The Kerbal Player's Guide

The Kerbal Player's Guide

Author: Jon Manning

Publisher: "O'Reilly Media, Inc."

Published: 2016-11-10

Total Pages: 427

ISBN-13: 1491913495

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Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space


Book Synopsis The Kerbal Player's Guide by : Jon Manning

Download or read book The Kerbal Player's Guide written by Jon Manning and published by "O'Reilly Media, Inc.". This book was released on 2016-11-10 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space


The Kerbal Player's Guide

The Kerbal Player's Guide

Author: Jon Manning

Publisher:

Published: 2016

Total Pages:

ISBN-13:

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Book Synopsis The Kerbal Player's Guide by : Jon Manning

Download or read book The Kerbal Player's Guide written by Jon Manning and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:


Space Race

Space Race

Author: Ben Hubbard

Publisher:

Published: 2019-03

Total Pages: 96

ISBN-13: 9781783124114

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Download the free app to bring space exploration to life like no other book. See the Apollo 11 lunar module, the ISS Space Station and the Curiosity Mars rover in close-up 3D, and watch the book come to life when video clips of NASA footage play 'on the page' when viewed through your smartphone or tablet. This richly illustrated, immersive experience tells the awe-inspiring story of space exploration, looking back in time to the first satellites that were sent into orbit and forward to future missions to Mars. Photographic features highlight key spacecraft such as Vostock 1, the International Space Station, the Space Shuttle and the Hubble Space Telescope.


Book Synopsis Space Race by : Ben Hubbard

Download or read book Space Race written by Ben Hubbard and published by . This book was released on 2019-03 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Download the free app to bring space exploration to life like no other book. See the Apollo 11 lunar module, the ISS Space Station and the Curiosity Mars rover in close-up 3D, and watch the book come to life when video clips of NASA footage play 'on the page' when viewed through your smartphone or tablet. This richly illustrated, immersive experience tells the awe-inspiring story of space exploration, looking back in time to the first satellites that were sent into orbit and forward to future missions to Mars. Photographic features highlight key spacecraft such as Vostock 1, the International Space Station, the Space Shuttle and the Hubble Space Telescope.


APlusPhysics

APlusPhysics

Author: Dan Fullerton

Publisher: Silly Beagle Productions

Published: 2011-04-28

Total Pages: 300

ISBN-13: 0983563306

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APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student


Book Synopsis APlusPhysics by : Dan Fullerton

Download or read book APlusPhysics written by Dan Fullerton and published by Silly Beagle Productions. This book was released on 2011-04-28 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student


