Spectral Music Design

Spectral Music Design

Author: Victor Lazzarini

Publisher: Oxford University Press

Published: 2021-08-06

Total Pages: 513

ISBN-13: 019752401X

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Processing audio in the spectral domain has become a practical proposition for a variety of applications in computer music, composition, and sound design, making it an area of significant interest for musicians, programmers, sound designers, and researchers. While spectral processing has beenexplored already from a variety of perspectives, previous approaches tended to be piecemeal: some dealt with signal processing details, others with a high-level music technology discussion of techniques, some more compositionally focused, and others at music/audio programming concerns. As authorVictor Lazzarini argues, the existing literature has made a good footprint in the area but has failed to integrate these various approaches within spectral audio. In Spectral Sound Design: A Computational Approach, Lazzarini provides an antidote. Spectral Sound Design: A Computational Approach givesauthors a set of practical tools to implement processing techniques and algorithms in a balanced way, covering application aspects as well the fundamental theory that underpins them, within the context of contemporary and electronic music practice. The book employs a mix of C++ for implementation,Python for prototyping, and Csound for deployment and music programming. The tight integration of these three languages as well as the wide scope offered by the combination (going from embedded to supercomputing, and including web-based and mobile applications) makes it the go-to resource to dealwith the practical aspects of the subject.


Book Synopsis Spectral Music Design by : Victor Lazzarini

Download or read book Spectral Music Design written by Victor Lazzarini and published by Oxford University Press. This book was released on 2021-08-06 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Processing audio in the spectral domain has become a practical proposition for a variety of applications in computer music, composition, and sound design, making it an area of significant interest for musicians, programmers, sound designers, and researchers. While spectral processing has beenexplored already from a variety of perspectives, previous approaches tended to be piecemeal: some dealt with signal processing details, others with a high-level music technology discussion of techniques, some more compositionally focused, and others at music/audio programming concerns. As authorVictor Lazzarini argues, the existing literature has made a good footprint in the area but has failed to integrate these various approaches within spectral audio. In Spectral Sound Design: A Computational Approach, Lazzarini provides an antidote. Spectral Sound Design: A Computational Approach givesauthors a set of practical tools to implement processing techniques and algorithms in a balanced way, covering application aspects as well the fundamental theory that underpins them, within the context of contemporary and electronic music practice. The book employs a mix of C++ for implementation,Python for prototyping, and Csound for deployment and music programming. The tight integration of these three languages as well as the wide scope offered by the combination (going from embedded to supercomputing, and including web-based and mobile applications) makes it the go-to resource to dealwith the practical aspects of the subject.


Spectral Music Design

Spectral Music Design

Author: Victor Lazzarini

Publisher: Oxford University Press

Published: 2021-07-23

Total Pages: 513

ISBN-13: 0197524044

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Processing audio in the spectral domain has become a practical proposition for a variety of applications in computer music, composition, and sound design, making it an area of significant interest for musicians, programmers, sound designers, and researchers. While spectral processing has been explored already from a variety of perspectives, previous approaches tended to be piecemeal: some dealt with signal processing details, others with a high-level music technology discussion of techniques, some more compositionally focused, and others at music/audio programming concerns. As author Victor Lazzarini argues, the existing literature has made a good footprint in the area but has failed to integrate these various approaches within spectral audio. In Spectral Sound Design: A Computational Approach, Lazzarini provides an antidote. Spectral Sound Design: A Computational Approach gives authors a set of practical tools to implement processing techniques and algorithms in a balanced way, covering application aspects as well the fundamental theory that underpins them, within the context of contemporary and electronic music practice. The book employs a mix of Python for prototyping and Csound for deployment and music programming. The tight integration of these three languages as well as the wide scope offered by the combination (going from embedded to supercomputing, and including web-based and mobile applications) makes it the go-to resource to deal with the practical aspects of the subject.


Book Synopsis Spectral Music Design by : Victor Lazzarini

Download or read book Spectral Music Design written by Victor Lazzarini and published by Oxford University Press. This book was released on 2021-07-23 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Processing audio in the spectral domain has become a practical proposition for a variety of applications in computer music, composition, and sound design, making it an area of significant interest for musicians, programmers, sound designers, and researchers. While spectral processing has been explored already from a variety of perspectives, previous approaches tended to be piecemeal: some dealt with signal processing details, others with a high-level music technology discussion of techniques, some more compositionally focused, and others at music/audio programming concerns. As author Victor Lazzarini argues, the existing literature has made a good footprint in the area but has failed to integrate these various approaches within spectral audio. In Spectral Sound Design: A Computational Approach, Lazzarini provides an antidote. Spectral Sound Design: A Computational Approach gives authors a set of practical tools to implement processing techniques and algorithms in a balanced way, covering application aspects as well the fundamental theory that underpins them, within the context of contemporary and electronic music practice. The book employs a mix of Python for prototyping and Csound for deployment and music programming. The tight integration of these three languages as well as the wide scope offered by the combination (going from embedded to supercomputing, and including web-based and mobile applications) makes it the go-to resource to deal with the practical aspects of the subject.


