Fantasy World-Building

Fantasy World-Building

Author: Mark Nelson

Publisher: Dover Publications

Published: 2019-02-13

Total Pages: 163

ISBN-13: 0486828654

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When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.


Book Synopsis Fantasy World-Building by : Mark Nelson

Download or read book Fantasy World-Building written by Mark Nelson and published by Dover Publications. This book was released on 2019-02-13 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.


The Planet Construction Kit

The Planet Construction Kit

Author: Mark Rosenfelder

Publisher:

Published: 2010-10

Total Pages: 376

ISBN-13: 9780984470037

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A companion volume to the Language Construction Kit, this book explains everything you need to know about creating your own world with its own geology, creatures, cultures, religions, technology, and styles of war- plus how to create maps, illustrations and 3-D models. An essential whether you're writing science fiction or fantasy, designing RPGs, creating movies or video games, or remodeling a spare asteroid.


Book Synopsis The Planet Construction Kit by : Mark Rosenfelder

Download or read book The Planet Construction Kit written by Mark Rosenfelder and published by . This book was released on 2010-10 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: A companion volume to the Language Construction Kit, this book explains everything you need to know about creating your own world with its own geology, creatures, cultures, religions, technology, and styles of war- plus how to create maps, illustrations and 3-D models. An essential whether you're writing science fiction or fantasy, designing RPGs, creating movies or video games, or remodeling a spare asteroid.


Three Californias

Three Californias

Author: Kim Stanley Robinson

Publisher: Tor Books

Published: 2020-02-04

Total Pages: 848

ISBN-13: 1250758955

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From the internationally bestselling author of the Mars Trilogy and New York 2140 Before Kim Stanley Robinson terraformed Mars, he wrote three science fiction novels set in Orange County, California, where he grew up. These alternate futures—one a post-apocalypse, one an if-this-goes-on future reminiscent of Philip K. Dick, and one an ecological utopia—form a whole that illuminates, enchants, and inspires--collected here as Three Californias. What if... there was a limited nuclear war that left the United States blockaded, fragmented, the few survivors living in the ruins of a once-great nation? What if... this goes on, and technology continues to accelerate, and power continues to be consolidated into corporate culture, a developer’s dream world gone mad: an endless sprawl of condos, freeways, and malls, and designer drugs? What if... a revolution happens, and the US addresses climate change in a responsible way. Is a future green Utopia all that great when you’re young and in love? This Tor Essentials edition of Three Californias includes an introduction by Francis Spufford, bestselling author of Golden Hill and Red Plenty. “[Robinson] invites us to share his characters’ intensely personal, intensely local attachment to what they have. The result may shame you into entertaining new hope for the future.” —The New York Times on Pacific Edge At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Book Synopsis Three Californias by : Kim Stanley Robinson

Download or read book Three Californias written by Kim Stanley Robinson and published by Tor Books. This book was released on 2020-02-04 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the internationally bestselling author of the Mars Trilogy and New York 2140 Before Kim Stanley Robinson terraformed Mars, he wrote three science fiction novels set in Orange County, California, where he grew up. These alternate futures—one a post-apocalypse, one an if-this-goes-on future reminiscent of Philip K. Dick, and one an ecological utopia—form a whole that illuminates, enchants, and inspires--collected here as Three Californias. What if... there was a limited nuclear war that left the United States blockaded, fragmented, the few survivors living in the ruins of a once-great nation? What if... this goes on, and technology continues to accelerate, and power continues to be consolidated into corporate culture, a developer’s dream world gone mad: an endless sprawl of condos, freeways, and malls, and designer drugs? What if... a revolution happens, and the US addresses climate change in a responsible way. Is a future green Utopia all that great when you’re young and in love? This Tor Essentials edition of Three Californias includes an introduction by Francis Spufford, bestselling author of Golden Hill and Red Plenty. “[Robinson] invites us to share his characters’ intensely personal, intensely local attachment to what they have. The result may shame you into entertaining new hope for the future.” —The New York Times on Pacific Edge At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Kobold Guide to Worldbuilding

Kobold Guide to Worldbuilding

Author: Wolfgang Baur

Publisher:

Published: 2012-12

Total Pages: 124

ISBN-13: 9781936781119

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The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org


Book Synopsis Kobold Guide to Worldbuilding by : Wolfgang Baur

Download or read book Kobold Guide to Worldbuilding written by Wolfgang Baur and published by . This book was released on 2012-12 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org


The Language Construction Kit

The Language Construction Kit

Author: Mark Rosenfelder

Publisher:

Published: 2010

Total Pages: 292

ISBN-13: 9780984470006

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A guide to creating realistic languages for RPGs, fantasy and science fiction, movies or video games, or international communication... or just an unusual way to learn about how languages work.


