SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham

SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham

Author: Shortcut Edition

Publisher: Shortcut Edition

Published: 2021-06-02

Total Pages: 23

ISBN-13:

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* Our summary is short, simple and pragmatic. It allows you to have the essential ideas of a big book in less than 30 minutes. By reading this summary, you will discover how hacking is a refined and sophisticated discipline, and how it relates to painting. You will also discover : that very often, under the glasses of the hacker and the pimply-faced nerd, badly bundled and mistreated, hides a magnificent intelligence and a rare sensitivity; the common points between pictorial composition and the art of creating code; the rudiments of the discreet and subtle art of computer programming; the keys to innovation. Behind many of the great fortunes that marked their time and continue to do so today, hackers are often hiding, in the good sense of the word, people from the world of programming, of code: Steve Jobs, Bill Gates, Larry Ellison or Mark Zuckerberg. Computing is a formidable springboard for those who know how to "halt and catch fire", as IBM puts it. The code is a means of expression and determines, just like a painter, what the coder wants to reveal to the world and about himself. It is a musical and pictorial score in which its creators challenge the individual through a beautiful language composed of zeros and ones. *Buy now the summary of this book for the modest price of a cup of coffee!


Book Synopsis SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham by : Shortcut Edition

Download or read book SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham written by Shortcut Edition and published by Shortcut Edition. This book was released on 2021-06-02 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Our summary is short, simple and pragmatic. It allows you to have the essential ideas of a big book in less than 30 minutes. By reading this summary, you will discover how hacking is a refined and sophisticated discipline, and how it relates to painting. You will also discover : that very often, under the glasses of the hacker and the pimply-faced nerd, badly bundled and mistreated, hides a magnificent intelligence and a rare sensitivity; the common points between pictorial composition and the art of creating code; the rudiments of the discreet and subtle art of computer programming; the keys to innovation. Behind many of the great fortunes that marked their time and continue to do so today, hackers are often hiding, in the good sense of the word, people from the world of programming, of code: Steve Jobs, Bill Gates, Larry Ellison or Mark Zuckerberg. Computing is a formidable springboard for those who know how to "halt and catch fire", as IBM puts it. The code is a means of expression and determines, just like a painter, what the coder wants to reveal to the world and about himself. It is a musical and pictorial score in which its creators challenge the individual through a beautiful language composed of zeros and ones. *Buy now the summary of this book for the modest price of a cup of coffee!


Hackers & Painters

Hackers & Painters

Author: Paul Graham

Publisher: "O'Reilly Media, Inc."

Published: 2004-05-18

Total Pages: 272

ISBN-13: 0596006624

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The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.


Book Synopsis Hackers & Painters by : Paul Graham

Download or read book Hackers & Painters written by Paul Graham and published by "O'Reilly Media, Inc.". This book was released on 2004-05-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.


Hackers & Painters

Hackers & Painters

Author: Paul Graham

Publisher: "O'Reilly Media, Inc."

Published: 2004-05-18

Total Pages: 276

ISBN-13: 0596550669

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"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.


Book Synopsis Hackers & Painters by : Paul Graham

Download or read book Hackers & Painters written by Paul Graham and published by "O'Reilly Media, Inc.". This book was released on 2004-05-18 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.


Hackers & Painters

Hackers & Painters

Author: Paul Graham

Publisher: O'Reilly Media

Published: 2010

Total Pages: 0

ISBN-13: 9781449389550

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Everything around us is turning into computers. Typewriters, phones, cars, letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."


Book Synopsis Hackers & Painters by : Paul Graham

Download or read book Hackers & Painters written by Paul Graham and published by O'Reilly Media. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything around us is turning into computers. Typewriters, phones, cars, letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."


Hackers and Painters

Hackers and Painters

Author: Paul Graham

Publisher: "O'Reilly Media, Inc."

Published: 2004-05-18

Total Pages: 274

ISBN-13: 0596803109

DOWNLOAD EBOOK

"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.


Book Synopsis Hackers and Painters by : Paul Graham

Download or read book Hackers and Painters written by Paul Graham and published by "O'Reilly Media, Inc.". This book was released on 2004-05-18 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.


Founders at Work

Founders at Work

Author: Jessica Livingston

Publisher: Apress

Published: 2008-11-01

Total Pages: 468

ISBN-13: 143021077X

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Now available in paperback—with a new preface and interview with Jessica Livingston about Y Combinator! Founders at Work: Stories of Startups' Early Days is a collection of interviews with founders of famous technology companies about what happened in the very earliest days. These people are celebrities now. What was it like when they were just a couple friends with an idea? Founders like Steve Wozniak (Apple), Caterina Fake (Flickr), Mitch Kapor (Lotus), Max Levchin (PayPal), and Sabeer Bhatia (Hotmail) tell you in their own words about their surprising and often very funny discoveries as they learned how to build a company. Where did they get the ideas that made them rich? How did they convince investors to back them? What went wrong, and how did they recover? Nearly all technical people have thought of one day starting or working for a startup. For them, this book is the closest you can come to being a fly on the wall at a successful startup, to learn how it's done. But ultimately these interviews are required reading for anyone who wants to understand business, because startups are business reduced to its essence. The reason their founders become rich is that startups do what businesses do—create value—more intensively than almost any other part of the economy. How? What are the secrets that make successful startups so insanely productive? Read this book, and let the founders themselves tell you.