Spectral Audio Signal Processing

Spectral Audio Signal Processing

Author: Julius Orion Smith

Publisher:

Published: 2007

Total Pages: 654

ISBN-13:

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"Spectral Audio Signal Processing is the fourth book in the music signal processing series by Julius O. Smith. One can say that human hearing occurs in terms of spectral models. As a result, spectral models are especially useful in audio applications. For example, with the right spectral model, one can discard most of the information contained in a sound waveform without changing how it sounds. This is the basis of modern audio compression techniques."--Publisher's description.


Book Synopsis Spectral Audio Signal Processing by : Julius Orion Smith

Download or read book Spectral Audio Signal Processing written by Julius Orion Smith and published by . This book was released on 2007 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Spectral Audio Signal Processing is the fourth book in the music signal processing series by Julius O. Smith. One can say that human hearing occurs in terms of spectral models. As a result, spectral models are especially useful in audio applications. For example, with the right spectral model, one can discard most of the information contained in a sound waveform without changing how it sounds. This is the basis of modern audio compression techniques."--Publisher's description.


Designing Sound

Designing Sound

Author: Andy Farnell

Publisher: MIT Press

Published: 2010-08-20

Total Pages: 689

ISBN-13: 0262014416

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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects


Book Synopsis Designing Sound by : Andy Farnell

Download or read book Designing Sound written by Andy Farnell and published by MIT Press. This book was released on 2010-08-20 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects


Spectral Music

Spectral Music

Author: Joshua Fineberg

Publisher:

Published: 2000

Total Pages: 188

ISBN-13:

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Book Synopsis Spectral Music by : Joshua Fineberg

Download or read book Spectral Music written by Joshua Fineberg and published by . This book was released on 2000 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Foundations in Sound Design for Linear Media

Foundations in Sound Design for Linear Media

Author: Michael Filimowicz

Publisher: Routledge

Published: 2019-06-19

Total Pages: 412

ISBN-13: 1351603825

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This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.


Book Synopsis Foundations in Sound Design for Linear Media by : Michael Filimowicz

Download or read book Foundations in Sound Design for Linear Media written by Michael Filimowicz and published by Routledge. This book was released on 2019-06-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.


Music and Its Referential Systems

Music and Its Referential Systems

Author: Matjaz Barbo

Publisher: Hollitzer Wissenschaftsverlag

Published: 2012-02-24

Total Pages: 597

ISBN-13: 3990120050

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How can we define the referential systems by which music is determined and through which music gets its own sense and meaning? What is the relation between these systems? Such questions are of particular weight in relation to current music practices, characterized by a great many of analytical procedures and hermeneutical views. The questions raised open a series of different thematic fields presented in this book. The authors allocate the place of music to the field of aesthetic autonomy or describe its specific sign system(s). Special attention is focused on the systems of musicological contextualization and the meaning/understanding of music in different historical and/or functional contexts, from traditional liturgical chant up to recent compositions. Various contributions in the collection are dedicated to the relation between music and film, while others deal with the special sociological conditions that constitute some specific musical praxis, such as folk or rock music.


Book Synopsis Music and Its Referential Systems by : Matjaz Barbo

Download or read book Music and Its Referential Systems written by Matjaz Barbo and published by Hollitzer Wissenschaftsverlag. This book was released on 2012-02-24 with total page 597 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can we define the referential systems by which music is determined and through which music gets its own sense and meaning? What is the relation between these systems? Such questions are of particular weight in relation to current music practices, characterized by a great many of analytical procedures and hermeneutical views. The questions raised open a series of different thematic fields presented in this book. The authors allocate the place of music to the field of aesthetic autonomy or describe its specific sign system(s). Special attention is focused on the systems of musicological contextualization and the meaning/understanding of music in different historical and/or functional contexts, from traditional liturgical chant up to recent compositions. Various contributions in the collection are dedicated to the relation between music and film, while others deal with the special sociological conditions that constitute some specific musical praxis, such as folk or rock music.


Sound and Music Computing

Sound and Music Computing

Author: Tapio Lokki

Publisher: MDPI

Published: 2018-06-26

Total Pages: 621

ISBN-13: 3038429074

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This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences


Book Synopsis Sound and Music Computing by : Tapio Lokki

Download or read book Sound and Music Computing written by Tapio Lokki and published by MDPI. This book was released on 2018-06-26 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences


The Theory and Technique of Electronic Music

The Theory and Technique of Electronic Music

Author: Miller Puckette

Publisher: World Scientific

Published: 2007

Total Pages: 346

ISBN-13: 9812700773

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Develops both the theory and the practice of synthesizing musical sounds using computers. This work contains chapters that starts with a theoretical description of one technique or problem area and ends with a series of working examples, covering a range of applications. It is also suitable for computer music researchers.


Book Synopsis The Theory and Technique of Electronic Music by : Miller Puckette

Download or read book The Theory and Technique of Electronic Music written by Miller Puckette and published by World Scientific. This book was released on 2007 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develops both the theory and the practice of synthesizing musical sounds using computers. This work contains chapters that starts with a theoretical description of one technique or problem area and ends with a series of working examples, covering a range of applications. It is also suitable for computer music researchers.


The Audio Programming Book

The Audio Programming Book

Author: Richard Boulanger

Publisher: MIT Press

Published: 2010-10-22

Total Pages: 917

ISBN-13: 0262014467

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An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.


Book Synopsis The Audio Programming Book by : Richard Boulanger

Download or read book The Audio Programming Book written by Richard Boulanger and published by MIT Press. This book was released on 2010-10-22 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.