Book Synopsis The Language Construction Kit by : Mark Rosenfelder

Download or read book The Language Construction Kit written by Mark Rosenfelder and published by . This book was released on 2010 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to creating realistic languages for RPGs, fantasy and science fiction, movies or video games, or international communication... or just an unusual way to learn about how languages work.


On Writing and Worldbuilding

On Writing and Worldbuilding

Author: Timothy Hickson

Publisher:

Published: 2023-11-23

Total Pages: 0

ISBN-13: 9780473694043

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Book Synopsis On Writing and Worldbuilding by : Timothy Hickson

Download or read book On Writing and Worldbuilding written by Timothy Hickson and published by . This book was released on 2023-11-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:


Building Imaginary Worlds

Building Imaginary Worlds

Author: Mark J.P. Wolf

Publisher: Routledge

Published: 2014-03-14

Total Pages: 409

ISBN-13: 113622081X

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Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.


Book Synopsis Building Imaginary Worlds by : Mark J.P. Wolf

Download or read book Building Imaginary Worlds written by Mark J.P. Wolf and published by Routledge. This book was released on 2014-03-14 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.


Cultures and Beyond

Cultures and Beyond

Author: Randy Ellefson

Publisher:

Published: 2018-12-02

Total Pages:

ISBN-13: 9781946995346

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Written to help fantasy and science fiction storytellers, game designers, gamers, and hobbyists, Cultures and Beyond (The Art of World Building, #3) is a how-to guide for filling an imaginary world with fascinating societies. It includes chapters on creating cultures, calendars, monetary systems, military groups, religions, the supernatural, systems of magic, magic items, names, and more. You'll also learn how to leverage real world cultures while making them seem original. Even those who've never invented a world will soon be masters as the authors decades of experience walk you through using pre-made templates that make world building faster, better, and easier to complete.Understand how to use analogues to quickly build unique societies based on Earth. Invent interesting crimes and punishments that involve imaginary creatures or technologies. Create currencies for different places while keeping them easy for your audience to fathom. Master the art of creating naming styles for different societies. Fashion new military groups in gritty detail. Dream up sensible rules for magic, its practitioners, the supernatural and what happens when things go wrong. Learn what kind of files you'll need to create, how to organize them, and get jump started with the free templates you'll use again and again.Cultures and Beyond is the third volume in The Art of World Building, the only multi-volume series of its kind. Readers will learn how much world building to do for each scenario they encounter and whether the effort will be rewarding for them and their audience.


Book Synopsis Cultures and Beyond by : Randy Ellefson

Download or read book Cultures and Beyond written by Randy Ellefson and published by . This book was released on 2018-12-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Written to help fantasy and science fiction storytellers, game designers, gamers, and hobbyists, Cultures and Beyond (The Art of World Building, #3) is a how-to guide for filling an imaginary world with fascinating societies. It includes chapters on creating cultures, calendars, monetary systems, military groups, religions, the supernatural, systems of magic, magic items, names, and more. You'll also learn how to leverage real world cultures while making them seem original. Even those who've never invented a world will soon be masters as the authors decades of experience walk you through using pre-made templates that make world building faster, better, and easier to complete.Understand how to use analogues to quickly build unique societies based on Earth. Invent interesting crimes and punishments that involve imaginary creatures or technologies. Create currencies for different places while keeping them easy for your audience to fathom. Master the art of creating naming styles for different societies. Fashion new military groups in gritty detail. Dream up sensible rules for magic, its practitioners, the supernatural and what happens when things go wrong. Learn what kind of files you'll need to create, how to organize them, and get jump started with the free templates you'll use again and again.Cultures and Beyond is the third volume in The Art of World Building, the only multi-volume series of its kind. Readers will learn how much world building to do for each scenario they encounter and whether the effort will be rewarding for them and their audience.


World Building

World Building

Author: Marta Boni

Publisher: Transmedia

Published: 2017

Total Pages: 395

ISBN-13: 9789089647566

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Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys, and more facilitate the creation of diverse yet compact imaginary universes, which are often recognizable as brands and exhibit well-defined identities. This volume, situated at the cutting edge of media theory, explores this phenomenon from both theoretical and practical perspectives, uncovering how the construction of these worlds influences our own determination of values and meaning in contemporary society.


Book Synopsis World Building by : Marta Boni

Download or read book World Building written by Marta Boni and published by Transmedia. This book was released on 2017 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys, and more facilitate the creation of diverse yet compact imaginary universes, which are often recognizable as brands and exhibit well-defined identities. This volume, situated at the cutting edge of media theory, explores this phenomenon from both theoretical and practical perspectives, uncovering how the construction of these worlds influences our own determination of values and meaning in contemporary society.


Your Best Game Ever

Your Best Game Ever

Author: Monte Cook

Publisher:

Published: 2019-07

Total Pages:

ISBN-13: 9781939979957

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Book Synopsis Your Best Game Ever by : Monte Cook

Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: