Storyplaying

Storyplaying

Author: Sebastian Domsch

Publisher: Walter de Gruyter

Published: 2013-08-28

Total Pages: 196

ISBN-13: 3110272458

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Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.


Book Synopsis Storyplaying by : Sebastian Domsch

Download or read book Storyplaying written by Sebastian Domsch and published by Walter de Gruyter. This book was released on 2013-08-28 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.


Firehouse!

Firehouse!

Author: Mark Teague

Publisher: Scholastic Inc.

Published: 2010

Total Pages: 40

ISBN-13: 0439915007

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Edward and his cousin Judy come for a visit to the firehouse and learn how everything works with some unexpected results.


Book Synopsis Firehouse! by : Mark Teague

Download or read book Firehouse! written by Mark Teague and published by Scholastic Inc.. This book was released on 2010 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Edward and his cousin Judy come for a visit to the firehouse and learn how everything works with some unexpected results.


Snuggle Bunny (A StoryPlay Book)

Snuggle Bunny (A StoryPlay Book)

Author: Kate Dopirak

Publisher: Scholastic Inc.

Published: 2016-12-27

Total Pages: 40

ISBN-13: 0545818532

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Introducing StoryPlay (TM) books--the smart way to read and play together! Introducing StoryPlay Books--the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. Snuggle Bunny -- a sweet, rhyming story about a bunny who loves to cuddle -- focuses on socialization.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


Book Synopsis Snuggle Bunny (A StoryPlay Book) by : Kate Dopirak

Download or read book Snuggle Bunny (A StoryPlay Book) written by Kate Dopirak and published by Scholastic Inc.. This book was released on 2016-12-27 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing StoryPlay (TM) books--the smart way to read and play together! Introducing StoryPlay Books--the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. Snuggle Bunny -- a sweet, rhyming story about a bunny who loves to cuddle -- focuses on socialization.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


Playing Dystopia

Playing Dystopia

Author: Gerald Farca

Publisher: transcript Verlag

Published: 2018-11-30

Total Pages: 435

ISBN-13: 3839445973

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Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.


Book Synopsis Playing Dystopia by : Gerald Farca

Download or read book Playing Dystopia written by Gerald Farca and published by transcript Verlag. This book was released on 2018-11-30 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events. Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments. In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.


You Can Never Run Out of Love (A StoryPlay Book)

You Can Never Run Out of Love (A StoryPlay Book)

Author: Helen Docherty

Publisher: Scholastic Inc.

Published: 2017-11-28

Total Pages: 40

ISBN-13: 1338215442

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StoryPlay (TM) Books -- the best new way to engage with your little one during story time -- continues with four new stories! StoryPlay Books are the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength, and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. You Can Never Run Out of Love -- an original story that teaches how important love is -- focuses on kindness.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


Book Synopsis You Can Never Run Out of Love (A StoryPlay Book) by : Helen Docherty

Download or read book You Can Never Run Out of Love (A StoryPlay Book) written by Helen Docherty and published by Scholastic Inc.. This book was released on 2017-11-28 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: StoryPlay (TM) Books -- the best new way to engage with your little one during story time -- continues with four new stories! StoryPlay Books are the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength, and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. You Can Never Run Out of Love -- an original story that teaches how important love is -- focuses on kindness.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


Story Works

Story Works

Author: David Booth

Publisher: Pembroke Publishers Limited

Published: 2000

Total Pages: 146

ISBN-13: 1551381257

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"This comprehensive resource deals with all aspects of story, including what kinds of stories to choose, how to present them, ways to integrate stories in the classroom, evaluation and more" Cf. Our choice, 2001.


Book Synopsis Story Works by : David Booth

Download or read book Story Works written by David Booth and published by Pembroke Publishers Limited. This book was released on 2000 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This comprehensive resource deals with all aspects of story, including what kinds of stories to choose, how to present them, ways to integrate stories in the classroom, evaluation and more" Cf. Our choice, 2001.


Maybe a Bear Ate It! (StoryPlay)

Maybe a Bear Ate It! (StoryPlay)

Author: Robie H. Harris

Publisher: Scholastic Inc.

Published: 2017-05-30

Total Pages: 40

ISBN-13: 133815138X

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StoryPlay (TM) Books -- the best new way to engage with your little one during story time -- continues with four new stories! StoryPlay Books is the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. Maybe a Bear Ate It! -- a clever story about a missing book -- focuses on problem solving.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


Book Synopsis Maybe a Bear Ate It! (StoryPlay) by : Robie H. Harris

Download or read book Maybe a Bear Ate It! (StoryPlay) written by Robie H. Harris and published by Scholastic Inc.. This book was released on 2017-05-30 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: StoryPlay (TM) Books -- the best new way to engage with your little one during story time -- continues with four new stories! StoryPlay Books is the smart way to read and play together! StoryPlay Books offer fun ways to engage with little ones during story time and playtime with prompts and activities that everyone will love! Each quality story will delight readers while building early literacy skills for ages 3-5 by helping them develop: problem-solving abilities, reading comprehension, social development, pre-reading skills, memory strength and more! Each book includes story-related games and crafts to extend the reading experience. Teachers agree that StoryPlay Books are perfect for parents looking to stimulate and engage their kids at home while having fun together! Each book also shines a spotlight on important topics for this age. Maybe a Bear Ate It! -- a clever story about a missing book -- focuses on problem solving.Are you ready to start reading the StoryPlay way? Ready. Set. Smart!


How to Teach Story Writing at Key Stage 1

How to Teach Story Writing at Key Stage 1

Author: Pie Corbett

Publisher: Routledge

Published: 2017-07-18

Total Pages: 82

ISBN-13: 1136779531

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How to Teach Story Writing at Key Stage 1 is a practical manual for teachers, to be used directly in the classroom. The book begins with a series of language games, designed to warm up creativity and strengthen the imagination. This is followed by a series of creative story workshops, based on the writer's own experience both as a teacher and poet


Book Synopsis How to Teach Story Writing at Key Stage 1 by : Pie Corbett

Download or read book How to Teach Story Writing at Key Stage 1 written by Pie Corbett and published by Routledge. This book was released on 2017-07-18 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to Teach Story Writing at Key Stage 1 is a practical manual for teachers, to be used directly in the classroom. The book begins with a series of language games, designed to warm up creativity and strengthen the imagination. This is followed by a series of creative story workshops, based on the writer's own experience both as a teacher and poet


Playing the Field

Playing the Field

Author: Sascha Pöhlmann

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2019-08-19

Total Pages: 296

ISBN-13: 3110659409

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American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical reflection on how the field and its object of study relate to each other. This anthology, the first of its kind, seeks to address this need by asking a dialectic question: first, how may American Studies apply its highly diverse theoretical and methodological tools to the analysis of video games, and second, how are these theories and methods in turn affected by the games? The eighteen essays offer exemplary approaches to video games from the perspective of American cultural and historical studies as they consider a broad variety of topics: the US-American games industry, Puritan rhetoric, cultural geography, mobility and race, urbanity and space, digital sports, ludic textuality, survival horror and the eighteenth-century novel, gamer culture and neoliberalism, terrorism and agency, algorithm culture, glitches, theme parks, historical guilt, visual art, sonic meaning-making, and nonverbal gameplay.


Book Synopsis Playing the Field by : Sascha Pöhlmann

Download or read book Playing the Field written by Sascha Pöhlmann and published by Walter de Gruyter GmbH & Co KG. This book was released on 2019-08-19 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical reflection on how the field and its object of study relate to each other. This anthology, the first of its kind, seeks to address this need by asking a dialectic question: first, how may American Studies apply its highly diverse theoretical and methodological tools to the analysis of video games, and second, how are these theories and methods in turn affected by the games? The eighteen essays offer exemplary approaches to video games from the perspective of American cultural and historical studies as they consider a broad variety of topics: the US-American games industry, Puritan rhetoric, cultural geography, mobility and race, urbanity and space, digital sports, ludic textuality, survival horror and the eighteenth-century novel, gamer culture and neoliberalism, terrorism and agency, algorithm culture, glitches, theme parks, historical guilt, visual art, sonic meaning-making, and nonverbal gameplay.


The Mobile Story

The Mobile Story

Author: Jason Farman

Publisher: Routledge

Published: 2013-09-11

Total Pages: 339

ISBN-13: 1136169563

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What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.


Book Synopsis The Mobile Story by : Jason Farman

Download or read book The Mobile Story written by Jason Farman and published by Routledge. This book was released on 2013-09-11 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.