FPV Flight Dynamics

FPV Flight Dynamics

Author: Christian M. Mollica

Publisher: Vespula Ventures LLC

Published: 2020-12-07

Total Pages: 280

ISBN-13: 1736209418

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FPV Flight Dynamics is the in-depth handbook designed to catapult Rookies and Intermediates into the Advanced levels and beyond! Whether you’re new to UAVs, a camera drone operator looking to dive into Acro, or an experienced miniquad ripper stuck in FPV purgatory, this guide will arm you with the skills and knowledge that you’ll need to break through plateaus and master your instrument. This visual manual spans 30 chapters and features over 220 full-color illustrations, including stick schematics, 3D diagrams, photos, and infographics. You’ll be presented with actionable strategies that can be employed immediately to make the greatest leaps in skill level with the least amount of time, money, and frustration possible. Master all three of FPV’s disciplines (racing, freestyle, and professional cinematic) by learning what to practice, how to practice it, and, most importantly, in which order! This book offers detailed analyses on more than 50 unique tricks, maneuvers, and flight techniques, including: 31 FUNDAMENTAL MANEUVERS Static Climbs and Drops, medial and lateral Dynamic Climbs, ascending Half-Loops, Convex Climbs, Pullbacks, Parachutes, Diving Helixes, Two-Dimensional Sweeping Turns (2D Sweeps), S-Turns, 180° Hairpin Turns, 3D Sweeps, Coils, Rippled Turns, Elliptical Orbits, Textbook Power Loops, Parachuting Power Loops, Aerial Corkscrews, Barrel Rolls, Stunted Barrel Rolls, Aileron Rolls, the Textbook Split-S, Vaulting Split-S, and Sliding Split-S, Level Orbits, Knife-Edge Orbits, Immelmann Turns, Half Cuban Eights, High Jumps, and Hammer Throws 19 FREESTYLE TRICKS Frontflips, Backflips, Level Yaw Spins, Snap Rolls, Wallkicks, Kamikazes, Juicy Flicks, Vanny Rolls, Proxy Knockbacks and Slingshots, Rewinds, Wall Rides, Stall-Slide Corkscrews, Rubik’s Cubes, Inverted Yaw Spins, Mattyflips, Trebuchets, Inverted Orbits (aka Cyclones/Trippy Spins), Keeling Turns, and Windmills Learn how to: Manipulate your quadcopter’s speed and momentum with techniques like Sprints, Coasts, Stalls, Short-Rooks and Full-Rooks, Rook-n-Rolls, and Blips Negotiate advanced racing complexes like Chicanes/Slaloms, Gated Corkscrews, and coiled obstacles like Ladders Manage your LiPo batteries, including charging, discharging, and storage strategies Dissect your quadcopter, and understand each of its components, their technical specifications, and how they’re all related and interact with one another Chase mobile subjects like drift cars and downhill skiers with advanced cinematic shot-framing techniques, like Sidewinding Sweeps via the quadcopter’s secondary flight stance, the Outside Stance Prioritize visual references in your field of view, so you always know what to be looking at and when This is THE definitive guide to FPV, and a must-read for all newcomers to the hobby! Pick up a copy today and take your skills to the next level! BECOME THE MACHINE


Book Synopsis FPV Flight Dynamics by : Christian M. Mollica

Download or read book FPV Flight Dynamics written by Christian M. Mollica and published by Vespula Ventures LLC. This book was released on 2020-12-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: FPV Flight Dynamics is the in-depth handbook designed to catapult Rookies and Intermediates into the Advanced levels and beyond! Whether you’re new to UAVs, a camera drone operator looking to dive into Acro, or an experienced miniquad ripper stuck in FPV purgatory, this guide will arm you with the skills and knowledge that you’ll need to break through plateaus and master your instrument. This visual manual spans 30 chapters and features over 220 full-color illustrations, including stick schematics, 3D diagrams, photos, and infographics. You’ll be presented with actionable strategies that can be employed immediately to make the greatest leaps in skill level with the least amount of time, money, and frustration possible. Master all three of FPV’s disciplines (racing, freestyle, and professional cinematic) by learning what to practice, how to practice it, and, most importantly, in which order! This book offers detailed analyses on more than 50 unique tricks, maneuvers, and flight techniques, including: 31 FUNDAMENTAL MANEUVERS Static Climbs and Drops, medial and lateral Dynamic Climbs, ascending Half-Loops, Convex Climbs, Pullbacks, Parachutes, Diving Helixes, Two-Dimensional Sweeping Turns (2D Sweeps), S-Turns, 180° Hairpin Turns, 3D Sweeps, Coils, Rippled Turns, Elliptical Orbits, Textbook Power Loops, Parachuting Power Loops, Aerial Corkscrews, Barrel Rolls, Stunted Barrel Rolls, Aileron Rolls, the Textbook Split-S, Vaulting Split-S, and Sliding Split-S, Level Orbits, Knife-Edge Orbits, Immelmann Turns, Half Cuban Eights, High Jumps, and Hammer Throws 19 FREESTYLE TRICKS Frontflips, Backflips, Level Yaw Spins, Snap Rolls, Wallkicks, Kamikazes, Juicy Flicks, Vanny Rolls, Proxy Knockbacks and Slingshots, Rewinds, Wall Rides, Stall-Slide Corkscrews, Rubik’s Cubes, Inverted Yaw Spins, Mattyflips, Trebuchets, Inverted Orbits (aka Cyclones/Trippy Spins), Keeling Turns, and Windmills Learn how to: Manipulate your quadcopter’s speed and momentum with techniques like Sprints, Coasts, Stalls, Short-Rooks and Full-Rooks, Rook-n-Rolls, and Blips Negotiate advanced racing complexes like Chicanes/Slaloms, Gated Corkscrews, and coiled obstacles like Ladders Manage your LiPo batteries, including charging, discharging, and storage strategies Dissect your quadcopter, and understand each of its components, their technical specifications, and how they’re all related and interact with one another Chase mobile subjects like drift cars and downhill skiers with advanced cinematic shot-framing techniques, like Sidewinding Sweeps via the quadcopter’s secondary flight stance, the Outside Stance Prioritize visual references in your field of view, so you always know what to be looking at and when This is THE definitive guide to FPV, and a must-read for all newcomers to the hobby! Pick up a copy today and take your skills to the next level! BECOME THE MACHINE


