Reading With Pictures

Reading With Pictures

Author: Josh Elder

Publisher: Andrews McMeel Publishing

Published: 2014-08-05

Total Pages: 184

ISBN-13: 1449460194

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Comics have gone from "scourge of the classroom" to legitimate teaching tools, and the Common Core State Standards for scholastic achievement now explicitly recommend their use in the classroom. Reading With Pictures: Comics That Make Kids Smarter unites the finest creative talents in the comics industry with the nation's leading experts in visual literacy to create a game-changing tool for the classroom and beyond. This full-color volume features more than a dozen short stories (both fiction and nonfiction) that address topics in Social Studies, Math, Language Arts, and Science, while offering an immersive textual and visual experience that kids will enjoy. Highlights include George Washington: Action President by Fred Van Lente and Ryan Dunlavey, Doctor Sputnik: Man of Science by Roger Langridge, The Power of Print by Katie Cook, and many more. Includes a foreword by Printz and Eisner Award-winning author Gene Luen Yang (American Born Chinese, Boxers and Saints). A downloadable Teachers' Guide includes standards-correlated lesson plans customized to each story, research-based justifications for using comics in the classroom, a guide to establishing best classroom practices, and a comprehensive listing of educational resources.


Book Synopsis Reading With Pictures by : Josh Elder

Download or read book Reading With Pictures written by Josh Elder and published by Andrews McMeel Publishing. This book was released on 2014-08-05 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics have gone from "scourge of the classroom" to legitimate teaching tools, and the Common Core State Standards for scholastic achievement now explicitly recommend their use in the classroom. Reading With Pictures: Comics That Make Kids Smarter unites the finest creative talents in the comics industry with the nation's leading experts in visual literacy to create a game-changing tool for the classroom and beyond. This full-color volume features more than a dozen short stories (both fiction and nonfiction) that address topics in Social Studies, Math, Language Arts, and Science, while offering an immersive textual and visual experience that kids will enjoy. Highlights include George Washington: Action President by Fred Van Lente and Ryan Dunlavey, Doctor Sputnik: Man of Science by Roger Langridge, The Power of Print by Katie Cook, and many more. Includes a foreword by Printz and Eisner Award-winning author Gene Luen Yang (American Born Chinese, Boxers and Saints). A downloadable Teachers' Guide includes standards-correlated lesson plans customized to each story, research-based justifications for using comics in the classroom, a guide to establishing best classroom practices, and a comprehensive listing of educational resources.


Using Graphic Novels in the Science, Technology, Engineering, and Mathematics (STEM) Classroom

Using Graphic Novels in the Science, Technology, Engineering, and Mathematics (STEM) Classroom

Author: William Boerman-Cornell

Publisher:

Published: 2023

Total Pages: 0

ISBN-13: 9781350279223

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This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the chapters provide practical guidance for teaching with graphic novels, with a section each for Science, Technology, Engineering, and Mathematics. An appendix provides nearly 100 short reviews of graphic novels arranged by topic, such as cryptography, evolution, computer coding, skyscraper design, nuclear physics, auto repair, meteorology, and human physiology, allowing the teacher to find multiple graphic novels to enhance almost any unit. These include graphic novel biographies of Stephen Hawking, Jane Goodall, Alan Turing, Rosalind Franklin, as well as popular titles such as T-Minus by Jim Ottaviani, Brooke Gladstone's The Influencing Machine, Theodoris Andropoulos's Who Killed Professor X, and Gene Yang's Secret Coders series.


Book Synopsis Using Graphic Novels in the Science, Technology, Engineering, and Mathematics (STEM) Classroom by : William Boerman-Cornell

Download or read book Using Graphic Novels in the Science, Technology, Engineering, and Mathematics (STEM) Classroom written by William Boerman-Cornell and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the chapters provide practical guidance for teaching with graphic novels, with a section each for Science, Technology, Engineering, and Mathematics. An appendix provides nearly 100 short reviews of graphic novels arranged by topic, such as cryptography, evolution, computer coding, skyscraper design, nuclear physics, auto repair, meteorology, and human physiology, allowing the teacher to find multiple graphic novels to enhance almost any unit. These include graphic novel biographies of Stephen Hawking, Jane Goodall, Alan Turing, Rosalind Franklin, as well as popular titles such as T-Minus by Jim Ottaviani, Brooke Gladstone's The Influencing Machine, Theodoris Andropoulos's Who Killed Professor X, and Gene Yang's Secret Coders series.


Using Graphic Novels in the STEM Classroom

Using Graphic Novels in the STEM Classroom

Author: William Boerman-Cornell

Publisher: Bloomsbury Publishing

Published: 2023-11-02

Total Pages: 169

ISBN-13: 1350279218

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This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the chapters provide practical guidance for teaching with graphic novels, with a section each for Science, Technology, Engineering, and Mathematics. An appendix provides nearly 100 short reviews of graphic novels arranged by topic, such as cryptography, evolution, computer coding, skyscraper design, nuclear physics, auto repair, meteorology, and human physiology, allowing the teacher to find multiple graphic novels to enhance almost any unit. These include graphic novel biographies of Stephen Hawking, Jane Goodall, Alan Turing, Rosalind Franklin, as well as popular titles such as T-Minus by Jim Ottaviani, Brooke Gladstone's The Influencing Machine, Theodoris Andropoulos's Who Killed Professor X, and Gene Yang's Secret Coders series.


Book Synopsis Using Graphic Novels in the STEM Classroom by : William Boerman-Cornell

Download or read book Using Graphic Novels in the STEM Classroom written by William Boerman-Cornell and published by Bloomsbury Publishing. This book was released on 2023-11-02 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the chapters provide practical guidance for teaching with graphic novels, with a section each for Science, Technology, Engineering, and Mathematics. An appendix provides nearly 100 short reviews of graphic novels arranged by topic, such as cryptography, evolution, computer coding, skyscraper design, nuclear physics, auto repair, meteorology, and human physiology, allowing the teacher to find multiple graphic novels to enhance almost any unit. These include graphic novel biographies of Stephen Hawking, Jane Goodall, Alan Turing, Rosalind Franklin, as well as popular titles such as T-Minus by Jim Ottaviani, Brooke Gladstone's The Influencing Machine, Theodoris Andropoulos's Who Killed Professor X, and Gene Yang's Secret Coders series.


Using Graphic Novels in the Classroom

Using Graphic Novels in the Classroom

Author: Melissa Hart

Publisher: Teacher Created Resources

Published: 2010

Total Pages: 51

ISBN-13: 142062363X

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Since todays young readers live in a highly visual world, its no surprise that graphic novels are growing in popularity. With this book, teachers can lead students in literary analysis of this unique genre, introduce them to good quality graphic novels, and encourage them to write and illustrate a graphic short story. Each lesson in the book is based on standards.


Book Synopsis Using Graphic Novels in the Classroom by : Melissa Hart

Download or read book Using Graphic Novels in the Classroom written by Melissa Hart and published by Teacher Created Resources. This book was released on 2010 with total page 51 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since todays young readers live in a highly visual world, its no surprise that graphic novels are growing in popularity. With this book, teachers can lead students in literary analysis of this unique genre, introduce them to good quality graphic novels, and encourage them to write and illustrate a graphic short story. Each lesson in the book is based on standards.


Marvels

Marvels

Author: Kurt Busiek

Publisher:

Published: 2009

Total Pages: 0

ISBN-13: 9781448718733

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"Welcome to New York. Here, burning figures roam the streets, men in brightly colored costumes scale the glass and concrete walls, and creatures from space threaten to devour our world. This is the Marvel Universe, where the ordinary and fantastic interact daily. This is the world of Marvels"--Page 4 of cover.


Book Synopsis Marvels by : Kurt Busiek

Download or read book Marvels written by Kurt Busiek and published by . This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Welcome to New York. Here, burning figures roam the streets, men in brightly colored costumes scale the glass and concrete walls, and creatures from space threaten to devour our world. This is the Marvel Universe, where the ordinary and fantastic interact daily. This is the world of Marvels"--Page 4 of cover.


Robot Dreams

Robot Dreams

Author: Sara Varon

Publisher: First Second

Published: 2024-06-04

Total Pages: 211

ISBN-13: 1250383951

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A graphic novel classic — and now an Oscar-nominated animated feature! After best friends Robot and Dog spend a happy day at the beach, Robot's joints freeze up—they've become rusted through by the water. Dog is powerless to help Robot, who can't move an inch and is too heavy for Dog to carry. Eventually, Dog makes the difficult decision to leave Robot there, and return alone to the life they shared. The memory of their friendship lingers, and as the seasons pass, Dog makes (and loses) new friends, from a melting snowman to epicurean anteaters. But Robot, lying rusting on the beach, finds solace in dreams. A masterwork in wordless cartooning, Sara Varon's Robot Dreams is a whimsical and poignant meditation on the power and fragility of relationships.


Book Synopsis Robot Dreams by : Sara Varon

Download or read book Robot Dreams written by Sara Varon and published by First Second. This book was released on 2024-06-04 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: A graphic novel classic — and now an Oscar-nominated animated feature! After best friends Robot and Dog spend a happy day at the beach, Robot's joints freeze up—they've become rusted through by the water. Dog is powerless to help Robot, who can't move an inch and is too heavy for Dog to carry. Eventually, Dog makes the difficult decision to leave Robot there, and return alone to the life they shared. The memory of their friendship lingers, and as the seasons pass, Dog makes (and loses) new friends, from a melting snowman to epicurean anteaters. But Robot, lying rusting on the beach, finds solace in dreams. A masterwork in wordless cartooning, Sara Varon's Robot Dreams is a whimsical and poignant meditation on the power and fragility of relationships.


Teaching Graphic Novels

Teaching Graphic Novels

Author: Katie Monnin

Publisher: Maupin House Publishing, Inc.

Published: 2010

Total Pages: 258

ISBN-13: 1934338400

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Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!


Book Synopsis Teaching Graphic Novels by : Katie Monnin

Download or read book Teaching Graphic Novels written by Katie Monnin and published by Maupin House Publishing, Inc.. This book was released on 2010 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!


Wham! Teaching with Graphic Novels Across the Curriculum

Wham! Teaching with Graphic Novels Across the Curriculum

Author: William G. Brozo

Publisher: Teachers College Press

Published: 2013-11-15

Total Pages: 169

ISBN-13: 0807754951

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Graphic novels are an excellent medium to motivate today's youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book's specific suggestions for selecting graphic novels and for employing responsive practices that will build students' reading, writing, speaking, listening, and media competencies.


Book Synopsis Wham! Teaching with Graphic Novels Across the Curriculum by : William G. Brozo

Download or read book Wham! Teaching with Graphic Novels Across the Curriculum written by William G. Brozo and published by Teachers College Press. This book was released on 2013-11-15 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphic novels are an excellent medium to motivate today's youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book's specific suggestions for selecting graphic novels and for employing responsive practices that will build students' reading, writing, speaking, listening, and media competencies.


Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels

Author: James Bucky Carter

Publisher: National Council of Teachers of English (Ncte)

Published: 2007

Total Pages: 188

ISBN-13:

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Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.


Book Synopsis Building Literacy Connections with Graphic Novels by : James Bucky Carter

Download or read book Building Literacy Connections with Graphic Novels written by James Bucky Carter and published by National Council of Teachers of English (Ncte). This book was released on 2007 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.


What Are Graphic Novels?

What Are Graphic Novels?

Author: Emma Carlson Berne

Publisher: Lerner Publishing Group

Published: 2014-09-01

Total Pages: 36

ISBN-13: 146773666X

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What are graphic novels? How are graphic novels different from other kinds of writing? Find out how graphic novels are similar to and different from comic books. Explore features such as panels, drawing styles, and dialogue bubbles. Then discover graphic novel genres, including fiction, nonfiction, manga, and more!


Book Synopsis What Are Graphic Novels? by : Emma Carlson Berne

Download or read book What Are Graphic Novels? written by Emma Carlson Berne and published by Lerner Publishing Group. This book was released on 2014-09-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: What are graphic novels? How are graphic novels different from other kinds of writing? Find out how graphic novels are similar to and different from comic books. Explore features such as panels, drawing styles, and dialogue bubbles. Then discover graphic novel genres, including fiction, nonfiction, manga, and more!