Rubik's Quest: the Robot's Revenge

Rubik's Quest: the Robot's Revenge

Author: Clive Gifford

Publisher:

Published: 2014-08-04

Total Pages: 48

ISBN-13: 9781781715611

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In The Robot's Revenge, a factory of robots is on the rampage! You'll have to sneak past sensors, pull the power on a monster robot and outwit an evil genius to survive! Will you be able to make it out alive? Readers must use their knowledge of invention and robotics to save the day. The Rubik's Quest series includes the following titles: Cube Countdown - 978-1-78171-560-4, Beat the Game - 978-1-78171-559-8 and Mission Invent - 978-1-78171-558-1.


Book Synopsis Rubik's Quest: the Robot's Revenge by : Clive Gifford

Download or read book Rubik's Quest: the Robot's Revenge written by Clive Gifford and published by . This book was released on 2014-08-04 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Robot's Revenge, a factory of robots is on the rampage! You'll have to sneak past sensors, pull the power on a monster robot and outwit an evil genius to survive! Will you be able to make it out alive? Readers must use their knowledge of invention and robotics to save the day. The Rubik's Quest series includes the following titles: Cube Countdown - 978-1-78171-560-4, Beat the Game - 978-1-78171-559-8 and Mission Invent - 978-1-78171-558-1.


Revenge of the EngiNerds

Revenge of the EngiNerds

Author: Jarrett Lerner

Publisher: Aladdin

Published: 2020-02-18

Total Pages: 224

ISBN-13: 9781536461619

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When last we met, the EngiNerds were battling a horde of ravenous robots, but in this latest caper, they're on the hunt for just one rogue robot. But who knows what kind of mayhem one mechanical creature can cause? And why is Ken the only EngiNerd wh


Book Synopsis Revenge of the EngiNerds by : Jarrett Lerner

Download or read book Revenge of the EngiNerds written by Jarrett Lerner and published by Aladdin. This book was released on 2020-02-18 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: When last we met, the EngiNerds were battling a horde of ravenous robots, but in this latest caper, they're on the hunt for just one rogue robot. But who knows what kind of mayhem one mechanical creature can cause? And why is Ken the only EngiNerd wh


Rubik's Quest: Beat the Game

Rubik's Quest: Beat the Game

Author: James Floyd Kelly

Publisher:

Published: 2014-07-07

Total Pages: 48

ISBN-13: 9781781715598

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In Beat the Game readers find themselves trapped inside a computer game. They must apply their knowledge of programming and algorithms to make their way safely through: You've developed quite the reputation as a gamer and someone has taken notice. You’ve just received an email inviting you to test your skills on a new computer game – Knight’s Peril! A warning pops up when you click on the DOWNLOAD button. Beware! Once you start the game, you cannot leave until you complete it. Your mission is to defeat the Black Knight who protects the exit portal. You will only be able to leave if you collect 26 Rubik’s cubies along the way. Make your choice and press CONTINUE or CANCEL. The Rubik’s Quest series Beat the Game is part of a larger series of four exciting books. It takes readers on an engaging adventure into the science and maths behind the Rubik's Cube.The series allows children to achieve a sense of ‘creating your own adventure story’; a theme used in QED’s previous and largely successful Quest series’.


Book Synopsis Rubik's Quest: Beat the Game by : James Floyd Kelly

Download or read book Rubik's Quest: Beat the Game written by James Floyd Kelly and published by . This book was released on 2014-07-07 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Beat the Game readers find themselves trapped inside a computer game. They must apply their knowledge of programming and algorithms to make their way safely through: You've developed quite the reputation as a gamer and someone has taken notice. You’ve just received an email inviting you to test your skills on a new computer game – Knight’s Peril! A warning pops up when you click on the DOWNLOAD button. Beware! Once you start the game, you cannot leave until you complete it. Your mission is to defeat the Black Knight who protects the exit portal. You will only be able to leave if you collect 26 Rubik’s cubies along the way. Make your choice and press CONTINUE or CANCEL. The Rubik’s Quest series Beat the Game is part of a larger series of four exciting books. It takes readers on an engaging adventure into the science and maths behind the Rubik's Cube.The series allows children to achieve a sense of ‘creating your own adventure story’; a theme used in QED’s previous and largely successful Quest series’.


Classic Home Video Games, 1972-1984

Classic Home Video Games, 1972-1984

Author: Brett Weiss

Publisher: McFarland

Published: 2011-12-20

Total Pages: 317

ISBN-13: 0786487550

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This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.


Book Synopsis Classic Home Video Games, 1972-1984 by : Brett Weiss

Download or read book Classic Home Video Games, 1972-1984 written by Brett Weiss and published by McFarland. This book was released on 2011-12-20 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.


Rubik's Quest: Cube Countdown

Rubik's Quest: Cube Countdown

Author: Dan Green

Publisher:

Published: 2014-08-04

Total Pages: 48

ISBN-13: 9781781715604

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Cube Countdown looks at the maths and science of puzzles. Readers are put to the test in a series of shape, geometry and pattern puzzles that will take them into outer space. Part of a series of four exciting books that take readers on an engaging adventure into the science and maths behind the Rubik's Cube. The titles in the Rubik's quest series are: The Robot's Revenge - 978-1-78171-561-1 Cube Countdown - 978-1-78171-560-4 Beat the Game - 978-1-78171-559-8 Mission Invent - 978-1-78171-558-1


Book Synopsis Rubik's Quest: Cube Countdown by : Dan Green

Download or read book Rubik's Quest: Cube Countdown written by Dan Green and published by . This book was released on 2014-08-04 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cube Countdown looks at the maths and science of puzzles. Readers are put to the test in a series of shape, geometry and pattern puzzles that will take them into outer space. Part of a series of four exciting books that take readers on an engaging adventure into the science and maths behind the Rubik's Cube. The titles in the Rubik's quest series are: The Robot's Revenge - 978-1-78171-561-1 Cube Countdown - 978-1-78171-560-4 Beat the Game - 978-1-78171-559-8 Mission Invent - 978-1-78171-558-1


Rubik's Quest: Mission Invent

Rubik's Quest: Mission Invent

Author: John Farndon

Publisher: QED Publishing

Published: 2014-06-25

Total Pages: 0

ISBN-13: 9781781715581

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'Mission Invent' explores machines and engineering. Readers must use their problem-solving skills in a twisting-turning world of toys and puzzles: You love being an apprentice designer at Toy Towers, where they make the world's most amazing toys. You arrive one morning to find My Jollypops' assistant waiting for you. She tells you that Mr Jollypops wants to see you urgently - all will be explained when you get there.


Book Synopsis Rubik's Quest: Mission Invent by : John Farndon

Download or read book Rubik's Quest: Mission Invent written by John Farndon and published by QED Publishing. This book was released on 2014-06-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Mission Invent' explores machines and engineering. Readers must use their problem-solving skills in a twisting-turning world of toys and puzzles: You love being an apprentice designer at Toy Towers, where they make the world's most amazing toys. You arrive one morning to find My Jollypops' assistant waiting for you. She tells you that Mr Jollypops wants to see you urgently - all will be explained when you get there.


Bowker's Directory of Videocassettes for Children 1999

Bowker's Directory of Videocassettes for Children 1999

Author: R R Bowker Publishing

Publisher: R. R. Bowker

Published: 1999-03

Total Pages: 1326

ISBN-13: 9780835242011

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Book Synopsis Bowker's Directory of Videocassettes for Children 1999 by : R R Bowker Publishing

Download or read book Bowker's Directory of Videocassettes for Children 1999 written by R R Bowker Publishing and published by R. R. Bowker. This book was released on 1999-03 with total page 1326 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Puella Magi Madoka Magica: Homura's Revenge!, Vol. 2

Puella Magi Madoka Magica: Homura's Revenge!, Vol. 2

Author: Magica Magica Quartet

Publisher: Yen Press LLC

Published: 2015-10-27

Total Pages: 166

ISBN-13: 0316388866

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Homura vs. Sayaka and Kyouko?! Even with Madoka's help, Homura has failed to rescue Mami from her fate--worse, she may actually have brought it about. With both Sayaka and Kyouko looking to exact their revenge for Mami's death, Homura has to concern herself with her own survival--on top of trying to save her friends! Can anything derail the tragic fate that awaits them all?


Book Synopsis Puella Magi Madoka Magica: Homura's Revenge!, Vol. 2 by : Magica Magica Quartet

Download or read book Puella Magi Madoka Magica: Homura's Revenge!, Vol. 2 written by Magica Magica Quartet and published by Yen Press LLC. This book was released on 2015-10-27 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Homura vs. Sayaka and Kyouko?! Even with Madoka's help, Homura has failed to rescue Mami from her fate--worse, she may actually have brought it about. With both Sayaka and Kyouko looking to exact their revenge for Mami's death, Homura has to concern herself with her own survival--on top of trying to save her friends! Can anything derail the tragic fate that awaits them all?


Artificial Intelligence in the 21st Century

Artificial Intelligence in the 21st Century

Author: Stephen Lucci

Publisher: Mercury Learning and Information

Published: 2015-12-10

Total Pages: 615

ISBN-13: 1944534539

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This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.


Book Synopsis Artificial Intelligence in the 21st Century by : Stephen Lucci

Download or read book Artificial Intelligence in the 21st Century written by Stephen Lucci and published by Mercury Learning and Information. This book was released on 2015-12-10 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.


Mission Invent

Mission Invent

Author: John Farndon

Publisher: QEB Publishing

Published: 2014-06-03

Total Pages: 0

ISBN-13: 9781609926205

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Mission Invent explores machines and engineering. In this interactive adventure, young readers must use their problem-solving skills to navigate through a twisting-turning world of toys and puzzles. Graphic illustrations bring science and math concepts to life, while a glossary and reference section encourage further exploration.


Book Synopsis Mission Invent by : John Farndon

Download or read book Mission Invent written by John Farndon and published by QEB Publishing. This book was released on 2014-06-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mission Invent explores machines and engineering. In this interactive adventure, young readers must use their problem-solving skills to navigate through a twisting-turning world of toys and puzzles. Graphic illustrations bring science and math concepts to life, while a glossary and reference section encourage further exploration.