Runescape Gold Strategy Guide

Runescape Gold Strategy Guide

Author: Lesley Harrison

Publisher: Packt Publishing Ltd

Published: 2012

Total Pages: 166

ISBN-13: 9781849692908

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A practical and concise tutorial leading the player to understand how to get the most out of their in game time. Packt Gold Strategy Guides are a workout, not a walkthrough! Newcomers or experienced players of the Runescape online game. Both free and pay-for members will benefit from the book.


Book Synopsis Runescape Gold Strategy Guide by : Lesley Harrison

Download or read book Runescape Gold Strategy Guide written by Lesley Harrison and published by Packt Publishing Ltd. This book was released on 2012 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical and concise tutorial leading the player to understand how to get the most out of their in game time. Packt Gold Strategy Guides are a workout, not a walkthrough! Newcomers or experienced players of the Runescape online game. Both free and pay-for members will benefit from the book.


EVE Online: ISK Strategy Guide

EVE Online: ISK Strategy Guide

Author: Y. Michael Xu

Publisher: Packt Publishing Ltd

Published: 2012-10-19

Total Pages: 313

ISBN-13: 1849693757

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The unofficial guide to becoming an ISK billionaire in EVE Online.


Book Synopsis EVE Online: ISK Strategy Guide by : Y. Michael Xu

Download or read book EVE Online: ISK Strategy Guide written by Y. Michael Xu and published by Packt Publishing Ltd. This book was released on 2012-10-19 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The unofficial guide to becoming an ISK billionaire in EVE Online.


RuneScape

RuneScape

Author: Tracey West

Publisher: Scholastic Paperbacks

Published: 2006

Total Pages: 100

ISBN-13: 9780439877725

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A massively multiplayer online game featuring quests, battles with monsters, and competition for treasure run by Jagex Limited.


Book Synopsis RuneScape by : Tracey West

Download or read book RuneScape written by Tracey West and published by Scholastic Paperbacks. This book was released on 2006 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: A massively multiplayer online game featuring quests, battles with monsters, and competition for treasure run by Jagex Limited.


World of Warcraft Gold Strategy Guide

World of Warcraft Gold Strategy Guide

Author: Eric Dekker

Publisher: Packt Publishing Ltd

Published: 2013-05-24

Total Pages: 279

ISBN-13: 1849693633

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Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who's tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town.


Book Synopsis World of Warcraft Gold Strategy Guide by : Eric Dekker

Download or read book World of Warcraft Gold Strategy Guide written by Eric Dekker and published by Packt Publishing Ltd. This book was released on 2013-05-24 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who's tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town.


Runescape: The First 20 Years--An Illustrated History

Runescape: The First 20 Years--An Illustrated History

Author: Alex Calvin

Publisher: Dark Horse Comics

Published: 2021-12-07

Total Pages: 232

ISBN-13: 1506721265

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A full-colour hardcover companion tome that offers a look behind the scenes as the iconic online fantasy RPG celebrates its 20th birthday! In 2001, RuneScape transformed the world of MMORPGs with a magical world that was free-to-play in your browser. Assuming any number of fantasy roles, players carved their own adventures in a fantasy land filled with vibrant characters, daring adventure and mystery. In an industry where success can often be short lived, RuneScape has defied the odds by not just surviving, but thriving over an incredible two decades. Now you can get an insider's look at the tremendous talent and enormous effort that went into creating the land of Gielinor and the magical races who inhabit it. Jagex and Dark Horse present a guide to the history of the RuneScape franchise, exploring the detailed tapestry of RuneScape and Old School RuneScape through exciting and exclusive art and behind the scenes interviews!


Book Synopsis Runescape: The First 20 Years--An Illustrated History by : Alex Calvin

Download or read book Runescape: The First 20 Years--An Illustrated History written by Alex Calvin and published by Dark Horse Comics. This book was released on 2021-12-07 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-colour hardcover companion tome that offers a look behind the scenes as the iconic online fantasy RPG celebrates its 20th birthday! In 2001, RuneScape transformed the world of MMORPGs with a magical world that was free-to-play in your browser. Assuming any number of fantasy roles, players carved their own adventures in a fantasy land filled with vibrant characters, daring adventure and mystery. In an industry where success can often be short lived, RuneScape has defied the odds by not just surviving, but thriving over an incredible two decades. Now you can get an insider's look at the tremendous talent and enormous effort that went into creating the land of Gielinor and the magical races who inhabit it. Jagex and Dark Horse present a guide to the history of the RuneScape franchise, exploring the detailed tapestry of RuneScape and Old School RuneScape through exciting and exclusive art and behind the scenes interviews!


Game Hacking

Game Hacking

Author: Nick Cano

Publisher: No Starch Press

Published: 2016-07-01

Total Pages: 305

ISBN-13: 1593276699

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You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.


Book Synopsis Game Hacking by : Nick Cano

Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.


Information Dynamics in Virtual Worlds

Information Dynamics in Virtual Worlds

Author: Woody Evans

Publisher: Elsevier

Published: 2011-06-15

Total Pages: 217

ISBN-13: 1780632746

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Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual gaming worlds. It is encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and explores ways in which information literacy can be approached in virtual worlds. Final chapters examine how conventional information evaluation skills work falls short in virtual worlds online. Maps out areas of good practice and technique for information professionals and librarians serving in virtual communities Provides a clear foundation with appropriate theory for understanding information in virtual worlds Treats virtual worlds as ‘real environments’ and observes the behaviour of actors within them


Book Synopsis Information Dynamics in Virtual Worlds by : Woody Evans

Download or read book Information Dynamics in Virtual Worlds written by Woody Evans and published by Elsevier. This book was released on 2011-06-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual gaming worlds. It is encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and explores ways in which information literacy can be approached in virtual worlds. Final chapters examine how conventional information evaluation skills work falls short in virtual worlds online. Maps out areas of good practice and technique for information professionals and librarians serving in virtual communities Provides a clear foundation with appropriate theory for understanding information in virtual worlds Treats virtual worlds as ‘real environments’ and observes the behaviour of actors within them


Cheer

Cheer

Author: Mike Wolf

Publisher: Turner Publishing Company

Published: 2022-11-15

Total Pages: 320

ISBN-13: 1684425646

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Raise your holiday spirit (and a glass of your favorite holiday spirits) with Cheer: A Liquid Gold Holiday Drinking Guide. From expert mixologists and the hosts of the hit drinking podcast Liquid Gold comes the most complete holiday cocktail book with 125+ recipes to delight drinking enthusiasts of all kinds throughout the busiest entertainment seasons of the year. The beginner-friendly recipes are perfect for mixing drinks with friends and family, or preparing refreshments in advance to maximize your time spent with loved ones. Enjoy recipes for every season, including: The first chill in the air with whiskey cocktails, apple brandy, and pumpkin spice drinks Halloween cocktails and punches Thanksgiving pairings, wines, and apéritifs Christmas and holiday whiskey cream, eggnog drinks, and ice cream cocktails New Years sparkling wine cocktails and champagnes Dry January non-alcoholic cocktails, and a guide to making cordials that allow you to make beautiful non-alcoholic drinks . . . and more! From alcoholic cocktails of all shapes and sizes to non-alcoholic drinks ranging from seasonal coffees to cider, hot chocolate, and teas, Cheer: A Liquid Gold Holiday Drinking Guide is an invaluable holiday resource and quintessential companion for the holiday season.


Book Synopsis Cheer by : Mike Wolf

Download or read book Cheer written by Mike Wolf and published by Turner Publishing Company. This book was released on 2022-11-15 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Raise your holiday spirit (and a glass of your favorite holiday spirits) with Cheer: A Liquid Gold Holiday Drinking Guide. From expert mixologists and the hosts of the hit drinking podcast Liquid Gold comes the most complete holiday cocktail book with 125+ recipes to delight drinking enthusiasts of all kinds throughout the busiest entertainment seasons of the year. The beginner-friendly recipes are perfect for mixing drinks with friends and family, or preparing refreshments in advance to maximize your time spent with loved ones. Enjoy recipes for every season, including: The first chill in the air with whiskey cocktails, apple brandy, and pumpkin spice drinks Halloween cocktails and punches Thanksgiving pairings, wines, and apéritifs Christmas and holiday whiskey cream, eggnog drinks, and ice cream cocktails New Years sparkling wine cocktails and champagnes Dry January non-alcoholic cocktails, and a guide to making cordials that allow you to make beautiful non-alcoholic drinks . . . and more! From alcoholic cocktails of all shapes and sizes to non-alcoholic drinks ranging from seasonal coffees to cider, hot chocolate, and teas, Cheer: A Liquid Gold Holiday Drinking Guide is an invaluable holiday resource and quintessential companion for the holiday season.


