoritative history examining the development of the cars. In addition to model histories for each, there are in-depth discussions of vehicle design and production, driving impressions, accessories and options, popular performance upgrades of the period, and the cars' successful histories at the drag strip.
A year-by-year history of America's most thrilling performance cars, from the '49 Oldsmobile 88 to the present. Easy picture-and-caption format, featuring nearly 1,500 photos, most in full color. Handy timeline with an overview of each period's highlights. Original brochure and advertising artwork.
Book Synopsis Muscle Car Chronicle by : Consumer Guide Editors
Download or read book Muscle Car Chronicle written by Consumer Guide Editors and published by . This book was released on 2001 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: A year-by-year history of America's most thrilling performance cars, from the '49 Oldsmobile 88 to the present. Easy picture-and-caption format, featuring nearly 1,500 photos, most in full color. Handy timeline with an overview of each period's highlights. Original brochure and advertising artwork.
System Design; Digital to Analog Converters; Sensors; Time-Based Measurements; Output Control Methods; Solenoids, Relays, and Other Analog Outputs; Motors; EMI; High Precision Applications; Standard Interfaces.
Book Synopsis Analog Interfacing to Embedded Microprocessor Systems by : Stuart R. Ball
Download or read book Analog Interfacing to Embedded Microprocessor Systems written by Stuart R. Ball and published by Elsevier. This book was released on 2004 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: System Design; Digital to Analog Converters; Sensors; Time-Based Measurements; Output Control Methods; Solenoids, Relays, and Other Analog Outputs; Motors; EMI; High Precision Applications; Standard Interfaces.
The GM Media Archives, located in the heart of Detroit, contain a massive collection of Chevrolet images, a priceless treasure for Chevrolet enthusiasts worldwide. GM Archive employee, John Robertson, offers this amazing selection of archive photographs covering WWII-era Chevrolets up through the mid-1950s. A must for every serious Chevy enthusiast's library.
Book Synopsis Pictorial History of Chevrolet, 1940-1954 by : John Robertson
Download or read book Pictorial History of Chevrolet, 1940-1954 written by John Robertson and published by Amos Hobby. This book was released on 1998-12-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The GM Media Archives, located in the heart of Detroit, contain a massive collection of Chevrolet images, a priceless treasure for Chevrolet enthusiasts worldwide. GM Archive employee, John Robertson, offers this amazing selection of archive photographs covering WWII-era Chevrolets up through the mid-1950s. A must for every serious Chevy enthusiast's library.
If you are new to both JavaScript and programming, this hands-on book is for you. Rather than staring blankly at gobbledygook, you'll explore JavaScript by entering and running hundreds of code samples in Firebug, a free JavaScript debugger. Then in the last two chapters, you'll leave the safety of Firebug and hand-code an uber cool JavaScript application in your preferred text editor. Written in a friendly, engaging narrative style, this innovative JavaScript tutorial covers the following essentials: Core JavaScript syntax, such as value types, operators, expressions, and statements provided by ECMAScript. Features for manipulating XHTML, CSS, and events provided by DOM. Object-oriented JavaScript, including prototypal and classical inheritance, deep copy, and mixins. Closure, lazy loading, advance conditional loading, chaining, currying, memoization, modules, callbacks, recursion, and other powerful function techniques. Encoding data with JSON or XML. Remote scripting with JSON-P or XMLHttpRequest Drag-and-drop, animated scrollers, skin swappers, and other cool behaviors. Optimizations to ensure your scripts run snappy. Formatting and naming conventions to prevent you from looking like a greenhorn. New ECMAScript 5, DOM 3, and HTML 5 features such as Object.create(), Function.prototype.bind(), strict mode, querySelector(), querySelectorAll(), and getElementsByClassName(). As you can see, due to its fresh approach, this book is by no means watered down. Therefore, over the course of your journey, you will go from JavaScript beginner to wizard, acquiring the skills recruiters desire.
Book Synopsis JavaScript for Absolute Beginners by : Terry McNavage
Download or read book JavaScript for Absolute Beginners written by Terry McNavage and published by Apress. This book was released on 2011-08-23 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to both JavaScript and programming, this hands-on book is for you. Rather than staring blankly at gobbledygook, you'll explore JavaScript by entering and running hundreds of code samples in Firebug, a free JavaScript debugger. Then in the last two chapters, you'll leave the safety of Firebug and hand-code an uber cool JavaScript application in your preferred text editor. Written in a friendly, engaging narrative style, this innovative JavaScript tutorial covers the following essentials: Core JavaScript syntax, such as value types, operators, expressions, and statements provided by ECMAScript. Features for manipulating XHTML, CSS, and events provided by DOM. Object-oriented JavaScript, including prototypal and classical inheritance, deep copy, and mixins. Closure, lazy loading, advance conditional loading, chaining, currying, memoization, modules, callbacks, recursion, and other powerful function techniques. Encoding data with JSON or XML. Remote scripting with JSON-P or XMLHttpRequest Drag-and-drop, animated scrollers, skin swappers, and other cool behaviors. Optimizations to ensure your scripts run snappy. Formatting and naming conventions to prevent you from looking like a greenhorn. New ECMAScript 5, DOM 3, and HTML 5 features such as Object.create(), Function.prototype.bind(), strict mode, querySelector(), querySelectorAll(), and getElementsByClassName(). As you can see, due to its fresh approach, this book is by no means watered down. Therefore, over the course of your journey, you will go from JavaScript beginner to wizard, acquiring the skills recruiters desire.
Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.
Book Synopsis The Makerspace Workbench by : Adam Kemp
Download or read book The Makerspace Workbench written by Adam Kemp and published by Maker Media, Inc.. This book was released on 2013-09-10 with total page 989 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.
COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling • Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders • Includes 180 programs with 270 experiments based on them • Contains 750 exercises, 110 worked examples, and 700 four-color illustrations • Requires no previous knowledge of computer graphics • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts
Book Synopsis Computer Graphics Through OpenGL® by : Sumanta Guha
Download or read book Computer Graphics Through OpenGL® written by Sumanta Guha and published by CRC Press. This book was released on 2018-12-19 with total page 732 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling • Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders • Includes 180 programs with 270 experiments based on them • Contains 750 exercises, 110 worked examples, and 700 four-color illustrations • Requires no previous knowledge of computer graphics • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts