[Guide to designing programs ] ; Taligent's guide to designing programs : well-mannered object-oriented design in C++

[Guide to designing programs ] ; Taligent's guide to designing programs : well-mannered object-oriented design in C++

Author: [Anonymus AC01365471]

Publisher:

Published: 1995

Total Pages: 152

ISBN-13: 9780201408881

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Book Synopsis [Guide to designing programs ] ; Taligent's guide to designing programs : well-mannered object-oriented design in C++ by : [Anonymus AC01365471]

Download or read book [Guide to designing programs ] ; Taligent's guide to designing programs : well-mannered object-oriented design in C++ written by [Anonymus AC01365471] and published by . This book was released on 1995 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Taligent's Guide to Designing Programs

Taligent's Guide to Designing Programs

Author:

Publisher: Addison-Wesley Longman

Published: 1994

Total Pages: 202

ISBN-13:

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A quick overview of Object-oriented program design, with special regard for operating-system development, this book will be of the greatest interest to those developers who are working with Taligent and its operating partners, as well as many other C++ programmers who are interested in a provocative summary of good OOP techniques.


Book Synopsis Taligent's Guide to Designing Programs by :

Download or read book Taligent's Guide to Designing Programs written by and published by Addison-Wesley Longman. This book was released on 1994 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick overview of Object-oriented program design, with special regard for operating-system development, this book will be of the greatest interest to those developers who are working with Taligent and its operating partners, as well as many other C++ programmers who are interested in a provocative summary of good OOP techniques.


Object-Oriented Construction Handbook

Object-Oriented Construction Handbook

Author: Heinz Züllighoven

Publisher: Elsevier

Published: 2005

Total Pages: 546

ISBN-13: 1558606874

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Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense


Book Synopsis Object-Oriented Construction Handbook by : Heinz Züllighoven

Download or read book Object-Oriented Construction Handbook written by Heinz Züllighoven and published by Elsevier. This book was released on 2005 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guidelines on how to develop high-quality software in an application-oriented way. It answers questions such as: * How do we analyze an application domain utilizing the knowledge and experience of the users? * What is the proper software architecture for large, distributed interactive systems that can utilize UML and design patterns? * Where and how should we utilize the techniques and methods of the Unified Process and eXtreme Programming? This book brings together the best of research, development, and day-to-day project work. "The strength of the book is that it focuses on the transition from design to implementation in addition to its overall vision about software development." -Bent Bruun Kristensen, University of Southern Denmark, Odense


Introduction to Programming with C++ for Engineers

Introduction to Programming with C++ for Engineers

Author: Boguslaw Cyganek

Publisher: John Wiley & Sons

Published: 2021-02-08

Total Pages: 658

ISBN-13: 1119431107

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A complete textbook and reference for engineers to learn the fundamentals of computer programming with modern C++ Introduction to Programming with C++ for Engineers is an original presentation teaching the fundamentals of computer programming and modern C++ to engineers and engineering students. Professor Cyganek, a highly regarded expert in his field, walks users through basics of data structures and algorithms with the help of a core subset of C++ and the Standard Library, progressing to the object-oriented domain and advanced C++ features, computer arithmetic, memory management and essentials of parallel programming, showing with real world examples how to complete tasks. He also guides users through the software development process, good programming practices, not shunning from explaining low-level features and the programming tools. Being a textbook, with the summarizing tables and diagrams the book becomes a highly useful reference for C++ programmers at all levels. Introduction to Programming with C++ for Engineers teaches how to program by: Guiding users from simple techniques with modern C++ and the Standard Library, to more advanced object-oriented design methods and language features Providing meaningful examples that facilitate understanding of the programming techniques and the C++ language constructions Fostering good programming practices which create better professional programmers Minimizing text descriptions, opting instead for comprehensive figures, tables, diagrams, and other explanatory material Granting access to a complementary website that contains example code and useful links to resources that further improve the reader’s coding ability Including test and exam question for the reader’s review at the end of each chapter Engineering students, students of other sciences who rely on computer programming, and professionals in various fields will find this book invaluable when learning to program with C++.


Book Synopsis Introduction to Programming with C++ for Engineers by : Boguslaw Cyganek

Download or read book Introduction to Programming with C++ for Engineers written by Boguslaw Cyganek and published by John Wiley & Sons. This book was released on 2021-02-08 with total page 658 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete textbook and reference for engineers to learn the fundamentals of computer programming with modern C++ Introduction to Programming with C++ for Engineers is an original presentation teaching the fundamentals of computer programming and modern C++ to engineers and engineering students. Professor Cyganek, a highly regarded expert in his field, walks users through basics of data structures and algorithms with the help of a core subset of C++ and the Standard Library, progressing to the object-oriented domain and advanced C++ features, computer arithmetic, memory management and essentials of parallel programming, showing with real world examples how to complete tasks. He also guides users through the software development process, good programming practices, not shunning from explaining low-level features and the programming tools. Being a textbook, with the summarizing tables and diagrams the book becomes a highly useful reference for C++ programmers at all levels. Introduction to Programming with C++ for Engineers teaches how to program by: Guiding users from simple techniques with modern C++ and the Standard Library, to more advanced object-oriented design methods and language features Providing meaningful examples that facilitate understanding of the programming techniques and the C++ language constructions Fostering good programming practices which create better professional programmers Minimizing text descriptions, opting instead for comprehensive figures, tables, diagrams, and other explanatory material Granting access to a complementary website that contains example code and useful links to resources that further improve the reader’s coding ability Including test and exam question for the reader’s review at the end of each chapter Engineering students, students of other sciences who rely on computer programming, and professionals in various fields will find this book invaluable when learning to program with C++.


Pattern-Oriented Software Architecture, On Patterns and Pattern Languages

Pattern-Oriented Software Architecture, On Patterns and Pattern Languages

Author: Frank Buschmann

Publisher: John Wiley & Sons

Published: 2007-04-30

Total Pages: 490

ISBN-13: 9780470512579

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Software patterns have revolutionized the way developers think about how software is designed, built, and documented, and this unique book offers an in-depth look of what patterns are, what they are not, and how to use them successfully The only book to attempt to develop a comprehensive language that integrates patterns from key literature, it also serves as a reference manual for all pattern-oriented software architecture (POSA) patterns Addresses the question of what a pattern language is and compares various pattern paradigms Developers and programmers operating in an object-oriented environment will find this book to be an invaluable resource


Book Synopsis Pattern-Oriented Software Architecture, On Patterns and Pattern Languages by : Frank Buschmann

Download or read book Pattern-Oriented Software Architecture, On Patterns and Pattern Languages written by Frank Buschmann and published by John Wiley & Sons. This book was released on 2007-04-30 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software patterns have revolutionized the way developers think about how software is designed, built, and documented, and this unique book offers an in-depth look of what patterns are, what they are not, and how to use them successfully The only book to attempt to develop a comprehensive language that integrates patterns from key literature, it also serves as a reference manual for all pattern-oriented software architecture (POSA) patterns Addresses the question of what a pattern language is and compares various pattern paradigms Developers and programmers operating in an object-oriented environment will find this book to be an invaluable resource


C++ how to Program

C++ how to Program

Author: Harvey M. Deitel

Publisher: Pearson Educación

Published: 2003

Total Pages: 1382

ISBN-13: 9789702602545

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This book "explains c++'s extraordinary capabilities by presenting an optional object-orientated design and implementation case study with the Unified Modeling Language (UML) from the Object Management Group 8.5." - back cover.


Book Synopsis C++ how to Program by : Harvey M. Deitel

Download or read book C++ how to Program written by Harvey M. Deitel and published by Pearson Educación. This book was released on 2003 with total page 1382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book "explains c++'s extraordinary capabilities by presenting an optional object-orientated design and implementation case study with the Unified Modeling Language (UML) from the Object Management Group 8.5." - back cover.


Effective C++ Digital Collection

Effective C++ Digital Collection

Author: Scott Meyers

Publisher: Addison-Wesley

Published: 2012-07-10

Total Pages: 1045

ISBN-13: 0132979187

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Scott Meyers’s seminal C++ books– Effective C++ , More Effective C++ , and Effective STL –have been immensely helpful to hundreds of thousands of C++ programmers. All three are finally available together in this eBook collection. Effective C++ has been embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’s practical approach to C++ describes the rules of thumb used by the experts to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. In More Effective C++, Meyers presents 35 ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better. In Effective STL, Meyers goes beyond describing what's in the STL to show you how to use it. Each of the book’s 50 guidelines is backed by Meyers’s legendary analysis and incisive examples, so you’ll learn not only what to do, but also when to do it–and why. Together in this collection, these books include the following important features: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things. Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them. Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them.


Book Synopsis Effective C++ Digital Collection by : Scott Meyers

Download or read book Effective C++ Digital Collection written by Scott Meyers and published by Addison-Wesley. This book was released on 2012-07-10 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scott Meyers’s seminal C++ books– Effective C++ , More Effective C++ , and Effective STL –have been immensely helpful to hundreds of thousands of C++ programmers. All three are finally available together in this eBook collection. Effective C++ has been embraced by hundreds of thousands of programmers worldwide. The reason is clear: Scott Meyers’s practical approach to C++ describes the rules of thumb used by the experts to produce clear, correct, efficient code. The book is organized around 55 specific guidelines, each of which describes a way to write better C++. Each is backed by concrete examples. In More Effective C++, Meyers presents 35 ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better. In Effective STL, Meyers goes beyond describing what's in the STL to show you how to use it. Each of the book’s 50 guidelines is backed by Meyers’s legendary analysis and incisive examples, so you’ll learn not only what to do, but also when to do it–and why. Together in this collection, these books include the following important features: Expert guidance on the design of effective classes, functions, templates, and inheritance hierarchies. Applications of new “TR1” standard library functionality, along with comparisons to existing standard library components. Insights into differences between C++ and other languages (e.g., Java, C#, C) that help developers from those languages assimilate “the C++ way” of doing things. Proven methods for improving program efficiency, including incisive examinations of the time/space costs of C++ language features Comprehensive descriptions of advanced techniques used by C++ experts, including placement new, virtual constructors, smart pointers, reference counting, proxy classes, and double-dispatching Examples of the profound impact of exception handling on the structure and behavior of C++ classes and functions Practical treatments of new language features, including bool, mutable, explicit, namespaces, member templates, the Standard Template Library, and more. If your compilers don’t yet support these features, Meyers shows you how to get the job done without them. Advice on choosing among standard STL containers (like vector and list), nonstandard STL containers (like hash_set and hash_map), and non-STL containers (like bitset). Techniques to maximize the efficiency of the STL and the programs that use it. Insights into the behavior of iterators, function objects, and allocators, including things you should not do. Guidance for the proper use of algorithms and member functions whose names are the same (e.g., find), but whose actions differ in subtle (but important) ways. Discussions of potential portability problems, including straightforward ways to avoid them.


Multimedia Systems and Techniques

Multimedia Systems and Techniques

Author: Borko Furht

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 333

ISBN-13: 1461313414

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Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and video conferencing systems, on-demand multimedia services, and distance learning. Multimedia Systems and Techniques is one of two volumes published by Kluwer, both of which provide a broad introduction into this fast moving area. The book covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Systems and Techniques, together with its companion volume, Multimedia Tools and Applications, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.


Book Synopsis Multimedia Systems and Techniques by : Borko Furht

Download or read book Multimedia Systems and Techniques written by Borko Furht and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: computer, communications, and broadcasting industries. Research and development efforts can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and video conferencing systems, on-demand multimedia services, and distance learning. Multimedia Systems and Techniques is one of two volumes published by Kluwer, both of which provide a broad introduction into this fast moving area. The book covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Systems and Techniques, together with its companion volume, Multimedia Tools and Applications, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.


SOFSEM '97: Theory and Practice of Informatics

SOFSEM '97: Theory and Practice of Informatics

Author: Frantisek Plasil

Publisher: Springer Science & Business Media

Published: 1997-11-05

Total Pages: 596

ISBN-13: 9783540637745

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This book constitutes the refereed proceedings of the 24th Seminar on Current Trends in Theory and Practice of Informatics, SOFSEM'97, held in Milovy, Czech Republic, in November 1997. SOFSEM is special in being a mix of a winter school, an international conference, and an advanced workshop meeting the demand for ongoing education in the area of computer science. The volume presents 22 invited contributions by leading experts together with 24 revised contributed papers selected from 63 submissions. The invited presentations are organized in topical sections on foundations, distributed and parallel computing, software engineering and methodology, and databases and information systems.


Book Synopsis SOFSEM '97: Theory and Practice of Informatics by : Frantisek Plasil

Download or read book SOFSEM '97: Theory and Practice of Informatics written by Frantisek Plasil and published by Springer Science & Business Media. This book was released on 1997-11-05 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 24th Seminar on Current Trends in Theory and Practice of Informatics, SOFSEM'97, held in Milovy, Czech Republic, in November 1997. SOFSEM is special in being a mix of a winter school, an international conference, and an advanced workshop meeting the demand for ongoing education in the area of computer science. The volume presents 22 invited contributions by leading experts together with 24 revised contributed papers selected from 63 submissions. The invited presentations are organized in topical sections on foundations, distributed and parallel computing, software engineering and methodology, and databases and information systems.


Neural Networks and Soft Computing

Neural Networks and Soft Computing

Author: Leszek Rutkowski

Publisher: Springer Science & Business Media

Published: 2003-02-12

Total Pages: 940

ISBN-13: 9783790800050

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This volume presents new trends and developments in soft computing techniques. Topics include: neural networks, fuzzy systems, evolutionary computation, knowledge discovery, rough sets, and hybrid methods. It also covers various applications of soft computing techniques in economics, mechanics, medicine, automatics and image processing. The book contains contributions from internationally recognized scientists, such as Zadeh, Bubnicki, Pawlak, Amari, Batyrshin, Hirota, Koczy, Kosinski, Novák, S.-Y. Lee, Pedrycz, Raudys, Setiono, Sincak, Strumillo, Takagi, Usui, Wilamowski and Zurada. An excellent overview of soft computing methods and their applications.


Book Synopsis Neural Networks and Soft Computing by : Leszek Rutkowski

Download or read book Neural Networks and Soft Computing written by Leszek Rutkowski and published by Springer Science & Business Media. This book was released on 2003-02-12 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents new trends and developments in soft computing techniques. Topics include: neural networks, fuzzy systems, evolutionary computation, knowledge discovery, rough sets, and hybrid methods. It also covers various applications of soft computing techniques in economics, mechanics, medicine, automatics and image processing. The book contains contributions from internationally recognized scientists, such as Zadeh, Bubnicki, Pawlak, Amari, Batyrshin, Hirota, Koczy, Kosinski, Novák, S.-Y. Lee, Pedrycz, Raudys, Setiono, Sincak, Strumillo, Takagi, Usui, Wilamowski and Zurada. An excellent overview of soft computing methods and their applications.