Recruiter Journal

Recruiter Journal

Author:

Publisher:

Published: 2011

Total Pages: 36

ISBN-13:

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Download or read book Recruiter Journal written by and published by . This book was released on 2011 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt:


2005 Gamer's Almanac

2005 Gamer's Almanac

Author: Sean Carton

Publisher:

Published: 2004

Total Pages: 420

ISBN-13: 9780789732415

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Book Synopsis 2005 Gamer's Almanac by : Sean Carton

Download or read book 2005 Gamer's Almanac written by Sean Carton and published by . This book was released on 2004 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Report of the Lieutenant-General Commanding the Army

Report of the Lieutenant-General Commanding the Army

Author: United States. War Department

Publisher:

Published: 1900

Total Pages: 784

ISBN-13:

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Book Synopsis Report of the Lieutenant-General Commanding the Army by : United States. War Department

Download or read book Report of the Lieutenant-General Commanding the Army written by United States. War Department and published by . This book was released on 1900 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Annual Reports of the Secretary of War

Annual Reports of the Secretary of War

Author: United States. War Department

Publisher:

Published: 1900

Total Pages: 772

ISBN-13:

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Book Synopsis Annual Reports of the Secretary of War by : United States. War Department

Download or read book Annual Reports of the Secretary of War written by United States. War Department and published by . This book was released on 1900 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Numismatist

The Numismatist

Author:

Publisher:

Published: 1917

Total Pages: 504

ISBN-13:

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Vols. 24-52 include the proceedings of the A.N.A. convention. 1911-39.


Book Synopsis The Numismatist by :

Download or read book The Numismatist written by and published by . This book was released on 1917 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. 24-52 include the proceedings of the A.N.A. convention. 1911-39.


Field Artillery

Field Artillery

Author:

Publisher:

Published: 2000

Total Pages: 492

ISBN-13:

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Download or read book Field Artillery written by and published by . This book was released on 2000 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt:


The Lost Army

The Lost Army

Author: Thomas Wallace Knox

Publisher:

Published: 1894

Total Pages: 326

ISBN-13:

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Two 15-year-old boys of Dubuque, Iowa, enlist to join the war in 1861.


Book Synopsis The Lost Army by : Thomas Wallace Knox

Download or read book The Lost Army written by Thomas Wallace Knox and published by . This book was released on 1894 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two 15-year-old boys of Dubuque, Iowa, enlist to join the war in 1861.


Tempest

Tempest

Author: Judd Ethan Ruggill

Publisher: University of Michigan Press

Published: 2015-08-27

Total Pages: 167

ISBN-13: 0472900102

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Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.


Book Synopsis Tempest by : Judd Ethan Ruggill

Download or read book Tempest written by Judd Ethan Ruggill and published by University of Michigan Press. This book was released on 2015-08-27 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest’s landmark qualities, exploring the game’s aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game’s latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.


Official Gazette of the United States Patent and Trademark Office

Official Gazette of the United States Patent and Trademark Office

Author:

Publisher:

Published: 2003

Total Pages: 1014

ISBN-13:

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Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2003 with total page 1014 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Vintage Game Consoles

Vintage Game Consoles

Author: Bill Loguidice

Publisher: CRC Press

Published: 2014-02-24

Total Pages: 814

ISBN-13: 1135006504

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Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.


Book Synopsis Vintage Game Consoles by : Bill Loguidice

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.