Ready Player Two

Ready Player Two

Author: Ernest Cline

Publisher: Ballantine Books

Published: 2020-11-24

Total Pages: 385

ISBN-13: 1524761354

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#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.


Book Synopsis Ready Player Two by : Ernest Cline

Download or read book Ready Player Two written by Ernest Cline and published by Ballantine Books. This book was released on 2020-11-24 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.


Space Propulsion Analysis and Design

Space Propulsion Analysis and Design

Author: Ronald Humble

Publisher: Learning Solutions

Published: 1995-09-01

Total Pages: 0

ISBN-13: 9780070313200

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The only comprehensive text available on space propulsion for students and professionals in astronautics.


Book Synopsis Space Propulsion Analysis and Design by : Ronald Humble

Download or read book Space Propulsion Analysis and Design written by Ronald Humble and published by Learning Solutions. This book was released on 1995-09-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only comprehensive text available on space propulsion for students and professionals in astronautics.


How Games Move Us

How Games Move Us

Author: Katherine Isbister

Publisher: MIT Press

Published: 2017-10-27

Total Pages: 187

ISBN-13: 0262534452

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An engaging examination of how video game design can create strong, positive emotional experiences for players—with examples from popular, indie, and art games. This is a renaissance moment for video games—in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples—drawn from popular, indie, and art games—that unpack the gamer’s experience. Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players’ emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony’s Little Big Planet to the much-praised indie game Journey to art games like Brenda Romero’s Train. Isbister’s analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.


Book Synopsis How Games Move Us by : Katherine Isbister

Download or read book How Games Move Us written by Katherine Isbister and published by MIT Press. This book was released on 2017-10-27 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: An engaging examination of how video game design can create strong, positive emotional experiences for players—with examples from popular, indie, and art games. This is a renaissance moment for video games—in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolated, emotionally numb, antisocial loners. Games, Isbister shows us, can actually play a powerful role in creating empathy and other strong, positive emotional experiences; they reveal these qualities over time, through the act of playing. She offers a nuanced, systematic examination of exactly how games can influence emotion and social connection, with examples—drawn from popular, indie, and art games—that unpack the gamer’s experience. Isbister describes choice and flow, two qualities that distinguish games from other media, and explains how game developers build upon these qualities using avatars, non-player characters, and character customization, in both solo and social play. She shows how designers use physical movement to enhance players’ emotional experience, and examines long-distance networked play. She illustrates the use of these design methods with examples that range from Sony’s Little Big Planet to the much-praised indie game Journey to art games like Brenda Romero’s Train. Isbister’s analysis shows us a new way to think about games, helping us appreciate them as an innovative and powerful medium for doing what film, literature, and other creative media do: helping us to understand ourselves and what it means to be human.


Dungeon Masters

Dungeon Masters

Author: Wizards RPG Team Staff

Publisher:

Published: 2010-10-19

Total Pages: 0

ISBN-13: 9780786956302

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Awesome tools, rules, and adventure content for every Dungeon Master. If yours"re aDungeons & Dragonsplayer interested in taking on the role of the Dungeon Master, or if yours"re an experienced DM looking for more game advice, tools, and adventure content, theDungeon Masterrs"s Kittrade;has exactly what you need to build your ownDungeons & Dragonscampaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 130. It also includes useful DM tools such as a Dungeon Masterrs"s screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: bull; 96-page book of rules and advice for Dungeon Masters bull; 32-page monster book bull; Two 32-page adventures bull; 2 sheets of die-cut dungeon terrain tiles bull; 2 sheets of die-cut monster tokens bull; 2 double-sided battle maps bull; Fold-out Dungeon Masterrs"s screen


Book Synopsis Dungeon Masters by : Wizards RPG Team Staff

Download or read book Dungeon Masters written by Wizards RPG Team Staff and published by . This book was released on 2010-10-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Awesome tools, rules, and adventure content for every Dungeon Master. If yours"re aDungeons & Dragonsplayer interested in taking on the role of the Dungeon Master, or if yours"re an experienced DM looking for more game advice, tools, and adventure content, theDungeon Masterrs"s Kittrade;has exactly what you need to build your ownDungeons & Dragonscampaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 130. It also includes useful DM tools such as a Dungeon Masterrs"s screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: bull; 96-page book of rules and advice for Dungeon Masters bull; 32-page monster book bull; Two 32-page adventures bull; 2 sheets of die-cut dungeon terrain tiles bull; 2 sheets of die-cut monster tokens bull; 2 double-sided battle maps bull; Fold-out Dungeon Masterrs"s screen


Rootkit Arsenal

Rootkit Arsenal

Author: Bill Blunden

Publisher: Jones & Bartlett Publishers

Published: 2013

Total Pages: 816

ISBN-13: 144962636X

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While forensic analysis has proven to be a valuable investigative tool in the field of computer security, utilizing anti-forensic technology makes it possible to maintain a covert operational foothold for extended periods, even in a high-security environment. Adopting an approach that favors full disclosure, the updated Second Edition of The Rootkit Arsenal presents the most accessible, timely, and complete coverage of forensic countermeasures. This book covers more topics, in greater depth, than any other currently available. In doing so the author forges through the murky back alleys of the Internet, shedding light on material that has traditionally been poorly documented, partially documented, or intentionally undocumented. The range of topics presented includes how to: -Evade post-mortem analysis -Frustrate attempts to reverse engineer your command & control modules -Defeat live incident response -Undermine the process of memory analysis -Modify subsystem internals to feed misinformation to the outside -Entrench your code in fortified regions of execution -Design and implement covert channels -Unearth new avenues of attack


Book Synopsis Rootkit Arsenal by : Bill Blunden

Download or read book Rootkit Arsenal written by Bill Blunden and published by Jones & Bartlett Publishers. This book was released on 2013 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: While forensic analysis has proven to be a valuable investigative tool in the field of computer security, utilizing anti-forensic technology makes it possible to maintain a covert operational foothold for extended periods, even in a high-security environment. Adopting an approach that favors full disclosure, the updated Second Edition of The Rootkit Arsenal presents the most accessible, timely, and complete coverage of forensic countermeasures. This book covers more topics, in greater depth, than any other currently available. In doing so the author forges through the murky back alleys of the Internet, shedding light on material that has traditionally been poorly documented, partially documented, or intentionally undocumented. The range of topics presented includes how to: -Evade post-mortem analysis -Frustrate attempts to reverse engineer your command & control modules -Defeat live incident response -Undermine the process of memory analysis -Modify subsystem internals to feed misinformation to the outside -Entrench your code in fortified regions of execution -Design and implement covert channels -Unearth new avenues of attack