Book Synopsis Founders at Work by : Jessica Livingston

Download or read book Founders at Work written by Jessica Livingston and published by Apress. This book was released on 2008-11-01 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now available in paperback—with a new preface and interview with Jessica Livingston about Y Combinator! Founders at Work: Stories of Startups' Early Days is a collection of interviews with founders of famous technology companies about what happened in the very earliest days. These people are celebrities now. What was it like when they were just a couple friends with an idea? Founders like Steve Wozniak (Apple), Caterina Fake (Flickr), Mitch Kapor (Lotus), Max Levchin (PayPal), and Sabeer Bhatia (Hotmail) tell you in their own words about their surprising and often very funny discoveries as they learned how to build a company. Where did they get the ideas that made them rich? How did they convince investors to back them? What went wrong, and how did they recover? Nearly all technical people have thought of one day starting or working for a startup. For them, this book is the closest you can come to being a fly on the wall at a successful startup, to learn how it's done. But ultimately these interviews are required reading for anyone who wants to understand business, because startups are business reduced to its essence. The reason their founders become rich is that startups do what businesses do—create value—more intensively than almost any other part of the economy. How? What are the secrets that make successful startups so insanely productive? Read this book, and let the founders themselves tell you.


The Art of Image Processing with Java

The Art of Image Processing with Java

Author: Kenny A. Hunt

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 353

ISBN-13: 1439865590

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While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches


Book Synopsis The Art of Image Processing with Java by : Kenny A. Hunt

Download or read book The Art of Image Processing with Java written by Kenny A. Hunt and published by CRC Press. This book was released on 2016-04-19 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches


I Love My 'Puter

I Love My 'Puter

Author: Cindy Robison

Publisher: iUniverse

Published: 2000-12-20

Total Pages: 170

ISBN-13: 0595142656

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I Love My ‘Puter was written to help you, the new PC user, to love your computer. Filled with simple step by step instructions for Windows 98 2nd Edition, this book will show you how to: *Bring your desktop alive with colors, graphics, and sounds that you love! *Create inspiring and fun screen savers! *Customize your desktop themes and find new ones! *Dazzle your friends with colorful and creative emails! *Whisk away unwanted email clutter! *Save and reformat those special, inspiring, and fun emails! *Create fantastic and original cards, stickers, word banners, and flyers! *Thoroughly enjoy your Internet surfing experience by learning a few simple steps! *Get started on your own website! If you are feeling intimidated and overwhelmed by your new computer, this is the book for you. Written for beginners, by a beginner, this book will help you to learn important computer skills while being creative. As you learn, you’ll begin to see the amazing possibilities available with your computer. Computer learning doesn’t have to be boring or difficult, what it can be is lots of fun. Transform your computer fears into excitement and anticipation!


Book Synopsis I Love My 'Puter by : Cindy Robison

Download or read book I Love My 'Puter written by Cindy Robison and published by iUniverse. This book was released on 2000-12-20 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: I Love My ‘Puter was written to help you, the new PC user, to love your computer. Filled with simple step by step instructions for Windows 98 2nd Edition, this book will show you how to: *Bring your desktop alive with colors, graphics, and sounds that you love! *Create inspiring and fun screen savers! *Customize your desktop themes and find new ones! *Dazzle your friends with colorful and creative emails! *Whisk away unwanted email clutter! *Save and reformat those special, inspiring, and fun emails! *Create fantastic and original cards, stickers, word banners, and flyers! *Thoroughly enjoy your Internet surfing experience by learning a few simple steps! *Get started on your own website! If you are feeling intimidated and overwhelmed by your new computer, this is the book for you. Written for beginners, by a beginner, this book will help you to learn important computer skills while being creative. As you learn, you’ll begin to see the amazing possibilities available with your computer. Computer learning doesn’t have to be boring or difficult, what it can be is lots of fun. Transform your computer fears into excitement and anticipation!


Computer Game Developer

Computer Game Developer

Author: Mary Firestone

Publisher: Infobase Publishing

Published: 2006

Total Pages: 73

ISBN-13: 143812354X

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Explore the training needed to become a computer game developer.


Book Synopsis Computer Game Developer by : Mary Firestone

Download or read book Computer Game Developer written by Mary Firestone and published by Infobase Publishing. This book was released on 2006 with total page 73 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the training needed to become a computer game developer.


Priests and Programmers

Priests and Programmers

Author: J. Stephen Lansing

Publisher: Princeton University Press

Published: 2009-01-10

Total Pages: 216

ISBN-13: 1400827639

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For the Balinese, the whole of nature is a perpetual resource: through centuries of carefully directed labor, the engineered landscape of the island's rice terraces has taken shape. According to Stephen Lansing, the need for effective cooperation in water management links thousands of farmers together in hierarchies of productive relationships that span entire watersheds. Lansing describes the network of water temples that once managed the flow of irrigation water in the name of the Goddess of the Crater Lake. Using the techniques of ecological simulation modeling as well as cultural and historical analysis, Lansing argues that the symbolic system of temple rituals is not merely a reflection of utilitarian constraints but also a basic ingredient in the organization of production.


Book Synopsis Priests and Programmers by : J. Stephen Lansing

Download or read book Priests and Programmers written by J. Stephen Lansing and published by Princeton University Press. This book was released on 2009-01-10 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the Balinese, the whole of nature is a perpetual resource: through centuries of carefully directed labor, the engineered landscape of the island's rice terraces has taken shape. According to Stephen Lansing, the need for effective cooperation in water management links thousands of farmers together in hierarchies of productive relationships that span entire watersheds. Lansing describes the network of water temples that once managed the flow of irrigation water in the name of the Goddess of the Crater Lake. Using the techniques of ecological simulation modeling as well as cultural and historical analysis, Lansing argues that the symbolic system of temple rituals is not merely a reflection of utilitarian constraints but also a basic ingredient in the organization of production.