Shadowrun Chrome Flesh (Limited Edition)

Shadowrun Chrome Flesh (Limited Edition)

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2015-09-02

Total Pages:

ISBN-13: 9781941582954

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Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.


Book Synopsis Shadowrun Chrome Flesh (Limited Edition) by : Catalyst Game Labs

Download or read book Shadowrun Chrome Flesh (Limited Edition) written by Catalyst Game Labs and published by Catalyst Game Labs. This book was released on 2015-09-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.


Shadowrun Howling Shadows

Shadowrun Howling Shadows

Author: Catalyst Game Labs

Publisher:

Published: 2016-07-20

Total Pages:

ISBN-13: 9781942487517

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Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.


Book Synopsis Shadowrun Howling Shadows by : Catalyst Game Labs

Download or read book Shadowrun Howling Shadows written by Catalyst Game Labs and published by . This book was released on 2016-07-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.


Shadowrun Street Grimoire SC

Shadowrun Street Grimoire SC

Author: Catalyst Game Labs

Publisher:

Published: 2016-07-06

Total Pages:

ISBN-13: 9781936876082

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Spells, Rituals, Alchemical Preparations, Adept Powers, Metamagics - All Of Those Elements And More Can Be Used To Help An Awakened Shadowrunner Move Off The Streets And Get A Taste Of The High Life. Street Grimoire Has More Options For Shadowrun Players, Along With Information On Magical Traditions, Magic Societies, And The Dangers And Benefits Of Living As A Spellcaster In A World Where "Geek The Mage First" Is A Common Adage. With Deeper Rules, Deadlier Threats, And Dozens Of Ways To Have Fun, Street Grimoire Is An Essential Book For Anyone Playing Shadowrun, Fifth Edition.


Book Synopsis Shadowrun Street Grimoire SC by : Catalyst Game Labs

Download or read book Shadowrun Street Grimoire SC written by Catalyst Game Labs and published by . This book was released on 2016-07-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Spells, Rituals, Alchemical Preparations, Adept Powers, Metamagics - All Of Those Elements And More Can Be Used To Help An Awakened Shadowrunner Move Off The Streets And Get A Taste Of The High Life. Street Grimoire Has More Options For Shadowrun Players, Along With Information On Magical Traditions, Magic Societies, And The Dangers And Benefits Of Living As A Spellcaster In A World Where "Geek The Mage First" Is A Common Adage. With Deeper Rules, Deadlier Threats, And Dozens Of Ways To Have Fun, Street Grimoire Is An Essential Book For Anyone Playing Shadowrun, Fifth Edition.


Reality's Edge

Reality's Edge

Author: Joseph McGuire

Publisher: Bloomsbury Publishing

Published: 2019-08-22

Total Pages: 144

ISBN-13: 1472826639

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Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.


Book Synopsis Reality's Edge by : Joseph McGuire

Download or read book Reality's Edge written by Joseph McGuire and published by Bloomsbury Publishing. This book was released on 2019-08-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.


Shadowrun Data Trails [all Things Matrixy]

Shadowrun Data Trails [all Things Matrixy]

Author: Catalyst Game Labs

Publisher:

Published: 2015-07-08

Total Pages:

ISBN-13: 9781941582909

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The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it's nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos-it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep wells of pure data that can swallow you whole. Oh, and a copy of every secret ever recorded electronically. The possible rewards of exploration are great, and the dangers are greater.Data Trails is the Matrix sourcebook for Shadowrun, Fifth Edition, offering more options for decker and technomancer characters, including qualities, programs, gear and more. With detailed examinations of hacker culture, information on diving deep into immersive hosts, and briefings on the strange sites hidden in dark corners of the Matrix, Data Trails is a vital resource for any Shadowrun players involved in the omnipresent flow of information. Non-Matrix specialists have chances to get in on the adventures as well, with game details explaining how their skills and expertise translate into the wild virtual world.Data Trails is for use with Shadowrun, Fifth Edition.


Book Synopsis Shadowrun Data Trails [all Things Matrixy] by : Catalyst Game Labs

Download or read book Shadowrun Data Trails [all Things Matrixy] written by Catalyst Game Labs and published by . This book was released on 2015-07-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it's nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos-it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep wells of pure data that can swallow you whole. Oh, and a copy of every secret ever recorded electronically. The possible rewards of exploration are great, and the dangers are greater.Data Trails is the Matrix sourcebook for Shadowrun, Fifth Edition, offering more options for decker and technomancer characters, including qualities, programs, gear and more. With detailed examinations of hacker culture, information on diving deep into immersive hosts, and briefings on the strange sites hidden in dark corners of the Matrix, Data Trails is a vital resource for any Shadowrun players involved in the omnipresent flow of information. Non-Matrix specialists have chances to get in on the adventures as well, with game details explaining how their skills and expertise translate into the wild virtual world.Data Trails is for use with Shadowrun, Fifth Edition.


Shadowrun Rigger 5.0

Shadowrun Rigger 5.0

Author: Catalyst Game Labs

Publisher:

Published: 2016-03-16

Total Pages: 190

ISBN-13: 9781941582992

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Spin Your Wheels Over Slick Sprawl Streets While Drifting Away From Hot Pursuit. Fly Through Narrow Canyons Ahead Of Missiles Twisting Their Way After You. Shrink Down The Insect Size To Get An Eye On Places Outsiders Aren'T Supposed To See. These Are Just Some Of The Ways Riggers Jack Up Their Seemingly Unending Adrenaline Rush, As They Show That The Hardest Shadowrunners To Hit Are The Ones That Stay In Motion.Rigger 5.0 Is The Ultimate Hot-Rod, Jet Plane, Speedboat, And More Companion For Shadowrun. With Dozens Of New Vehicles And Drones, More Detailed Rules For Vehicle Chase And Combat, And Customization Rules, This Is A Book That Every Rigger Needs To Get Ahead Of The Competition And Stay There. Get The Feel Of Laying Down Hot Rubber In The Cold Shadows Of The Sixth World And A Taste For Speed, Danger, And A Good, Clean Getaway.Rigger 5.0 Is For Use With Shadowrun Fifth Edition.


Book Synopsis Shadowrun Rigger 5.0 by : Catalyst Game Labs

Download or read book Shadowrun Rigger 5.0 written by Catalyst Game Labs and published by . This book was released on 2016-03-16 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spin Your Wheels Over Slick Sprawl Streets While Drifting Away From Hot Pursuit. Fly Through Narrow Canyons Ahead Of Missiles Twisting Their Way After You. Shrink Down The Insect Size To Get An Eye On Places Outsiders Aren'T Supposed To See. These Are Just Some Of The Ways Riggers Jack Up Their Seemingly Unending Adrenaline Rush, As They Show That The Hardest Shadowrunners To Hit Are The Ones That Stay In Motion.Rigger 5.0 Is The Ultimate Hot-Rod, Jet Plane, Speedboat, And More Companion For Shadowrun. With Dozens Of New Vehicles And Drones, More Detailed Rules For Vehicle Chase And Combat, And Customization Rules, This Is A Book That Every Rigger Needs To Get Ahead Of The Competition And Stay There. Get The Feel Of Laying Down Hot Rubber In The Cold Shadows Of The Sixth World And A Taste For Speed, Danger, And A Good, Clean Getaway.Rigger 5.0 Is For Use With Shadowrun Fifth Edition.


Shadowrun Core Rulebook

Shadowrun Core Rulebook

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2013-09-25

Total Pages: 476

ISBN-13: 9781936876518

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"Created by Jordan Weisman ... [et al.]"--Colophon.


Book Synopsis Shadowrun Core Rulebook by : Catalyst Game Labs

Download or read book Shadowrun Core Rulebook written by Catalyst Game Labs and published by Catalyst Game Labs. This book was released on 2013-09-25 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Created by Jordan Weisman ... [et al.]"--Colophon.


2 X 5

2 X 5

Author: Nigel D. Findley

Publisher: Ace Books

Published: 1992

Total Pages: 340

ISBN-13: 9780451451392

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Book Synopsis 2 X 5 by : Nigel D. Findley

Download or read book 2 X 5 written by Nigel D. Findley and published by Ace Books. This book was released on 1992 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Shadowrun the Complete Trog

Shadowrun the Complete Trog

Author: Catalyst Game Labs

Publisher: Catalyst Game Labs

Published: 2017-08-10

Total Pages:

ISBN-13: 9781941582350

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Big, bad, and awesome. They can call you a trog. Sure they can. Let 'em think it's smear. Let them show you what they don't know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they've built out of nothing. There's enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile right off their face. You know what you are. They'll learn-fast, if they know what's good for them.


Book Synopsis Shadowrun the Complete Trog by : Catalyst Game Labs

Download or read book Shadowrun the Complete Trog written by Catalyst Game Labs and published by Catalyst Game Labs. This book was released on 2017-08-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Big, bad, and awesome. They can call you a trog. Sure they can. Let 'em think it's smear. Let them show you what they don't know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they've built out of nothing. There's enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile right off their face. You know what you are. They'll learn-fast, if they know what's good for them.


Shadowrun: Spells and Chrome

Shadowrun: Spells and Chrome

Author: Jason M. Hardy

Publisher: Catalyst Game Labs

Published: 2010-05-14

Total Pages: 503

ISBN-13:

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WELCOME TO THE YEAR 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks, and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—for a price. WELCOME TO SHADOWRUN Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells and Chrome takes you into the dark and dirty streets of a bleak future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got—cyberware, spells, or a very big gun—to get the job done.


Book Synopsis Shadowrun: Spells and Chrome by : Jason M. Hardy

Download or read book Shadowrun: Spells and Chrome written by Jason M. Hardy and published by Catalyst Game Labs. This book was released on 2010-05-14 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: WELCOME TO THE YEAR 2072… …And a world unlike anything you’ve ever imagined. A world where magic and machines exist side-by-side. Where cybernetics can replace organs or entire limbs with ease, and arcane spells can make the impossible happen. Where the Matrix has become an artificial world of its own, filled with all kinds of pleasure, treasure, and trouble. Where dwarves, elves, orks, and trolls walk alongside humans every day. Some work for megacorporations whose invisible tentacles wrap around every aspect of modern life. Others choose a much less legal career, doing whatever dirty work the corp executives need done—for a price. WELCOME TO SHADOWRUN Featuring fifteen new stories about the men and women who make their living in the shadows of the Sixth World, Spells and Chrome takes you into the dark and dirty streets of a bleak future. Whether risking their lives to execute a mission for an employer who might be planning to double-cross them anyway, or just doing whatever they need to do to survive another day, shadowrunners use everything they’ve got—cyberware, spells, or a very big gun—to get the job done.