The Video Game Debate 2

The Video Game Debate 2

Author: Rachel Kowert

Publisher: Routledge

Published: 2020-11-29

Total Pages: 160

ISBN-13: 1000224287

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This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.


Book Synopsis The Video Game Debate 2 by : Rachel Kowert

Download or read book The Video Game Debate 2 written by Rachel Kowert and published by Routledge. This book was released on 2020-11-29 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years. Debates about the negative effects of video game play have been evident since their introduction in the 1970s, but the advent of online and mobile gaming has revived these concerns, reinvigorating old debates and generating brand new ones. The Video Game Debate 2 draws from the latest research findings from the top scholars of digital games research to address these concerns. The book explores key developments such as virtual and augmented reality, the use of micro-transactions, the integration of loot boxes, and the growth of mobile gaming and games for change (serious games). Furthermore, several new chapters explore contemporary debates around e-sports, gamification, sex and gender discrimination in games, and the use of games in therapy. This book offers students and scholars of games studies and digital media, as well as policymakers, the essential information they need to participate in the debate.


Magic: The Gathering: Legends

Magic: The Gathering: Legends

Author: Wizards of the Coast

Publisher: Abrams

Published: 2020-10-27

Total Pages: 256

ISBN-13: 1683358627

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An official guide to the most iconic legends and legendary creatures from the world of Magic: The Gathering The world of Magic: The Gathering is home to many fantastical characters and creatures, but perhaps none so intriguing as its legends. Legendary dragons, demons, angels, goblins, vampires, merfolk, wizards, and more roam the multiverse. These characters harken back to Magic’s early history, having been introduced in one of the first Magic card sets (1994’s Legends); new legends continue to tell epic stories in lore and on the battlefield through the present day. Magic: The Gathering: Legends showcases high-quality reproductions of the legendary card art from across the game's history—in many instances for the first time outside of the card frame—along with accompanying histories written by Jay Annelli. This collection also offers exclusive insight into the art and mythology behind some of Magic: The Gathering’s most powerful, popular, and enduring legends, including Niv-Mizzet, Emmara Tandris, Marit Lage, Sisay, Atraxa, the Eldrazi titans, Edgar Markov, Queen Marchesa, Zurgo, Pia Nalaar, Zacama, King Algenus Kenrith, Snapdax, and many, many more.


Book Synopsis Magic: The Gathering: Legends by : Wizards of the Coast

Download or read book Magic: The Gathering: Legends written by Wizards of the Coast and published by Abrams. This book was released on 2020-10-27 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: An official guide to the most iconic legends and legendary creatures from the world of Magic: The Gathering The world of Magic: The Gathering is home to many fantastical characters and creatures, but perhaps none so intriguing as its legends. Legendary dragons, demons, angels, goblins, vampires, merfolk, wizards, and more roam the multiverse. These characters harken back to Magic’s early history, having been introduced in one of the first Magic card sets (1994’s Legends); new legends continue to tell epic stories in lore and on the battlefield through the present day. Magic: The Gathering: Legends showcases high-quality reproductions of the legendary card art from across the game's history—in many instances for the first time outside of the card frame—along with accompanying histories written by Jay Annelli. This collection also offers exclusive insight into the art and mythology behind some of Magic: The Gathering’s most powerful, popular, and enduring legends, including Niv-Mizzet, Emmara Tandris, Marit Lage, Sisay, Atraxa, the Eldrazi titans, Edgar Markov, Queen Marchesa, Zurgo, Pia Nalaar, Zacama, King Algenus Kenrith, Snapdax, and many, many more.