Windows Graphics Programming

Windows Graphics Programming

Author: Feng Yuan

Publisher: Prentice Hall Professional

Published: 2001

Total Pages: 1283

ISBN-13: 0130869856

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Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.


Book Synopsis Windows Graphics Programming by : Feng Yuan

Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.


Windows Graphics Programming Win32 GDI and DirectDraw

Windows Graphics Programming Win32 GDI and DirectDraw

Author: Feng Yuan

Publisher:

Published: 2000

Total Pages: 0

ISBN-13:

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Book Synopsis Windows Graphics Programming Win32 GDI and DirectDraw by : Feng Yuan

Download or read book Windows Graphics Programming Win32 GDI and DirectDraw written by Feng Yuan and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Graphics Programming with GDI+

Graphics Programming with GDI+

Author: Mahesh Chand

Publisher: Addison-Wesley Professional

Published: 2004

Total Pages: 788

ISBN-13: 9780321160775

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& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.


Book Synopsis Graphics Programming with GDI+ by : Mahesh Chand

Download or read book Graphics Programming with GDI+ written by Mahesh Chand and published by Addison-Wesley Professional. This book was released on 2004 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: & All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.


Windows 8: Out of the Box

Windows 8: Out of the Box

Author: Mike Halsey

Publisher: "O'Reilly Media, Inc."

Published: 2012-10-01

Total Pages: 138

ISBN-13: 1449358578

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Get a real feel for Windows 8 with a wealth of tips in this step-by-step guide. After using Windows 7 or XP, learning Microsoft’s latest operating system takes some adjustment. Never fear. Windows expert Mike Halsey starts with the basics and then takes you through the trickier parts of Microsoft’s latest operating system. You’ll quickly learn how to make the most of Windows 8 for work and entertainment, whether you use a touchscreen tablet, a laptop, or a PC with a keyboard and mouse. Easily navigate the intuitive Windows 8 interface Use email and the Internet—and keep your family safe Share files online or with other devices in your home Download and use all kinds of of apps and programs Watch movies and listen to music Import, view, and edit your own photos and videos Learn how to use extra hardware and older software Use expert tips to keep your computer running smoothly Discover cool stuff that makes computer use really easy


Book Synopsis Windows 8: Out of the Box by : Mike Halsey

Download or read book Windows 8: Out of the Box written by Mike Halsey and published by "O'Reilly Media, Inc.". This book was released on 2012-10-01 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a real feel for Windows 8 with a wealth of tips in this step-by-step guide. After using Windows 7 or XP, learning Microsoft’s latest operating system takes some adjustment. Never fear. Windows expert Mike Halsey starts with the basics and then takes you through the trickier parts of Microsoft’s latest operating system. You’ll quickly learn how to make the most of Windows 8 for work and entertainment, whether you use a touchscreen tablet, a laptop, or a PC with a keyboard and mouse. Easily navigate the intuitive Windows 8 interface Use email and the Internet—and keep your family safe Share files online or with other devices in your home Download and use all kinds of of apps and programs Watch movies and listen to music Import, view, and edit your own photos and videos Learn how to use extra hardware and older software Use expert tips to keep your computer running smoothly Discover cool stuff that makes computer use really easy


High Performance Windows Graphics Programming

High Performance Windows Graphics Programming

Author: Stan Trujillo

Publisher:

Published: 1998

Total Pages: 436

ISBN-13:

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High Performance Windows Graphics Programming provides detailed coverage of DirectDraw, allowing you to write virtually any type of Windows application. This book isn't for beginners - it's for developers that want more than they're getting out of DirectDraw. DirectDraw offers the fastest possible access to display hardware under Windows, making it the obvious choice for high-performance graphics. And now that DirectX is supported by Windows NT as well as Windows 95, there is an even greater demand for graphical Windows applications.


Book Synopsis High Performance Windows Graphics Programming by : Stan Trujillo

Download or read book High Performance Windows Graphics Programming written by Stan Trujillo and published by . This book was released on 1998 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: High Performance Windows Graphics Programming provides detailed coverage of DirectDraw, allowing you to write virtually any type of Windows application. This book isn't for beginners - it's for developers that want more than they're getting out of DirectDraw. DirectDraw offers the fastest possible access to display hardware under Windows, making it the obvious choice for high-performance graphics. And now that DirectX is supported by Windows NT as well as Windows 95, there is an even greater demand for graphical Windows applications.


Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus

Author: André LaMothe

Publisher: Sams Publishing

Published: 2002

Total Pages: 1092

ISBN-13: 9780672323690

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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.


Book Synopsis Tricks of the Windows Game Programming Gurus by : André LaMothe

Download or read book Tricks of the Windows Game Programming Gurus written by André LaMothe and published by Sams Publishing. This book was released on 2002 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.


DirectX? 3D Graphics Programming Bible

DirectX? 3D Graphics Programming Bible

Author: Julio Sanchez

Publisher: Wiley

Published: 2000-06-12

Total Pages: 812

ISBN-13: 9780764546334

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Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.


Book Synopsis DirectX? 3D Graphics Programming Bible by : Julio Sanchez

Download or read book DirectX? 3D Graphics Programming Bible written by Julio Sanchez and published by Wiley. This book was released on 2000-06-12 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.


C# and Game Programming

C# and Game Programming

Author: Salvatore A. Buono

Publisher: CRC Press

Published: 2019-05-20

Total Pages: 532

ISBN-13: 1568815395

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The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples


Book Synopsis C# and Game Programming by : Salvatore A. Buono

Download or read book C# and Game Programming written by Salvatore A. Buono and published by CRC Press. This book was released on 2019-05-20 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples


Openscenegraph 3.0

Openscenegraph 3.0

Author: Rui Wang

Publisher: Packt Publishing Ltd

Published: 2010-12-14

Total Pages: 664

ISBN-13: 1849512833

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Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines.


Book Synopsis Openscenegraph 3.0 by : Rui Wang

Download or read book Openscenegraph 3.0 written by Rui Wang and published by Packt Publishing Ltd. This book was released on 2010-12-14 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines.


Win32 Programming

Win32 Programming

Author: Brent E. Rector

Publisher:

Published: 1997

Total Pages: 1529

ISBN-13: 9789294361028

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Book Synopsis Win32 Programming by : Brent E. Rector

Download or read book Win32 Programming written by Brent E. Rector and published by . This book was released on 1997 with total page 1529 pages. Available in PDF, EPUB and Kindle. Book excerpt: